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* graphics/mesa-libs: Bump reverse deps for libglvndKevin Bowling2021-06-221-1/+1
| | | | | | | | | | Per discussion with bapt on helping pkg handle the changing of these deps and avoiding impossible upgrade senarios. PR: 246767 Reviewed by: manu, bapt Approved by: x11 Differential Revision: https://reviews.freebsd.org/D30824
* Remove useless Created by: headers mentioning meDmitry Marakasov2021-04-071-2/+0
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* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
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* Add USES=xorg USES=gl, ports categories gNiclas Zeising2019-11-051-0/+2
| | | | | | | | Add USES=xorg and USES=gl to ports in categories starting with 'g'. While here, try to sprinkle other USES (mostly gnome and sdl) as needed. Notes: svn path=/head/; revision=516845
* Revision bump of all ports with USE_GL after consolidation of mesa-libsMatthew Rezny2017-05-231-1/+1
| | | | | | | | Approved by: swills (mentor) Differential Revision: https://reviews.freebsd.org/D10845 Notes: svn path=/head/; revision=441503
* Remove libexpat.so.6 compatibility link that was added in r374303 toTijl Coosemans2016-12-081-1/+1
| | | | | | | | prevent massive PORTREVISION bumps. Bump dependent ports that have not been bumped since. Notes: svn path=/head/; revision=428144
* - Switch to newly supported CC licensesDmitry Marakasov2016-09-131-7/+2
| | | | Notes: svn path=/head/; revision=422008
* - Switch to options helpersDmitry Marakasov2015-08-231-23/+19
| | | | Notes: svn path=/head/; revision=395147
* Update the default version of GCC in the Ports Collection from GCC 4.7.4Gerald Pfeifer2014-09-101-0/+1
| | | | | | | | | | | | | to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit) Notes: svn path=/head/; revision=367888
* - Support stagingDmitry Marakasov2013-11-191-19/+14
| | | | | | | - Mark MAKE_JOBS_UNSAFE Notes: svn path=/head/; revision=334280
* Add NO_STAGE all over the place in preparation for the staging support (cat: ↵Baptiste Daroussin2013-09-201-0/+1
| | | | | | | games) Notes: svn path=/head/; revision=327730
* - Remove MAKE_JOBS_SAFE variableAlex Kozlov2013-08-141-1/+0
| | | | | | | Approved by: portmgr (bdrewery) Notes: svn path=/head/; revision=324744
* - Removed main download sites, seems like they're no longer availableDmitry Marakasov2013-07-221-3/+1
| | | | Notes: svn path=/head/; revision=323458
* - Trim Makefile headersDmitry Marakasov2013-07-122-1/+1
| | | | | | | | | | | | - Drop ABI versions from LIB_DEPENDS - OptionsNG - Pet portlint - Switch to dynamic plist where useful - Canonicalize patch names - Fix DOS line endings in patch files Notes: svn path=/head/; revision=322840
* - adopt optionsNG for gamesJason Helfman2013-05-311-18/+15
| | | | | | | | | | - trim historical headers and trim comments - some Makefile cleanup Approved by: portmgr (bapt) Notes: svn path=/head/; revision=319495
* - Respect STRIP in games using darkplaces engineDmitry Marakasov2012-05-121-0/+1
| | | | | | | | | | - While here, minor cleanup in nexuiz port PR: ports/167817 Submitted by: Jan Beich <jbeich@tormail.org> Notes: svn path=/head/; revision=296481
* -remove MD5Olli Hauer2011-07-031-1/+0
| | | | Notes: svn path=/head/; revision=276993
* - Disallow from pointyhat: needs interactive license confirmationPav Lucistnik2010-09-211-0/+1
| | | | Notes: svn path=/head/; revision=261568
* - Update to 1591Dmitry Marakasov2010-09-122-5/+5
| | | | | | | - Disable distfile and package mirroring, to comply with the license (not sure that's really needed, but just to be on a safe side) Notes: svn path=/head/; revision=261043
* - Add mirrorDmitry Marakasov2010-09-111-1/+2
| | | | Notes: svn path=/head/; revision=260953
* Steel Storm is an old school top down arcade shooter with scoreDmitry Marakasov2010-09-114-0/+114
oriented competitive gameplay, and is designed for people who like fast paced action and have limited amounts of time to play computer games. The events take place in an alternative universe where you control an advanced hovertank, packed with the most advanced and sophisticated weapons. Your task is simple, but, nevertheless, is not trivial. In the fight with presumed extraterrestrial invaders, you must prevail! WWW: http://www.steel-storm.com Notes: svn path=/head/; revision=260951