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path: root/games/vdrift/files/patch-SConstruct
blob: 579a9a318a7017cff0deded6a6a731673500d7bc (plain) (blame)
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--- SConstruct	2009-05-13 00:13:10.000000000 -0500
+++ SConstruct	2009-05-13 00:14:44.000000000 -0500
@@ -6,26 +6,26 @@
 # Build Options #
 #---------------#
 
-opts = Options('vdrift.conf', ARGUMENTS)
+opts = Variables('vdrift.conf', ARGUMENTS)
 opts.Add('destdir', 'Staging area to install VDrift to.  Useful for packagers. ', '')
 opts.Add('localedir', 'Path suffix were vdrift locales (.mo files) will be installed', "share/locale")
 opts.Add('arch', 'Target architecture to compile vdrift for (x86, 686, p4, axp, a64, prescott, nocona, core2)', 'x86')
-opts.Add(BoolOption('minimal', 'Only install minimal data (3 cars and 2 tracks)', 0))
-opts.Add(BoolOption('cache', 'Cache options in vdrift.conf', 1))
-opts.Add(BoolOption('release', 'Turn off debug option during build', 0))
-opts.Add(BoolOption('use_gcc_32', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
-opts.Add(BoolOption('use_gcc_33', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
-opts.Add(BoolOption('use_gcc_34', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
-opts.Add(BoolOption('use_apbuild', 'Set this to 1 if you want to compile with apgcc to create an autopackage', 0))
-opts.Add(BoolOption('use_binreloc', 'Set this to 1 if you want to compile with Binary Relocation support', 1))
-opts.Add(BoolOption('os_cc', 'Set this to 1 if you want to use the operating system\'s C compiler environment variable.', 0))
-opts.Add(BoolOption('os_cxx', 'Set this to 1 if you want to use the operating system\'s C++ compiler environment variable.', 0))
-opts.Add(BoolOption('os_cxxflags', 'Set this to 1 if you want to use the operating system\'s C++ compiler flags environment variable.', 0))
-opts.Add(BoolOption('NLS', 'Set this to 1 to turn on i18n support', 0))
-opts.Add(BoolOption('use_distcc', 'Set this to 1 to enable distributed compilacion', 0))
-opts.Add(BoolOption('force_feedback', 'Enable force-feedback support', 0))
-opts.Add(BoolOption('profiling', 'Turn on profiling output', 0))
-opts.Add(BoolOption('efficiency', 'Turn on compile-time efficiency warnings', 0))
+opts.Add(BoolVariable('minimal', 'Only install minimal data (3 cars and 2 tracks)', 0))
+opts.Add(BoolVariable('cache', 'Cache options in vdrift.conf', 1))
+opts.Add(BoolVariable('release', 'Turn off debug option during build', 0))
+opts.Add(BoolVariable('use_gcc_32', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
+opts.Add(BoolVariable('use_gcc_33', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
+opts.Add(BoolVariable('use_gcc_34', 'Set this to 1 if the game runs fine but the cars bounce around (gcc4 bug).', 0))
+opts.Add(BoolVariable('use_apbuild', 'Set this to 1 if you want to compile with apgcc to create an autopackage', 0))
+opts.Add(BoolVariable('use_binreloc', 'Set this to 1 if you want to compile with Binary Relocation support', 1))
+opts.Add(BoolVariable('os_cc', 'Set this to 1 if you want to use the operating system\'s C compiler environment variable.', 0))
+opts.Add(BoolVariable('os_cxx', 'Set this to 1 if you want to use the operating system\'s C++ compiler environment variable.', 0))
+opts.Add(BoolVariable('os_cxxflags', 'Set this to 1 if you want to use the operating system\'s C++ compiler flags environment variable.', 0))
+opts.Add(BoolVariable('NLS', 'Set this to 1 to turn on i18n support', 0))
+opts.Add(BoolVariable('use_distcc', 'Set this to 1 to enable distributed compilacion', 0))
+opts.Add(BoolVariable('force_feedback', 'Enable force-feedback support', 0))
+opts.Add(BoolVariable('profiling', 'Turn on profiling output', 0))
+opts.Add(BoolVariable('efficiency', 'Turn on compile-time efficiency warnings', 0))
 
 
 #--------------------------#
@@ -43,7 +43,7 @@
 #---------------#
 # FreeBSD build #
 #---------------#
-if (sys.platform == 'freebsd5') or (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7') or (sys.platform == 'freebsd8'):
+if (sys.platform == 'freebsd6') or (sys.platform == 'freebsd7') or (sys.platform == 'freebsd8') or (sys.platform == 'freebsd9'):
     if 'LOCALBASE' in os.environ:
         LOCALBASE = os.environ['LOCALBASE']
     else:
@@ -387,7 +387,8 @@
 version = strftime("%Y-%m-%d")
 if env['release']:
     # release build, debugging off, optimizations on
-    env.Append(CCFLAGS = ['-O1', '-pipe'])
+    if (sys.platform != 'freebsd6') and (sys.platform != 'freebsd7') and (sys.platform != 'freebsd8') and (sys.platform != 'freebsd9'):
+        env.Append(CCFLAGS = ['-O1', '-pipe'])
     # version is current build date
     #version = strftime("%Y-%m-%d")
 else: