| Commit message (Collapse) | Author | Age | Files | Lines |
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version 1.1.0 (via revision 464079).
Notes:
svn path=/head/; revision=464084
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Ports using USE_PYTHON=distutils are now flavored. They will
automatically get flavors (py27, py34, py35, py36) depending on what
versions they support.
There is also a USE_PYTHON=flavors for ports that do not use distutils
but need FLAVORS to be set. A USE_PYTHON=noflavors can be set if
using distutils but flavors are not wanted.
A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been
added to cope with Python ports that did not have the Python
PKGNAMEPREFIX but are flavored.
USES=python now also exports a PY_FLAVOR variable that contains the
current python flavor. It can be used in dependency lines when the
port itself is not python flavored. For example, deskutils/calibre.
By default, all the flavors are generated. To only generate flavors
for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define
BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf.
In all the ports with Python dependencies, the *_DEPENDS entries MUST
end with the flavor so that the framework knows which to build/use.
This is done by appending '@${PY_FLAVOR}' after the origin (or
@${FLAVOR} if in a Python module with Python flavors, as the content
will be the same). For example:
RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR}
PR: 223071
Reviewed by: portmgr, python
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D12464
Notes:
svn path=/head/; revision=455210
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PR: 213570
Submitted by: mat
Exp-run by: antoine
Sponsored by: Absolight
Notes:
svn path=/head/; revision=424411
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Approved by: portmgr blanket
Notes:
svn path=/head/; revision=405891
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games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
Notes:
svn path=/head/; revision=371872
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- Add LICENSE_FILE
- Convert to USES=python
- Drop @dirrm* from plist
Notes:
svn path=/head/; revision=370639
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to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=367888
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- Transfer maintainership to games@ team
- Use PYGAME instead of PYTHON_SITELIBDIR
- Add license (GPLv2)
- Add DOCS and Option
- Add Desktop entry file
- Remove .placeholder
- Fix the usage of 'python' to get rid of the implicit lang/python dependency
- Symlink the icon
- Recreate patch with make makepatch
- Recreate pkg-plist with make makeplist
Notes:
svn path=/head/; revision=350673
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GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.
Part II, Bump PORTREVISIONs.
PR: 182136
Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by: bdrewery (two -exp runs)
Notes:
svn path=/head/; revision=347809
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- Switched to automake 1.11.6, see CVE-2012-3386.
- #14669: Fixed extraction of CC from gmp.h.
- Fixed case of intermediate zero real or imaginary part in mpc_fma,
found by hydra with GMP_CHECK_RANDOMIZE=1346362345.
This is on top of the following changes from version 1.0
- Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
invariant sections) for the documentation.
- 100% of all lines are covered by tests
- Renamed functions
. mpc_mul_2exp to mpc_mul_2ui
. mpc_div_2exp to mpc_div_2ui
- 0^0, which returned (NaN,NaN) previously, now returns (1,+0).
- Removed compatibility with K&R compilers, which was untestable due
to lack of such compilers.
- New functions
. mpc_log10
. mpc_mul_2si, mpc_div_2si
- Speed-ups
. mpc_fma
- Bug fixes
. mpc_div and mpc_norm now return a value indicating the effective
rounding direction, as the other functions.
. mpc_mul, mpc_sqr and mpc_norm now return correct results even if
there are over- or underflows during the computation.
. mpc_asin, mpc_proj, mpc_sqr: Wrong result when input variable has
infinite part and equals output variable is corrected.
. mpc_fr_sub: Wrong return value for imaginary part is corrected.
Convert to the new LIB_DEPENDS standard and remove hard-coded
.so versions from a couple of dependent ports.
Bump PORTREVISIONS of all dependent ports.
PR: 183141
Approved by: portmgr (bdrewery)
Notes:
svn path=/head/; revision=331644
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games)
Notes:
svn path=/head/; revision=327730
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Notes:
svn path=/head/; revision=322581
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Notes:
svn path=/head/; revision=297915
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Reviewed by: exp8 run on pointyhat
Supported by: miwi
Notes:
svn path=/head/; revision=251605
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Notes:
svn path=/head/; revision=249285
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Figured out by: adamw (thanks!)
Notes:
svn path=/head/; revision=215101
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- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
Notes:
svn path=/head/; revision=191544
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on sdl12-1.2.5
Notes:
svn path=/head/; revision=104132
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(Part 2)
Notes:
svn path=/head/; revision=99920
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Approved by: adamw (mentor)
Notes:
svn path=/head/; revision=94182
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I can't get the new port "jools" to detect my installation
of pygame, no doubt due to some path confusion. Don't know
if it's just this machine, but I will note that I basically
have a default Python install from ports, with a few
additional modules, but no PYTHONPATH or anything about
python in make.conf. (Perhaps the original porter has
site-packages/pygame in his default path?)
PR: ports/53020
Submitted by: Mark Linimon <linimon@lonesome.com>
Notes:
svn path=/head/; revision=88158
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Notes:
svn path=/head/; revision=85555
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jools is a clone of that Pop Cap Games game where you swap
adjacent jewels. This game is horribly addictive, and I guess
that makes me the enabler. Or the pusher.
Notes:
svn path=/head/; revision=82404
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