//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ImmutableMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_IMMUTABLEMAP_H
#define LLVM_ADT_IMMUTABLEMAP_H
#include "llvm/ADT/ImmutableSet.h"
namespace llvm {
/// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first
/// and second elements in a pair are used to generate profile information,
/// only the first element (the key) is used by isEqual and isLess.
template <typename T, typename S>
struct ImutKeyValueInfo {
typedef const std::pair<T,S> value_type;
typedef const value_type& value_type_ref;
typedef const T key_type;
typedef const T& key_type_ref;
typedef const S data_type;
typedef const S& data_type_ref;
static inline key_type_ref KeyOfValue(value_type_ref V) {
return V.first;
}
static inline data_type_ref DataOfValue(value_type_ref V) {
return V.second;
}
static inline bool isEqual(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isEqual(L,R);
}
static inline bool isLess(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isLess(L,R);
}
static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
return ImutContainerInfo<S>::isEqual(L,R);
}
static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
ImutContainerInfo<T>::Profile(ID, V.first);
ImutContainerInfo<S>::Profile(ID, V.second);
}
};
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
class ImmutableMap {
public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef typename ValInfo::key_type key_type;
typedef typename ValInfo::key_type_ref key_type_ref;
typedef typename ValInfo::data_type data_type;
typedef typename ValInfo::data_type_ref data_type_ref;
typedef ImutAVLTree<ValInfo> TreeTy;
protected:
TreeTy* Root;
public:
/// Constructs a map from a pointer to a tree root. In general one
/// should use a Factory object to create maps instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableMap(const TreeTy* R) : Root(const_cast<TreeTy*>(R)) {
if (Root) { Root->retain(); }
}
ImmutableMap(const ImmutableMap &X) : Root(X.Root) {
if (Root) { Root->retain(); }
}
ImmutableMap &operator=(const ImmutableMap &X) {
if (Root != X.Root) {
if (X.Root) { X.Root->retain(); }
if (Root) { Root->release(); }
Root = X.Root;
}
return *this;
}
~ImmutableMap() {
if (Root) { Root->release(); }
}
class Factory {
typename TreeTy::Factory F;
const bool Canonicalize;
public:
Factory(bool canonicalize = true) : Canonicalize(canonicalize) {}
Factory(BumpPtrAllocator &Alloc, bool canonicalize = true)
: F(Alloc), Canonicalize(canonicalize) {}
ImmutableMap getEmptyMap() { return ImmutableMap(F.getEmptyTree()); }
ImmutableMap add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
TreeTy *T = F.add(Old.Root, std::pair<key_type,data_type>(K,D));
return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
}
ImmutableMap remove(ImmutableMap Old, key_type_ref K) {
TreeTy *T = F.remove(Old.Root,K);
return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
}
typename TreeTy::Factory *getTreeFactory() const {
return const_cast<typename TreeTy::Factory *>(&F);
}
private:
Factory(const Factory& RHS) = delete;
void operator=(const Factory& RHS) = delete;
};
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
bool operator==(const ImmutableMap &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableMap &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
TreeTy *getRoot() const {
if (Root) { Root->retain(); }
return Root;
}
TreeTy *getRootWithoutRetain() const { return Root; }
void manualRetain() {
if (Root) Root->retain();
}
void manualRelease() {
if (Root) Root->release();
}
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
// Foreach - A limited form of map iteration.
//===--------------------------------------------------===//
private:
template <typename Callback>
struct CBWrapper {
Callback C;
void operator()(value_type_ref V) { C(V.first,V.second); }
};
template <typename Callback>
struct CBWrapperRef {
Callback &C;
CBWrapperRef(Callback& c) : C(c) {}
void operator()(value_type_ref V) { C(V.first,V.second); }
};
public:
template <typename Callback>
void foreach(Callback& C) {
if (Root) {
CBWrapperRef<Callback> CB(C);
Root->foreach(CB);
}
}
template <typename Callback>
void foreach() {
if (Root) {
CBWrapper<Callback> CB;
Root->foreach(CB);
}
}
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void verify() const { if (Root) Root->verify(); }
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator : public ImutAVLValueIterator<ImmutableMap> {
iterator() = default;
explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {}
friend class ImmutableMap;
public:
key_type_ref getKey() const { return (*this)->first; }
data_type_ref getData() const { return (*this)->second; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
data_type* lookup(key_type_ref K) const {
if (Root) {
TreeTy* T = Root->find(K);
if (T) return &T->getValue().second;
}
return nullptr;
}
/// getMaxElement - Returns the <key,value> pair in the ImmutableMap for
/// which key is the highest in the ordering of keys in the map. This
/// method returns NULL if the map is empty.
value_type* getMaxElement() const {
return Root ? &(Root->getMaxElement()->getValue()) : nullptr;
}
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
ID.AddPointer(M.Root);
}
inline void Profile(FoldingSetNodeID& ID) const {
return Profile(ID,*this);
}
};
// NOTE: This will possibly become the new implementation of ImmutableMap some day.
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
class ImmutableMapRef {
public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef typename ValInfo::key_type key_type;
typedef typename ValInfo::key_type_ref key_type_ref;
typedef typename ValInfo::data_type data_type;
typedef typename ValInfo::data_type_ref data_type_ref;
typedef ImutAVLTree<ValInfo> TreeTy;
typedef typename TreeTy::Factory FactoryTy;
protected:
TreeTy *Root;
FactoryTy *Factory;
public:
/// Constructs a map from a pointer to a tree root. In general one
/// should use a Factory object to create maps instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableMapRef(const TreeTy *R, FactoryTy *F)
: Root(const_cast<TreeTy *>(R)), Factory(F) {
if (Root) {
Root->retain();
}
}
explicit ImmutableMapRef(const ImmutableMap<KeyT, ValT> &X,
typename ImmutableMap<KeyT, ValT>::Factory &F)
: Root(X.getRootWithoutRetain()),
Factory(F.getTreeFactory()) {
if (Root) { Root->retain(); }
}
ImmutableMapRef(const ImmutableMapRef &X) : Root(X.Root), Factory(X.Factory) {
if (Root) {
Root->retain();
}
}
ImmutableMapRef &operator=(const ImmutableMapRef &X) {
if (Root != X.Root) {
if (X.Root)
X.Root->retain();
if (Root)
Root->release();
Root = X.Root;
Factory = X.Factory;
}
return *this;
}
~ImmutableMapRef() {
if (Root)
Root->release();
}
static inline ImmutableMapRef getEmptyMap(FactoryTy *F) {
return ImmutableMapRef(0, F);
}
void manualRetain() {
if (Root) Root->retain();
}
void manualRelease() {
if (Root) Root->release();
}
ImmutableMapRef add(key_type_ref K, data_type_ref D) const {
TreeTy *NewT = Factory->add(Root, std::pair<key_type, data_type>(K, D));
return ImmutableMapRef(NewT, Factory);
}
ImmutableMapRef remove(key_type_ref K) const {
TreeTy *NewT = Factory->remove(Root, K);
return ImmutableMapRef(NewT, Factory);
}
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
ImmutableMap<KeyT, ValT> asImmutableMap() const {
return ImmutableMap<KeyT, ValT>(Factory->getCanonicalTree(Root));
}
bool operator==(const ImmutableMapRef &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableMapRef &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void verify() const {
if (Root)
Root->verify();
}
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator : public ImutAVLValueIterator<ImmutableMapRef> {
iterator() = default;
explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {}
friend class ImmutableMapRef;
public:
key_type_ref getKey() const { return (*this)->first; }
data_type_ref getData() const { return (*this)->second; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
data_type *lookup(key_type_ref K) const {
if (Root) {
TreeTy* T = Root->find(K);
if (T) return &T->getValue().second;
}
return nullptr;
}
/// getMaxElement - Returns the <key,value> pair in the ImmutableMap for
/// which key is the highest in the ordering of keys in the map. This
/// method returns NULL if the map is empty.
value_type* getMaxElement() const {
return Root ? &(Root->getMaxElement()->getValue()) : 0;
}
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID &ID, const ImmutableMapRef &M) {
ID.AddPointer(M.Root);
}
inline void Profile(FoldingSetNodeID &ID) const { return Profile(ID, *this); }
};
} // end namespace llvm
#endif // LLVM_ADT_IMMUTABLEMAP_H