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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= slade
PORTVERSION= 3.1.1.5
CATEGORIES= games
MAINTAINER= danfe@FreeBSD.org
COMMENT= Modern editor for Doom-engine based games and source ports
LICENSE= GPLv2
BUILD_DEPENDS= zip:archivers/zip
LIB_DEPENDS= libsfml-system.so:devel/sfml \
libftgl.so:graphics/ftgl \
libfreeimage.so:graphics/freeimage
USE_GITHUB= yes
GH_ACCOUNT= sirjuddington
GH_PROJECT= ${PORTNAME:tu}
USES= cmake compiler:c++11-lib pkgconfig
USE_WX= 3.0+
USE_GL= glew
USE_CXXSTD= c++11
PLIST_FILES= bin/slade share/slade3/slade.pk3
OPTIONS_DEFINE= FLUIDSYNTH
OPTIONS_DEFAULT= FLUIDSYNTH
FLUIDSYNTH_LIB_DEPENDS= libfluidsynth.so:audio/fluidsynth
FLUIDSYNTH_RUN_DEPENDS= ${LOCALBASE}/share/sounds/sf2/FluidR3_GM.sf2:audio/fluid-soundfont
FLUIDSYNTH_CMAKE_OFF= -DNO_FLUIDSYNTH:BOOL=ON
post-patch:
@${REINPLACE_CMD} -e 's,"alsa","oss", ; \
/share\/sounds\/sf2/s,/usr,${LOCALBASE},g' \
${WRKSRC}/src/Audio/MIDIPlayer.cpp
.include <bsd.port.mk>
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