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* [maintainer update] upgrade of games/scorched3d-devel toEdwin Groothuis2005-02-2034-116/+542
* Update port: games/scorched3d-devel - INCLUDE SECURITY FIXEdwin Groothuis2004-12-2123-185/+262
* Bump PORTREVISIONS for all ports that depend on atk or pango to ease in theJoe Marcus Clarke2004-11-071-0/+1
* Autotools cleanup. Remove autoconf257 (259), automake17 (18), andAde Lovett2004-07-011-2/+2
* Now builds on amd64.Kris Kennaway2004-06-211-2/+2
* - Update to 36.2Pav Lucistnik2004-05-2642-281/+603
* Chase the glib20 update, and bump all affected ports' PORTREVISIONs.Joe Marcus Clarke2004-04-051-1/+1
* SIZEify (maintainer timeout)Trevor Johnson2004-03-311-0/+1
* Chase library bump of libSDL-1.1 for all ports which were dependingEdwin Groothuis2004-03-161-1/+1
* BROKEN on !i386: Does not compileKris Kennaway2004-03-131-1/+7
* Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.Joe Marcus Clarke2004-02-041-1/+1
* - Use new knobs from bsd.sdl.mkKirill Ponomarev2004-01-201-8/+3
* Switch to wxgtk2.Max Khon2003-11-091-3/+3
* wxgtk-devel -> wxgtkMax Khon2003-11-091-2/+2
* Chase wxgtk library name (and version) change.Max Khon2003-11-041-1/+1
* Fix build, remove BROKEN, bump PORTREVISION.Max Khon2003-11-032-2/+12
* Mark as broken because it does not seem to compile (see bento logs).Mark Linimon2003-11-031-0/+2
* Update to build 35.Matthew N. Dodd2003-08-2333-129/+661
* Clear moonlight beckons.Ade Lovett2003-03-072-1/+1
* Scorched, a 3d game based loosely on the classic DOS game.Matthew N. Dodd2003-01-055-0/+199