| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: 241856
Submitted by: hardy.schumacher@gmx.de
Notes:
svn path=/head/; revision=522221
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pkubaj@anongoth.pl takes maintainership.
Port changes:
* Changed to DISTVERSION
* Added LICENSE/LICENSE_FILE
* Fixed %%DATADIR%% in PLIST_FILES
PR: 226340
Submitted by: Piotr Kubaj <pkubaj@anongoth.pl>
Approved by: tcberner (mentor, implicit)
Notes:
svn path=/head/; revision=463555
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PR: 216888
Submitted by: BM-2cUeCzVy7CNYW6BX4WEnC4s9X9unYMUcre@bitmessage.ch
Notes:
svn path=/head/; revision=455680
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PR: 197522
Submitted by: jbeich
Approved by: portmgr
Notes:
svn path=/head/; revision=389300
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- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=386312
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A too sharp axe causes unpredictable damages
Reported by: amdmi3
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svn path=/head/; revision=375273
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Notes:
svn path=/head/; revision=375084
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Notes:
svn path=/head/; revision=360485
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Approved by: portmgr@
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svn path=/head/; revision=357859
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Remove most of USES=zip:infozip
PR: ports/188419
Approved by: portmgr (bapt)
Exp-run: antoine
Notes:
svn path=/head/; revision=356803
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Notes:
svn path=/head/; revision=347760
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games)
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svn path=/head/; revision=327730
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- Take maintainership
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svn path=/head/; revision=279194
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Notes:
svn path=/head/; revision=276993
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Submitted by: alepulver
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svn path=/head/; revision=269863
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starting with G
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svn path=/head/; revision=240070
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Notes:
svn path=/head/; revision=209727
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Notes:
svn path=/head/; revision=208737
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Notes:
svn path=/head/; revision=174496
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- Remove '@' from installation commands.
- Add final stop to pkg-descr.
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159827
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=159200
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PR: ports/91525
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=153092
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also it doesn't override port's variables.
- Change dependant ports
PR: ports/90123
Submitted by: maintainer
Notes:
svn path=/head/; revision=150716
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Software
Freedoom is a project to create a complete Doom II-compatible
IWAD file which is Free Software.
The IWAD file is the file used by Doom which contains all
the game data (graphics, sound effects, music, etc.). While
the Doom source code is Free, you currently still need one
of the proprietary IWAD files from id in order to play Doom.
Freedoom aims to create a Free alternative. Combined with
the GPL-licensed Doom source code this will result in a
complete Free Doom-based game
PR: ports/89473
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=149274
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