1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
--- code/qcommon/files.c.orig Thu May 25 16:39:34 2006
+++ code/qcommon/files.c Thu May 25 16:41:43 2006
@@ -2763,6 +2763,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory( fs_basepath->string, gameName );
}
+ FS_AddGameDirectory( LIBDIR, gameName );
// fs_homepath is somewhat particular to *nix systems, only add if relevant
// NOTE: same filtering below for mods and basegame
if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
@@ -2777,6 +2778,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_basegame->string);
}
+ FS_AddGameDirectory(LIBDIR, fs_basegame->string);
if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
FS_AddGameDirectory(fs_homepath->string, fs_basegame->string);
}
@@ -2790,6 +2792,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
}
+ FS_AddGameDirectory(LIBDIR, fs_gamedirvar->string);
if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
FS_AddGameDirectory(fs_homepath->string, fs_gamedirvar->string);
}
|