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* - Chase lang/guile share library version bump (.18 -> .19)Rong-En Fan2008-07-213-6/+6
| | | | | | | | | - Bump PORTREVISION PR: ports/125435 Notes: svn path=/head/; revision=217241
* - Update to 1.5Martin Wilke2008-07-203-18/+18
| | | | | | | | PR: 125794 Submitted by: Ayumi M <ayu@commun.jp> (maintainer) Notes: svn path=/head/; revision=217221
* Serious Sam is a high-adrenaline action-arcade shooter heavily focusedMartin Wilke2008-07-197-0/+389
| | | | | | | | | | | | | | | | | | on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless Mental's minions on his way to the Mental's base. You need an original game CD to use this port. WWW: http://www.croteam.com/ PR: ports/125560 Submitted by: Alexander Logvinov <ports at logvinov.com> Notes: svn path=/head/; revision=217124
* Your ship has just crashed on an unknown planet. Your best friend has just beenMartin Wilke2008-07-197-0/+679
| | | | | | | | | | | | | | | | | | | | | | | | | | eaten by an alien. And all you have got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal! Unreal Gold contains the original Unreal game as well as the mission pack, Return to Na Pali. You need an original game CD to use this port: Unreal Gold CD Unreal Anthology DVD Unreal Gold CD for Linux by ravage Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed and working. WWW: http://www.unreal.com/unrealgold/ WWW: http://icculus.org/~ravage/unreal/unrealgold/ PR: ports/125078 Submitted by: Alexander Logvinov <ports at logvinov.com> Notes: svn path=/head/; revision=217122
* Enemy Territory: QUAKE Wars Demo Server is the Ultimate Online Strategic ↵Martin Wilke2008-07-196-0/+120
| | | | | | | | | | | | | | Shooter: an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123009 Submitted by: ayu <ayunyan at gmail.com> Notes: svn path=/head/; revision=217120
* Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:Martin Wilke2008-07-196-0/+132
| | | | | | | | | | | | an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ PR: ports/123007 Submitted by: Ayumi M <ayu at commun.jp> Notes: svn path=/head/; revision=217118
* - Use QT_COMPONENTSMartin Wilke2008-07-182-54/+54
| | | | | | | | | | | | - Install data to ${DATADIR} (adjust pkg-plist in accordance) - Use COPYTREE_SHARE macro PR: 124821 Submitted by: Max Brazhnikov <makc@issp.ac.ru> Approved by: maintainer timeout Notes: svn path=/head/; revision=217036
* - Update to maintainer mailMartin Wilke2008-07-181-1/+1
| | | | | | | | PR: 125545 Submitted by: Andy Kosela <akosela@andykosela.com> (Maintainer) Notes: svn path=/head/; revision=217014
* - Update to 0.8Martin Wilke2008-07-1712-292/+802
| | | | | | | | | PR: 125130 Submitted by: miwi Approved by: maintainer timeout Notes: svn path=/head/; revision=216999
* - Update to 0.9.2Dmitry Marakasov2008-07-172-9/+7
| | | | | | | | | | | | - While here, remove noop USE_GCC - Also reorder MASTER_SITES so the the ones actually containing the distfile are in the front PR: ports/125603 Submitted by: Marcin Wisnicki <mwisnicki+freebsd at gmail dot com> Approved by: miwi (mentor) Notes: svn path=/head/; revision=216998
* - Update to 7.4Martin Wilke2008-07-172-4/+4
| | | | | | | | PR: 125689 Submitted by: Ports Fury Notes: svn path=/head/; revision=216990
* - Bump PORTREVISION.Alejandro Pulver2008-07-174-51/+37
| | | | | | | | | - Fix GAMELIBS (both when required and optional). - Remove pkg-message comment about CELLSHADING (removed in previous commits). - Don't install game libraries for Q3 expansion (unused). Notes: svn path=/head/; revision=216984
* fix PORTDOCSOliver Lehmann2008-07-142-9/+8
| | | | | | | make portlint a bit more happy about Makefile Notes: svn path=/head/; revision=216842
* - Update to 0.99-1Dmitry Marakasov2008-07-142-4/+4
| | | | | | | Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=216823
* - Update to 0.7Dmitry Marakasov2008-07-143-19/+33
| | | | | | | Approved by: miwi (mentor implicit) Notes: svn path=/head/; revision=216805
* - Update to 20080709Martin Wilke2008-07-132-4/+4
| | | | | | | | PR: 125515 Submitted by: Olivier Smedts <olivier@gid0.org> (maintainer) Notes: svn path=/head/; revision=216797
* update to 0.5.3Oliver Lehmann2008-07-133-774/+1084
| | | | | | | use lua 5.1 Notes: svn path=/head/; revision=216786
* Add deprecation note. This is abandoned upstream and needs gcc32 whichGerald Pfeifer2008-07-131-0/+3
| | | | | | | is going to be removed. (USE_GCC=3.2 was added as the "fix" in 2006.) Notes: svn path=/head/; revision=216772
* - Update chromium to 0.9.13.2. See NEWS for full list of changes.Dmitry Marakasov2008-07-1122-646/+272
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216720
* - Bring back PORTEPOCH to avoid version going backwards.Alejandro Pulver2008-07-111-0/+1
| | | | Notes: svn path=/head/; revision=216711
* - Avoid backwards version change (0.531 --> 0.66_1): use 0.660.Alejandro Pulver2008-07-112-4/+4
| | | | Notes: svn path=/head/; revision=216710
* - Update ftgl to 2.1.3-rc5 (previous version was either 2.0.5 (from .pc ↵Dmitry Marakasov2008-07-111-3/+3
| | | | | | | | | | | file) or 2.1.2 (from distfile name), not 2.12), take maintainership - Update dependent port (games/duel) - use LIB_DEPENDS for ftgl and bumb PORTREVISION Approved by: alepulver (games/duel maintainer), miwi (mentor) Notes: svn path=/head/; revision=216709
* - Update to 0.98-1Dmitry Marakasov2008-07-102-4/+5
| | | | | | | | | - Add MASTER_SITE_LOCAL to MASTER_SITES Approved by: miwi (mentor) Notes: svn path=/head/; revision=216666
* - Update to 0.3.1Dmitry Marakasov2008-07-103-22/+47
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216665
* - Depend on py-gtk2 in correct wayDmitry Marakasov2008-07-101-1/+2
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216657
* Old-school, puzzle game similar to Solomon's Key, but with modernDmitry Marakasov2008-07-105-0/+372
| | | | | | | | | | | | | | | features. Magicor is a puzzle game using "fancy" 2D graphics. The objective is to extinguish fires using blocks of ice. Levels may have one or more solutions, but thinking ahead is the key to victory in Magicor. WWW: http://magicor.sourceforge.net/ Approved by: miwi (mentor) Notes: svn path=/head/; revision=216648
* - Update to 0.9.5Dmitry Marakasov2008-07-093-4/+25
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216619
* - Update devel/libclaw to 1.5.3Dmitry Marakasov2008-07-091-3/+3
| | | | | | | | | - Since libclaw now uses verioned .so's, update dependent port to LIB_DEPEND on libclaw instead of BUILD/RUN_DEPEND Approved by: miwi (mentor) Notes: svn path=/head/; revision=216618
* - Update to 0.8.2Nicola Vitale2008-07-094-48/+53
| | | | | | | | | - Fix installation when user sets NO_INSTALL_MANPAGES - Use ${MASTER_SITE_GOOGLE_CODE} as primary download site - Use versioned Python command in the bang line of the scripts Notes: svn path=/head/; revision=216602
* Add missing gstreamer dependency.Joe Marcus Clarke2008-07-091-0/+2
| | | | | | | Reported by: pointyhat via pav Notes: svn path=/head/; revision=216573
* Add share/games to the pkg-plistEdwin Groothuis2008-07-082-1/+2
| | | | | | | Submitted by: pavmail Notes: svn path=/head/; revision=216571
* - Make sure configure use the correct path for SDL_CONFIG. This fixes buildRong-En Fan2008-07-081-1/+1
| | | | | | | | | in pointyhat/tinderbox environment. Noticed by: pointyhat via pav Notes: svn path=/head/; revision=216510
* - Engage MASTER_SITES=SF magicPav Lucistnik2008-07-071-2/+1
| | | | Notes: svn path=/head/; revision=216504
* - Update to 1.0.2Dmitry Marakasov2008-07-072-4/+4
| | | | | | | Approved by: miwi (mentor) Notes: svn path=/head/; revision=216492
* Remove "USE_GCC=3.4+" / "USE_GCC=3.2+". Now that the minimum version we supportEmanuel Haupt2008-07-071-1/+0
| | | | | | | | via ports is FreeBSD 6.3, this is a no-op. FreeBSD 6.x features GCC 3.4 as the system compiler. Notes: svn path=/head/; revision=216458
* - Fix MASTER_SITES.Alejandro Pulver2008-07-071-2/+1
| | | | Notes: svn path=/head/; revision=216426
* nPush is a logic game similar to Sokoban and Boulder Dash. You needDmitry Marakasov2008-07-065-0/+67
| | | | | | | | | | | | | | | | | | | | to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen. nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in. WWW: http://npush.sourceforge.net/ Approved by: miwi (mentor) Notes: svn path=/head/; revision=216418
* - Update to 0.97-1Dmitry Marakasov2008-07-062-4/+4
| | | | | | | Approved my: miwi (mentor) Notes: svn path=/head/; revision=216417
* - Make fetchableBeech Rintoul2008-07-051-1/+1
| | | | | | | | PR: ports/125186 Submitted by: Jin-Shan Tseng <tjs@cdpa.nsysu.edu.tw> Notes: svn path=/head/; revision=216358
* New port: games/stepmania-devel - Stepmania dance and rhythm gameEdwin Groothuis2008-07-058-0/+1406
| | | | | | | | | | | | | | | | | | | | StepMania is a dance and rhythm video game created by Chris Danford. It was originally developed as a simulator of Konami's popular arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a wide variety of rhythm-based game types. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WWW: http://www.stepmania.com PR: ports/118769 Submitted by: Brad Allen <braddo@tranceaddict.net> Notes: svn path=/head/; revision=216349
* it's not textproc/p5-Test-Pod-Coverage, it's devel/p5-Test-Pod-CoverageEdwin Groothuis2008-07-051-1/+1
| | | | Notes: svn path=/head/; revision=216347
* [UPDATE] games/p5-Games-Bingo-PrintEdwin Groothuis2008-07-053-9/+16
| | | | | | | | | | | | | | - Updated to 0.04; - Use CPAN macro; - Add missing deps; - Add missing files/manpages installed. PR: ports/120698 Submitted by: Felippe de Meirelles Motta <lippemail@gmail.com> Approved by: maintainer timeout Notes: svn path=/head/; revision=216344
* [patch] games/tome package-building is brokenEdwin Groothuis2008-07-053-24/+44
| | | | | | | | | | | | | | | | | | | | | | | | The package by make package will install fine but it's not possible to start the game. make install runs T.o.M.Es own install script which changes file permissions. This is not done using the binary package. To fix this I have added the corresponding @exec directives to the pkg-plist. While here I added the creation of the plot directory which is not part of the binary package. While here I replaced @dirrm with @dirrmtry directives to make the deinstall less verbose. Problem is T.o.M.E spams the %%DATADIR%% so it won't deinstall cleanly. To make the user aware of this I added a pkg-deinstall script which will emit a corresponding message. PR: ports/125194 Submitted by: Tobias Rehbein <tobias.rehbein@web.de> Approved by: Peter Thoenen <peter.thoenen@yahoo.com> Notes: svn path=/head/; revision=216343
* Update to 8.4.5.Joe Marcus Clarke2008-07-043-3978/+4948
| | | | Notes: svn path=/head/; revision=216321
* - Update to 1.7.4Pietro Cerutti2008-07-032-5/+4
| | | | | | | | PR: 125232 Submitted by: Ports Fury Notes: svn path=/head/; revision=216248
* update cegui to 0.6.1Oliver Lehmann2008-07-022-3/+4
| | | | | | | bump PORTREVISION for the affected ports Notes: svn path=/head/; revision=216170
* Remove some leftover directories.Joe Marcus Clarke2008-07-012-0/+3
| | | | | | | Reported by: The monster from QA Notes: svn path=/head/; revision=216100
* - update to 1.6.0.1Tong LIU2008-07-013-4/+53
| | | | | | | | PR: ports/125103 Submitted by: Wen heping <wenheping@gmail.com> Notes: svn path=/head/; revision=216087
* - Update to 20080628Martin Wilke2008-07-014-16/+112
| | | | Notes: svn path=/head/; revision=216054
* Update to 2.22.3.Joe Marcus Clarke2008-07-013-5/+8
| | | | Notes: svn path=/head/; revision=216052