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* Remove MASTER_SITE that no longer exists.Raphael Kubo da Costa2016-01-011-1/+1
| | | | Notes: svn path=/head/; revision=405026
* Remove UNIQUENAME and LATEST_LINK.Mathieu Arnold2015-08-171-2/+0
| | | | | | | | | | | | | | | | | | | | UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now, we won't have conflicts there. Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel has the correct PKGNAME anyway. Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called OPTIONS_FILE now.) Reviewed by: antoine, bapt Exp-run by: antoine Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D3336 Notes: svn path=/head/; revision=394508
* MASTER_SITES cleanup.Mathieu Arnold2015-05-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | - Replace ${MASTER_SITE_FOO} with FOO. - Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9% of the time.) - Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and no hint of what it should be was present. - Fix some logic. - And generally, make things more simple and easy to understand. While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and SAMBA macros. Also, replace some EXTRACT_SUFX occurences with USES=tar:*. Checked by: make fetch-urlall-list With hat: portmgr Sponsored by: Absolight Notes: svn path=/head/; revision=386312
* - Drop @dirrm* from and add empty directories to plistsDmitry Marakasov2015-01-161-6/+0
| | | | | | | Approved by: portmgr blanket Notes: svn path=/head/; revision=377198
* Mostly cosmetic fixes over various Quake2 ports:Alexey Dokuchaev2014-07-092-10/+8
| | | | | | | | | | | | - Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port) Notes: svn path=/head/; revision=361325
* games/quake2-source: support stageWilliam Grzybowski2014-07-031-18/+7
| | | | Notes: svn path=/head/; revision=360478
* Resetting maintainership on ports that have not been staged and without anyAntoine Brodin2014-07-021-1/+1
| | | | | | | | | pending PR With hat: portmgr Notes: svn path=/head/; revision=360239
* Convert all :U to :tu and :L to :tlBaptiste Daroussin2014-05-051-3/+3
| | | | | | | | | | | | | | | | | Since FreeBSD 8.4 and FreeBSD 9.1 make(1) do support :tu and :tl as a replacement for :U and :L (which has been marked as deprecated) bmake which is the default on FreeBSD 10+ only support by default :tu/:tl a hack has been added at the time to support :U and :L to ease migration. This hack is now not necessary anymore Note that this makes the ports tree incompatible with make(1) from FreeBSD 8.3 or earlier With hat: portmgr Notes: svn path=/head/; revision=352986
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* - adopt optionsNG for gamesJason Helfman2013-05-311-15/+12
| | | | | | | | | | - trim historical headers and trim comments - some Makefile cleanup Approved by: portmgr (bapt) Notes: svn path=/head/; revision=319495
* -remove MD5Olli Hauer2011-07-031-3/+0
| | | | Notes: svn path=/head/; revision=276993
* Bring unmaintained Quake ports under my wing.Alexey Dokuchaev2011-03-141-1/+1
| | | | Notes: svn path=/head/; revision=270895
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* - Bump PORTREVISION because of the changes in the last commit.Alejandro Pulver2007-03-311-0/+1
| | | | Notes: svn path=/head/; revision=188852
* - Remove part of patch-security which was causing a "Bad challenge" error whenAlejandro Pulver2007-03-311-13/+0
| | | | | | | | | connecting to a password protected server. Reported by: "Kyle Hunter" <keletmaster@gmail.com> Notes: svn path=/head/; revision=188851
* - Fix MASTER_SITES (point to real URL instead of the one with a redirect).Alejandro Pulver2006-12-291-1/+1
| | | | | | | Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua> Notes: svn path=/head/; revision=181005
* - Remove '@' from installation commands.Alejandro Pulver2006-04-241-5/+5
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=160392
* Change the maintainership address to the @FreeBSD.org one.Alejandro Pulver2006-04-091-1/+1
| | | | | | | Approved by: garga (mentor) Notes: svn path=/head/; revision=159200
* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREEdwin Groothuis2006-04-061-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports: games/doom games/linux-quake3 games/linux-quake4 games/qcc games/quake-data games/quake-source games/quake2-data games/quake2-source games/quake2forge games/quake2lnx games/quake3 games/quake3-data games/rtcw PR: ports/93546 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=158918
* Add more master sitesMarcus Alves Grando2005-11-142-1/+5
| | | | | | | | | | Add SHA256 PR: 89034 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer) Notes: svn path=/head/; revision=148281
* [NEW PORT] games/quake2-source - Quake II game sourceEdwin Groothuis2005-10-1613-0/+865
Quake II game source. This port installs the Quake II game source, together with BSD Makefiles, for building modifications. It can also install the Capture the Flag mod, Rogue and Xatrix game source. PR: ports/86737 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Notes: svn path=/head/; revision=145520