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-rw-r--r--graphics/mesa-demos/files/patch-progs-xdemos-glxpixmap.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/graphics/mesa-demos/files/patch-progs-xdemos-glxpixmap.c b/graphics/mesa-demos/files/patch-progs-xdemos-glxpixmap.c
new file mode 100644
index 000000000000..1dfc2c4f672a
--- /dev/null
+++ b/graphics/mesa-demos/files/patch-progs-xdemos-glxpixmap.c
@@ -0,0 +1,11 @@
+--- progs/xdemos/glxpixmap.c.orig Fri Apr 6 22:29:09 2007
++++ progs/xdemos/glxpixmap.c Fri Apr 6 22:38:33 2007
+@@ -105,7 +105,7 @@
+ * to render correctly. This is because Mesa allows RGB rendering
+ * into any kind of visual, not just TrueColor or DirectColor.
+ */
+-#ifdef GLX_MESA_pixmap_colormap
++#if defined(GLX_MESA_pixmap_colormap) && !defined(WITH_NVIDIA_GL)
+ if (strstr(glXQueryExtensionsString(dpy, 0), "GLX_MESA_pixmap_colormap")) {
+ /* stand-alone Mesa, specify the colormap */
+ glxpm = glXCreateGLXPixmapMESA( dpy, visinfo, pm, attr.colormap );