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--- Makefile.orig	Mon May  1 18:11:58 2000
+++ Makefile	Mon May  1 18:11:59 2000
@@ -9,40 +9,44 @@
 # Name of level editor executable
 EDITOR = makelev
 # Directory where games binaries are stored
-BIN = /usr/public/${HOSTTYPE}/games
+BIN = ${PREFIX}/bin
 # Directory where the library for this game will be stored
-LIB = /usr/public/sun3/games/lib/${GAME}
+LIB =  ${PREFIX}/lib/${GAME}
 # Directory where manual pages are kept
-MANEXT = p
-MAN = /usr/public/man/man${MANEXT}
+MANEXT = 6
+MAN =  ${PREFIX}/man/man${MANEXT}
 # Font used to display score
 SCOREFONT = -adobe-times-bold-r-normal--18-180-75-75-p-99-iso8859-1
 # Height of SCOREFONT
 SCORESIZE = 18
 
 # Common compilers
-#CC = cc
-CC = gcc
+CC = cc
+#CC = gcc
 
 # Some common choices for CFLAGS.
 #CFLAGS = -O2
 #CFLAGS = -O
-CFLAGS = -O -W -Wreturn-type -Wunused -g -finline-functions
+CFLAGS += -W -Wreturn-type -Wunused -finline-functions -I${LOCALBASE}/include
 #CFLAGS = -g
-LDFLAGS = -g
+LDFLAGS = -L ${LOCALBASE}/lib
 
 all: ${GAME} ${EDITOR}
 
 install: all
 	-mkdir ${LIB}
 	cp ${GAME} ${EDITOR} ${BIN}
+	chown root:games ${BIN}/${GAME}
+	chmod g+s  ${BIN}/${GAME}
 # The next line sets up the level files so that anyone can edit all of
 # the levels.  Remove this line to have better security.
-	chmod 4755 ${BIN}/${EDITOR}
+#	chmod 4755 ${BIN}/${EDITOR}
 	touch ${LIB}/scores
+	chown  root:games ${LIB}/scores
+	chmod g+w  ${LIB}/scores
 # Allow anyone to modify the high score file.  An alternative is to
 # change the mode bits of ${GAME} to be 4755.
-	chmod 666 ${LIB}/scores
+#	chmod 666 ${LIB}/scores
 	cp goldlev* default ${LIB}
 	cp golddig.p ${MAN}/golddig.${MANEXT}