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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* games: Add missing USES={gnome,gl,sdl,xorg}Tobias Kortkamp2019-11-081-1/+1
| | | | Notes: svn path=/head/; revision=517046
* - Add LICENSE_FILEDmitry Marakasov2017-04-071-5/+7
| | | | | | | | - Switch to USES=localbase - Switch to options helpers Notes: svn path=/head/; revision=437927
* Reset edwin's ports, he has handed in his commit bit.Rene Ladan2016-11-161-1/+1
| | | | | | | With hat: portmgr-secretary Notes: svn path=/head/; revision=426269
* ${RM} already has -f.Mathieu Arnold2016-10-211-1/+1
| | | | | | | | | | PR: 213570 Submitted by: mat Exp-run by: antoine Sponsored by: Absolight Notes: svn path=/head/; revision=424411
* - Drop @dirrm* from and add empty directories to plistsDmitry Marakasov2015-01-151-21/+0
| | | | | | | Approved by: portmgr blanket Notes: svn path=/head/; revision=377091
* Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla inTijl Coosemans2014-12-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine) Notes: svn path=/head/; revision=374303
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-1/+1
| | | | | | | | | | | | | to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit) Notes: svn path=/head/; revision=367888
* - Fix missing library problems when the linker enforces explicit linkingTijl Coosemans2014-08-261-2/+2
| | | | | | | | | PR: 192062 Exp-run by: antoine Approved by: portmgr (antoine) Notes: svn path=/head/; revision=366215
* - Bump PORTREVISIONRusmir Dusko2014-01-195-207/+211
| | | | | | | | | | | | | | | | | | | | | - Simplify master site - Add licenses (GPLv2) - USES gmake instead of USE_GMAKE - Support STAGEDIR - Change DOCS and add DOCS Option - Add Desktop entry file - Mute FIND command - Use REINPLACE_CMD instead of simple patches - Add REINPLACE_CMD, install conditional DOCS - Recreate patches with make makepatch - Recreate pkg-plist with make makeplist, remove DOCS PR: ports/172482 Submitted by: nemysis (self) Approved by: maintainer timeout (14 months) Notes: svn path=/head/; revision=340228
* Fix build on 10.Edwin Groothuis2013-10-123-7/+16
| | | | | | | | | Upgrade to latest version. Note that the SF location is atypical and doesn't fit the standard macros. Notes: svn path=/head/; revision=330108
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-5/+2
| | | | | | | games) Notes: svn path=/head/; revision=327730
* In categories starting with [efg], remove empty lines from pkg-plist (exceptAlexey Dokuchaev2013-03-171-3/+0
| | | | | | | for `graphics/kipi-plugins'). Notes: svn path=/head/; revision=314438
* - update png to 1.5.10Dirk Meyer2012-06-011-1/+1
| | | | Notes: svn path=/head/; revision=297915
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* - Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)Dmitry Marakasov2011-09-231-2/+2
| | | | | | | | | | | | - Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead PR: 157936 Submitted by: myself Exp-runs by: pav Approved by: pav Notes: svn path=/head/; revision=282282
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* - update to 1.4.1Dirk Meyer2010-03-281-1/+1
| | | | | | | | Reviewed by: exp8 run on pointyhat Supported by: miwi Notes: svn path=/head/; revision=251605
* - update to jpeg-8Dirk Meyer2010-02-051-1/+1
| | | | Notes: svn path=/head/; revision=249285
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - bump all port that indirectly depends on libjpeg and have not yet been ↵Dirk Meyer2009-07-311-1/+1
| | | | | | | | | bumped or updated Requested by: edwin Notes: svn path=/head/; revision=238701
* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-3/+2
| | | | | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav) Notes: svn path=/head/; revision=211584
* - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORGMartin Wilke2008-03-231-2/+1
| | | | | | | | | - Bump PORTREVISION Approved by: portmgr (xorg cleanup) Notes: svn path=/head/; revision=209636
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-0/+1
| | | | Notes: svn path=/head/; revision=208952
* [PATCH] games/bomberclone: update to 0.11.8Edwin Groothuis2008-01-044-22/+9
| | | | | | | | PR: ports/119321 Submitted by: "Beat Gaetzi" <beat@chruetertee.ch> Notes: svn path=/head/; revision=204961
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-0/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* Update to 0.11.7Edwin Groothuis2006-08-153-4/+10
| | | | Notes: svn path=/head/; revision=170751
* Upgrade to version 0.11.6.2Edwin Groothuis2005-04-133-4/+8
| | | | Notes: svn path=/head/; revision=133286
* Update to version 0.11.5Edwin Groothuis2004-12-262-4/+3
| | | | | | | | | | | | | | | | | | | | | | | I was working and fixing some of the bug some people reported to me. This includes some problem which made it almost impossible to run the game in Local Networks.. a incident in the code made it that direct connections wasn't working and people behind a firewall could play without any problems.. Changes: - Fixed: Multiplayer more as three players could not play. There was a bug in the automatic firewall detection. - Added: Show a simple information of what keys are used in the multiplayer screen. - Chagned: In Singleplayer you can select now 0 AI Players. - Fixed: Teamdata (as Names and Colors) will be send over the network. - Fixed: udp_send: bad file error fixed, in single mode we was still sending the quit information to all clients. - Fixed: Alot other strange network bugs. I.e. the rejoin part and that the server can leave part was not right. Notes: svn path=/head/; revision=125245
* Add music files.Edwin Groothuis2004-12-143-21/+29
| | | | | | | Bump portrevision Notes: svn path=/head/; revision=124033
* Upgrade to version 0.11.4Edwin Groothuis2004-12-143-24/+3
| | | | Notes: svn path=/head/; revision=123972
* Update to bomberclone version 0.11.3Edwin Groothuis2004-06-163-4/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Major Changes visible for the user/player: - second local player: You can now play with a two players on one computer. This works in networks games (host and client side) as well as in single games. - in game menu: If you press during a game ESC you'll get a menu with some buttons, pressing ESC again takes you back into the game. - passwort protection for games: I think that says everything, you can protect your games with a passwort. - Kicking Players from the game: You can kick players from the game. (only the host can) - Own Keymap: The player can redefine the keyboard settings, for both local players. Major Changed inside the game: - menu handling: it is possible to create one menu out of another one. I don't need anymore to delete and create every menu again. It alowes me to greate the "In-Game Menu". Notes: svn path=/head/; revision=111564
* Add size data.Trevor Johnson2004-03-181-0/+1
| | | | | | | Approved by: maintainers Notes: svn path=/head/; revision=104360
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-0/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* Update to 0.11.2Edwin Groothuis2004-02-083-9/+2
| | | | Notes: svn path=/head/; revision=100368
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-0/+1
| | | | | | | (Part 2) Notes: svn path=/head/; revision=99920
* Upgrade to 0.11.1Edwin Groothuis2004-02-015-124/+131
| | | | Notes: svn path=/head/; revision=99749
* Move more of my ports which use one or more SDL libraries towards USE_SDL.Edwin Groothuis2004-01-201-6/+2
| | | | | | | Submitted by: edwin@mavetju.org Notes: svn path=/head/; revision=98642
* Update to version 0.11.0Edwin Groothuis2004-01-075-123/+175
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Version 0.11.0 ============== 2004-01-06 - Added Programm options to the game. For more information run BomberClone with -help. - Compiler Flag added for disabling debuging. Compiler Flags -ggdb and -O0 won'T be set no more. ./configure --disable-debug - Added smal help screen in the multiplayer selection screen. - Fixed: If the player is move on a field where is currently an explosion then will the player die. - wrote new OpenGameCache Server for this game and other games. This server is working almost the same way as BCMServ did. Except that there is no Broadcasted chat for now (but i will enable this soon again). OGC Link: http://bomberclone.sourceforge.net/OpenGameCache/ - Menuhandling complete rewritten and changed. GUI created for menus: lists, buttons, check boxes labels and other things created. -new menugraphics made by DJ Mirage. -mapmenu written by Patty -the bad response form the game to users action should be fixed. - FullScreen switching from within the game by pressing (F8 Works for some Reason only in Linux) - Changed part of the Networkhandling to detect who is the Game Server. - AI Players can join network games. - Changed all positions and framenumbers to float. Together with this i can drop the hard 20ms gameloop limitation. So the game will be able to run on slower systems and compare the loss of frames. - some more music tracks added to the game. DJ Mirage made a page where people could upload some songs. - BomberClone music file "cinderella_clown.mod" thanks to Psycho (http://www.moods.2xs.de/) Submitted by: edwin@mavetju.org Notes: svn path=/head/; revision=97531
* USE_REINPLACE need be defined only when REINPLACE_CMD is used.Trevor Johnson2003-11-171-1/+0
| | | | Notes: svn path=/head/; revision=94172
* Update to 0.10.1Edwin Groothuis2003-10-046-84/+77
| | | | Notes: svn path=/head/; revision=90206
* Upgrade to version 0.10.0Edwin Groothuis2003-07-296-31/+76
| | | | Notes: svn path=/head/; revision=85800
* Update to version 0.9.9Edwin Groothuis2003-06-137-60/+59
| | | | | | | | | | | | | | | I just released the new version of BomberClone. Some of the changes are: - sound support - dead scene if someone died - new type of powerup to collect called specials - AI players for the single mode - firewall option - alot fixes Notes: svn path=/head/; revision=82900
* One of the distfiles has changed suffix from .gz to .bz2.Edwin Groothuis2003-05-212-3/+6
| | | | | | | Noticed by: Bill "distfiles" Fenner Notes: svn path=/head/; revision=81643
* Update to version 0.9.8Edwin Groothuis2003-05-123-27/+64
| | | | Notes: svn path=/head/; revision=80815
* Upgrade to version 0.9.8Edwin Groothuis2003-05-123-30/+11
| | | | Notes: svn path=/head/; revision=80810
* New port: games/bombercloneEdwin Groothuis2003-05-088-0/+132
This game is a clone of the game Atomic Bomber Man. Supports single user and network multiplayer mode. Notes: svn path=/head/; revision=80474