| Commit message (Collapse) | Author | Age | Files | Lines |
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The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).
PR: ports/124340
Submitted by: edwin@
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=214430
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- Bump PORTREVISION
Reported by: erwin
Notes:
svn path=/head/; revision=201481
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- Bump PORTREVISION
Notes:
svn path=/head/; revision=201149
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- Remove a lot of obsolete patch files
- Clean up all emulators/mupen64* ports
- Add new way to build mupen64 emulator and all plugins
- Pass maintainership to me
Approved by: tlp (maintainer via irc)
Notes:
svn path=/head/; revision=201133
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Notes:
svn path=/head/; revision=191544
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Discussed with: kris
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=157004
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Approved by: maintainer (implict)
Notes:
svn path=/head/; revision=146305
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on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.
In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.
WWW: http://mupen64.emulation64.com/
PR: 71895
Submitted by: Travis Poppe
Notes:
svn path=/head/; revision=118799
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