Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE | Edwin Groothuis | 2006-04-06 | 1 | -1/+1 |
* | BROKEN on !i386: Does not compile | Kris Kennaway | 2006-01-19 | 1 | -3/+3 |
* | [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant ports | Edwin Groothuis | 2005-12-20 | 1 | -0/+1 |
* | [PATCH] games/quake3: prevent quake from creating botlib.log in the current dir | Edwin Groothuis | 2005-12-12 | 1 | -0/+1 |
* | Added BROKEN on IA64. | Edwin Groothuis | 2005-12-03 | 1 | -1/+6 |
* | Remove i386 specific parts from the Makefiles. | Edwin Groothuis | 2005-11-28 | 3 | -5/+5 |
* | Fix path names in patches | Edwin Groothuis | 2005-11-26 | 2 | -4/+4 |
* | - Force use of a higher GCC version | Edwin Groothuis | 2005-11-23 | 4 | -16/+40 |
* | [UPDATE] games/quake3: integrate with quake3-data | Edwin Groothuis | 2005-11-22 | 5 | -70/+22 |
* | - Add more MASTER_SITES | Pav Lucistnik | 2005-11-21 | 1 | -3/+9 |
* | New port: games/quake3 Quake III Arena -- first person shooter (native | Edwin Groothuis | 2005-11-17 | 25 | -0/+547 |