| Commit message (Collapse) | Author | Age | Files | Lines |
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Reported by: lwhsu
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In file included from source/gfxlib/2xSaI.c:10:
source/gamelib/borendian.h:63:60: error: unsupported inline asm: input with type 'int' matching output with type 'UInt16' (aka 'unsigned short')
__asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
~~~~~~ ^~~~~~
PR: 243865
Reported by: pkubaj
Notes:
svn path=/head/; revision=525255
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Notes:
svn path=/head/; revision=508692
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source/ramlib/ram.c:137:18: runtime error: unsigned integer overflow: 9420649 * 4096 cannot be represented in type 'unsigned int'
Reported by: -fsanitize=integer
Notes:
svn path=/head/; revision=508689
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Master port used sdl2_gfx until r490686 but never sdl_gfx which was
introduced in r440514 for slaves.
Notes:
svn path=/head/; revision=491627
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Notes:
svn path=/head/; revision=449628
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- Add old slaves for some games (e.g. Ghosts'n Demons) based on
http://www.chronocrash.com/forum/index.php?topic=2360.0
- Annotate .desktop file with build version
- Drop v3.0 from package version
- s/module/game/ in pkg-message for less ambiguity
Changes: https://github.com/DCurrent/openbor/compare/ba1eb4f...4dfdb66
Notes:
svn path=/head/; revision=440514
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