| Commit message (Collapse) | Author | Age | Files | Lines |
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Braces are not shell metacharacters, and they do not need to be quoted.
By the time find parses its arguments and dicovers them, the quoting
will have been removed by the shell anyway.
Sponsored by: Absolight
Notes:
svn path=/head/; revision=427491
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Mk/Uses/linux.mk.
- Replace USE_LINUX=yes with USES+=linux and USE_LINUX=(.*) with
USES+=linux:\1 in all ports.
- Replace USE_LINUX_APPS with USE_LINUX in all ports.
- Use INSTALL_SCRIPT instead of INSTALL_PROGRAM to install scripts in some
ports.
- When USE_LINUX_RPM is defined, simplify the way DISTFILES and EXTRACT_ONLY
are defined.
- Remove BRANDELF_DIRS and BRANDELF_FILES handling. In the very rare cases
that it is still necessary ports can run ${BRANDELF} from post-patch.
- Remove AUTOMATIC_PLIST handling. Only one port used it.
- Fix Linux MASTER_SITES.
- Replace OVERRIDE_LINUX_BASE_PORT and OVERRIDE_LINUX_NONBASE_PORTS with
default versions framework.
- bsd.port.mk:
- Move Linux related bits to Uses/linux.mk, except USE_LINUX_PREFIX.
- Put USE_LINUX_PREFIX handling after USES processing.
- Define DOCSDIR, DATADIR, etc. after handling USE_LINUX_PREFIX so it can
give these variables a different default value.
- When a package needs to run Linux ldconfig check before installation if
Linux support is enabled.
- emulators/linux_base-*:
- Use USES=linux and remove duplication.
- Remove files/lp. FreeBSD or CUPS lp(1) should work.
- Remove files/yp.conf. No longer seems to be used.
- Remove pkg-deinstall and move pkg-install into pkg-plist.
- Update pkg-descr and pkg-message.
- Fix handling of ldconfig cache in pkg-plist.
- devel/fb-adb: Use a Linux shell to run a Linux script but patch the script
to use FreeBSD mkdir so mkdir -p $path creates $path and not
/compat/linux/$path.
PR: 211645
Exp-run by: antoine
Approved by: portmgr (antoine)
Notes:
svn path=/head/; revision=421387
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With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=415730
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PR: 204056
Submitted by: mat
Reviewed by: bapt
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D2735
Notes:
svn path=/head/; revision=400848
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Approved by: portmgr blanket
Notes:
svn path=/head/; revision=387529
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- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight
Notes:
svn path=/head/; revision=386312
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- Drop @dirrm* from plist
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svn path=/head/; revision=375768
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Notes:
svn path=/head/; revision=361946
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Maintainers for these ports have been notified on 5 separate occasions
over the course of several months about pending actions required.
We really appreciate the time and effort you put in to maintain
these ports.
If you are still interested in helping to maintain these ports just
reply to me or file a PR and I will happily assign the port to you
again.
Approved by: portmgr (implicit)
Notes:
svn path=/head/; revision=355274
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PR: 187865
Submitted by: Johannes Jost Meixner <xmj@chaot.net>
Approved by: maintainer timeout
Notes:
svn path=/head/; revision=354795
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games)
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svn path=/head/; revision=327730
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- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt)
Notes:
svn path=/head/; revision=319495
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Notes:
svn path=/head/; revision=276993
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both current (fc4) and future linux (f8) distributions at one
ports tree.
The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.
The idea was taken from bsd.gnome.mk and others.
More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.
Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.
Other changes are coming. Stay tuned!
PR: ports/132510
Submitted by: bsam (me)
Exp-run by: portmgr (pav)
Notes:
svn path=/head/; revision=230420
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Notes:
svn path=/head/; revision=199216
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Suggested by: kris
Noticed by: alepulver
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svn path=/head/; revision=176762
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- Removed USE_X_PREFIX
- Added NO_CDROM and NO_PACKAGE
- Added linux- prefix to all quake* scripts
Approved by: garga (mentor)
Notes:
svn path=/head/; revision=169495
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Approved by: garga (mentor)
Notes:
svn path=/head/; revision=168518
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linux_base-fc4.
Approved by: maintainer
Notes:
svn path=/head/; revision=166226
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- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].
PR: ports/96789
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by: alepulver [1]
Notes:
svn path=/head/; revision=164305
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PR: ports/95099
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Notes:
svn path=/head/; revision=159160
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Notes:
svn path=/head/; revision=158918
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- Install into X11BASE
- Cleanup
- Take over maintainership
PR: ports/92383
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: Andrew Pantyukhin <infofarmer@gmail.com> (maintainer)
Notes:
svn path=/head/; revision=158211
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Approved by: krion@
PR: ports/88711 (related)
Notes:
svn path=/head/; revision=154113
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PR: 91889
Submitted by: infofarmer@gmail.com (maintainer)
Notes:
svn path=/head/; revision=153694
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Make linux-quake4 fetchable.
Reported by: Kris Kennaway
Oh man, we need to support torrent links in bsd.port.mk.
See also bin/89403
PR: ports/89299
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
Notes:
svn path=/head/; revision=148994
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I'm not a gamer, and I don't own the game, but this is an
important port and it would be a pity to see it orphaned. So
I'm willing to take maintainership until someone more suitable
steps forward..
BTW, Q4 runs great on FreeBSD. There are still a few tweaks
to be made (e.g. q4 would be glad to see linprocfs), but overall
it runs without any bugs, glitches or performance problems.
We need to put some pressure on Ati guys to release either
drivers or specs. Maybe we'll talk later about it at advocacy@.
Notes:
svn path=/head/; revision=148685
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o Update to 1.0.5
o Fix pkg-plist
o Add SHA256
o Old savegames seem to be compatible
PR: ports/89199
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
Approved by: Ed Schouten <ed@fxq.nl>
Notes:
svn path=/head/; revision=148677
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id Software has released Linux binaries for Quake 4! Hooray!
They seem to work on FreeBSD as well (worked on my machine,
about 5 FPS ;-)).
There isn't a port for it at the moment, so I've made one.
I don't feel like maintaining it, because I can't really
test it on my machine.
The port isn't complete; There isn't a switch to install
dedicated only (wouldn't be hard though) and I guess we
shouldn't be able to build packages from it.
Have fun! :-)
* Renamed it to games/linux-quake4 to stay consistent with other quake ports.
PR: ports/87764
Submitted by: Ed Schouten <ed@fxq.nl>
Notes:
svn path=/head/; revision=148585
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