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* devel/protobuf: Update to 3.20.0Po-Chuan Hsieh2022-04-161-1/+1
| | | | | | - Bump PORTREVISION of dependent ports for shlib change Changes: https://github.com/protocolbuffers/protobuf/releases
* devel/protobuf: Update to 3.19.4Po-Chuan Hsieh2022-02-281-1/+1
| | | | | | - Bump PORTREVISION of dependent ports for shlib change Changes: https://github.com/protocolbuffers/protobuf/releases
* net/gamenetworkingsockets: fix build on riscv64Piotr Kubaj2022-01-041-1/+1
| | | | Add riscv64 to the list of 64-bit architectures.
* devel/protobuf: Update to 3.17.3Po-Chuan Hsieh2021-07-211-0/+1
| | | | | | | | - Bump PORTREVISION of dependent ports for shlib change Changes: https://github.com/protocolbuffers/protobuf/releases PR: 257026 Exp-run by: antoine
* net/gamenetworkingsockets: fix build on powerpc64*Piotr Kubaj2021-06-151-0/+11
| | | | powerpc64* architectures are also 64-bit.
* net/gamenetworkingsockets: add new ports.Vanilla I. Shu2021-06-016-0/+94
GameNetworkingSockets is Valve's semi-recently open-sourced networking library. It supports a number of very useful features, including: - Reliable & unreliable messages over UDP. - Robust message fragmentation & reassembly. - P2P networking / NAT traversal. Encryption. PR: 256295 Reported by: Karsten Pedersen <kpedersen at disroot.org>