| Commit message (Collapse) | Author | Age | Files | Lines |
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bump PORTREVISION on the affected ports
Notes:
svn path=/head/; revision=231579
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to 7.19.2.
Bump PORTREVISION, even on the ports that do not have a versioned
dependency, since the binaries will most probably still stop working.
Notes:
svn path=/head/; revision=226721
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PR: ports/123589
Submitted by: Aleksandr Stankevic <alex@braske.net>
Notes:
svn path=/head/; revision=212918
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- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
Notes:
svn path=/head/; revision=211584
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Notes:
svn path=/head/; revision=208952
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Notes:
svn path=/head/; revision=192956
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Notes:
svn path=/head/; revision=191544
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This fixes the build when devel/libevent is present.
PR: ports/102791
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Notes:
svn path=/head/; revision=172145
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PR: ports/102591
Submitted by: oliver
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svn path=/head/; revision=171515
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Notes:
svn path=/head/; revision=149199
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on startup and run the game from there
- Force zero optimization, -O2 make the game segfault on amd64
Notes:
svn path=/head/; revision=145022
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Notes:
svn path=/head/; revision=129043
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Notes:
svn path=/head/; revision=128925
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