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/
graphics
/
ogre3d
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
- Add missing dependens
Martin Wilke
2008-03-27
1
-1
/
+2
*
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
Martin Wilke
2008-03-24
1
-2
/
+1
*
- Chase devel/sdl12 shlib version bump
Martin Wilke
2008-03-13
1
-0
/
+1
*
update ogre3d to 1.4.7
Oliver Lehmann
2008-03-07
3
-7
/
+8
*
update to 1.4.6
Oliver Lehmann
2008-02-28
3
-6
/
+6
*
update graphics/ogre3d to 1.4.5
Oliver Lehmann
2007-10-03
3
-7
/
+6
*
update to 1.4.4
Oliver Lehmann
2007-09-19
3
-34
/
+42
*
use gcc 3.4 because the header files supplied with devil are not working
Oliver Lehmann
2007-06-07
1
-0
/
+1
*
fix build
Oliver Lehmann
2007-05-25
1
-4
/
+5
*
- Welcome X.org 7.2 \o/.
Florent Thoumie
2007-05-19
1
-0
/
+1
*
Use libtool port instead of included version to avoid objformat a.out botch
Kris Kennaway
2007-02-01
1
-0
/
+1
*
update to 1.2.5
Oliver Lehmann
2007-01-26
3
-6
/
+5
*
update to 1.2.4
Oliver Lehmann
2006-11-20
2
-5
/
+5
*
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
Stanislav Sedov
2006-09-20
1
-0
/
+1
*
update ogre3d to 1.2.3
Oliver Lehmann
2006-09-18
3
-6
/
+6
*
update to 1.2.2.p1
Oliver Lehmann
2006-09-11
3
-17
/
+36
*
Bump zziplib version.
Alex Dupre
2006-04-26
1
-1
/
+2
*
update to 1.0.7
Oliver Lehmann
2006-04-23
3
-5
/
+5
*
unbreak after libtool mega-patch
Oliver Lehmann
2006-03-04
2
-18
/
+12
*
Conversion to a single libtool environment.
Ade Lovett
2006-02-23
1
-2
/
+0
*
update to 1.0.6
Oliver Lehmann
2005-11-21
3
-7
/
+7
*
Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
Ade Lovett
2005-11-15
1
-1
/
+1
*
- fix build for other 64bit platforms then amd64 (remove NOT_FOR_ARCH)
Oliver Lehmann
2005-10-10
1
-2
/
+6
*
does not compile on alpha
Oliver Lehmann
2005-10-10
1
-0
/
+1
*
fix an error so the plugin libs are generated as shared libs and not as
Oliver Lehmann
2005-10-05
2
-5
/
+13
*
replace one remaining -lpthread with PTHREAD_LIBS
Oliver Lehmann
2005-10-03
1
-0
/
+2
*
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
Oliver Lehmann
2005-10-03
4
-0
/
+303
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