| Commit message (Collapse) | Author | Age | Files | Lines |
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Maintainer releases all his ports.
PR: 266871
Reported by: unrelentingtech <greg@unrelenting.technology>
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Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
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It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.
There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.
The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.
Approved by: portmgr (tcberner)
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Reported by: lwhsu
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This is mostly Greg's patch,
I have added the new ports to games/Makefile (missing from PR, SUBDIR+=),
and fixed a few spaces-vs-TAB glitches in the makefile,
and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to:
| Vulkan GLSL RetroArch shader system
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| WWW: https://github.com/libretro/slang-shaders
v1:
Here's 1.8.5.
v2 of 1.8.5 update:
- Fixed stage-qa (python/shebangfix)
- Moved fPIC from port variable to PR/patch:
https://github.com/libretro/RetroArch/pull/10384
- Fixed build with security/rhash installed:
https://github.com/libretro/RetroArch/pull/10382
- Fixed ifdefs to solve powerpc64 issue:
https://github.com/libretro/RetroArch/pull/10383
- Made X11 an option
- Added libcaca option (the build system was auto finding this for me)
v3:
One little revision, fixing the dependency on libwayland-egl,
which has been living in wayland instead of mesa for a long time.
v4:
Rebased after the webcamd/v4l related update
Test built in poudriere 11.3 i386 and 12.1 amd64.
PR: 227345
Submitted by: Greg V <greg@unrelenting.technology> (maintainer)
Notes:
svn path=/head/; revision=531956
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