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* games/griels-quest: try to fix portscoutDmitry Marakasov2022-09-201-1/+1
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* Remove WWW entries moved into port MakefilesStefan Eßer2022-09-071-2/+0
| | | | | | | | | | Commit b7f05445c00f has added WWW entries to port Makefiles based on WWW: lines in pkg-descr files. This commit removes the WWW: lines of moved-over URLs from these pkg-descr files. Approved by: portmgr (tcberner)
* Add WWW entries to port MakefilesStefan Eßer2022-09-071-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It has been common practice to have one or more URLs at the end of the ports' pkg-descr files, one per line and prefixed with "WWW:". These URLs should point at a project website or other relevant resources. Access to these URLs required processing of the pkg-descr files, and they have often become stale over time. If more than one such URL was present in a pkg-descr file, only the first one was tarnsfered into the port INDEX, but for many ports only the last line did contain the port specific URL to further information. There have been several proposals to make a project URL available as a macro in the ports' Makefiles, over time. This commit implements such a proposal and moves one of the WWW: entries of each pkg-descr file into the respective port's Makefile. A heuristic attempts to identify the most relevant URL in case there is more than one WWW: entry in some pkg-descr file. URLs that are not moved into the Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr files in order to preserve them. There are 1256 ports that had no WWW: entries in pkg-descr files. These ports will not be touched in this commit. The portlint port has been adjusted to expect a WWW entry in each port Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as deprecated. Approved by: portmgr (tcberner)
* games/griels-quest: try to fix portscoutDmitry Marakasov2021-12-241-1/+1
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* Remove useless Created by: headers mentioning meDmitry Marakasov2021-04-071-2/+0
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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* games: Add missing USES={gnome,gl,sdl,xorg}Tobias Kortkamp2019-11-081-0/+1
| | | | Notes: svn path=/head/; revision=517046
* - Update sdl_gfx to 2.0.26, bump dependent ports due to shared library ↵Dmitry Marakasov2019-01-301-0/+1
| | | | | | | version change Notes: svn path=/head/; revision=491625
* - Silence strippingDmitry Marakasov2019-01-091-1/+1
| | | | Notes: svn path=/head/; revision=489810
* Fix PORTSCOUT=skipv to match tag nameDmitry Marakasov2016-01-131-1/+1
| | | | Notes: svn path=/head/; revision=406038
* - Add PORTSCOUTDmitry Marakasov2016-01-121-0/+2
| | | | Notes: svn path=/head/; revision=405896
* "Griel's Quest for the Sangraal" is a game released for MSX2 systemsDmitry Marakasov2015-05-124-0/+88
in the year 1990 (only on Japan). In 2005 was ported to MSX1 systems by Karoshi Corp. This version is a port of MSX1 version of the game to the GNU/Linux systems. Featuring all the levels, objects and enemies. The program is written in C language with the help of SDL 1.2 libraries. WWW: https://github.com/nevat/griels-quest Notes: svn path=/head/; revision=386185