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-rw-r--r--devel/physfs-devel/Makefile21
-rw-r--r--devel/physfs-devel/distinfo1
-rw-r--r--devel/physfs-devel/files/patch-configure19
-rw-r--r--devel/physfs-devel/pkg-descr19
-rw-r--r--devel/physfs-devel/pkg-plist5
5 files changed, 0 insertions, 65 deletions
diff --git a/devel/physfs-devel/Makefile b/devel/physfs-devel/Makefile
deleted file mode 100644
index b75f55f3c1c8..000000000000
--- a/devel/physfs-devel/Makefile
+++ /dev/null
@@ -1,21 +0,0 @@
-# New ports collection makefile for: physfs
-# Date Created: 26 July 2003
-# Whom: Oliver Lehmann <oliver@FreeBSD.org>
-#
-# $FreeBSD$
-#
-
-PORTNAME= physfs
-PORTVERSION= 0.1.9
-PORTREVISION= 1
-CATEGORIES= devel
-MASTER_SITES= http://icculus.org/${PORTNAME}/downloads/
-
-MAINTAINER= oliver@FreeBSD.org
-COMMENT= A library to provide abstract access to various archives
-
-USE_GNOME= gnometarget
-USE_LIBTOOL= yes
-INSTALLS_SHLIB= yes
-
-.include <bsd.port.mk>
diff --git a/devel/physfs-devel/distinfo b/devel/physfs-devel/distinfo
deleted file mode 100644
index c460a26eaf28..000000000000
--- a/devel/physfs-devel/distinfo
+++ /dev/null
@@ -1 +0,0 @@
-MD5 (physfs-0.1.9.tar.gz) = ee61f31d15563a3f785adbd800933631
diff --git a/devel/physfs-devel/files/patch-configure b/devel/physfs-devel/files/patch-configure
deleted file mode 100644
index 4647a1c1a52e..000000000000
--- a/devel/physfs-devel/files/patch-configure
+++ /dev/null
@@ -1,19 +0,0 @@
---- configure.orig Sat Sep 13 11:29:31 2003
-+++ configure Mon Sep 29 18:37:43 2003
-@@ -7357,6 +7357,7 @@
-
- # This can be used to rebuild libtool when needed
- LIBTOOL_DEPS="$ac_aux_dir/ltmain.sh"
-+$ac_aux_dir/ltconfig $LIBTOOL_DEPS
-
- # Always use our own libtool.
- LIBTOOL='$(SHELL) $(top_builddir)/libtool'
-@@ -7420,7 +7421,7 @@
- EOF
-
- else
-- PHYSFSCFLAGS="-O2"
-+ PHYSFSCFLAGS=""
-
- cat >>confdefs.h <<\EOF
- #define NDEBUG 1
diff --git a/devel/physfs-devel/pkg-descr b/devel/physfs-devel/pkg-descr
deleted file mode 100644
index c1e07bc80f7d..000000000000
--- a/devel/physfs-devel/pkg-descr
+++ /dev/null
@@ -1,19 +0,0 @@
-PhysicsFS is a library to provide abstract access to various archives.
-It is intended for use in video games, and the design was somewhat
-inspired by Quake 3's file subsystem. The programmer defines a "write
-directory" on the physical filesystem. No file writing done through the
-PhysicsFS API can leave that write directory, for security. For example,
-an embedded scripting language cannot write outside of this path if it
-uses PhysFS for all of its I/O, which means that untrusted scripts can
-run more safely. Symbolic links can be disabled as well, for added
-safety. For file reading, the programmer lists directories and archives
-that form a "search path". Once the search path is defined, it becomes
-a single, transparent hierarchical filesystem. This makes for easy
-access to ZIP files in the same way as you access a file directly on the
-disk, and it makes it easy to ship a new archive that will override a
-previous archive on a per-file basis. Finally, PhysicsFS gives you
-platform-abstracted means to determine if CD-ROMs are available, the
-user's home directory, where in the real filesystem your program is
-running, etc.
-
-WWW: http://icculus.org/physfs/
diff --git a/devel/physfs-devel/pkg-plist b/devel/physfs-devel/pkg-plist
deleted file mode 100644
index e796dd4a03d4..000000000000
--- a/devel/physfs-devel/pkg-plist
+++ /dev/null
@@ -1,5 +0,0 @@
-bin/test_physfs
-include/physfs.h
-lib/libphysfs-0.1.so.9
-lib/libphysfs.so
-lib/libphysfs.a