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* - Remove unneeded dependency from gtk12/gtk20 [1]Martin Wilke2008-04-191-3/+3
| | | | | | | | | | | | | | | | | | - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG - Remove X11BASE support in favor of LOCALBASE or PREFIX - Use USE_LDCONFIG instead of INSTALLS_SHLIB - Remove unneeded USE_GCC 3.4+ Thanks to all Helpers: Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr, ehaupt, nox, itetcu, flz, pav PR: 116263 Tested on: pointyhat Approved by: portmgr (pav) Notes: svn path=/head/; revision=211584
* - Chase devel/sdl12 shlib version bumpMartin Wilke2008-03-131-1/+1
| | | | Notes: svn path=/head/; revision=208952
* - Welcome X.org 7.2 \o/.Florent Thoumie2007-05-191-1/+1
| | | | | | | | - Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}. - Bump PORTREVISION for ports intalling files in ${X11BASE}. Notes: svn path=/head/; revision=191544
* - Fix building with GCC 4.x.Alejandro Pulver2007-03-223-1/+44
| | | | | | | | | - Remove 2 continuous blank lines to make portlint(1) happy. Reported by: pointyhat Notes: svn path=/head/; revision=187966
* - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directoryStanislav Sedov2006-09-201-1/+1
| | | | | | | | | | | | | | | | | | | structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor) Notes: svn path=/head/; revision=173460
* - Bump PORTREVISION.Alejandro Pulver2006-07-282-19/+13
| | | | | | | | | - Don't build game.so by default (provided by "games/quake2-data"). - Follow rules in "games/quake2-data/Makefile.include": fix handling of search paths. Notes: svn path=/head/; revision=169015
* - Add more OPTIONS (allow building without X11 and without game).Alejandro Pulver2006-07-223-19/+69
| | | | Notes: svn path=/head/; revision=168501
* - Add games/sdlquake2.Alejandro Pulver2006-05-0521-0/+444
Basically this is a combination of R1Q2 and R1GL with SDL code from Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on Debian Sarge. Both client and dedicated server. WWW: http://koti.mbnet.fi/~turol/sdlquake2/ Notes: svn path=/head/; revision=161432