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* games/monkeybubble: Remove esound dependencyTobias Kortkamp2018-03-291-0/+15
| | | | | | | | | | - Monkeybubble includes esd.h without actually needing it for anything - Depend on the right GStreamer plugins to get music working on a fresh install Notes: svn path=/head/; revision=465887
* Fix audio outputTobias Kortkamp2017-05-091-0/+11
| | | | | | | | | | Let GStreamer decide which audio sink to use and do not force use the ALSA sink. Approved by: lme (mentor) Differential Revision: https://reviews.freebsd.org/D10657 Notes: svn path=/head/; revision=440499
* - Update to 0.4.0Martin Wilke2007-05-275-74/+29
| | | | | | | | PR: 113004 Submitted by: KATO Tsuguru <tkato432@yahoo.com> Notes: svn path=/head/; revision=191982
* Update to 0.3.2.Adam Weinberger2004-08-254-16/+72
| | | | | | | | | | | | | | Note: there is a sneaking suspicion abounding that this program will not work with libc_r. If you are forcing libc_r for something like the NVidia kernel module, update that port and switch over to libpthread. Note also: a noticible pause when starting a new game seems to be normal. This pause is also associated with a gigantic memory spike, but it'll subside once the game starts. Notes: svn path=/head/; revision=117216
* Update to 0.1.9. Now without 8 billion pixbuf errors!Adam Weinberger2004-01-191-11/+0
| | | | Notes: svn path=/head/; revision=98568
* Update to 0.1.8.Adam Weinberger2004-01-174-21/+29
| | | | | | | | Thanks for edwin for informing me of the new version, and super duper thanks to marcus for tracking down and fixing a memory bug. Notes: svn path=/head/; revision=98416
* Fix a bug that prevented GConf schemas from being properly registered.Adam Weinberger2004-01-031-0/+11
| | | | | | | | Submitted by: marcus Obtained from: MarcusCom repo Notes: svn path=/head/; revision=97246
* - Update to 0.1.7Pav Lucistnik2003-12-311-20/+0
| | | | | | | Approved by: adamw (maintainer) Notes: svn path=/head/; revision=97014
* Prevent bin/gsttest from getting built and being installed. It didn'tAdam Weinberger2003-10-101-0/+20
| | | | | | | | really have a purpose, so I'm not bumping PORTREVISION to propogate its removal. Notes: svn path=/head/; revision=90728
* Add monkeybubble, a GTK2 puzzle bobble clone.Adam Weinberger2003-10-071-0/+10
GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but with monkeys. It's like a game, except SO MUCH MORE, because it has monkeys. Note that the game seems to want a couple hundred megs of memory to start, but once the UI comes up, it only consumes about 25MB. We're working on it, but the game plays fine. Tested by: anholt, marcus, and others Notes: svn path=/head/; revision=90486