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* SIZEify (maintainer timeout)Trevor Johnson2004-03-311-0/+1
| | | | Notes: svn path=/head/; revision=105747
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
| | | | | | | on sdl12-1.2.5 Notes: svn path=/head/; revision=104132
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-1/+1
| | | | | | | (Part 2) Notes: svn path=/head/; revision=99920
* - Add new knobs from bsd.sdl.mkKirill Ponomarev2004-01-201-5/+2
| | | | | | | Approved by: portmgr Notes: svn path=/head/; revision=98676
* Catch up with libogg/libvorbis version bump.Christian Weisgerber2003-12-201-2/+2
| | | | Notes: svn path=/head/; revision=96270
* New Port: /games/freedroidEdwin Groothuis2003-09-284-0/+184
Freedroid is a clone of the classic game "Paradroid" on Commodore 64 with some improvements and extensions to the classic version. In this game, you control a robot, depicted by a small white ball with a few numbers within an interstellar spaceship consisting of several decks connected by elevators. The aim of the game is to destroy all enemy robots, depicted by small black balls with a few numbers, by either shooting them or seizing control over them by creating connections in a short subgame of electric circuits. WWW: http://freedroid.sourceforge.net PR: ports/56887 Submitted by: Benjamin Lutz <benlutz@datacomm.ch> Notes: svn path=/head/; revision=89661