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games
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qudos
Commit message (
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)
Author
Age
Files
Lines
*
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
Christian Weisgerber
2010-06-06
1
-1
/
+1
*
- update to 1.4.1
Dirk Meyer
2010-03-28
1
-2
/
+2
*
- update to jpeg-8
Dirk Meyer
2010-02-05
1
-2
/
+7
*
- update to jpeg7
Dirk Meyer
2009-07-18
1
-2
/
+2
*
Bump PORTREVISION after libogg and libvorbisfile major version increment.
Christian Weisgerber
2009-07-06
1
-1
/
+1
*
- Chase devel/sdl12 shlib version bump
Martin Wilke
2008-03-13
1
-1
/
+1
*
- Bump PORTREVISION.
Alejandro Pulver
2007-09-14
4
-8
/
+2166
*
- Chase increase of audio/libvorbis shlib version.
Martin Wilke
2007-07-28
1
-2
/
+2
*
- Welcome X.org 7.2 \o/.
Florent Thoumie
2007-05-19
1
-1
/
+1
*
- Forgot a !WITHOUT_GAME -> WITH_GAME.
Alejandro Pulver
2007-01-05
1
-1
/
+1
*
- Only define USE_GL when needed.
Alejandro Pulver
2007-01-05
1
-6
/
+2
*
- Fix the game keeping running in a loop before exiting (not doing it at all).
Alejandro Pulver
2006-12-30
1
-0
/
+20
*
- Avoid creating a "baseq2" subdirectory in the current directory.
Alejandro Pulver
2006-12-30
2
-7
/
+25
*
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
Stanislav Sedov
2006-09-20
1
-1
/
+1
*
- Bump PORTREVISION.
Alejandro Pulver
2006-07-29
2
-0
/
+36
*
- Make fetchable (author renamed QuDos.pk3 to match with program version).
Alejandro Pulver
2006-07-03
3
-7
/
+7
*
- Update to version 0.40.1.
Alejandro Pulver
2006-06-21
5
-24
/
+55
*
Enhaced OpenGL only Quake II engine.
Alejandro Pulver
2006-06-08
5
-0
/
+247