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* games/ioquake3 and slaves: Fix optionsJohn Marino2013-08-311-1/+1
| | | | | | | | | | | Every touched port was build-tested and passed. PR: ports/180675 Submitted by: Dominic Fandrey (maintainer) Tested on: FreeBSD 9.1/amd64 with poudriere Notes: svn path=/head/; revision=325812
* - split out -server part from ioquake3-based ports:Ruslan Makhmatkhanov2012-05-181-1/+1
| | | | | | | | | | | | | | | | | | | - games/ioquake3-devel-server added - games/ioquake3-server added - games/iourbanterror-server - games/openarena-server added - update games/ioquake3-devel to svn revision 2244 - update games/openarena to 0.8.8 - update games/openarena-data to 0.8.8 Doing this in single commit since all this ports are tightly interconnected. PR: ports/165842 Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer) Notes: svn path=/head/; revision=296922
* games/ioquake3:Philip M. Gollucci2010-01-151-3/+9
| | | | | | | | | | | | | | | | OPTIONS+= CURL "Enable cURL for http/ftp download" on \ OPENAL "Enable OpenAL audio output" on \ MUMBLE "Enable Mumble support (no dependencies)" on \ VORBIS "Enable Ogg Vorbis support" on games/ioquake3-devel: Update to r1771 PR: ports/142712 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) Notes: svn path=/head/; revision=247909
* - CleanupPav Lucistnik2009-12-181-9/+3
| | | | | | | | | | - Update devel port to svn r1754 PR: ports/141453 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) Notes: svn path=/head/; revision=246172
* - Make fetchable (icculus.org/quake3 -> ioquake3.org), also update WWW line.Alejandro Pulver2006-11-211-1/+1
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=177751
* This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 forAlejandro Pulver2006-06-071-0/+11
short) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. WWW: http://icculus.org/quake3/ Notes: svn path=/head/; revision=164768