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* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-5/+2
| | | | | | | games) Notes: svn path=/head/; revision=327730
* - Fix typos in COMMENTCarlo Strub2012-08-021-1/+1
| | | | | | | | - Enforce the now clarified rules from the Porter's Handbook (e.g. no dots, no A/An, etc.) Notes: svn path=/head/; revision=301858
* - Update devel/sdl12 to 1.2.15Marcus von Appen2012-02-181-1/+1
| | | | | | | | | | | | | | | | - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pav Notes: svn path=/head/; revision=291667
* The vast majority of pkg-descr files had the following format when theyDoug Barton2011-10-241-1/+1
| | | | | | | | | | | | | | | | | | | had both lines: Author: ... WWW: .... So standardize on that, and move them to the end of the file when necessary. Also fix some more whitespace, and remove more "signature tags" of varying forms, like -- name, etc. s/AUTHOR/Author/ A few other various formatting issues Notes: svn path=/head/; revision=284239
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* - Update graphics/sdl_ttf to version 2.0.10Marcus von Appen2010-08-111-1/+1
| | | | | | | | - Bump portrevisions for all ports depending on graphics/sdl_ttf - Update Mk/bsd.sdl.mk for the new shared library version. Notes: svn path=/head/; revision=259098
* - Update devel/sdl12 to version 1.2.14.Marcus von Appen2010-01-301-1/+1
| | | | | | | | | | | | | | | - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=248835
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
| | | | Notes: svn path=/head/; revision=208952
* [PATCH] games/einstein: Fix build with AMD64/GCC4.2Edwin Groothuis2007-10-022-10/+33
| | | | | | | | | | | - Unbreak - Fix build with AMD64 and GCC4.2 PR: ports/116832 Submitted by: Martin Wilke <miwi@FreeBSD.org> Notes: svn path=/head/; revision=200701
* Mark as broken with gcc4.2 on 64-bit archs. While here, removeMark Linimon2007-10-021-2/+4
| | | | | | | obsolete cruft. Notes: svn path=/head/; revision=200646
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-0/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* Add SHA256 checksums to the distinfo files.Edwin Groothuis2005-11-081-0/+1
| | | | Notes: svn path=/head/; revision=147643
* Sadly but true, games/einstein doesn't work on 4.x anymore.Edwin Groothuis2005-10-311-1/+7
| | | | Notes: svn path=/head/; revision=146817
* Upgrade to 2.0:Edwin Groothuis2005-10-125-108/+30
| | | | | | | | | Einstein 2.0 features sound support, full internalization, russian localization, reengeneered resource subsystem to allow custom graphics themes and in-game rules browser. Notes: svn path=/head/; revision=145169
* Extract patch in patch and use that patch to patch instead ofEdwin Groothuis2005-03-081-13/+7
| | | | | | | | | | patching with a patch which doesn't patch the file to patch. Noticed by: Dmitry Morozovsky <marck@FreeBSD.org> Pointy hat: me! Notes: svn path=/head/; revision=130609
* [patch] games/einstein for RELENG_4 misses sys/time.h inclusionEdwin Groothuis2005-03-071-0/+14
| | | | | | | | | | | Under RELENG_4 there is missing header preventing einstein from compiling. PR: ports/78540 Submitted by: Dmitry Morozovsky <marck@freebsd.org> Notes: svn path=/head/; revision=130563
* [games/einstein] : compile fixEdwin Groothuis2005-01-312-1/+11
| | | | | | | | | | I tried to install the Einstein game just for the hack of it, but it doesn't compile without the attached (trivial) patch. Submitted by: Rene Ladan <r.c.ladan@student.tue.nl> Notes: svn path=/head/; revision=127807
* Properly install everything. Guess I failed the test!Edwin Groothuis2005-01-303-4/+9
| | | | Notes: svn path=/head/; revision=127694
* New game!Edwin Groothuis2005-01-306-0/+148
Einstein puzzle is cross-platform open source remake of old DOS game Sherlock which was inspired by Albert Einstein's puzzle. Einstein said that only those with an intelligence quotient of 98 percentile and higher should be able to solve it. Notes: svn path=/head/; revision=127692