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* all: Remove all other $FreeBSD keywords.Mathieu Arnold2021-04-061-2/+0
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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* Convert to UCL & cleanup pkg-message (categories e-g)Mathieu Arnold2019-08-131-4/+6
| | | | Notes: svn path=/head/; revision=508837
* Fix ports that confused the meaning of WRKDIR and WRKSRC.Mathieu Arnold2015-11-051-2/+2
| | | | | | | | | | | PR: 204056 Submitted by: mat Reviewed by: bapt Sponsored by: Absolight Differential Revision: https://reviews.freebsd.org/D2735 Notes: svn path=/head/; revision=400848
* Revert r375084Baptiste Daroussin2014-12-221-0/+1
| | | | | | | | | A too sharp axe causes unpredictable damages Reported by: amdmi3 Notes: svn path=/head/; revision=375273
* Cleanup plistBaptiste Daroussin2014-12-201-1/+0
| | | | Notes: svn path=/head/; revision=375084
* Mostly cosmetic fixes over various Quake2 ports:Alexey Dokuchaev2014-07-091-3/+2
| | | | | | | | | | | | - Wrap overly long lines to fit standard terminal width - When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS which is useless in post-stage era - Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible - Amend COMMENT text and pkg-descr in `quake2-lights' port - Unbreak installation of Quake2-LNX (icculus.org port) Notes: svn path=/head/; revision=361325
* games/quake2-xatrix: support stageWilliam Grzybowski2014-07-031-8/+2
| | | | Notes: svn path=/head/; revision=360479
* Resetting maintainership on ports that have not been staged and without anyAntoine Brodin2014-07-021-1/+1
| | | | | | | | | pending PR With hat: portmgr Notes: svn path=/head/; revision=360239
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* Cleanup Makefiles, port descriptions and message files for two officialAlexey Dokuchaev2013-03-173-29/+19
| | | | | | | | Quake II mission pack ports, and remove gratuitous differences between them. Notes: svn path=/head/; revision=314433
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* Bring unmaintained Quake ports under my wing.Alexey Dokuchaev2011-03-141-1/+1
| | | | Notes: svn path=/head/; revision=270895
* - Reassign ports to heapThomas Abthorpe2011-02-271-1/+1
| | | | | | | Submitted by: alepulver Notes: svn path=/head/; revision=269863
* - Fix building with GCC 4.x.Alejandro Pulver2007-01-101-0/+15
| | | | | | | Reported by: pointyhat Notes: svn path=/head/; revision=182028
* - Print ${PKGMESSAGE} in post-install.Alejandro Pulver2006-09-041-0/+5
| | | | Notes: svn path=/head/; revision=172197
* Quake II: The Reckoning (Xatrix) Mission Pack.Alejandro Pulver2006-07-285-0/+139
You are part of an elite commando foce that must infiltrate a hostile alien cite. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base. - 18 Arduous Levels to Conquer. - Added Weapons. - New Enemies. This port installs the game.so file, but you still need the original data. WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/ Notes: svn path=/head/; revision=169005