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authorMarius Strobl <marius@FreeBSD.org>2010-04-20 20:47:58 +0000
committerMarius Strobl <marius@FreeBSD.org>2010-04-20 20:47:58 +0000
commit2669f95457b9136a7c9fa78e879cc53f68799078 (patch)
tree008bd766a310a0d9d6236ccda7937063e4aeaf57
downloadsrc-vendor/testfloat.tar.gz
src-vendor/testfloat.zip
Initial import of TestFloat 2a.vendor/testfloat/2avendor/testfloat
Notes
Notes: svn path=/vendor/testfloat/; revision=206917 svn path=/vendor/testfloat/2a/; revision=206923; tag=vendor/testfloat/2a
-rw-r--r--processors/386-gcc.h80
-rw-r--r--processors/SPARC-gcc.h80
-rw-r--r--testfloat/386-Win32-gcc/Makefile64
-rw-r--r--testfloat/386-Win32-gcc/milieu.h51
-rw-r--r--testfloat/386-Win32-gcc/systflags.S41
-rw-r--r--testfloat/386-Win32-gcc/systfloat.S332
-rw-r--r--testfloat/386-Win32-gcc/systfloat.h181
-rw-r--r--testfloat/386-Win32-gcc/systmodes.S82
-rw-r--r--testfloat/README.txt50
-rw-r--r--testfloat/SPARC-Solaris-gcc/Makefile64
-rw-r--r--testfloat/SPARC-Solaris-gcc/milieu.h51
-rw-r--r--testfloat/SPARC-Solaris-gcc/systflags.c42
-rw-r--r--testfloat/SPARC-Solaris-gcc/systfloat.S941
-rw-r--r--testfloat/SPARC-Solaris-gcc/systfloat.h205
-rw-r--r--testfloat/SPARC-Solaris-gcc/systmodes.c51
-rw-r--r--testfloat/fail.c46
-rw-r--r--testfloat/fail.h29
-rw-r--r--testfloat/random.c65
-rw-r--r--testfloat/random.h32
-rw-r--r--testfloat/slowfloat-32.c1183
-rw-r--r--testfloat/slowfloat-64.c2109
-rw-r--r--testfloat/slowfloat.c35
-rw-r--r--testfloat/slowfloat.h167
-rw-r--r--testfloat/systemBugs.txt323
-rw-r--r--testfloat/systflags.h33
-rw-r--r--testfloat/systfloat.c553
-rw-r--r--testfloat/systfloat.h233
-rw-r--r--testfloat/systmodes.h42
-rw-r--r--testfloat/templates/Makefile67
-rw-r--r--testfloat/templates/milieu.h62
-rw-r--r--testfloat/templates/systflags.c41
-rw-r--r--testfloat/templates/systmodes.c58
-rw-r--r--testfloat/testCases.c3679
-rw-r--r--testfloat/testCases.h69
-rw-r--r--testfloat/testFunction.c1149
-rw-r--r--testfloat/testFunction.h135
-rw-r--r--testfloat/testLoops.c2713
-rw-r--r--testfloat/testLoops.h143
-rw-r--r--testfloat/testfloat-history.txt57
-rw-r--r--testfloat/testfloat-source.txt444
-rw-r--r--testfloat/testfloat.c295
-rw-r--r--testfloat/testfloat.txt771
-rw-r--r--testfloat/testsoftfloat.c1040
-rw-r--r--testfloat/writeHex.c183
-rw-r--r--testfloat/writeHex.h42
45 files changed, 18113 insertions, 0 deletions
diff --git a/processors/386-gcc.h b/processors/386-gcc.h
new file mode 100644
index 000000000000..1fe8bb9ca03a
--- /dev/null
+++ b/processors/386-gcc.h
@@ -0,0 +1,80 @@
+
+/*
+-------------------------------------------------------------------------------
+One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
+-------------------------------------------------------------------------------
+*/
+#define LITTLEENDIAN
+
+/*
+-------------------------------------------------------------------------------
+The macro `BITS64' can be defined to indicate that 64-bit integer types are
+supported by the compiler.
+-------------------------------------------------------------------------------
+*/
+#define BITS64
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines the most convenient type that holds
+integers of at least as many bits as specified. For example, `uint8' should
+be the most convenient type that can hold unsigned integers of as many as
+8 bits. The `flag' type must be able to hold either a 0 or 1. For most
+implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+to the same as `int'.
+-------------------------------------------------------------------------------
+*/
+typedef char flag;
+typedef unsigned char uint8;
+typedef signed char int8;
+typedef int uint16;
+typedef int int16;
+typedef unsigned int uint32;
+typedef signed int int32;
+#ifdef BITS64
+typedef unsigned long long int uint64;
+typedef signed long long int int64;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines a type that holds integers
+of _exactly_ the number of bits specified. For instance, for most
+implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+`unsigned short int' and `signed short int' (or `short int'), respectively.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned char bits8;
+typedef signed char sbits8;
+typedef unsigned short int bits16;
+typedef signed short int sbits16;
+typedef unsigned int bits32;
+typedef signed int sbits32;
+#ifdef BITS64
+typedef unsigned long long int bits64;
+typedef signed long long int sbits64;
+#endif
+
+#ifdef BITS64
+/*
+-------------------------------------------------------------------------------
+The `LIT64' macro takes as its argument a textual integer literal and
+if necessary ``marks'' the literal as having a 64-bit integer type.
+For example, the GNU C Compiler (`gcc') requires that 64-bit literals be
+appended with the letters `LL' standing for `long long', which is `gcc's
+name for the 64-bit integer type. Some compilers may allow `LIT64' to be
+defined as the identity macro: `#define LIT64( a ) a'.
+-------------------------------------------------------------------------------
+*/
+#define LIT64( a ) a##LL
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `INLINE' can be used before functions that should be inlined. If
+a compiler does not support explicit inlining, this macro should be defined
+to be `static'.
+-------------------------------------------------------------------------------
+*/
+#define INLINE extern inline
+
diff --git a/processors/SPARC-gcc.h b/processors/SPARC-gcc.h
new file mode 100644
index 000000000000..f926615f99e5
--- /dev/null
+++ b/processors/SPARC-gcc.h
@@ -0,0 +1,80 @@
+
+/*
+-------------------------------------------------------------------------------
+One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
+-------------------------------------------------------------------------------
+*/
+#define BIGENDIAN
+
+/*
+-------------------------------------------------------------------------------
+The macro `BITS64' can be defined to indicate that 64-bit integer types are
+supported by the compiler.
+-------------------------------------------------------------------------------
+*/
+#define BITS64
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines the most convenient type that holds
+integers of at least as many bits as specified. For example, `uint8' should
+be the most convenient type that can hold unsigned integers of as many as
+8 bits. The `flag' type must be able to hold either a 0 or 1. For most
+implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+to the same as `int'.
+-------------------------------------------------------------------------------
+*/
+typedef int flag;
+typedef int uint8;
+typedef int int8;
+typedef int uint16;
+typedef int int16;
+typedef unsigned int uint32;
+typedef signed int int32;
+#ifdef BITS64
+typedef unsigned long long int uint64;
+typedef signed long long int int64;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines a type that holds integers
+of _exactly_ the number of bits specified. For instance, for most
+implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+`unsigned short int' and `signed short int' (or `short int'), respectively.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned char bits8;
+typedef signed char sbits8;
+typedef unsigned short int bits16;
+typedef signed short int sbits16;
+typedef unsigned int bits32;
+typedef signed int sbits32;
+#ifdef BITS64
+typedef unsigned long long int bits64;
+typedef signed long long int sbits64;
+#endif
+
+#ifdef BITS64
+/*
+-------------------------------------------------------------------------------
+The `LIT64' macro takes as its argument a textual integer literal and
+if necessary ``marks'' the literal as having a 64-bit integer type.
+For example, the GNU C Compiler (`gcc') requires that 64-bit literals be
+appended with the letters `LL' standing for `long long', which is `gcc's
+name for the 64-bit integer type. Some compilers may allow `LIT64' to be
+defined as the identity macro: `#define LIT64( a ) a'.
+-------------------------------------------------------------------------------
+*/
+#define LIT64( a ) a##LL
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `INLINE' can be used before functions that should be inlined. If
+a compiler does not support explicit inlining, this macro should be defined
+to be `static'.
+-------------------------------------------------------------------------------
+*/
+#define INLINE extern inline
+
diff --git a/testfloat/386-Win32-gcc/Makefile b/testfloat/386-Win32-gcc/Makefile
new file mode 100644
index 000000000000..bba8b9e5b1ef
--- /dev/null
+++ b/testfloat/386-Win32-gcc/Makefile
@@ -0,0 +1,64 @@
+
+PROCESSOR_H = ../../processors/386-gcc.h
+SOFTFLOAT_VERSION = bits64
+TARGET = 386-Win32-gcc
+SOFTFLOAT_DIR = ../../softfloat/$(SOFTFLOAT_VERSION)/$(TARGET)
+
+OBJ = .o
+EXE = .exe
+INCLUDES = -I. -I.. -I$(SOFTFLOAT_DIR)
+COMPILE_ASM = gcc -c -o $@
+COMPILE_C = gcc -c -o $@ $(INCLUDES) -I- -O2
+COMPILE_SLOWFLOAT_C = gcc -c -o $@ $(INCLUDES) -I- -O3
+LINK = gcc -o $@
+
+SOFTFLOAT_H = $(SOFTFLOAT_DIR)/softfloat.h
+SOFTFLOAT_OBJ = $(SOFTFLOAT_DIR)/softfloat$(OBJ)
+
+ALL: testsoftfloat$(EXE) testfloat$(EXE)
+
+milieu.h: $(PROCESSOR_H)
+ touch milieu.h
+
+fail$(OBJ): milieu.h ../fail.h
+ $(COMPILE_C) ../fail.c
+
+random$(OBJ): milieu.h ../random.h
+ $(COMPILE_C) ../random.c
+
+testCases$(OBJ): milieu.h ../fail.h ../random.h $(SOFTFLOAT_H) ../testCases.h ../testCases.c
+ $(COMPILE_C) ../testCases.c
+
+writeHex$(OBJ): milieu.h $(SOFTFLOAT_H) ../writeHex.h ../writeHex.c
+ $(COMPILE_C) ../writeHex.c
+
+testLoops$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../writeHex.h ../testLoops.h ../testLoops.c
+ $(COMPILE_C) ../testLoops.c
+
+slowfloat$(OBJ): milieu.h $(SOFTFLOAT_H) ../slowfloat.h ../slowfloat-32.c ../slowfloat-64.c ../slowfloat.c
+ $(COMPILE_SLOWFLOAT_C) ../slowfloat.c
+
+testsoftfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../slowfloat.h ../testsoftfloat.c
+ $(COMPILE_C) ../testsoftfloat.c
+
+testsoftfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+
+systmodes$(OBJ): systmodes.S
+ $(COMPILE_ASM) systmodes.S
+
+systflags$(OBJ): systflags.S
+ $(COMPILE_ASM) systflags.S
+
+systfloat$(OBJ): systfloat.S
+ $(COMPILE_ASM) systfloat.S
+
+testFunction$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systmodes.h ../systflags.h systfloat.h ../testFunction.h ../testFunction.c
+ $(COMPILE_C) ../testFunction.c
+
+testfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systflags.h ../testFunction.h ../testfloat.c
+ $(COMPILE_C) ../testfloat.c
+
+testfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+
diff --git a/testfloat/386-Win32-gcc/milieu.h b/testfloat/386-Win32-gcc/milieu.h
new file mode 100644
index 000000000000..7f795dd93965
--- /dev/null
+++ b/testfloat/386-Win32-gcc/milieu.h
@@ -0,0 +1,51 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Include common integer types and flags.
+-------------------------------------------------------------------------------
+*/
+#include "../../processors/386-gcc.h"
+
+/*
+-------------------------------------------------------------------------------
+If the `BITS64' macro is defined by the processor header file but the
+version of SoftFloat being tested is the 32-bit one (`bits32'), the `BITS64'
+macro must be undefined here.
+-------------------------------------------------------------------------------
+#undef BITS64
+*/
+
+/*
+-------------------------------------------------------------------------------
+Symbolic Boolean literals.
+-------------------------------------------------------------------------------
+*/
+enum {
+ FALSE = 0,
+ TRUE = 1
+};
+
diff --git a/testfloat/386-Win32-gcc/systflags.S b/testfloat/386-Win32-gcc/systflags.S
new file mode 100644
index 000000000000..b338e54be820
--- /dev/null
+++ b/testfloat/386-Win32-gcc/systflags.S
@@ -0,0 +1,41 @@
+
+/*
+===============================================================================
+
+This GNU assembler source file is part of TestFloat, Release 2a, a package
+of programs for testing the correctness of floating-point arithmetic
+complying to the IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+ .text
+
+/*
+-------------------------------------------------------------------------------
+Clears the system's IEC/IEEE floating-point exception flags. Returns the
+previous value of the flags.
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_float_flags_clear
+_syst_float_flags_clear:
+ fnstsw %ax
+ fnclex
+ andl $61,%eax
+ ret
+
diff --git a/testfloat/386-Win32-gcc/systfloat.S b/testfloat/386-Win32-gcc/systfloat.S
new file mode 100644
index 000000000000..01e8983e4945
--- /dev/null
+++ b/testfloat/386-Win32-gcc/systfloat.S
@@ -0,0 +1,332 @@
+
+/*
+===============================================================================
+
+This GNU assembler source file is part of TestFloat, Release 2a, a package
+of programs for testing the correctness of floating-point arithmetic
+complying to the IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+ .text
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_int32_to_floatx80
+_syst_int32_to_floatx80:
+ fildl 8(%esp)
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_int64_to_floatx80
+_syst_int64_to_floatx80:
+ fildq 8(%esp)
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_float32_to_floatx80
+_syst_float32_to_floatx80:
+ flds 8(%esp)
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_float64_to_floatx80
+_syst_float64_to_floatx80:
+ fldl 8(%esp)
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_to_int32
+_syst_floatx80_to_int32:
+ fldt 4(%esp)
+ subl $4,%esp
+ fistpl (%esp)
+ movl (%esp),%eax
+ addl $4,%esp
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_to_int64
+_syst_floatx80_to_int64:
+ fldt 4(%esp)
+ subl $8,%esp
+ fistpq (%esp)
+ movl (%esp),%eax
+ movl 4(%esp),%edx
+ addl $8,%esp
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_to_float32
+_syst_floatx80_to_float32:
+ fldt 4(%esp)
+ subl $4,%esp
+ fstps (%esp)
+ movl (%esp),%eax
+ addl $4,%esp
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_to_float64
+_syst_floatx80_to_float64:
+ fldt 4(%esp)
+ subl $8,%esp
+ fstpl (%esp)
+ movl 4(%esp),%edx
+ movl (%esp),%eax
+ addl $8,%esp
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_round_to_int
+_syst_floatx80_round_to_int:
+ fldt 8(%esp)
+ frndint
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_add
+_syst_floatx80_add:
+ fldt 8(%esp)
+ fldt 20(%esp)
+ faddp
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_sub
+_syst_floatx80_sub:
+ fldt 8(%esp)
+ fldt 20(%esp)
+ fsubrp
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_mul
+_syst_floatx80_mul:
+ fldt 8(%esp)
+ fldt 20(%esp)
+ fmulp
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_div
+_syst_floatx80_div:
+ fldt 8(%esp)
+ fldt 20(%esp)
+ fdivrp
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_rem
+_syst_floatx80_rem:
+ fldt 20(%esp)
+ fldt 8(%esp)
+floatx80_rem_loop:
+ fprem1
+ fnstsw %ax
+ btw $10,%ax
+ jc floatx80_rem_loop
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ fstp %st(0)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_sqrt
+_syst_floatx80_sqrt:
+ fldt 8(%esp)
+ fsqrt
+ movl 4(%esp),%eax
+ fstpt (%eax)
+ ret $4
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_eq
+_syst_floatx80_eq:
+ fldt 16(%esp)
+ fldt 4(%esp)
+ fucompp
+ fnstsw %ax
+ andw $17664,%ax
+ cmpw $16384,%ax
+ seteb %al
+ movzb %al,%eax
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_le
+_syst_floatx80_le:
+ fldt 4(%esp)
+ fldt 16(%esp)
+ fcompp
+ fnstsw %ax
+ notl %eax
+ shrl $8,%eax
+ andl $1,%eax
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_lt
+_syst_floatx80_lt:
+ fldt 4(%esp)
+ fldt 16(%esp)
+ fcompp
+ fnstsw %ax
+ andw $17664,%ax
+ setzb %al
+ movzb %al,%eax
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_eq_signaling
+_syst_floatx80_eq_signaling:
+ fldt 16(%esp)
+ fldt 4(%esp)
+ fcompp
+ fnstsw %ax
+ andw $17664,%ax
+ cmpw $16384,%ax
+ seteb %al
+ movzb %al,%eax
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_le_quiet
+_syst_floatx80_le_quiet:
+ fldt 4(%esp)
+ fldt 16(%esp)
+ fucompp
+ fnstsw %ax
+ notl %eax
+ shrl $8,%eax
+ andl $1,%eax
+ ret
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 2
+.globl _syst_floatx80_lt_quiet
+_syst_floatx80_lt_quiet:
+ fldt 4(%esp)
+ fldt 16(%esp)
+ fucompp
+ fnstsw %ax
+ andw $17664,%ax
+ setzb %al
+ movzb %al,%eax
+ ret
+
diff --git a/testfloat/386-Win32-gcc/systfloat.h b/testfloat/386-Win32-gcc/systfloat.h
new file mode 100644
index 000000000000..167b9160203c
--- /dev/null
+++ b/testfloat/386-Win32-gcc/systfloat.h
@@ -0,0 +1,181 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+The following macros are defined to indicate that the corresponding
+functions exist.
+-------------------------------------------------------------------------------
+*/
+#define SYST_INT32_TO_FLOATX80
+#define SYST_INT64_TO_FLOATX80
+#define SYST_FLOAT32_TO_FLOATX80
+#define SYST_FLOAT64_TO_FLOATX80
+#define SYST_FLOATX80_TO_INT32
+#define SYST_FLOATX80_TO_INT64
+#define SYST_FLOATX80_TO_FLOAT32
+#define SYST_FLOATX80_TO_FLOAT64
+#define SYST_FLOATX80_ROUND_TO_INT
+#define SYST_FLOATX80_ADD
+#define SYST_FLOATX80_SUB
+#define SYST_FLOATX80_MUL
+#define SYST_FLOATX80_DIV
+#define SYST_FLOATX80_REM
+#define SYST_FLOATX80_SQRT
+#define SYST_FLOATX80_EQ
+#define SYST_FLOATX80_LE
+#define SYST_FLOATX80_LT
+#define SYST_FLOATX80_EQ_SIGNALING
+#define SYST_FLOATX80_LE_QUIET
+#define SYST_FLOATX80_LT_QUIET
+
+/*
+-------------------------------------------------------------------------------
+System function declarations. (Some of these functions may not exist.)
+-------------------------------------------------------------------------------
+*/
+float32 syst_int32_to_float32( int32 );
+float64 syst_int32_to_float64( int32 );
+#ifdef FLOATX80
+floatx80 syst_int32_to_floatx80( int32 );
+#endif
+#ifdef FLOAT128
+float128 syst_int32_to_float128( int32 );
+#endif
+#ifdef BITS64
+float32 syst_int64_to_float32( int64 );
+float64 syst_int64_to_float64( int64 );
+#ifdef FLOATX80
+floatx80 syst_int64_to_floatx80( int64 );
+#endif
+#ifdef FLOAT128
+float128 syst_int64_to_float128( int64 );
+#endif
+#endif
+int32 syst_float32_to_int32( float32 );
+int32 syst_float32_to_int32_round_to_zero( float32 );
+#ifdef BITS64
+int64 syst_float32_to_int64( float32 );
+int64 syst_float32_to_int64_round_to_zero( float32 );
+#endif
+float64 syst_float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 syst_float32_to_floatx80( float32 );
+#endif
+#ifdef FLOAT128
+float128 syst_float32_to_float128( float32 );
+#endif
+float32 syst_float32_round_to_int( float32 );
+float32 syst_float32_add( float32, float32 );
+float32 syst_float32_sub( float32, float32 );
+float32 syst_float32_mul( float32, float32 );
+float32 syst_float32_div( float32, float32 );
+float32 syst_float32_rem( float32, float32 );
+float32 syst_float32_sqrt( float32 );
+flag syst_float32_eq( float32, float32 );
+flag syst_float32_le( float32, float32 );
+flag syst_float32_lt( float32, float32 );
+flag syst_float32_eq_signaling( float32, float32 );
+flag syst_float32_le_quiet( float32, float32 );
+flag syst_float32_lt_quiet( float32, float32 );
+int32 syst_float64_to_int32( float64 );
+int32 syst_float64_to_int32_round_to_zero( float64 );
+#ifdef BITS64
+int64 syst_float64_to_int64( float64 );
+int64 syst_float64_to_int64_round_to_zero( float64 );
+#endif
+float32 syst_float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 syst_float64_to_floatx80( float64 );
+#endif
+#ifdef FLOAT128
+float128 syst_float64_to_float128( float64 );
+#endif
+float64 syst_float64_round_to_int( float64 );
+float64 syst_float64_add( float64, float64 );
+float64 syst_float64_sub( float64, float64 );
+float64 syst_float64_mul( float64, float64 );
+float64 syst_float64_div( float64, float64 );
+float64 syst_float64_rem( float64, float64 );
+float64 syst_float64_sqrt( float64 );
+flag syst_float64_eq( float64, float64 );
+flag syst_float64_le( float64, float64 );
+flag syst_float64_lt( float64, float64 );
+flag syst_float64_eq_signaling( float64, float64 );
+flag syst_float64_le_quiet( float64, float64 );
+flag syst_float64_lt_quiet( float64, float64 );
+#ifdef FLOATX80
+int32 syst_floatx80_to_int32( floatx80 );
+int32 syst_floatx80_to_int32_round_to_zero( floatx80 );
+#ifdef BITS64
+int64 syst_floatx80_to_int64( floatx80 );
+int64 syst_floatx80_to_int64_round_to_zero( floatx80 );
+#endif
+float32 syst_floatx80_to_float32( floatx80 );
+float64 syst_floatx80_to_float64( floatx80 );
+#ifdef FLOAT128
+float128 syst_floatx80_to_float128( floatx80 );
+#endif
+floatx80 syst_floatx80_round_to_int( floatx80 );
+floatx80 syst_floatx80_add( floatx80, floatx80 );
+floatx80 syst_floatx80_sub( floatx80, floatx80 );
+floatx80 syst_floatx80_mul( floatx80, floatx80 );
+floatx80 syst_floatx80_div( floatx80, floatx80 );
+floatx80 syst_floatx80_rem( floatx80, floatx80 );
+floatx80 syst_floatx80_sqrt( floatx80 );
+flag syst_floatx80_eq( floatx80, floatx80 );
+flag syst_floatx80_le( floatx80, floatx80 );
+flag syst_floatx80_lt( floatx80, floatx80 );
+flag syst_floatx80_eq_signaling( floatx80, floatx80 );
+flag syst_floatx80_le_quiet( floatx80, floatx80 );
+flag syst_floatx80_lt_quiet( floatx80, floatx80 );
+#endif
+#ifdef FLOAT128
+int32 syst_float128_to_int32( float128 );
+int32 syst_float128_to_int32_round_to_zero( float128 );
+#ifdef BITS64
+int64 syst_float128_to_int64( float128 );
+int64 syst_float128_to_int64_round_to_zero( float128 );
+#endif
+float32 syst_float128_to_float32( float128 );
+float64 syst_float128_to_float64( float128 );
+#ifdef FLOATX80
+floatx80 syst_float128_to_floatx80( float128 );
+#endif
+float128 syst_float128_round_to_int( float128 );
+float128 syst_float128_add( float128, float128 );
+float128 syst_float128_sub( float128, float128 );
+float128 syst_float128_mul( float128, float128 );
+float128 syst_float128_div( float128, float128 );
+float128 syst_float128_rem( float128, float128 );
+float128 syst_float128_sqrt( float128 );
+flag syst_float128_eq( float128, float128 );
+flag syst_float128_le( float128, float128 );
+flag syst_float128_lt( float128, float128 );
+flag syst_float128_eq_signaling( float128, float128 );
+flag syst_float128_le_quiet( float128, float128 );
+flag syst_float128_lt_quiet( float128, float128 );
+#endif
+
diff --git a/testfloat/386-Win32-gcc/systmodes.S b/testfloat/386-Win32-gcc/systmodes.S
new file mode 100644
index 000000000000..a8f3c8bc8891
--- /dev/null
+++ b/testfloat/386-Win32-gcc/systmodes.S
@@ -0,0 +1,82 @@
+
+/*
+===============================================================================
+
+This GNU assembler source file is part of TestFloat, Release 2a, a package
+of programs for testing the correctness of floating-point arithmetic
+complying to the IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+ .text
+
+/*
+-------------------------------------------------------------------------------
+Sets the system's IEC/IEEE floating-point rounding mode. Also disables all
+system exception traps.
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global _syst_float_set_rounding_mode
+_syst_float_set_rounding_mode:
+ movb 4(%esp),%al
+ andb $3,%al
+ shlw $10,%ax
+ orw $63,%ax
+ subl $2,%esp
+ fnstcw 0(%esp)
+ andw $768,0(%esp)
+ orw %ax,0(%esp)
+ fldcw 0(%esp)
+ addl $2,%esp
+ ret
+
+/*
+-------------------------------------------------------------------------------
+Sets the rounding precision of subsequent extended double-precision
+operations. The `precision' argument should be one of 0, 32, 64, or 80.
+If `precision' is 32, the rounding precision is set equivalent to single
+precision; else if `precision' is 64, the rounding precision is set
+equivalent to double precision; else the rounding precision is set to full
+extended double precision.
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global _syst_float_set_rounding_precision
+_syst_float_set_rounding_precision:
+ movb 4(%esp),%al
+ movb $0,%ah
+ cmpb $32,%al
+ je setRoundingPrecision
+ movb $2,%ah
+ cmpb $64,%al
+ je setRoundingPrecision
+ movb $3,%ah
+ cmpb $80,%al
+ je setRoundingPrecision
+ movb $0,%ah
+setRoundingPrecision:
+ movb $0,%al
+ subl $2,%esp
+ fnstcw 0(%esp)
+ andw $64767,0(%esp)
+ orw %ax,0(%esp)
+ fldcw 0(%esp)
+ addl $2,%esp
+ ret
+
diff --git a/testfloat/README.txt b/testfloat/README.txt
new file mode 100644
index 000000000000..fe99fd95d641
--- /dev/null
+++ b/testfloat/README.txt
@@ -0,0 +1,50 @@
+
+Package Overview for TestFloat Release 2a
+
+John R. Hauser
+1998 December 16
+
+
+TestFloat is a program for testing that a floating-point implementation
+conforms to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+TestFloat is distributed in the form of C source code. The TestFloat
+package actually provides two related programs:
+
+-- The `testfloat' program tests a system's floating-point for conformance
+ to the IEC/IEEE Standard. This program uses the SoftFloat software
+ floating-point implementation as a basis for comparison.
+
+-- The `testsoftfloat' program tests SoftFloat itself for conformance to
+ the IEC/IEEE Standard. These tests are performed by comparing against a
+ separate, slower software floating-point that is included in the TestFloat
+ package.
+
+TestFloat depends on SoftFloat, but SoftFloat is not included in the
+TestFloat package. SoftFloat can be obtained through the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
+
+TestFloat is documented in three text files:
+
+ testfloat.txt Documentation for using the TestFloat programs
+ (both `testfloat' and `testsoftfloat').
+ testfloat-source.txt Documentation for porting and compiling TestFloat.
+ testfloat-history.txt History of major changes to TestFloat.
+
+The following file is also provided:
+
+ systemBugs.txt Information about processor bugs found using
+ TestFloat.
+
+Other files in the package comprise the source code for TestFloat.
+
+Please be aware that some work is involved in porting this software to other
+targets. It is not just a matter of getting `make' to complete without
+error messages. I would have written the code that way if I could, but
+there are fundamental differences between systems that I can't make go away.
+You should not attempt to compile the TestFloat sources without first
+reading `testfloat-source.txt'.
+
+At the time of this writing, the most up-to-date information about
+TestFloat and the latest release can be found at the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
diff --git a/testfloat/SPARC-Solaris-gcc/Makefile b/testfloat/SPARC-Solaris-gcc/Makefile
new file mode 100644
index 000000000000..ee53aa19d334
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/Makefile
@@ -0,0 +1,64 @@
+
+PROCESSOR_H = ../../processors/SPARC-gcc.h
+SOFTFLOAT_VERSION = bits64
+TARGET = SPARC-Solaris-gcc
+SOFTFLOAT_DIR = ../../softfloat/$(SOFTFLOAT_VERSION)/$(TARGET)
+
+OBJ = .o
+EXE =
+INCLUDES = -I. -I.. -I$(SOFTFLOAT_DIR)
+COMPILE_ASM = gcc -c -o $@
+COMPILE_C = gcc -c -o $@ $(INCLUDES) -I- -O2
+COMPILE_SLOWFLOAT_C = gcc -c -o $@ $(INCLUDES) -I- -O3
+LINK = gcc -o $@
+
+SOFTFLOAT_H = $(SOFTFLOAT_DIR)/softfloat.h
+SOFTFLOAT_OBJ = $(SOFTFLOAT_DIR)/softfloat$(OBJ)
+
+ALL: testsoftfloat$(EXE) testfloat$(EXE)
+
+milieu.h: $(PROCESSOR_H)
+ touch milieu.h
+
+fail$(OBJ): milieu.h ../fail.h
+ $(COMPILE_C) ../fail.c
+
+random$(OBJ): milieu.h ../random.h
+ $(COMPILE_C) ../random.c
+
+testCases$(OBJ): milieu.h ../fail.h ../random.h $(SOFTFLOAT_H) ../testCases.h ../testCases.c
+ $(COMPILE_C) ../testCases.c
+
+writeHex$(OBJ): milieu.h $(SOFTFLOAT_H) ../writeHex.h ../writeHex.c
+ $(COMPILE_C) ../writeHex.c
+
+testLoops$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../writeHex.h ../testLoops.h ../testLoops.c
+ $(COMPILE_C) ../testLoops.c
+
+slowfloat$(OBJ): milieu.h $(SOFTFLOAT_H) ../slowfloat.h ../slowfloat-32.c ../slowfloat-64.c ../slowfloat.c
+ $(COMPILE_SLOWFLOAT_C) ../slowfloat.c
+
+testsoftfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../slowfloat.h ../testsoftfloat.c
+ $(COMPILE_C) ../testsoftfloat.c
+
+testsoftfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+
+systmodes$(OBJ): milieu.h ../systmodes.h systmodes.c
+ $(COMPILE_C) systmodes.c
+
+systflags$(OBJ): milieu.h ../systflags.h systflags.c
+ $(COMPILE_C) systflags.c
+
+systfloat$(OBJ): systfloat.S
+ $(COMPILE_ASM) systfloat.S
+
+testFunction$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systmodes.h ../systflags.h systfloat.h ../testFunction.h ../testFunction.c
+ $(COMPILE_C) ../testFunction.c
+
+testfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systflags.h ../testFunction.h ../testfloat.c
+ $(COMPILE_C) ../testfloat.c
+
+testfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+
diff --git a/testfloat/SPARC-Solaris-gcc/milieu.h b/testfloat/SPARC-Solaris-gcc/milieu.h
new file mode 100644
index 000000000000..4aa7b13f0ea9
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/milieu.h
@@ -0,0 +1,51 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Include common integer types and flags.
+-------------------------------------------------------------------------------
+*/
+#include "../../processors/SPARC-gcc.h"
+
+/*
+-------------------------------------------------------------------------------
+If the `BITS64' macro is defined by the processor header file but the
+version of SoftFloat being used/tested is the 32-bit one (`bits32'), the
+`BITS64' macro must be undefined here.
+-------------------------------------------------------------------------------
+#undef BITS64
+*/
+
+/*
+-------------------------------------------------------------------------------
+Symbolic Boolean literals.
+-------------------------------------------------------------------------------
+*/
+enum {
+ FALSE = 0,
+ TRUE = 1
+};
+
diff --git a/testfloat/SPARC-Solaris-gcc/systflags.c b/testfloat/SPARC-Solaris-gcc/systflags.c
new file mode 100644
index 000000000000..d0e29a1a4b2d
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/systflags.c
@@ -0,0 +1,42 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <ieeefp.h>
+#include "milieu.h"
+#include "systflags.h"
+
+/*
+-------------------------------------------------------------------------------
+Clears the system's IEC/IEEE floating-point exception flags. Returns the
+previous value of the flags.
+-------------------------------------------------------------------------------
+*/
+int8 syst_float_flags_clear( void )
+{
+
+ return fpsetsticky( 0 );
+
+}
+
diff --git a/testfloat/SPARC-Solaris-gcc/systfloat.S b/testfloat/SPARC-Solaris-gcc/systfloat.S
new file mode 100644
index 000000000000..1c0264d5bf60
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/systfloat.S
@@ -0,0 +1,941 @@
+
+/*
+===============================================================================
+
+This GNU assembler source file is part of TestFloat, Release 2a, a package
+of programs for testing the correctness of floating-point arithmetic
+complying to the IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+ .text
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_int32_to_float32
+syst_int32_to_float32:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fitos %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_int32_to_float64
+syst_int32_to_float64:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fitod %f0,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_int32_to_float128
+syst_int32_to_float128:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fitoq %f0,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_to_int32_round_to_zero
+syst_float32_to_int32_round_to_zero:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fstoi %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_to_float64
+syst_float32_to_float64:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fstod %f0,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_to_float128
+syst_float32_to_float128:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fstoq %f0,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_add
+syst_float32_add:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fadds %f0,%f1,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_sub
+syst_float32_sub:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fsubs %f0,%f1,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_mul
+syst_float32_mul:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fmuls %f0,%f1,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_div
+syst_float32_div:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fdivs %f0,%f1,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_sqrt
+syst_float32_sqrt:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ ld [%sp+96],%f0
+ fsqrts %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_eq
+syst_float32_eq:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmps %f0,%f1
+ mov 0,%i0
+ fbe,a float32EqExit
+ mov 1,%i0
+float32EqExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_le
+syst_float32_le:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmpes %f0,%f1
+ mov 0,%i0
+ fble,a float32LeExit
+ mov 1,%i0
+float32LeExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_lt
+syst_float32_lt:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmpes %f0,%f1
+ mov 0,%i0
+ fbl,a float32LtExit
+ mov 1,%i0
+float32LtExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_eq_signaling
+syst_float32_eq_signaling:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmpes %f0,%f1
+ mov 0,%i0
+ fbe,a float32EqSignalingExit
+ mov 1,%i0
+float32EqSignalingExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_le_quiet
+syst_float32_le_quiet:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmps %f0,%f1
+ mov 0,%i0
+ fble,a float32LeQuietExit
+ mov 1,%i0
+float32LeQuietExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float32_lt_quiet
+syst_float32_lt_quiet:
+ save %sp,-128,%sp
+
+ st %i0,[%sp+96]
+ st %i1,[%sp+100]
+ ld [%sp+96],%f0
+ ld [%sp+100],%f1
+ fcmps %f0,%f1
+ mov 0,%i0
+ fbl,a float32LtQuietExit
+ mov 1,%i0
+float32LtQuietExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_to_int32_round_to_zero
+syst_float64_to_int32_round_to_zero:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ ldd [%sp+96],%f0
+ fdtoi %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_to_float32
+syst_float64_to_float32:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ ldd [%sp+96],%f0
+ fdtos %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_to_float128
+syst_float64_to_float128:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ ldd [%sp+96],%f0
+ fdtoq %f0,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_add
+syst_float64_add:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ faddd %f0,%f2,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_sub
+syst_float64_sub:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fsubd %f0,%f2,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_mul
+syst_float64_mul:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fmuld %f0,%f2,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_div
+syst_float64_div:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fdivd %f0,%f2,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_sqrt
+syst_float64_sqrt:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ ldd [%sp+96],%f0
+ fsqrtd %f0,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_eq
+syst_float64_eq:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmpd %f0,%f2
+ mov 0,%i0
+ fbe,a float64EqExit
+ mov 1,%i0
+float64EqExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_le
+syst_float64_le:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmped %f0,%f2
+ mov 0,%i0
+ fble,a float64LeExit
+ mov 1,%i0
+float64LeExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_lt
+syst_float64_lt:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmped %f0,%f2
+ mov 0,%i0
+ fbl,a float64LtExit
+ mov 1,%i0
+float64LtExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_eq_signaling
+syst_float64_eq_signaling:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmped %f0,%f2
+ mov 0,%i0
+ fbe,a float64EqSignalingExit
+ mov 1,%i0
+float64EqSignalingExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_le_quiet
+syst_float64_le_quiet:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmpd %f0,%f2
+ mov 0,%i0
+ fble,a float64LeQuietExit
+ mov 1,%i0
+float64LeQuietExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float64_lt_quiet
+syst_float64_lt_quiet:
+ save %sp,-128,%sp
+
+ std %i0,[%sp+96]
+ std %i2,[%sp+104]
+ ldd [%sp+96],%f0
+ ldd [%sp+104],%f2
+ fcmpd %f0,%f2
+ mov 0,%i0
+ fbl,a float64LtQuietExit
+ mov 1,%i0
+float64LtQuietExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_to_int32_round_to_zero
+syst_float128_to_int32_round_to_zero:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ fqtoi %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_to_float32
+syst_float128_to_float32:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ fqtos %f0,%f0
+ st %f0,[%sp+96]
+ ld [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_to_float64
+syst_float128_to_float64:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ fqtod %f0,%f0
+ std %f0,[%sp+96]
+ ldd [%sp+96],%i0
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_add
+syst_float128_add:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ faddq %f0,%f4,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_sub
+syst_float128_sub:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fsubq %f0,%f4,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_mul
+syst_float128_mul:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fmulq %f0,%f4,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_div
+syst_float128_div:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fdivq %f0,%f4,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_sqrt
+syst_float128_sqrt:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ fsqrtq %f0,%f0
+ ld [%sp+192],%o0
+ std %f0,[%o0]
+ std %f2,[%o0+8]
+
+ jmp %i7+12
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_eq
+syst_float128_eq:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpq %f0,%f4
+ mov 0,%i0
+ fbe,a float128EqExit
+ mov 1,%i0
+float128EqExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_le
+syst_float128_le:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpeq %f0,%f4
+ mov 0,%i0
+ fble,a float128Le
+ mov 1,%i0
+float128Le:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_lt
+syst_float128_lt:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpeq %f0,%f4
+ mov 0,%i0
+ fbl,a float128Lt
+ mov 1,%i0
+float128Lt:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_eq_signaling
+syst_float128_eq_signaling:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpeq %f0,%f4
+ mov 0,%i0
+ fbe,a float128EqSignalingExit
+ mov 1,%i0
+float128EqSignalingExit:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_le_quiet
+syst_float128_le_quiet:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpq %f0,%f4
+ mov 0,%i0
+ fble,a float128LeQuiet
+ mov 1,%i0
+float128LeQuiet:
+
+ ret
+ restore
+
+/*
+-------------------------------------------------------------------------------
+-------------------------------------------------------------------------------
+*/
+ .align 4
+ .global syst_float128_lt_quiet
+syst_float128_lt_quiet:
+ save %sp,-128,%sp
+
+ ldd [%i0],%f0
+ ldd [%i0+8],%f2
+ ldd [%i1],%f4
+ ldd [%i1+8],%f6
+ fcmpq %f0,%f4
+ mov 0,%i0
+ fbl,a float128LtQuiet
+ mov 1,%i0
+float128LtQuiet:
+
+ ret
+ restore
+
diff --git a/testfloat/SPARC-Solaris-gcc/systfloat.h b/testfloat/SPARC-Solaris-gcc/systfloat.h
new file mode 100644
index 000000000000..956e470f4fbd
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/systfloat.h
@@ -0,0 +1,205 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+The following macros are defined to indicate that the corresponding
+functions exist.
+-------------------------------------------------------------------------------
+*/
+#define SYST_INT32_TO_FLOAT32
+#define SYST_INT32_TO_FLOAT64
+#define SYST_INT32_TO_FLOAT128
+#define SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+#define SYST_FLOAT32_TO_FLOAT64
+#define SYST_FLOAT32_TO_FLOAT128
+#define SYST_FLOAT32_ADD
+#define SYST_FLOAT32_SUB
+#define SYST_FLOAT32_MUL
+#define SYST_FLOAT32_DIV
+#define SYST_FLOAT32_SQRT
+#define SYST_FLOAT32_EQ
+#define SYST_FLOAT32_LE
+#define SYST_FLOAT32_LT
+#define SYST_FLOAT32_EQ_SIGNALING
+#define SYST_FLOAT32_LE_QUIET
+#define SYST_FLOAT32_LT_QUIET
+#define SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+#define SYST_FLOAT64_TO_FLOAT32
+#define SYST_FLOAT64_TO_FLOAT128
+#define SYST_FLOAT64_ADD
+#define SYST_FLOAT64_SUB
+#define SYST_FLOAT64_MUL
+#define SYST_FLOAT64_DIV
+#define SYST_FLOAT64_SQRT
+#define SYST_FLOAT64_EQ
+#define SYST_FLOAT64_LE
+#define SYST_FLOAT64_LT
+#define SYST_FLOAT64_EQ_SIGNALING
+#define SYST_FLOAT64_LE_QUIET
+#define SYST_FLOAT64_LT_QUIET
+#define SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+#define SYST_FLOAT128_TO_FLOAT32
+#define SYST_FLOAT128_TO_FLOAT64
+#define SYST_FLOAT128_ADD
+#define SYST_FLOAT128_SUB
+#define SYST_FLOAT128_MUL
+#define SYST_FLOAT128_DIV
+#define SYST_FLOAT128_SQRT
+#define SYST_FLOAT128_EQ
+#define SYST_FLOAT128_LE
+#define SYST_FLOAT128_LT
+#define SYST_FLOAT128_EQ_SIGNALING
+#define SYST_FLOAT128_LE_QUIET
+#define SYST_FLOAT128_LT_QUIET
+
+/*
+-------------------------------------------------------------------------------
+System function declarations. (Some of these functions may not exist.)
+-------------------------------------------------------------------------------
+*/
+float32 syst_int32_to_float32( int32 );
+float64 syst_int32_to_float64( int32 );
+#ifdef FLOATX80
+floatx80 syst_int32_to_floatx80( int32 );
+#endif
+#ifdef FLOAT128
+float128 syst_int32_to_float128( int32 );
+#endif
+#ifdef BITS64
+float32 syst_int64_to_float32( int64 );
+float64 syst_int64_to_float64( int64 );
+#ifdef FLOATX80
+floatx80 syst_int64_to_floatx80( int64 );
+#endif
+#ifdef FLOAT128
+float128 syst_int64_to_float128( int64 );
+#endif
+#endif
+int32 syst_float32_to_int32( float32 );
+int32 syst_float32_to_int32_round_to_zero( float32 );
+#ifdef BITS64
+int64 syst_float32_to_int64( float32 );
+int64 syst_float32_to_int64_round_to_zero( float32 );
+#endif
+float64 syst_float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 syst_float32_to_floatx80( float32 );
+#endif
+#ifdef FLOAT128
+float128 syst_float32_to_float128( float32 );
+#endif
+float32 syst_float32_round_to_int( float32 );
+float32 syst_float32_add( float32, float32 );
+float32 syst_float32_sub( float32, float32 );
+float32 syst_float32_mul( float32, float32 );
+float32 syst_float32_div( float32, float32 );
+float32 syst_float32_rem( float32, float32 );
+float32 syst_float32_sqrt( float32 );
+flag syst_float32_eq( float32, float32 );
+flag syst_float32_le( float32, float32 );
+flag syst_float32_lt( float32, float32 );
+flag syst_float32_eq_signaling( float32, float32 );
+flag syst_float32_le_quiet( float32, float32 );
+flag syst_float32_lt_quiet( float32, float32 );
+int32 syst_float64_to_int32( float64 );
+int32 syst_float64_to_int32_round_to_zero( float64 );
+#ifdef BITS64
+int64 syst_float64_to_int64( float64 );
+int64 syst_float64_to_int64_round_to_zero( float64 );
+#endif
+float32 syst_float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 syst_float64_to_floatx80( float64 );
+#endif
+#ifdef FLOAT128
+float128 syst_float64_to_float128( float64 );
+#endif
+float64 syst_float64_round_to_int( float64 );
+float64 syst_float64_add( float64, float64 );
+float64 syst_float64_sub( float64, float64 );
+float64 syst_float64_mul( float64, float64 );
+float64 syst_float64_div( float64, float64 );
+float64 syst_float64_rem( float64, float64 );
+float64 syst_float64_sqrt( float64 );
+flag syst_float64_eq( float64, float64 );
+flag syst_float64_le( float64, float64 );
+flag syst_float64_lt( float64, float64 );
+flag syst_float64_eq_signaling( float64, float64 );
+flag syst_float64_le_quiet( float64, float64 );
+flag syst_float64_lt_quiet( float64, float64 );
+#ifdef FLOATX80
+int32 syst_floatx80_to_int32( floatx80 );
+int32 syst_floatx80_to_int32_round_to_zero( floatx80 );
+#ifdef BITS64
+int64 syst_floatx80_to_int64( floatx80 );
+int64 syst_floatx80_to_int64_round_to_zero( floatx80 );
+#endif
+float32 syst_floatx80_to_float32( floatx80 );
+float64 syst_floatx80_to_float64( floatx80 );
+#ifdef FLOAT128
+float128 syst_floatx80_to_float128( floatx80 );
+#endif
+floatx80 syst_floatx80_round_to_int( floatx80 );
+floatx80 syst_floatx80_add( floatx80, floatx80 );
+floatx80 syst_floatx80_sub( floatx80, floatx80 );
+floatx80 syst_floatx80_mul( floatx80, floatx80 );
+floatx80 syst_floatx80_div( floatx80, floatx80 );
+floatx80 syst_floatx80_rem( floatx80, floatx80 );
+floatx80 syst_floatx80_sqrt( floatx80 );
+flag syst_floatx80_eq( floatx80, floatx80 );
+flag syst_floatx80_le( floatx80, floatx80 );
+flag syst_floatx80_lt( floatx80, floatx80 );
+flag syst_floatx80_eq_signaling( floatx80, floatx80 );
+flag syst_floatx80_le_quiet( floatx80, floatx80 );
+flag syst_floatx80_lt_quiet( floatx80, floatx80 );
+#endif
+#ifdef FLOAT128
+int32 syst_float128_to_int32( float128 );
+int32 syst_float128_to_int32_round_to_zero( float128 );
+#ifdef BITS64
+int64 syst_float128_to_int64( float128 );
+int64 syst_float128_to_int64_round_to_zero( float128 );
+#endif
+float32 syst_float128_to_float32( float128 );
+float64 syst_float128_to_float64( float128 );
+#ifdef FLOATX80
+floatx80 syst_float128_to_floatx80( float128 );
+#endif
+float128 syst_float128_round_to_int( float128 );
+float128 syst_float128_add( float128, float128 );
+float128 syst_float128_sub( float128, float128 );
+float128 syst_float128_mul( float128, float128 );
+float128 syst_float128_div( float128, float128 );
+float128 syst_float128_rem( float128, float128 );
+float128 syst_float128_sqrt( float128 );
+flag syst_float128_eq( float128, float128 );
+flag syst_float128_le( float128, float128 );
+flag syst_float128_lt( float128, float128 );
+flag syst_float128_eq_signaling( float128, float128 );
+flag syst_float128_le_quiet( float128, float128 );
+flag syst_float128_lt_quiet( float128, float128 );
+#endif
+
diff --git a/testfloat/SPARC-Solaris-gcc/systmodes.c b/testfloat/SPARC-Solaris-gcc/systmodes.c
new file mode 100644
index 000000000000..3981cd79a6a7
--- /dev/null
+++ b/testfloat/SPARC-Solaris-gcc/systmodes.c
@@ -0,0 +1,51 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <ieeefp.h>
+#include "milieu.h"
+#include "systmodes.h"
+
+/*
+-------------------------------------------------------------------------------
+Sets the system's IEC/IEEE floating-point rounding mode.
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_mode( int8 roundingMode )
+{
+
+ (void) fpsetround( roundingMode );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Does nothing.
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_precision( int8 precision )
+{
+
+}
+
diff --git a/testfloat/fail.c b/testfloat/fail.c
new file mode 100644
index 000000000000..30bbea6bd7d7
--- /dev/null
+++ b/testfloat/fail.c
@@ -0,0 +1,46 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include "milieu.h"
+#include "fail.h"
+
+char *fail_programName = "";
+
+void fail( const char *message, ... )
+{
+ va_list varArgs;
+
+ fprintf( stderr, "%s: ", fail_programName );
+ va_start( varArgs, message );
+ vfprintf( stderr, message, varArgs );
+ va_end( varArgs );
+ fputs( ".\n", stderr );
+ exit( EXIT_FAILURE );
+
+}
+
diff --git a/testfloat/fail.h b/testfloat/fail.h
new file mode 100644
index 000000000000..9c338da260aa
--- /dev/null
+++ b/testfloat/fail.h
@@ -0,0 +1,29 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+extern char *fail_programName;
+
+void fail( const char *, ... );
+
diff --git a/testfloat/random.c b/testfloat/random.c
new file mode 100644
index 000000000000..53453665760f
--- /dev/null
+++ b/testfloat/random.c
@@ -0,0 +1,65 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdlib.h>
+#include "milieu.h"
+#include "random.h"
+
+uint8 randomUint8( void )
+{
+
+ return (bits8) ( rand()>>4 );
+
+}
+
+uint16 randomUint16( void )
+{
+
+ return ( ( rand() & 0x0FF0 )<<4 ) | ( ( rand()>>4 ) & 0xFF );
+
+}
+
+uint32 randomUint32( void )
+{
+
+ return
+ ( ( (uint32) ( rand() & 0x0FF0 ) )<<20 )
+ | ( ( (uint32) ( rand() & 0x0FF0 ) )<<12 )
+ | ( ( rand() & 0x0FF0 )<<4 )
+ | ( ( rand()>>4 ) & 0xFF );
+
+}
+
+#ifdef BITS64
+
+uint64 randomUint64( void )
+{
+
+ return ( ( (uint64) randomUint32() )<<32 ) | randomUint32();
+
+}
+
+#endif
+
diff --git a/testfloat/random.h b/testfloat/random.h
new file mode 100644
index 000000000000..7375499ea965
--- /dev/null
+++ b/testfloat/random.h
@@ -0,0 +1,32 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+uint8 randomUint8( void );
+uint16 randomUint16( void );
+uint32 randomUint32( void );
+#ifdef BITS64
+uint64 randomUint64( void );
+#endif
+
diff --git a/testfloat/slowfloat-32.c b/testfloat/slowfloat-32.c
new file mode 100644
index 000000000000..549654b05e63
--- /dev/null
+++ b/testfloat/slowfloat-32.c
@@ -0,0 +1,1183 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+int8 slow_float_rounding_mode;
+int8 slow_float_exception_flags;
+int8 slow_float_detect_tininess;
+
+typedef struct {
+ bits32 a0, a1;
+} bits64X;
+
+typedef struct {
+ flag isNaN;
+ flag isInf;
+ flag isZero;
+ flag sign;
+ int16 exp;
+ bits64X sig;
+} floatX;
+
+static const floatX floatXNaN = { TRUE, FALSE, FALSE, FALSE, 0, { 0, 0 } };
+static const floatX floatXPositiveZero =
+ { FALSE, FALSE, TRUE, FALSE, 0, { 0, 0 } };
+static const floatX floatXNegativeZero =
+ { FALSE, FALSE, TRUE, TRUE, 0, { 0, 0 } };
+
+static bits64X shortShift64Left( bits64X a, int8 shiftCount )
+{
+ int8 negShiftCount;
+
+ negShiftCount = ( - shiftCount & 31 );
+ a.a0 = ( a.a0<<shiftCount ) | ( a.a1>>negShiftCount );
+ a.a1 <<= shiftCount;
+ return a;
+
+}
+
+static bits64X shortShift64RightJamming( bits64X a, int8 shiftCount )
+{
+ int8 negShiftCount;
+ bits32 extra;
+
+ negShiftCount = ( - shiftCount & 31 );
+ extra = a.a1<<negShiftCount;
+ a.a1 = ( a.a0<<negShiftCount ) | ( a.a1>>shiftCount ) | ( extra != 0 );
+ a.a0 >>= shiftCount;
+ return a;
+
+}
+
+static bits64X neg64( bits64X a )
+{
+
+ if ( a.a1 == 0 ) {
+ a.a0 = - a.a0;
+ }
+ else {
+ a.a1 = - a.a1;
+ a.a0 = ~ a.a0;
+ }
+ return a;
+
+}
+
+static bits64X add64( bits64X a, bits64X b )
+{
+
+ a.a1 += b.a1;
+ a.a0 += b.a0 + ( a.a1 < b.a1 );
+ return a;
+
+}
+
+static flag eq64( bits64X a, bits64X b )
+{
+
+ return ( a.a0 == b.a0 ) && ( a.a1 == b.a1 );
+
+}
+
+static flag le64( bits64X a, bits64X b )
+{
+
+ return ( a.a0 < b.a0 ) || ( ( a.a0 == b.a0 ) && ( a.a1 <= b.a1 ) );
+
+}
+
+static flag lt64( bits64X a, bits64X b )
+{
+
+ return ( a.a0 < b.a0 ) || ( ( a.a0 == b.a0 ) && ( a.a1 < b.a1 ) );
+
+}
+
+static floatX roundFloatXTo24( flag isTiny, floatX zx )
+{
+
+ if ( zx.sig.a1 ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( zx.sig.a1 < 0x80000000 ) goto noIncrement;
+ if ( ( zx.sig.a1 == 0x80000000 ) && ! ( zx.sig.a0 & 1 ) ) {
+ goto noIncrement;
+ }
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ ++zx.sig.a0;
+ if ( zx.sig.a0 == 0x01000000 ) {
+ zx.sig.a0 = 0x00800000;
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ zx.sig.a1 = 0;
+ return zx;
+
+}
+
+static floatX roundFloatXTo53( flag isTiny, floatX zx )
+{
+ int8 roundBits;
+
+ roundBits = zx.sig.a1 & 7;
+ zx.sig.a1 -= roundBits;
+ if ( roundBits ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( roundBits < 4 ) goto noIncrement;
+ if ( ( roundBits == 4 ) && ! ( zx.sig.a1 & 8 ) ) goto noIncrement;
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ zx.sig.a1 += 8;
+ zx.sig.a0 += ( zx.sig.a1 == 0 );
+ if ( zx.sig.a0 == 0x01000000 ) {
+ zx.sig.a0 = 0x00800000;
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ return zx;
+
+}
+
+static floatX int32ToFloatX( int32 a )
+{
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.sign = ( a < 0 );
+ ax.sig.a1 = ax.sign ? - a : a;
+ ax.sig.a0 = 0;
+ if ( a == 0 ) {
+ ax.isZero = TRUE;
+ return ax;
+ }
+ ax.isZero = FALSE;
+ ax.sig = shortShift64Left( ax.sig, 23 );
+ ax.exp = 32;
+ while ( ax.sig.a0 < 0x00800000 ) {
+ ax.sig = shortShift64Left( ax.sig, 1 );
+ --ax.exp;
+ }
+ return ax;
+
+}
+
+static int32 floatXToInt32( floatX ax )
+{
+ int8 savedExceptionFlags;
+ int16 shiftCount;
+ int32 z;
+
+ if ( ax.isInf || ax.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ return ( ax.isInf & ax.sign ) ? 0x80000000 : 0x7FFFFFFF;
+ }
+ if ( ax.isZero ) return 0;
+ savedExceptionFlags = slow_float_exception_flags;
+ shiftCount = 52 - ax.exp;
+ if ( 56 < shiftCount ) {
+ ax.sig.a1 = 1;
+ ax.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < shiftCount ) {
+ ax.sig = shortShift64RightJamming( ax.sig, 1 );
+ --shiftCount;
+ }
+ }
+ ax = roundFloatXTo53( FALSE, ax );
+ ax.sig = shortShift64RightJamming( ax.sig, 3 );
+ z = ax.sig.a1;
+ if ( ax.sign ) z = - z;
+ if ( ( shiftCount < 0 )
+ || ax.sig.a0
+ || ( ( z != 0 ) && ( ( ax.sign ^ ( z < 0 ) ) != 0 ) )
+ ) {
+ slow_float_exception_flags = savedExceptionFlags | float_flag_invalid;
+ return ax.sign ? 0x80000000 : 0x7FFFFFFF;
+ }
+ return z;
+
+}
+
+static floatX float32ToFloatX( float32 a )
+{
+ int16 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+ ax.sign = ( ( a & 0x80000000 ) != 0 );
+ expField = ( a>>23 ) & 0xFF;
+ ax.sig.a1 = 0;
+ ax.sig.a0 = a & 0x007FFFFF;
+ if ( expField == 0 ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x7F;
+ do {
+ ax.sig.a0 <<= 1;
+ --expField;
+ } while ( ax.sig.a0 < 0x00800000 );
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0xFF ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.sig.a0 |= 0x00800000;
+ ax.exp = expField - 0x7F;
+ }
+ return ax;
+
+}
+
+static float32 floatXToFloat32( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int16 expField;
+ float32 z;
+
+ if ( zx.isZero ) return zx.sign ? 0x80000000 : 0;
+ if ( zx.isInf ) return zx.sign ? 0xFF800000 : 0x7F800000;
+ if ( zx.isNaN ) return 0xFFFFFFFF;
+ while ( 0x01000000 <= zx.sig.a0 ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < 0x00800000 ) {
+ zx.sig = shortShift64Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x7F <= 0 );
+ zx = roundFloatXTo24( isTiny, zx );
+ expField = zx.exp + 0x7F;
+ if ( 0xFF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z = 0xFF800000;
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z = 0xFF7FFFFF;
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z = 0x7F800000;
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z = 0x7F7FFFFF;
+ break;
+ }
+ }
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x7F;
+ if ( expField < -27 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ zx = roundFloatXTo24( isTiny, zx );
+ expField = ( 0x00800000 <= zx.sig.a0 ) ? 1 : 0;
+ }
+ z = expField;
+ z <<= 23;
+ if ( zx.sign ) z |= 0x80000000;
+ z |= zx.sig.a0 & 0x007FFFFF;
+ return z;
+
+}
+
+static floatX float64ToFloatX( float64 a )
+{
+ int16 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+#ifdef BITS64
+ ax.sign = ( ( a & LIT64( 0x8000000000000000 ) ) != 0 );
+ expField = ( a>>52 ) & 0x7FF;
+ ax.sig.a1 = a;
+ ax.sig.a0 = ( a>>32 ) & 0x000FFFFF;
+#else
+ ax.sign = ( ( a.high & 0x80000000 ) != 0 );
+ expField = ( a.high>>( 52 - 32 ) ) & 0x7FF;
+ ax.sig.a1 = a.low;
+ ax.sig.a0 = a.high & 0x000FFFFF;
+#endif
+ if ( expField == 0 ) {
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x3FF;
+ do {
+ ax.sig = shortShift64Left( ax.sig, 1 );
+ --expField;
+ } while ( ax.sig.a0 < 0x00100000 );
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0x7FF ) {
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.exp = expField - 0x3FF;
+ ax.sig.a0 |= 0x00100000;
+ }
+ ax.sig = shortShift64Left( ax.sig, 3 );
+ return ax;
+
+}
+
+static float64 floatXToFloat64( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int16 expField;
+ float64 z;
+
+#ifdef BITS64
+ if ( zx.isZero ) return zx.sign ? LIT64( 0x8000000000000000 ) : 0;
+ if ( zx.isInf ) {
+ return
+ zx.sign ? LIT64( 0xFFF0000000000000 )
+ : LIT64( 0x7FF0000000000000 );
+ }
+ if ( zx.isNaN ) return LIT64( 0xFFFFFFFFFFFFFFFF );
+#else
+ if ( zx.isZero ) {
+ z.low = 0;
+ z.high = zx.sign ? 0x80000000 : 0;
+ return z;
+ }
+ if ( zx.isInf ) {
+ z.low = 0;
+ z.high = zx.sign ? 0xFFF00000 : 0x7FF00000;
+ return z;
+ }
+ if ( zx.isNaN ) {
+ z.high = z.low = 0xFFFFFFFF;
+ return z;
+ }
+#endif
+ while ( 0x01000000 <= zx.sig.a0 ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < 0x00800000 ) {
+ zx.sig = shortShift64Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x3FF <= 0 );
+ zx = roundFloatXTo53( isTiny, zx );
+ expField = zx.exp + 0x3FF;
+ if ( 0x7FF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+#ifdef BITS64
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z = LIT64( 0xFFF0000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z = LIT64( 0xFFEFFFFFFFFFFFFF );
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z = LIT64( 0x7FF0000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z = LIT64( 0x7FEFFFFFFFFFFFFF );
+ break;
+ }
+ }
+#else
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z.low = 0;
+ z.high = 0xFFF00000;
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z.low = 0xFFFFFFFF;
+ z.high = 0xFFEFFFFF;
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z.low = 0;
+ z.high = 0x7FF00000;
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z.low = 0xFFFFFFFF;
+ z.high = 0x7FEFFFFF;
+ break;
+ }
+ }
+#endif
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x3FF;
+ if ( expField < -56 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ zx = roundFloatXTo53( isTiny, zx );
+ expField = ( 0x00800000 <= zx.sig.a0 ) ? 1 : 0;
+ }
+ zx.sig = shortShift64RightJamming( zx.sig, 3 );
+#ifdef BITS64
+ z = expField;
+ z <<= 52;
+ if ( zx.sign ) z |= LIT64( 0x8000000000000000 );
+ z |= ( ( (bits64) ( zx.sig.a0 & 0x000FFFFF ) )<<32 ) | zx.sig.a1;
+#else
+ z.low = zx.sig.a1;
+ z.high = expField;
+ z.high <<= 52 - 32;
+ if ( zx.sign ) z.high |= 0x80000000;
+ z.high |= zx.sig.a0 & 0x000FFFFF;
+#endif
+ return z;
+
+}
+
+static floatX floatXInvalid( void )
+{
+
+ slow_float_exception_flags |= float_flag_invalid;
+ return floatXNaN;
+
+}
+
+static floatX floatXRoundToInt( floatX ax )
+{
+ int16 shiftCount, i;
+
+ if ( ax.isNaN || ax.isInf ) return ax;
+ shiftCount = 52 - ax.exp;
+ if ( shiftCount <= 0 ) return ax;
+ if ( 55 < shiftCount ) {
+ ax.exp = 52;
+ ax.sig.a1 = ! ax.isZero;
+ ax.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < shiftCount ) {
+ ax.sig = shortShift64RightJamming( ax.sig, 1 );
+ ++ax.exp;
+ --shiftCount;
+ }
+ }
+ ax = roundFloatXTo53( FALSE, ax );
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) ax.isZero = TRUE;
+ return ax;
+
+}
+
+static floatX floatXAdd( floatX ax, floatX bx )
+{
+ int16 expDiff;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf && bx.isInf ) {
+ if ( ax.sign == bx.sign ) return ax;
+ return floatXInvalid();
+ }
+ if ( ax.isInf ) return ax;
+ if ( bx.isInf ) return bx;
+ if ( ax.isZero && bx.isZero ) {
+ if ( ax.sign == bx.sign ) return ax;
+ goto completeCancellation;
+ }
+ if ( ( ax.sign != bx.sign )
+ && ( ax.exp == bx.exp )
+ && eq64( ax.sig, bx.sig )
+ ) {
+ completeCancellation:
+ return
+ ( slow_float_rounding_mode == float_round_down ) ?
+ floatXNegativeZero
+ : floatXPositiveZero;
+ }
+ if ( ax.isZero ) return bx;
+ if ( bx.isZero ) return ax;
+ expDiff = ax.exp - bx.exp;
+ if ( expDiff < 0 ) {
+ zx = ax;
+ zx.exp = bx.exp;
+ if ( expDiff < -56 ) {
+ zx.sig.a1 = 1;
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expDiff < 0 ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ ++expDiff;
+ }
+ }
+ if ( ax.sign != bx.sign ) zx.sig = neg64( zx.sig );
+ zx.sign = bx.sign;
+ zx.sig = add64( zx.sig, bx.sig );
+ }
+ else {
+ zx = bx;
+ zx.exp = ax.exp;
+ if ( 56 < expDiff ) {
+ zx.sig.a1 = 1;
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < expDiff ) {
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ --expDiff;
+ }
+ }
+ if ( ax.sign != bx.sign ) zx.sig = neg64( zx.sig );
+ zx.sign = ax.sign;
+ zx.sig = add64( zx.sig, ax.sig );
+ }
+ if ( zx.sig.a0 & 0x80000000 ) {
+ zx.sig = neg64( zx.sig );
+ zx.sign = ! zx.sign;
+ }
+ return zx;
+
+}
+
+static floatX floatXMul( floatX ax, floatX bx )
+{
+ int8 bitNum;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf ) {
+ if ( bx.isZero ) return floatXInvalid();
+ if ( bx.sign ) ax.sign = ! ax.sign;
+ return ax;
+ }
+ if ( bx.isInf ) {
+ if ( ax.isZero ) return floatXInvalid();
+ if ( ax.sign ) bx.sign = ! bx.sign;
+ return bx;
+ }
+ zx = ax;
+ zx.sign ^= bx.sign;
+ if ( ax.isZero || bx.isZero ) {
+ return zx.sign ? floatXNegativeZero : floatXPositiveZero;
+ }
+ zx.exp += bx.exp + 1;
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ for ( bitNum = 0; bitNum < 55; ++bitNum ) {
+ if ( bx.sig.a1 & 2 ) zx.sig = add64( zx.sig, ax.sig );
+ bx.sig = shortShift64RightJamming( bx.sig, 1 );
+ zx.sig = shortShift64RightJamming( zx.sig, 1 );
+ }
+ return zx;
+
+}
+
+static floatX floatXDiv( floatX ax, floatX bx )
+{
+ bits64X negBSig;
+ int8 bitNum;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf ) {
+ if ( bx.isInf ) return floatXInvalid();
+ if ( bx.sign ) ax.sign = ! ax.sign;
+ return ax;
+ }
+ if ( bx.isZero ) {
+ if ( ax.isZero ) return floatXInvalid();
+ slow_float_exception_flags |= float_flag_divbyzero;
+ if ( ax.sign ) bx.sign = ! bx.sign;
+ bx.isZero = FALSE;
+ bx.isInf = TRUE;
+ return bx;
+ }
+ zx = ax;
+ zx.sign ^= bx.sign;
+ if ( ax.isZero || bx.isInf ) {
+ return zx.sign ? floatXNegativeZero : floatXPositiveZero;
+ }
+ zx.exp -= bx.exp + 1;
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ negBSig = neg64( bx.sig );
+ for ( bitNum = 0; bitNum < 56; ++bitNum ) {
+ if ( le64( bx.sig, ax.sig ) ) {
+ zx.sig.a1 |= 1;
+ ax.sig = add64( ax.sig, negBSig );
+ }
+ ax.sig = shortShift64Left( ax.sig, 1 );
+ zx.sig = shortShift64Left( zx.sig, 1 );
+ }
+ if ( ax.sig.a0 || ax.sig.a1 ) zx.sig.a1 |= 1;
+ return zx;
+
+}
+
+static floatX floatXRem( floatX ax, floatX bx )
+{
+ bits64X negBSig;
+ flag lastQuotientBit;
+ bits64X savedASig;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf || bx.isZero ) return floatXInvalid();
+ if ( ax.isZero || bx.isInf ) return ax;
+ --bx.exp;
+ if ( ax.exp < bx.exp ) return ax;
+ bx.sig = shortShift64Left( bx.sig, 1 );
+ negBSig = neg64( bx.sig );
+ while ( bx.exp < ax.exp ) {
+ if ( le64( bx.sig, ax.sig ) ) ax.sig = add64( ax.sig, negBSig );
+ ax.sig = shortShift64Left( ax.sig, 1 );
+ --ax.exp;
+ }
+ lastQuotientBit = le64( bx.sig, ax.sig );
+ if ( lastQuotientBit ) ax.sig = add64( ax.sig, negBSig );
+ savedASig = ax.sig;
+ ax.sig = neg64( add64( ax.sig, negBSig ) );
+ if ( lt64( ax.sig, savedASig ) ) {
+ ax.sign = ! ax.sign;
+ }
+ else if ( lt64( savedASig, ax.sig ) ) {
+ ax.sig = savedASig;
+ }
+ else {
+ if ( lastQuotientBit ) {
+ ax.sign = ! ax.sign;
+ }
+ else {
+ ax.sig = savedASig;
+ }
+ }
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) ax.isZero = TRUE;
+ return ax;
+
+}
+
+static floatX floatXSqrt( floatX ax )
+{
+ int8 bitNum;
+ bits64X bitSig, savedASig;
+ floatX zx;
+
+ if ( ax.isNaN || ax.isZero ) return ax;
+ if ( ax.sign ) return floatXInvalid();
+ if ( ax.isInf ) return ax;
+ zx = ax;
+ zx.exp >>= 1;
+ if ( ( ax.exp & 1 ) == 0 ) ax.sig = shortShift64RightJamming( ax.sig, 1 );
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ bitSig.a1 = 0;
+ bitSig.a0 = 0x00800000;
+ for ( bitNum = 0; bitNum < 56; ++bitNum ) {
+ savedASig = ax.sig;
+ ax.sig = add64( ax.sig, neg64( zx.sig ) );
+ ax.sig = shortShift64Left( ax.sig, 1 );
+ ax.sig = add64( ax.sig, neg64( bitSig ) );
+ if ( ax.sig.a0 & 0x80000000 ) {
+ ax.sig = shortShift64Left( savedASig, 1 );
+ }
+ else {
+ zx.sig.a1 |= bitSig.a1;
+ zx.sig.a0 |= bitSig.a0;
+ }
+ bitSig = shortShift64RightJamming( bitSig, 1 );
+ }
+ if ( ax.sig.a0 || ax.sig.a1 ) zx.sig.a1 |= 1;
+ return zx;
+
+}
+
+static flag floatXEq( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return TRUE;
+ if ( ax.sign != bx.sign ) return FALSE;
+ if ( ax.isInf || bx.isInf ) return ax.isInf && bx.isInf;
+ return ( ax.exp == bx.exp ) && eq64( ax.sig, bx.sig );
+
+}
+
+static flag floatXLe( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return TRUE;
+ if ( ax.sign != bx.sign ) return ax.sign;
+ if ( ax.sign ) {
+ if ( ax.isInf || bx.isZero ) return TRUE;
+ if ( bx.isInf || ax.isZero ) return FALSE;
+ if ( bx.exp < ax.exp ) return TRUE;
+ if ( ax.exp < bx.exp ) return FALSE;
+ return le64( bx.sig, ax.sig );
+ }
+ else {
+ if ( bx.isInf || ax.isZero ) return TRUE;
+ if ( ax.isInf || bx.isZero ) return FALSE;
+ if ( ax.exp < bx.exp ) return TRUE;
+ if ( bx.exp < ax.exp ) return FALSE;
+ return le64( ax.sig, bx.sig );
+ }
+
+}
+
+static flag floatXLt( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return FALSE;
+ if ( ax.sign != bx.sign ) return ax.sign;
+ if ( ax.isInf && bx.isInf ) return FALSE;
+ if ( ax.sign ) {
+ if ( ax.isInf || bx.isZero ) return TRUE;
+ if ( bx.isInf || ax.isZero ) return FALSE;
+ if ( bx.exp < ax.exp ) return TRUE;
+ if ( ax.exp < bx.exp ) return FALSE;
+ return lt64( bx.sig, ax.sig );
+ }
+ else {
+ if ( bx.isInf || ax.isZero ) return TRUE;
+ if ( ax.isInf || bx.isZero ) return FALSE;
+ if ( ax.exp < bx.exp ) return TRUE;
+ if ( bx.exp < ax.exp ) return FALSE;
+ return lt64( ax.sig, bx.sig );
+ }
+
+}
+
+float32 slow_int32_to_float32( int32 a )
+{
+
+ return floatXToFloat32( int32ToFloatX( a ) );
+
+}
+
+float64 slow_int32_to_float64( int32 a )
+{
+
+ return floatXToFloat64( int32ToFloatX( a ) );
+
+}
+
+int32 slow_float32_to_int32( float32 a )
+{
+
+ return floatXToInt32( float32ToFloatX( a ) );
+
+}
+
+int32 slow_float32_to_int32_round_to_zero( float32 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( float32ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float64 slow_float32_to_float64( float32 a )
+{
+
+ return floatXToFloat64( float32ToFloatX( a ) );
+
+}
+
+float32 slow_float32_round_to_int( float32 a )
+{
+
+ return floatXToFloat32( floatXRoundToInt( float32ToFloatX( a ) ) );
+
+}
+
+float32 slow_float32_add( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_sub( float32 a, float32 b )
+{
+
+ b ^= 0x80000000;
+ return
+ floatXToFloat32(
+ floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_mul( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXMul( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_div( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXDiv( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_rem( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXRem( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_sqrt( float32 a )
+{
+
+ return floatXToFloat32( floatXSqrt( float32ToFloatX( a ) ) );
+
+}
+
+flag slow_float32_eq( float32 a, float32 b )
+{
+
+ return floatXEq( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+flag slow_float32_le( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_float32_lt( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_float32_eq_signaling( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_float32_le_quiet( float32 a, float32 b )
+{
+
+ return floatXLe( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+flag slow_float32_lt_quiet( float32 a, float32 b )
+{
+
+ return floatXLt( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+int32 slow_float64_to_int32( float64 a )
+{
+
+ return floatXToInt32( float64ToFloatX( a ) );
+
+}
+
+int32 slow_float64_to_int32_round_to_zero( float64 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( float64ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float32 slow_float64_to_float32( float64 a )
+{
+
+ return floatXToFloat32( float64ToFloatX( a ) );
+
+}
+
+float64 slow_float64_round_to_int( float64 a )
+{
+
+ return floatXToFloat64( floatXRoundToInt( float64ToFloatX( a ) ) );
+
+}
+
+float64 slow_float64_add( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXAdd( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_sub( float64 a, float64 b )
+{
+
+#ifdef BITS64
+ b ^= LIT64( 0x8000000000000000 );
+#else
+ b.high ^= 0x80000000;
+#endif
+ return
+ floatXToFloat64(
+ floatXAdd( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_mul( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXMul( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_div( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXDiv( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_rem( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXRem( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_sqrt( float64 a )
+{
+
+ return floatXToFloat64( floatXSqrt( float64ToFloatX( a ) ) );
+
+}
+
+flag slow_float64_eq( float64 a, float64 b )
+{
+
+ return floatXEq( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
+flag slow_float64_le( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_float64_lt( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_float64_eq_signaling( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_float64_le_quiet( float64 a, float64 b )
+{
+
+ return floatXLe( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
+flag slow_float64_lt_quiet( float64 a, float64 b )
+{
+
+ return floatXLt( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
diff --git a/testfloat/slowfloat-64.c b/testfloat/slowfloat-64.c
new file mode 100644
index 000000000000..27e56e1152a0
--- /dev/null
+++ b/testfloat/slowfloat-64.c
@@ -0,0 +1,2109 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+int8 slow_float_rounding_mode;
+int8 slow_float_exception_flags;
+int8 slow_float_detect_tininess;
+#ifdef FLOATX80
+int8 slow_floatx80_rounding_precision;
+#endif
+
+typedef struct {
+ bits64 a0, a1;
+} bits128X;
+
+typedef struct {
+ flag isNaN;
+ flag isInf;
+ flag isZero;
+ flag sign;
+ int32 exp;
+ bits128X sig;
+} floatX;
+
+static const floatX floatXNaN = { TRUE, FALSE, FALSE, FALSE, 0, { 0, 0 } };
+static const floatX floatXPositiveZero =
+ { FALSE, FALSE, TRUE, FALSE, 0, { 0, 0 } };
+static const floatX floatXNegativeZero =
+ { FALSE, FALSE, TRUE, TRUE, 0, { 0, 0 } };
+
+static bits128X shortShift128Left( bits128X a, int8 shiftCount )
+{
+ int8 negShiftCount;
+
+ negShiftCount = ( - shiftCount & 63 );
+ a.a0 = ( a.a0<<shiftCount ) | ( a.a1>>negShiftCount );
+ a.a1 <<= shiftCount;
+ return a;
+
+}
+
+static bits128X shortShift128RightJamming( bits128X a, int8 shiftCount )
+{
+ int8 negShiftCount;
+ bits64 extra;
+
+ negShiftCount = ( - shiftCount & 63 );
+ extra = a.a1<<negShiftCount;
+ a.a1 = ( a.a0<<negShiftCount ) | ( a.a1>>shiftCount ) | ( extra != 0 );
+ a.a0 >>= shiftCount;
+ return a;
+
+}
+
+static bits128X neg128( bits128X a )
+{
+
+ if ( a.a1 == 0 ) {
+ a.a0 = - a.a0;
+ }
+ else {
+ a.a1 = - a.a1;
+ a.a0 = ~ a.a0;
+ }
+ return a;
+
+}
+
+static bits128X add128( bits128X a, bits128X b )
+{
+
+ a.a1 += b.a1;
+ a.a0 += b.a0 + ( a.a1 < b.a1 );
+ return a;
+
+}
+
+static flag eq128( bits128X a, bits128X b )
+{
+
+ return ( a.a0 == b.a0 ) && ( a.a1 == b.a1 );
+
+}
+
+static flag le128( bits128X a, bits128X b )
+{
+
+ return ( a.a0 < b.a0 ) || ( ( a.a0 == b.a0 ) && ( a.a1 <= b.a1 ) );
+
+}
+
+static flag lt128( bits128X a, bits128X b )
+{
+
+ return ( a.a0 < b.a0 ) || ( ( a.a0 == b.a0 ) && ( a.a1 < b.a1 ) );
+
+}
+
+static floatX roundFloatXTo24( flag isTiny, floatX zx )
+{
+ bits32 roundBits;
+
+ zx.sig.a0 |= ( zx.sig.a1 != 0 );
+ zx.sig.a1 = 0;
+ roundBits = zx.sig.a0 & 0xFFFFFFFF;
+ zx.sig.a0 -= roundBits;
+ if ( roundBits ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( roundBits < 0x80000000 ) goto noIncrement;
+ if ( ( roundBits == 0x80000000 )
+ && ! ( zx.sig.a0 & LIT64( 0x100000000 ) ) ) {
+ goto noIncrement;
+ }
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ zx.sig.a0 += LIT64( 0x100000000 );
+ if ( zx.sig.a0 == LIT64( 0x0100000000000000 ) ) {
+ zx.sig.a0 = LIT64( 0x0080000000000000 );
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ return zx;
+
+}
+
+static floatX roundFloatXTo53( flag isTiny, floatX zx )
+{
+ int8 roundBits;
+
+ zx.sig.a0 |= ( zx.sig.a1 != 0 );
+ zx.sig.a1 = 0;
+ roundBits = zx.sig.a0 & 7;
+ zx.sig.a0 -= roundBits;
+ if ( roundBits ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( roundBits < 4 ) goto noIncrement;
+ if ( ( roundBits == 4 ) && ! ( zx.sig.a0 & 8 ) ) goto noIncrement;
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ zx.sig.a0 += 8;
+ if ( zx.sig.a0 == LIT64( 0x0100000000000000 ) ) {
+ zx.sig.a0 = LIT64( 0x0080000000000000 );
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ return zx;
+
+}
+
+static floatX roundFloatXTo64( flag isTiny, floatX zx )
+{
+ int64 roundBits;
+
+ roundBits = zx.sig.a1 & LIT64( 0x00FFFFFFFFFFFFFF );
+ zx.sig.a1 -= roundBits;
+ if ( roundBits ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( roundBits < LIT64( 0x0080000000000000 ) ) goto noIncrement;
+ if ( ( roundBits == LIT64( 0x0080000000000000 ) )
+ && ! ( zx.sig.a1 & LIT64( 0x0100000000000000 ) ) ) {
+ goto noIncrement;
+ }
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ zx.sig.a1 += LIT64( 0x0100000000000000 );
+ zx.sig.a0 += ( zx.sig.a1 == 0 );
+ if ( zx.sig.a0 == LIT64( 0x0100000000000000 ) ) {
+ zx.sig.a0 = LIT64( 0x0080000000000000 );
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ return zx;
+
+}
+
+static floatX roundFloatXTo113( flag isTiny, floatX zx )
+{
+ int8 roundBits;
+
+ roundBits = zx.sig.a1 & 0x7F;
+ zx.sig.a1 -= roundBits;
+ if ( roundBits ) {
+ slow_float_exception_flags |= float_flag_inexact;
+ if ( isTiny ) slow_float_exception_flags |= float_flag_underflow;
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ if ( roundBits < 0x40 ) goto noIncrement;
+ if ( ( roundBits == 0x40 )
+ && ! ( zx.sig.a1 & 0x80 ) ) goto noIncrement;
+ break;
+ case float_round_to_zero:
+ goto noIncrement;
+ case float_round_down:
+ if ( ! zx.sign ) goto noIncrement;
+ break;
+ case float_round_up:
+ if ( zx.sign ) goto noIncrement;
+ break;
+ }
+ zx.sig.a1 += 0x80;
+ zx.sig.a0 += ( zx.sig.a1 == 0 );
+ if ( zx.sig.a0 == LIT64( 0x0100000000000000 ) ) {
+ zx.sig.a0 = LIT64( 0x0080000000000000 );
+ ++zx.exp;
+ }
+ }
+ noIncrement:
+ return zx;
+
+}
+
+static floatX int32ToFloatX( int32 a )
+{
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.sign = ( a < 0 );
+ ax.sig.a1 = 0;
+ ax.sig.a0 = ax.sign ? - (bits64) a : a;
+ if ( a == 0 ) {
+ ax.isZero = TRUE;
+ return ax;
+ }
+ ax.isZero = FALSE;
+ ax.sig.a0 <<= 24;
+ ax.exp = 31;
+ while ( ax.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ ax.sig.a0 <<= 1;
+ --ax.exp;
+ }
+ return ax;
+
+}
+
+static int32 floatXToInt32( floatX ax )
+{
+ int8 savedExceptionFlags;
+ int32 shiftCount;
+ int32 z;
+
+ if ( ax.isInf || ax.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ return ( ax.isInf & ax.sign ) ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+ }
+ if ( ax.isZero ) return 0;
+ savedExceptionFlags = slow_float_exception_flags;
+ shiftCount = 52 - ax.exp;
+ if ( 56 < shiftCount ) {
+ ax.sig.a1 = 1;
+ ax.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < shiftCount ) {
+ ax.sig = shortShift128RightJamming( ax.sig, 1 );
+ --shiftCount;
+ }
+ }
+ ax = roundFloatXTo53( FALSE, ax );
+ ax.sig = shortShift128RightJamming( ax.sig, 3 );
+ z = ax.sig.a0;
+ if ( ax.sign ) z = - z;
+ if ( ( shiftCount < 0 )
+ || ( ax.sig.a0>>32 )
+ || ( ( z != 0 ) && ( ( ax.sign ^ ( z < 0 ) ) != 0 ) )
+ ) {
+ slow_float_exception_flags = savedExceptionFlags | float_flag_invalid;
+ return ax.sign ? (sbits32) 0x80000000 : 0x7FFFFFFF;
+ }
+ return z;
+
+}
+
+static floatX int64ToFloatX( int64 a )
+{
+ uint64 absA;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.sign = ( a < 0 );
+ ax.sig.a1 = ax.sign ? - a : a;
+ ax.sig.a0 = 0;
+ if ( a == 0 ) {
+ ax.isZero = TRUE;
+ return ax;
+ }
+ ax.isZero = FALSE;
+ ax.sig = shortShift128Left( ax.sig, 56 );
+ ax.exp = 63;
+ while ( ax.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ ax.sig = shortShift128Left( ax.sig, 1 );
+ --ax.exp;
+ }
+ return ax;
+
+}
+
+static int64 floatXToInt64( floatX ax )
+{
+ int8 savedExceptionFlags;
+ int32 shiftCount;
+ int64 z;
+
+ if ( ax.isInf || ax.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ return
+ ( ax.isInf & ax.sign ) ? (sbits64) LIT64( 0x8000000000000000 )
+ : LIT64( 0x7FFFFFFFFFFFFFFF );
+ }
+ if ( ax.isZero ) return 0;
+ savedExceptionFlags = slow_float_exception_flags;
+ shiftCount = 112 - ax.exp;
+ if ( 116 < shiftCount ) {
+ ax.sig.a1 = 1;
+ ax.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < shiftCount ) {
+ ax.sig = shortShift128RightJamming( ax.sig, 1 );
+ --shiftCount;
+ }
+ }
+ ax = roundFloatXTo113( FALSE, ax );
+ ax.sig = shortShift128RightJamming( ax.sig, 7 );
+ z = ax.sig.a1;
+ if ( ax.sign ) z = - z;
+ if ( ( shiftCount < 0 )
+ || ax.sig.a0
+ || ( ( z != 0 ) && ( ( ax.sign ^ ( z < 0 ) ) != 0 ) )
+ ) {
+ slow_float_exception_flags = savedExceptionFlags | float_flag_invalid;
+ return
+ ax.sign ? (sbits64) LIT64( 0x8000000000000000 )
+ : LIT64( 0x7FFFFFFFFFFFFFFF );
+ }
+ return z;
+
+}
+
+static floatX float32ToFloatX( float32 a )
+{
+ int16 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+ ax.sign = ( ( a & 0x80000000 ) != 0 );
+ expField = ( a>>23 ) & 0xFF;
+ ax.sig.a1 = 0;
+ ax.sig.a0 = a & 0x007FFFFF;
+ ax.sig.a0 <<= 32;
+ if ( expField == 0 ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x7F;
+ do {
+ ax.sig.a0 <<= 1;
+ --expField;
+ } while ( ax.sig.a0 < LIT64( 0x0080000000000000 ) );
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0xFF ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.sig.a0 |= LIT64( 0x0080000000000000 );
+ ax.exp = expField - 0x7F;
+ }
+ return ax;
+
+}
+
+static float32 floatXToFloat32( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int32 expField;
+ float32 z;
+
+ if ( zx.isZero ) return zx.sign ? 0x80000000 : 0;
+ if ( zx.isInf ) return zx.sign ? 0xFF800000 : 0x7F800000;
+ if ( zx.isNaN ) return 0xFFFFFFFF;
+ while ( LIT64( 0x0100000000000000 ) <= zx.sig.a0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ zx.sig = shortShift128Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x7F <= 0 );
+ zx = roundFloatXTo24( isTiny, zx );
+ expField = zx.exp + 0x7F;
+ if ( 0xFF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z = 0xFF800000;
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z = 0xFF7FFFFF;
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z = 0x7F800000;
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z = 0x7F7FFFFF;
+ break;
+ }
+ }
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x7F;
+ if ( expField < -27 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ zx = roundFloatXTo24( isTiny, zx );
+ expField = ( LIT64( 0x0080000000000000 ) <= zx.sig.a0 ) ? 1 : 0;
+ }
+ z = expField;
+ z <<= 23;
+ if ( zx.sign ) z |= 0x80000000;
+ z |= ( zx.sig.a0>>32 ) & 0x007FFFFF;
+ return z;
+
+}
+
+static floatX float64ToFloatX( float64 a )
+{
+ int16 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+ ax.sign = ( ( a & LIT64( 0x8000000000000000 ) ) != 0 );
+ expField = ( a>>52 ) & 0x7FF;
+ ax.sig.a1 = 0;
+ ax.sig.a0 = a & LIT64( 0x000FFFFFFFFFFFFF );
+ if ( expField == 0 ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x3FF;
+ do {
+ ax.sig.a0 <<= 1;
+ --expField;
+ } while ( ax.sig.a0 < LIT64( 0x0010000000000000 ) );
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0x7FF ) {
+ if ( ax.sig.a0 == 0 ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.exp = expField - 0x3FF;
+ ax.sig.a0 |= LIT64( 0x0010000000000000 );
+ }
+ ax.sig.a0 <<= 3;
+ return ax;
+
+}
+
+static float64 floatXToFloat64( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int32 expField;
+ float64 z;
+
+ if ( zx.isZero ) return zx.sign ? LIT64( 0x8000000000000000 ) : 0;
+ if ( zx.isInf ) {
+ return
+ zx.sign ? LIT64( 0xFFF0000000000000 )
+ : LIT64( 0x7FF0000000000000 );
+ }
+ if ( zx.isNaN ) return LIT64( 0xFFFFFFFFFFFFFFFF );
+ while ( LIT64( 0x0100000000000000 ) <= zx.sig.a0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ zx.sig = shortShift128Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x3FF <= 0 );
+ zx = roundFloatXTo53( isTiny, zx );
+ expField = zx.exp + 0x3FF;
+ if ( 0x7FF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z = LIT64( 0xFFF0000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z = LIT64( 0xFFEFFFFFFFFFFFFF );
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z = LIT64( 0x7FF0000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z = LIT64( 0x7FEFFFFFFFFFFFFF );
+ break;
+ }
+ }
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x3FF;
+ if ( expField < -56 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ zx = roundFloatXTo53( isTiny, zx );
+ expField = ( LIT64( 0x0080000000000000 ) <= zx.sig.a0 ) ? 1 : 0;
+ }
+ zx.sig.a0 >>= 3;
+ z = expField;
+ z <<= 52;
+ if ( zx.sign ) z |= LIT64( 0x8000000000000000 );
+ z |= zx.sig.a0 & LIT64( 0x000FFFFFFFFFFFFF );
+ return z;
+
+}
+
+#ifdef FLOATX80
+
+static floatX floatx80ToFloatX( floatx80 a )
+{
+ int32 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+ ax.sign = ( ( a.high & 0x8000 ) != 0 );
+ expField = a.high & 0x7FFF;
+ ax.sig.a1 = a.low;
+ ax.sig.a0 = 0;
+ if ( expField == 0 ) {
+ if ( ax.sig.a1 == 0 ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x3FFF;
+ while ( ax.sig.a1 < LIT64( 0x8000000000000000 ) ) {
+ ax.sig.a1 <<= 1;
+ --expField;
+ }
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0x7FFF ) {
+ if ( ( ax.sig.a1 & LIT64( 0x7FFFFFFFFFFFFFFF ) ) == 0 ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.exp = expField - 0x3FFF;
+ }
+ ax.sig = shortShift128Left( ax.sig, 56 );
+ return ax;
+
+}
+
+static floatx80 floatXToFloatx80( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int32 expField;
+ floatx80 z;
+
+ if ( zx.isZero ) {
+ z.low = 0;
+ z.high = zx.sign ? 0x8000 : 0;
+ return z;
+ }
+ if ( zx.isInf ) {
+ z.low = LIT64( 0x8000000000000000 );
+ z.high = zx.sign ? 0xFFFF : 0x7FFF;
+ return z;
+ }
+ if ( zx.isNaN ) {
+ z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ z.high = 0xFFFF;
+ return z;
+ }
+ while ( LIT64( 0x0100000000000000 ) <= zx.sig.a0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ zx.sig = shortShift128Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x3FFF <= 0 );
+ switch ( slow_floatx80_rounding_precision ) {
+ case 32:
+ zx = roundFloatXTo24( isTiny, zx );
+ break;
+ case 64:
+ zx = roundFloatXTo53( isTiny, zx );
+ break;
+ default:
+ zx = roundFloatXTo64( isTiny, zx );
+ break;
+ }
+ expField = zx.exp + 0x3FFF;
+ if ( 0x7FFF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z.low = LIT64( 0x8000000000000000 );
+ z.high = 0xFFFF;
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ switch ( slow_floatx80_rounding_precision ) {
+ case 32:
+ z.low = LIT64( 0xFFFFFF0000000000 );
+ break;
+ case 64:
+ z.low = LIT64( 0xFFFFFFFFFFFFF800 );
+ break;
+ default:
+ z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ break;
+ }
+ z.high = 0xFFFE;
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z.low = LIT64( 0x8000000000000000 );
+ z.high = 0x7FFF;
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ switch ( slow_floatx80_rounding_precision ) {
+ case 32:
+ z.low = LIT64( 0xFFFFFF0000000000 );
+ break;
+ case 64:
+ z.low = LIT64( 0xFFFFFFFFFFFFF800 );
+ break;
+ default:
+ z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ break;
+ }
+ z.high = 0x7FFE;
+ break;
+ }
+ }
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x3FFF;
+ if ( expField < -70 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ switch ( slow_floatx80_rounding_precision ) {
+ case 32:
+ zx = roundFloatXTo24( isTiny, zx );
+ break;
+ case 64:
+ zx = roundFloatXTo53( isTiny, zx );
+ break;
+ default:
+ zx = roundFloatXTo64( isTiny, zx );
+ break;
+ }
+ expField = ( LIT64( 0x0080000000000000 ) <= zx.sig.a0 ) ? 1 : 0;
+ }
+ zx.sig = shortShift128RightJamming( zx.sig, 56 );
+ z.low = zx.sig.a1;
+ z.high = expField;
+ if ( zx.sign ) z.high |= 0x8000;
+ return z;
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+static floatX float128ToFloatX( float128 a )
+{
+ int32 expField;
+ floatX ax;
+
+ ax.isNaN = FALSE;
+ ax.isInf = FALSE;
+ ax.isZero = FALSE;
+ ax.sign = ( ( a.high & LIT64( 0x8000000000000000 ) ) != 0 );
+ expField = ( a.high>>48 ) & 0x7FFF;
+ ax.sig.a1 = a.low;
+ ax.sig.a0 = a.high & LIT64( 0x0000FFFFFFFFFFFF );
+ if ( expField == 0 ) {
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) {
+ ax.isZero = TRUE;
+ }
+ else {
+ expField = 1 - 0x3FFF;
+ do {
+ ax.sig = shortShift128Left( ax.sig, 1 );
+ --expField;
+ } while ( ax.sig.a0 < LIT64( 0x0001000000000000 ) );
+ ax.exp = expField;
+ }
+ }
+ else if ( expField == 0x7FFF ) {
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) {
+ ax.isInf = TRUE;
+ }
+ else {
+ ax.isNaN = TRUE;
+ }
+ }
+ else {
+ ax.exp = expField - 0x3FFF;
+ ax.sig.a0 |= LIT64( 0x0001000000000000 );
+ }
+ ax.sig = shortShift128Left( ax.sig, 7 );
+ return ax;
+
+}
+
+static float128 floatXToFloat128( floatX zx )
+{
+ floatX savedZ;
+ flag isTiny;
+ int32 expField;
+ float128 z;
+
+ if ( zx.isZero ) {
+ z.low = 0;
+ z.high = zx.sign ? LIT64( 0x8000000000000000 ) : 0;
+ return z;
+ }
+ if ( zx.isInf ) {
+ z.low = 0;
+ z.high =
+ zx.sign ? LIT64( 0xFFFF000000000000 )
+ : LIT64( 0x7FFF000000000000 );
+ return z;
+ }
+ if ( zx.isNaN ) {
+ z.high = z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ return z;
+ }
+ while ( LIT64( 0x0100000000000000 ) <= zx.sig.a0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++zx.exp;
+ }
+ while ( zx.sig.a0 < LIT64( 0x0080000000000000 ) ) {
+ zx.sig = shortShift128Left( zx.sig, 1 );
+ --zx.exp;
+ }
+ savedZ = zx;
+ isTiny =
+ ( slow_float_detect_tininess == float_tininess_before_rounding )
+ && ( zx.exp + 0x3FFF <= 0 );
+ zx = roundFloatXTo113( isTiny, zx );
+ expField = zx.exp + 0x3FFF;
+ if ( 0x7FFF <= expField ) {
+ slow_float_exception_flags |=
+ float_flag_overflow | float_flag_inexact;
+ if ( zx.sign ) {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_down:
+ z.low = 0;
+ z.high = LIT64( 0xFFFF000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_up:
+ z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ z.high = LIT64( 0xFFFEFFFFFFFFFFFF );
+ break;
+ }
+ }
+ else {
+ switch ( slow_float_rounding_mode ) {
+ case float_round_nearest_even:
+ case float_round_up:
+ z.low = 0;
+ z.high = LIT64( 0x7FFF000000000000 );
+ break;
+ case float_round_to_zero:
+ case float_round_down:
+ z.low = LIT64( 0xFFFFFFFFFFFFFFFF );
+ z.high = LIT64( 0x7FFEFFFFFFFFFFFF );
+ break;
+ }
+ }
+ return z;
+ }
+ if ( expField <= 0 ) {
+ isTiny = TRUE;
+ zx = savedZ;
+ expField = zx.exp + 0x3FFF;
+ if ( expField < -120 ) {
+ zx.sig.a1 = ( zx.sig.a0 != 0 ) || ( zx.sig.a1 != 0 );
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expField <= 0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++expField;
+ }
+ }
+ zx = roundFloatXTo113( isTiny, zx );
+ expField = ( LIT64( 0x0080000000000000 ) <= zx.sig.a0 ) ? 1 : 0;
+ }
+ zx.sig = shortShift128RightJamming( zx.sig, 7 );
+ z.low = zx.sig.a1;
+ z.high = expField;
+ z.high <<= 48;
+ if ( zx.sign ) z.high |= LIT64( 0x8000000000000000 );
+ z.high |= zx.sig.a0 & LIT64( 0x0000FFFFFFFFFFFF );
+ return z;
+
+}
+
+#endif
+
+static floatX floatXInvalid( void )
+{
+
+ slow_float_exception_flags |= float_flag_invalid;
+ return floatXNaN;
+
+}
+
+static floatX floatXRoundToInt( floatX ax )
+{
+ int32 shiftCount, i;
+
+ if ( ax.isNaN || ax.isInf ) return ax;
+ shiftCount = 112 - ax.exp;
+ if ( shiftCount <= 0 ) return ax;
+ if ( 119 < shiftCount ) {
+ ax.exp = 112;
+ ax.sig.a1 = ! ax.isZero;
+ ax.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < shiftCount ) {
+ ax.sig = shortShift128RightJamming( ax.sig, 1 );
+ ++ax.exp;
+ --shiftCount;
+ }
+ }
+ ax = roundFloatXTo113( FALSE, ax );
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) ax.isZero = TRUE;
+ return ax;
+
+}
+
+static floatX floatXAdd( floatX ax, floatX bx )
+{
+ int32 expDiff;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf && bx.isInf ) {
+ if ( ax.sign == bx.sign ) return ax;
+ return floatXInvalid();
+ }
+ if ( ax.isInf ) return ax;
+ if ( bx.isInf ) return bx;
+ if ( ax.isZero && bx.isZero ) {
+ if ( ax.sign == bx.sign ) return ax;
+ goto completeCancellation;
+ }
+ if ( ( ax.sign != bx.sign )
+ && ( ax.exp == bx.exp )
+ && eq128( ax.sig, bx.sig )
+ ) {
+ completeCancellation:
+ return
+ ( slow_float_rounding_mode == float_round_down ) ?
+ floatXNegativeZero
+ : floatXPositiveZero;
+ }
+ if ( ax.isZero ) return bx;
+ if ( bx.isZero ) return ax;
+ expDiff = ax.exp - bx.exp;
+ if ( expDiff < 0 ) {
+ zx = ax;
+ zx.exp = bx.exp;
+ if ( expDiff < -120 ) {
+ zx.sig.a1 = 1;
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( expDiff < 0 ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ ++expDiff;
+ }
+ }
+ if ( ax.sign != bx.sign ) zx.sig = neg128( zx.sig );
+ zx.sign = bx.sign;
+ zx.sig = add128( zx.sig, bx.sig );
+ }
+ else {
+ zx = bx;
+ zx.exp = ax.exp;
+ if ( 120 < expDiff ) {
+ zx.sig.a1 = 1;
+ zx.sig.a0 = 0;
+ }
+ else {
+ while ( 0 < expDiff ) {
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ --expDiff;
+ }
+ }
+ if ( ax.sign != bx.sign ) zx.sig = neg128( zx.sig );
+ zx.sign = ax.sign;
+ zx.sig = add128( zx.sig, ax.sig );
+ }
+ if ( zx.sig.a0 & LIT64( 0x8000000000000000 ) ) {
+ zx.sig = neg128( zx.sig );
+ zx.sign = ! zx.sign;
+ }
+ return zx;
+
+}
+
+static floatX floatXMul( floatX ax, floatX bx )
+{
+ int8 bitNum;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf ) {
+ if ( bx.isZero ) return floatXInvalid();
+ if ( bx.sign ) ax.sign = ! ax.sign;
+ return ax;
+ }
+ if ( bx.isInf ) {
+ if ( ax.isZero ) return floatXInvalid();
+ if ( ax.sign ) bx.sign = ! bx.sign;
+ return bx;
+ }
+ zx = ax;
+ zx.sign ^= bx.sign;
+ if ( ax.isZero || bx.isZero ) {
+ return zx.sign ? floatXNegativeZero : floatXPositiveZero;
+ }
+ zx.exp += bx.exp + 1;
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ for ( bitNum = 0; bitNum < 119; ++bitNum ) {
+ if ( bx.sig.a1 & 2 ) zx.sig = add128( zx.sig, ax.sig );
+ bx.sig = shortShift128RightJamming( bx.sig, 1 );
+ zx.sig = shortShift128RightJamming( zx.sig, 1 );
+ }
+ return zx;
+
+}
+
+static floatX floatXDiv( floatX ax, floatX bx )
+{
+ bits128X negBSig;
+ int8 bitNum;
+ floatX zx;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf ) {
+ if ( bx.isInf ) return floatXInvalid();
+ if ( bx.sign ) ax.sign = ! ax.sign;
+ return ax;
+ }
+ if ( bx.isZero ) {
+ if ( ax.isZero ) return floatXInvalid();
+ slow_float_exception_flags |= float_flag_divbyzero;
+ if ( ax.sign ) bx.sign = ! bx.sign;
+ bx.isZero = FALSE;
+ bx.isInf = TRUE;
+ return bx;
+ }
+ zx = ax;
+ zx.sign ^= bx.sign;
+ if ( ax.isZero || bx.isInf ) {
+ return zx.sign ? floatXNegativeZero : floatXPositiveZero;
+ }
+ zx.exp -= bx.exp + 1;
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ negBSig = neg128( bx.sig );
+ for ( bitNum = 0; bitNum < 120; ++bitNum ) {
+ if ( le128( bx.sig, ax.sig ) ) {
+ zx.sig.a1 |= 1;
+ ax.sig = add128( ax.sig, negBSig );
+ }
+ ax.sig = shortShift128Left( ax.sig, 1 );
+ zx.sig = shortShift128Left( zx.sig, 1 );
+ }
+ if ( ax.sig.a0 || ax.sig.a1 ) zx.sig.a1 |= 1;
+ return zx;
+
+}
+
+static floatX floatXRem( floatX ax, floatX bx )
+{
+ bits128X negBSig;
+ flag lastQuotientBit;
+ bits128X savedASig;
+
+ if ( ax.isNaN ) return ax;
+ if ( bx.isNaN ) return bx;
+ if ( ax.isInf || bx.isZero ) return floatXInvalid();
+ if ( ax.isZero || bx.isInf ) return ax;
+ --bx.exp;
+ if ( ax.exp < bx.exp ) return ax;
+ bx.sig = shortShift128Left( bx.sig, 1 );
+ negBSig = neg128( bx.sig );
+ while ( bx.exp < ax.exp ) {
+ if ( le128( bx.sig, ax.sig ) ) ax.sig = add128( ax.sig, negBSig );
+ ax.sig = shortShift128Left( ax.sig, 1 );
+ --ax.exp;
+ }
+ lastQuotientBit = le128( bx.sig, ax.sig );
+ if ( lastQuotientBit ) ax.sig = add128( ax.sig, negBSig );
+ savedASig = ax.sig;
+ ax.sig = neg128( add128( ax.sig, negBSig ) );
+ if ( lt128( ax.sig, savedASig ) ) {
+ ax.sign = ! ax.sign;
+ }
+ else if ( lt128( savedASig, ax.sig ) ) {
+ ax.sig = savedASig;
+ }
+ else {
+ if ( lastQuotientBit ) {
+ ax.sign = ! ax.sign;
+ }
+ else {
+ ax.sig = savedASig;
+ }
+ }
+ if ( ( ax.sig.a0 == 0 ) && ( ax.sig.a1 == 0 ) ) ax.isZero = TRUE;
+ return ax;
+
+}
+
+static floatX floatXSqrt( floatX ax )
+{
+ int8 bitNum;
+ bits128X bitSig, savedASig;
+ floatX zx;
+
+ if ( ax.isNaN || ax.isZero ) return ax;
+ if ( ax.sign ) return floatXInvalid();
+ if ( ax.isInf ) return ax;
+ zx = ax;
+ zx.exp >>= 1;
+ if ( ( ax.exp & 1 ) == 0 ) ax.sig = shortShift128RightJamming( ax.sig, 1 );
+ zx.sig.a1 = 0;
+ zx.sig.a0 = 0;
+ bitSig.a1 = 0;
+ bitSig.a0 = LIT64( 0x0080000000000000 );
+ for ( bitNum = 0; bitNum < 120; ++bitNum ) {
+ savedASig = ax.sig;
+ ax.sig = add128( ax.sig, neg128( zx.sig ) );
+ ax.sig = shortShift128Left( ax.sig, 1 );
+ ax.sig = add128( ax.sig, neg128( bitSig ) );
+ if ( ax.sig.a0 & LIT64( 0x8000000000000000 ) ) {
+ ax.sig = shortShift128Left( savedASig, 1 );
+ }
+ else {
+ zx.sig.a1 |= bitSig.a1;
+ zx.sig.a0 |= bitSig.a0;
+ }
+ bitSig = shortShift128RightJamming( bitSig, 1 );
+ }
+ if ( ax.sig.a0 || ax.sig.a1 ) zx.sig.a1 |= 1;
+ return zx;
+
+}
+
+static flag floatXEq( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return TRUE;
+ if ( ax.sign != bx.sign ) return FALSE;
+ if ( ax.isInf || bx.isInf ) return ax.isInf && bx.isInf;
+ return ( ax.exp == bx.exp ) && eq128( ax.sig, bx.sig );
+
+}
+
+static flag floatXLe( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return TRUE;
+ if ( ax.sign != bx.sign ) return ax.sign;
+ if ( ax.sign ) {
+ if ( ax.isInf || bx.isZero ) return TRUE;
+ if ( bx.isInf || ax.isZero ) return FALSE;
+ if ( bx.exp < ax.exp ) return TRUE;
+ if ( ax.exp < bx.exp ) return FALSE;
+ return le128( bx.sig, ax.sig );
+ }
+ else {
+ if ( bx.isInf || ax.isZero ) return TRUE;
+ if ( ax.isInf || bx.isZero ) return FALSE;
+ if ( ax.exp < bx.exp ) return TRUE;
+ if ( bx.exp < ax.exp ) return FALSE;
+ return le128( ax.sig, bx.sig );
+ }
+
+}
+
+static flag floatXLt( floatX ax, floatX bx )
+{
+
+ if ( ax.isNaN || bx.isNaN ) return FALSE;
+ if ( ax.isZero && bx.isZero ) return FALSE;
+ if ( ax.sign != bx.sign ) return ax.sign;
+ if ( ax.isInf && bx.isInf ) return FALSE;
+ if ( ax.sign ) {
+ if ( ax.isInf || bx.isZero ) return TRUE;
+ if ( bx.isInf || ax.isZero ) return FALSE;
+ if ( bx.exp < ax.exp ) return TRUE;
+ if ( ax.exp < bx.exp ) return FALSE;
+ return lt128( bx.sig, ax.sig );
+ }
+ else {
+ if ( bx.isInf || ax.isZero ) return TRUE;
+ if ( ax.isInf || bx.isZero ) return FALSE;
+ if ( ax.exp < bx.exp ) return TRUE;
+ if ( bx.exp < ax.exp ) return FALSE;
+ return lt128( ax.sig, bx.sig );
+ }
+
+}
+
+float32 slow_int32_to_float32( int32 a )
+{
+
+ return floatXToFloat32( int32ToFloatX( a ) );
+
+}
+
+float64 slow_int32_to_float64( int32 a )
+{
+
+ return floatXToFloat64( int32ToFloatX( a ) );
+
+}
+
+#ifdef FLOATX80
+
+floatx80 slow_int32_to_floatx80( int32 a )
+{
+
+ return floatXToFloatx80( int32ToFloatX( a ) );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+float128 slow_int32_to_float128( int32 a )
+{
+
+ return floatXToFloat128( int32ToFloatX( a ) );
+
+}
+
+#endif
+
+float32 slow_int64_to_float32( int64 a )
+{
+
+ return floatXToFloat32( int64ToFloatX( a ) );
+
+}
+
+float64 slow_int64_to_float64( int64 a )
+{
+
+ return floatXToFloat64( int64ToFloatX( a ) );
+
+}
+
+#ifdef FLOATX80
+
+floatx80 slow_int64_to_floatx80( int64 a )
+{
+
+ return floatXToFloatx80( int64ToFloatX( a ) );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+float128 slow_int64_to_float128( int64 a )
+{
+
+ return floatXToFloat128( int64ToFloatX( a ) );
+
+}
+
+#endif
+
+int32 slow_float32_to_int32( float32 a )
+{
+
+ return floatXToInt32( float32ToFloatX( a ) );
+
+}
+
+int32 slow_float32_to_int32_round_to_zero( float32 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( float32ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+int64 slow_float32_to_int64( float32 a )
+{
+
+ return floatXToInt64( float32ToFloatX( a ) );
+
+}
+
+int64 slow_float32_to_int64_round_to_zero( float32 a )
+{
+ int8 savedRoundingMode;
+ int64 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt64( float32ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float64 slow_float32_to_float64( float32 a )
+{
+
+ return floatXToFloat64( float32ToFloatX( a ) );
+
+}
+
+#ifdef FLOATX80
+
+floatx80 slow_float32_to_floatx80( float32 a )
+{
+
+ return floatXToFloatx80( float32ToFloatX( a ) );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+float128 slow_float32_to_float128( float32 a )
+{
+
+ return floatXToFloat128( float32ToFloatX( a ) );
+
+}
+
+#endif
+
+float32 slow_float32_round_to_int( float32 a )
+{
+
+ return floatXToFloat32( floatXRoundToInt( float32ToFloatX( a ) ) );
+
+}
+
+float32 slow_float32_add( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_sub( float32 a, float32 b )
+{
+
+ b ^= 0x80000000;
+ return
+ floatXToFloat32(
+ floatXAdd( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_mul( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXMul( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_div( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXDiv( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_rem( float32 a, float32 b )
+{
+
+ return
+ floatXToFloat32(
+ floatXRem( float32ToFloatX( a ), float32ToFloatX( b ) ) );
+
+}
+
+float32 slow_float32_sqrt( float32 a )
+{
+
+ return floatXToFloat32( floatXSqrt( float32ToFloatX( a ) ) );
+
+}
+
+flag slow_float32_eq( float32 a, float32 b )
+{
+
+ return floatXEq( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+flag slow_float32_le( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_float32_lt( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_float32_eq_signaling( float32 a, float32 b )
+{
+ floatX ax, bx;
+
+ ax = float32ToFloatX( a );
+ bx = float32ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_float32_le_quiet( float32 a, float32 b )
+{
+
+ return floatXLe( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+flag slow_float32_lt_quiet( float32 a, float32 b )
+{
+
+ return floatXLt( float32ToFloatX( a ), float32ToFloatX( b ) );
+
+}
+
+int32 slow_float64_to_int32( float64 a )
+{
+
+ return floatXToInt32( float64ToFloatX( a ) );
+
+}
+
+int32 slow_float64_to_int32_round_to_zero( float64 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( float64ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+int64 slow_float64_to_int64( float64 a )
+{
+
+ return floatXToInt64( float64ToFloatX( a ) );
+
+}
+
+int64 slow_float64_to_int64_round_to_zero( float64 a )
+{
+ int8 savedRoundingMode;
+ int64 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt64( float64ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float32 slow_float64_to_float32( float64 a )
+{
+
+ return floatXToFloat32( float64ToFloatX( a ) );
+
+}
+
+#ifdef FLOATX80
+
+floatx80 slow_float64_to_floatx80( float64 a )
+{
+
+ return floatXToFloatx80( float64ToFloatX( a ) );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+float128 slow_float64_to_float128( float64 a )
+{
+
+ return floatXToFloat128( float64ToFloatX( a ) );
+
+}
+
+#endif
+
+float64 slow_float64_round_to_int( float64 a )
+{
+
+ return floatXToFloat64( floatXRoundToInt( float64ToFloatX( a ) ) );
+
+}
+
+float64 slow_float64_add( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXAdd( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_sub( float64 a, float64 b )
+{
+
+ b ^= LIT64( 0x8000000000000000 );
+ return
+ floatXToFloat64(
+ floatXAdd( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_mul( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXMul( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_div( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXDiv( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_rem( float64 a, float64 b )
+{
+
+ return
+ floatXToFloat64(
+ floatXRem( float64ToFloatX( a ), float64ToFloatX( b ) ) );
+
+}
+
+float64 slow_float64_sqrt( float64 a )
+{
+
+ return floatXToFloat64( floatXSqrt( float64ToFloatX( a ) ) );
+
+}
+
+flag slow_float64_eq( float64 a, float64 b )
+{
+
+ return floatXEq( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
+flag slow_float64_le( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_float64_lt( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_float64_eq_signaling( float64 a, float64 b )
+{
+ floatX ax, bx;
+
+ ax = float64ToFloatX( a );
+ bx = float64ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_float64_le_quiet( float64 a, float64 b )
+{
+
+ return floatXLe( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
+flag slow_float64_lt_quiet( float64 a, float64 b )
+{
+
+ return floatXLt( float64ToFloatX( a ), float64ToFloatX( b ) );
+
+}
+
+#ifdef FLOATX80
+
+int32 slow_floatx80_to_int32( floatx80 a )
+{
+
+ return floatXToInt32( floatx80ToFloatX( a ) );
+
+}
+
+int32 slow_floatx80_to_int32_round_to_zero( floatx80 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( floatx80ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+int64 slow_floatx80_to_int64( floatx80 a )
+{
+
+ return floatXToInt64( floatx80ToFloatX( a ) );
+
+}
+
+int64 slow_floatx80_to_int64_round_to_zero( floatx80 a )
+{
+ int8 savedRoundingMode;
+ int64 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt64( floatx80ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float32 slow_floatx80_to_float32( floatx80 a )
+{
+
+ return floatXToFloat32( floatx80ToFloatX( a ) );
+
+}
+
+float64 slow_floatx80_to_float64( floatx80 a )
+{
+
+ return floatXToFloat64( floatx80ToFloatX( a ) );
+
+}
+
+#ifdef FLOAT128
+
+float128 slow_floatx80_to_float128( floatx80 a )
+{
+
+ return floatXToFloat128( floatx80ToFloatX( a ) );
+
+}
+
+#endif
+
+floatx80 slow_floatx80_round_to_int( floatx80 a )
+{
+
+ return floatXToFloatx80( floatXRoundToInt( floatx80ToFloatX( a ) ) );
+
+}
+
+floatx80 slow_floatx80_add( floatx80 a, floatx80 b )
+{
+
+ return
+ floatXToFloatx80(
+ floatXAdd( floatx80ToFloatX( a ), floatx80ToFloatX( b ) ) );
+
+}
+
+floatx80 slow_floatx80_sub( floatx80 a, floatx80 b )
+{
+
+ b.high ^= 0x8000;
+ return
+ floatXToFloatx80(
+ floatXAdd( floatx80ToFloatX( a ), floatx80ToFloatX( b ) ) );
+
+}
+
+floatx80 slow_floatx80_mul( floatx80 a, floatx80 b )
+{
+
+ return
+ floatXToFloatx80(
+ floatXMul( floatx80ToFloatX( a ), floatx80ToFloatX( b ) ) );
+
+}
+
+floatx80 slow_floatx80_div( floatx80 a, floatx80 b )
+{
+
+ return
+ floatXToFloatx80(
+ floatXDiv( floatx80ToFloatX( a ), floatx80ToFloatX( b ) ) );
+
+}
+
+floatx80 slow_floatx80_rem( floatx80 a, floatx80 b )
+{
+
+ return
+ floatXToFloatx80(
+ floatXRem( floatx80ToFloatX( a ), floatx80ToFloatX( b ) ) );
+
+}
+
+floatx80 slow_floatx80_sqrt( floatx80 a )
+{
+
+ return floatXToFloatx80( floatXSqrt( floatx80ToFloatX( a ) ) );
+
+}
+
+flag slow_floatx80_eq( floatx80 a, floatx80 b )
+{
+
+ return floatXEq( floatx80ToFloatX( a ), floatx80ToFloatX( b ) );
+
+}
+
+flag slow_floatx80_le( floatx80 a, floatx80 b )
+{
+ floatX ax, bx;
+
+ ax = floatx80ToFloatX( a );
+ bx = floatx80ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_floatx80_lt( floatx80 a, floatx80 b )
+{
+ floatX ax, bx;
+
+ ax = floatx80ToFloatX( a );
+ bx = floatx80ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_floatx80_eq_signaling( floatx80 a, floatx80 b )
+{
+ floatX ax, bx;
+
+ ax = floatx80ToFloatX( a );
+ bx = floatx80ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_floatx80_le_quiet( floatx80 a, floatx80 b )
+{
+
+ return floatXLe( floatx80ToFloatX( a ), floatx80ToFloatX( b ) );
+
+}
+
+flag slow_floatx80_lt_quiet( floatx80 a, floatx80 b )
+{
+
+ return floatXLt( floatx80ToFloatX( a ), floatx80ToFloatX( b ) );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+int32 slow_float128_to_int32( float128 a )
+{
+
+ return floatXToInt32( float128ToFloatX( a ) );
+
+}
+
+int32 slow_float128_to_int32_round_to_zero( float128 a )
+{
+ int8 savedRoundingMode;
+ int32 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt32( float128ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+int64 slow_float128_to_int64( float128 a )
+{
+
+ return floatXToInt64( float128ToFloatX( a ) );
+
+}
+
+int64 slow_float128_to_int64_round_to_zero( float128 a )
+{
+ int8 savedRoundingMode;
+ int64 z;
+
+ savedRoundingMode = slow_float_rounding_mode;
+ slow_float_rounding_mode = float_round_to_zero;
+ z = floatXToInt64( float128ToFloatX( a ) );
+ slow_float_rounding_mode = savedRoundingMode;
+ return z;
+
+}
+
+float32 slow_float128_to_float32( float128 a )
+{
+
+ return floatXToFloat32( float128ToFloatX( a ) );
+
+}
+
+float64 slow_float128_to_float64( float128 a )
+{
+
+ return floatXToFloat64( float128ToFloatX( a ) );
+
+}
+
+#ifdef FLOATX80
+
+floatx80 slow_float128_to_floatx80( float128 a )
+{
+
+ return floatXToFloatx80( float128ToFloatX( a ) );
+
+}
+
+#endif
+
+float128 slow_float128_round_to_int( float128 a )
+{
+
+ return floatXToFloat128( floatXRoundToInt( float128ToFloatX( a ) ) );
+
+}
+
+float128 slow_float128_add( float128 a, float128 b )
+{
+
+ return
+ floatXToFloat128(
+ floatXAdd( float128ToFloatX( a ), float128ToFloatX( b ) ) );
+
+}
+
+float128 slow_float128_sub( float128 a, float128 b )
+{
+
+ b.high ^= LIT64( 0x8000000000000000 );
+ return
+ floatXToFloat128(
+ floatXAdd( float128ToFloatX( a ), float128ToFloatX( b ) ) );
+
+}
+
+float128 slow_float128_mul( float128 a, float128 b )
+{
+
+ return
+ floatXToFloat128(
+ floatXMul( float128ToFloatX( a ), float128ToFloatX( b ) ) );
+
+}
+
+float128 slow_float128_div( float128 a, float128 b )
+{
+
+ return
+ floatXToFloat128(
+ floatXDiv( float128ToFloatX( a ), float128ToFloatX( b ) ) );
+
+}
+
+float128 slow_float128_rem( float128 a, float128 b )
+{
+
+ return
+ floatXToFloat128(
+ floatXRem( float128ToFloatX( a ), float128ToFloatX( b ) ) );
+
+}
+
+float128 slow_float128_sqrt( float128 a )
+{
+
+ return floatXToFloat128( floatXSqrt( float128ToFloatX( a ) ) );
+
+}
+
+flag slow_float128_eq( float128 a, float128 b )
+{
+
+ return floatXEq( float128ToFloatX( a ), float128ToFloatX( b ) );
+
+}
+
+flag slow_float128_le( float128 a, float128 b )
+{
+ floatX ax, bx;
+
+ ax = float128ToFloatX( a );
+ bx = float128ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLe( ax, bx );
+
+}
+
+flag slow_float128_lt( float128 a, float128 b )
+{
+ floatX ax, bx;
+
+ ax = float128ToFloatX( a );
+ bx = float128ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXLt( ax, bx );
+
+}
+
+flag slow_float128_eq_signaling( float128 a, float128 b )
+{
+ floatX ax, bx;
+
+ ax = float128ToFloatX( a );
+ bx = float128ToFloatX( b );
+ if ( ax.isNaN || bx.isNaN ) {
+ slow_float_exception_flags |= float_flag_invalid;
+ }
+ return floatXEq( ax, bx );
+
+}
+
+flag slow_float128_le_quiet( float128 a, float128 b )
+{
+
+ return floatXLe( float128ToFloatX( a ), float128ToFloatX( b ) );
+
+}
+
+flag slow_float128_lt_quiet( float128 a, float128 b )
+{
+
+ return floatXLt( float128ToFloatX( a ), float128ToFloatX( b ) );
+
+}
+
+#endif
+
diff --git a/testfloat/slowfloat.c b/testfloat/slowfloat.c
new file mode 100644
index 000000000000..ea69f82908ec
--- /dev/null
+++ b/testfloat/slowfloat.c
@@ -0,0 +1,35 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "softfloat.h"
+#include "slowfloat.h"
+
+#ifdef BITS64
+#include "slowfloat-64.c"
+#else
+#include "slowfloat-32.c"
+#endif
+
diff --git a/testfloat/slowfloat.h b/testfloat/slowfloat.h
new file mode 100644
index 000000000000..45c6c6be00a1
--- /dev/null
+++ b/testfloat/slowfloat.h
@@ -0,0 +1,167 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+extern int8 slow_float_rounding_mode;
+extern int8 slow_float_exception_flags;
+extern int8 slow_float_detect_tininess;
+#ifdef FLOATX80
+extern int8 slow_floatx80_rounding_precision;
+#endif
+
+float32 slow_int32_to_float32( int32 );
+float64 slow_int32_to_float64( int32 );
+#ifdef FLOATX80
+floatx80 slow_int32_to_floatx80( int32 );
+#endif
+#ifdef FLOAT128
+float128 slow_int32_to_float128( int32 );
+#endif
+#ifdef BITS64
+float32 slow_int64_to_float32( int64 );
+float64 slow_int64_to_float64( int64 );
+#ifdef FLOATX80
+floatx80 slow_int64_to_floatx80( int64 );
+#endif
+#ifdef FLOAT128
+float128 slow_int64_to_float128( int64 );
+#endif
+#endif
+
+int32 slow_float32_to_int32( float32 );
+int32 slow_float32_to_int32_round_to_zero( float32 );
+#ifdef BITS64
+int64 slow_float32_to_int64( float32 );
+int64 slow_float32_to_int64_round_to_zero( float32 );
+#endif
+float64 slow_float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 slow_float32_to_floatx80( float32 );
+#endif
+#ifdef FLOAT128
+float128 slow_float32_to_float128( float32 );
+#endif
+
+float32 slow_float32_round_to_int( float32 );
+float32 slow_float32_add( float32, float32 );
+float32 slow_float32_sub( float32, float32 );
+float32 slow_float32_mul( float32, float32 );
+float32 slow_float32_div( float32, float32 );
+float32 slow_float32_rem( float32, float32 );
+float32 slow_float32_sqrt( float32 );
+flag slow_float32_eq( float32, float32 );
+flag slow_float32_le( float32, float32 );
+flag slow_float32_lt( float32, float32 );
+flag slow_float32_eq_signaling( float32, float32 );
+flag slow_float32_le_quiet( float32, float32 );
+flag slow_float32_lt_quiet( float32, float32 );
+
+int32 slow_float64_to_int32( float64 );
+int32 slow_float64_to_int32_round_to_zero( float64 );
+#ifdef BITS64
+int64 slow_float64_to_int64( float64 );
+int64 slow_float64_to_int64_round_to_zero( float64 );
+#endif
+float32 slow_float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 slow_float64_to_floatx80( float64 );
+#endif
+#ifdef FLOAT128
+float128 slow_float64_to_float128( float64 );
+#endif
+
+float64 slow_float64_round_to_int( float64 );
+float64 slow_float64_add( float64, float64 );
+float64 slow_float64_sub( float64, float64 );
+float64 slow_float64_mul( float64, float64 );
+float64 slow_float64_div( float64, float64 );
+float64 slow_float64_rem( float64, float64 );
+float64 slow_float64_sqrt( float64 );
+flag slow_float64_eq( float64, float64 );
+flag slow_float64_le( float64, float64 );
+flag slow_float64_lt( float64, float64 );
+flag slow_float64_eq_signaling( float64, float64 );
+flag slow_float64_le_quiet( float64, float64 );
+flag slow_float64_lt_quiet( float64, float64 );
+
+#ifdef FLOATX80
+
+int32 slow_floatx80_to_int32( floatx80 );
+int32 slow_floatx80_to_int32_round_to_zero( floatx80 );
+#ifdef BITS64
+int64 slow_floatx80_to_int64( floatx80 );
+int64 slow_floatx80_to_int64_round_to_zero( floatx80 );
+#endif
+float32 slow_floatx80_to_float32( floatx80 );
+float64 slow_floatx80_to_float64( floatx80 );
+#ifdef FLOAT128
+float128 slow_floatx80_to_float128( floatx80 );
+#endif
+
+floatx80 slow_floatx80_round_to_int( floatx80 );
+floatx80 slow_floatx80_add( floatx80, floatx80 );
+floatx80 slow_floatx80_sub( floatx80, floatx80 );
+floatx80 slow_floatx80_mul( floatx80, floatx80 );
+floatx80 slow_floatx80_div( floatx80, floatx80 );
+floatx80 slow_floatx80_rem( floatx80, floatx80 );
+floatx80 slow_floatx80_sqrt( floatx80 );
+flag slow_floatx80_eq( floatx80, floatx80 );
+flag slow_floatx80_le( floatx80, floatx80 );
+flag slow_floatx80_lt( floatx80, floatx80 );
+flag slow_floatx80_eq_signaling( floatx80, floatx80 );
+flag slow_floatx80_le_quiet( floatx80, floatx80 );
+flag slow_floatx80_lt_quiet( floatx80, floatx80 );
+
+#endif
+
+#ifdef FLOAT128
+
+int32 slow_float128_to_int32( float128 );
+int32 slow_float128_to_int32_round_to_zero( float128 );
+#ifdef BITS64
+int64 slow_float128_to_int64( float128 );
+int64 slow_float128_to_int64_round_to_zero( float128 );
+#endif
+float32 slow_float128_to_float32( float128 );
+float64 slow_float128_to_float64( float128 );
+#ifdef FLOATX80
+floatx80 slow_float128_to_floatx80( float128 );
+#endif
+
+float128 slow_float128_round_to_int( float128 );
+float128 slow_float128_add( float128, float128 );
+float128 slow_float128_sub( float128, float128 );
+float128 slow_float128_mul( float128, float128 );
+float128 slow_float128_div( float128, float128 );
+float128 slow_float128_rem( float128, float128 );
+float128 slow_float128_sqrt( float128 );
+flag slow_float128_eq( float128, float128 );
+flag slow_float128_le( float128, float128 );
+flag slow_float128_lt( float128, float128 );
+flag slow_float128_eq_signaling( float128, float128 );
+flag slow_float128_le_quiet( float128, float128 );
+flag slow_float128_lt_quiet( float128, float128 );
+
+#endif
+
diff --git a/testfloat/systemBugs.txt b/testfloat/systemBugs.txt
new file mode 100644
index 000000000000..a0d171a31bb7
--- /dev/null
+++ b/testfloat/systemBugs.txt
@@ -0,0 +1,323 @@
+
+Known Floating-point Bugs Detected by TestFloat
+
+John R. Hauser
+1997 December 15
+
+
+-------------------------------------------------------------------------------
+Introduction
+
+Several popular systems have bugs that TestFloat is very likely to run
+across. The ones I know of are documented here. First off, TestFloat finds
+no errors in the following processors/machines:
+
+ AMD 486 DX4's
+ Sun UltraSPARC 1's and 2's
+
+On the other hand, bugs are found in these processors/machines:
+
+ Older Intel Pentiums (with the divide bug)
+ Intel Pentium Pros
+ Sun SPARCstation 1's and IPX's
+ Sun SPARCstation 10's
+ HP Precision Architecture processors, with HP-UX prior to version 10.10
+
+For some reason, most of the bugs found involve conversions from floating-
+point to integer formats.
+
+The bugs are shown as actual TestFloat error lines, along with a brief
+explanation. The error lines given are not necesarily exhaustive and were
+not necessarily output in the order shown.
+
+This document does not pretend to be an authoritative bug listing for all
+commercial processors. The vast majority of processors are absent from this
+list because I have never run TestFloat on such machines and I thus have no
+knowledge of what bugs TestFloat might find in them.
+
+The latest version of this file can be found at the Web page `http://
+http.cs.berkeley.edu/~jhauser/arithmetic/testfloat.html'.
+
+
+-------------------------------------------------------------------------------
+Older Intel Pentiums (with the divide bug)
+
+The following conversion problems are found on Pentiums that also suffer
+from the infamous floating-point divide bug. These bugs have been fixed on
+newer Pentiums. (TestFloat does not find the divide bug.)
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+floatx80_to_int32
+
+-- A few small fractions are treated as though they were zero.
+
+ Errors found in floatx80_to_int32, rounding nearest_even:
+ 3FFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.C000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ Errors found in floatx80_to_int32, rounding to_zero:
+ 3FFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.C000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFC.C000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ Errors found in floatx80_to_int32, rounding down:
+ 3FFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ 3FFC.C000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFB.8000000000000000 soft: FFFFFFFF ....x syst: 00000000 .....
+ BFFC.8000000000000000 soft: FFFFFFFF ....x syst: 00000000 .....
+ BFFC.C000000000000000 soft: FFFFFFFF ....x syst: 00000000 .....
+ Errors found in floatx80_to_int32, rounding up:
+ 3FFB.8000000000000000 soft: 00000001 ....x syst: 00000000 .....
+ 3FFC.8000000000000000 soft: 00000001 ....x syst: 00000000 .....
+ 3FFC.C000000000000000 soft: 00000001 ....x syst: 00000000 .....
+ BFFB.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+ BFFC.8000000000000000 soft: 00000000 ....x syst: 00000000 .....
+
+ 3FFB.8000000000000000 is the fraction 1/16; 3FFC.8000000000000000 is 1/8;
+ and 3FFC.C000000000000000 is 3/16. Both positive and negative inputs are
+ affected.
+
+-- Some (all?) positive floating-point values between 2^32 - 1/2
+ (401E.FFFFFFFF00000000) and 2^32 (401F.0000000000000000) are rounded to
+ zero when the rounding mode is nearest/even or up.
+
+ Errors found in floatx80_to_int32, rounding nearest_even:
+ 401E.FFFFFFFF80000000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFC00001FE soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFF8000000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFEC00000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFF002000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFC00000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFE00000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFD7FFE soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFFFFFE soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFFFFFF soft: 7FFFFFFF v.... syst: 00000000 ....x
+ Errors found in floatx80_to_int32, rounding up:
+ 401E.FFFFFFFF00800000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFF80000000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFEFFFC000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFC000000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFE7FFFFF soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFF00000 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFE0800 soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFF7FFB soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFFFFFE soft: 7FFFFFFF v.... syst: 00000000 ....x
+ 401E.FFFFFFFFFFFFFFFF soft: 7FFFFFFF v.... syst: 00000000 ....x
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Intel Pentium Pros
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+floatx80_to_int32
+
+-- The inexact flag is sometimes raised instead of the invalid flag for
+ floating-point inputs under -(2^32) (C01F.0000000000000000). This bug is
+ sporadic. It appears to be deterministic but dependent on the sequence
+ of operations executed.
+
+ Errors found in floatx80_to_int32, rounding nearest_even:
+ C01F.C000000000000002 soft: 80000000 v.... syst: 80000000 ....x
+ C021.F00000000000003F soft: 80000000 v.... syst: 80000000 ....x
+ Errors found in floatx80_to_int32, rounding to_zero:
+ C021.F00000000000003F soft: 80000000 v.... syst: 80000000 ....x
+ Errors found in floatx80_to_int32, rounding up:
+ C01F.C000000000000007 soft: 80000000 v.... syst: 80000000 ....x
+ C01F.C000000000001000 soft: 80000000 v.... syst: 80000000 ....x
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Sun SPARCstation 1's and IPX's
+
+Some older SPARCstations appear confused about whether underflow tininess is
+detected before or after rounding. For conversions from double precision
+to single precision, tininess is detected after rounding, while for all
+quadruple-precision operations it is detected before rounding. Single- and
+double-precision multipies go both ways:
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+float32_mul, float64_mul
+
+-- For multiplies, underflow tininess is detected _before_ rounding if one
+ of the inputs is subnormal, and _after_ rounding otherwise. If tininess
+ is assumed to be detected before rounding, the following errors are
+ generated:
+
+ Errors found in float32_mul, rounding nearest_even:
+ 001.000001 07E.7FFFFE soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000001 87E.7FFFFE soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000002 07E.7FFFFC soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000002 87E.7FFFFC soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000004 07E.7FFFF8 soft: 001.000000 ...ux syst: 001.000000 ....x
+ Errors found in float32_mul, rounding down:
+ 001.000001 87E.7FFFFE soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000002 87E.7FFFFC soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000004 87E.7FFFF8 soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000008 87E.7FFFF0 soft: 801.000000 ...ux syst: 801.000000 ....x
+ 001.000010 87E.7FFFE0 soft: 801.000000 ...ux syst: 801.000000 ....x
+ Errors found in float32_mul, rounding up:
+ 001.000001 07E.7FFFFE soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000002 07E.7FFFFC soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000004 07E.7FFFF8 soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000008 07E.7FFFF0 soft: 001.000000 ...ux syst: 001.000000 ....x
+ 001.000010 07E.7FFFE0 soft: 001.000000 ...ux syst: 001.000000 ....x
+ Errors found in float64_mul, rounding nearest_even:
+ 001.0000000000001 3FE.FFFFFFFFFFFFE
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000001 BFE.FFFFFFFFFFFFE
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000002 3FE.FFFFFFFFFFFFC
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000002 BFE.FFFFFFFFFFFFC
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000004 3FE.FFFFFFFFFFFF8
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ Errors found in float64_mul, rounding down:
+ 001.0000000000001 BFE.FFFFFFFFFFFFE
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000002 BFE.FFFFFFFFFFFFC
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000004 BFE.FFFFFFFFFFFF8
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000008 BFE.FFFFFFFFFFFF0
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ 001.0000000000010 BFE.FFFFFFFFFFFE0
+ soft: 801.0000000000000 ...ux syst: 801.0000000000000 ....x
+ Errors found in float64_mul, rounding up:
+ 001.0000000000001 3FE.FFFFFFFFFFFFE
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000002 3FE.FFFFFFFFFFFFC
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000004 3FE.FFFFFFFFFFFF8
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000008 3FE.FFFFFFFFFFFF0
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+ 001.0000000000010 3FE.FFFFFFFFFFFE0
+ soft: 001.0000000000000 ...ux syst: 001.0000000000000 ....x
+
+ If we assume tininess should be detected after rounding, we get the
+ following errors:
+
+ Errors found in float32_mul, rounding nearest_even:
+ 000.7FFC00 07F.000400 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFC00 87F.000400 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFE00 07F.000200 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFE00 87F.000200 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFF00 07F.000100 soft: 001.000000 ....x syst: 001.000000 ...ux
+ Errors found in float32_mul, rounding down:
+ 000.7FFC00 87F.000400 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFE00 87F.000200 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFF00 87F.000100 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFF80 87F.000080 soft: 801.000000 ....x syst: 801.000000 ...ux
+ 000.7FFFC0 87F.000040 soft: 801.000000 ....x syst: 801.000000 ...ux
+ Errors found in float32_mul, rounding up:
+ 000.7FFC00 07F.000400 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFE00 07F.000200 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFF00 07F.000100 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFF80 07F.000080 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 000.7FFFC0 07F.000040 soft: 001.000000 ....x syst: 001.000000 ...ux
+ Errors found in float64_mul, rounding nearest_even:
+ 000.FFFFFFE000000 3FF.0000002000000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFE000000 BFF.0000002000000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFF000000 3FF.0000001000000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFF000000 BFF.0000001000000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFF800000 3FF.0000000800000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ Errors found in float64_mul, rounding down:
+ 000.FFFFFFE000000 BFF.0000002000000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFF000000 BFF.0000001000000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFF800000 BFF.0000000800000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFFC00000 BFF.0000000400000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ 000.FFFFFFFE00000 BFF.0000000200000
+ soft: 801.0000000000000 ....x syst: 801.0000000000000 ...ux
+ Errors found in float64_mul, rounding up:
+ 000.FFFFFFE000000 3FF.0000002000000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFF000000 3FF.0000001000000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFF800000 3FF.0000000800000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFFC00000 3FF.0000000400000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+ 000.FFFFFFFE00000 3FF.0000000200000
+ soft: 001.0000000000000 ....x syst: 001.0000000000000 ...ux
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Sun SPARCstation 10's
+
+Like other SPARCstations, some SPARCstation 10's are inconsistent regarding
+underflow tininess, detecting it after rounding for single- and double-
+precision operations and before rounding for quadruple-precision operations.
+The following bug has also been observed.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+float32_to_int32_round_to_zero, float64_to_int32_round_to_zero
+
+-- Single- and double-precision NaNs are converted to the integer zero.
+ (The invalid exception flag is raised correctly.)
+
+ Errors found in float32_to_int32_round_to_zero:
+ 8FF.5D36AC soft: 7FFFFFFF v.... syst: 00000000 v....
+ 0FF.7FFFC0 soft: 7FFFFFFF v.... syst: 00000000 v....
+ 8FF.7C0000 soft: 7FFFFFFF v.... syst: 00000000 v....
+ 0FF.2AB7ED soft: 7FFFFFFF v.... syst: 00000000 v....
+ 0FF.03FFFF soft: 7FFFFFFF v.... syst: 00000000 v....
+ Errors found in float64_to_int32_round_to_zero:
+ 7FF.45AD84DB2524A soft: 7FFFFFFF v.... syst: 00000000 v....
+ 7FF.CFEE063EE0512 soft: 7FFFFFFF v.... syst: 00000000 v....
+ 7FF.89FF03AB7DBA2 soft: 7FFFFFFF v.... syst: 00000000 v....
+ 7FF.FFFFFFFFFF800 soft: 7FFFFFFF v.... syst: 00000000 v....
+ FFF.68A6410E91BF6 soft: 7FFFFFFF v.... syst: 00000000 v....
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+HP Precision Architecture processors, with HP-UX prior to version 10.10
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+float32_to_int32_round_to_zero, float64_to_int32_round_to_zero
+
+-- When the floating-point value is too large, the overflow and inexact
+ exception flags are raised instead of the invalid flag.
+
+ Errors found in float32_to_int32_round_to_zero:
+ 89E.000007 soft: 80000000 v.... syst: 80000000 ..o.x
+ 0A2.000020 soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ 8FA.7C0000 soft: 80000000 v.... syst: 80000000 ..o.x
+ Errors found in float64_to_int32_round_to_zero:
+ 7FD.0448700002F1C soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ DAA.F000000000000 soft: 80000000 v.... syst: 80000000 ..o.x
+ 41E.063DA00005E65 soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ 47E.FFFF800000000 soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ 51F.0000000000004 soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ DDA.0000001FFFFFF soft: 80000000 v.... syst: 80000000 ..o.x
+ D70.00000000003FF soft: 80000000 v.... syst: 80000000 ..o.x
+ C7E.0000100000000 soft: 80000000 v.... syst: 80000000 ..o.x
+ 47E.000000000007F soft: 7FFFFFFF v.... syst: 7FFFFFFF ..o.x
+ D57.000000000FFFF soft: 80000000 v.... syst: 80000000 ..o.x
+
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
diff --git a/testfloat/systflags.h b/testfloat/systflags.h
new file mode 100644
index 000000000000..23e6b2364720
--- /dev/null
+++ b/testfloat/systflags.h
@@ -0,0 +1,33 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Target-specific function for clearing the system's IEC/IEEE floating-point
+exception flags. The previous value of the flags is returned.
+-------------------------------------------------------------------------------
+*/
+int8 syst_float_flags_clear( void );
+
diff --git a/testfloat/systfloat.c b/testfloat/systfloat.c
new file mode 100644
index 000000000000..08548c4981e7
--- /dev/null
+++ b/testfloat/systfloat.c
@@ -0,0 +1,553 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <math.h>
+#include "milieu.h"
+#include "softfloat.h"
+#include "systfloat.h"
+
+float32 syst_int32_to_float32( int32 a )
+{
+ float32 z;
+
+ *( (float *) &z ) = a;
+ return z;
+
+}
+
+float64 syst_int32_to_float64( int32 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = a;
+ return z;
+
+}
+
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+
+floatx80 syst_int32_to_floatx80( int32 a )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) = a;
+ return z;
+
+}
+
+#endif
+
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+
+float128 syst_int32_to_float128( int32 a )
+{
+ float128 z;
+
+ *( (long double *) &z ) = a;
+ return z;
+
+}
+
+#endif
+
+#ifdef BITS64
+
+float32 syst_int64_to_float32( int64 a )
+{
+ float32 z;
+
+ *( (float *) &z ) = a;
+ return z;
+
+}
+
+float64 syst_int64_to_float64( int64 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = a;
+ return z;
+
+}
+
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+
+floatx80 syst_int64_to_floatx80( int64 a )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) = a;
+ return z;
+
+}
+
+#endif
+
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+
+float128 syst_int64_to_float128( int64 a )
+{
+ float128 z;
+
+ *( (long double *) &z ) = a;
+ return z;
+
+}
+
+#endif
+
+#endif
+
+int32 syst_float32_to_int32_round_to_zero( float32 a )
+{
+
+ return *( (float *) &a );
+
+}
+
+#ifdef BITS64
+
+int64 syst_float32_to_int64_round_to_zero( float32 a )
+{
+
+ return *( (float *) &a );
+
+}
+
+#endif
+
+float64 syst_float32_to_float64( float32 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (float *) &a );
+ return z;
+
+}
+
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+
+floatx80 syst_float32_to_floatx80( float32 a )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) = *( (float *) &a );
+ return z;
+
+}
+
+#endif
+
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+
+float128 syst_float32_to_float128( float32 a )
+{
+ float128 z;
+
+ *( (long double *) &z ) = *( (float *) &a );
+ return z;
+
+}
+
+#endif
+
+float32 syst_float32_add( float32 a, float32 b )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (float *) &a ) + *( (float *) &b );
+ return z;
+
+}
+
+float32 syst_float32_sub( float32 a, float32 b )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (float *) &a ) - *( (float *) &b );
+ return z;
+
+}
+
+float32 syst_float32_mul( float32 a, float32 b )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (float *) &a ) * *( (float *) &b );
+ return z;
+
+}
+
+float32 syst_float32_div( float32 a, float32 b )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (float *) &a ) / *( (float *) &b );
+ return z;
+
+}
+
+flag syst_float32_eq( float32 a, float32 b )
+{
+
+ return ( *( (float *) &a ) == *( (float *) &b ) );
+
+}
+
+flag syst_float32_le( float32 a, float32 b )
+{
+
+ return ( *( (float *) &a ) <= *( (float *) &b ) );
+
+}
+
+flag syst_float32_lt( float32 a, float32 b )
+{
+
+ return ( *( (float *) &a ) < *( (float *) &b ) );
+
+}
+
+int32 syst_float64_to_int32_round_to_zero( float64 a )
+{
+
+ return *( (double *) &a );
+
+}
+
+#ifdef BITS64
+
+int64 syst_float64_to_int64_round_to_zero( float64 a )
+{
+
+ return *( (double *) &a );
+
+}
+
+#endif
+
+float32 syst_float64_to_float32( float64 a )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (double *) &a );
+ return z;
+
+}
+
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+
+floatx80 syst_float64_to_floatx80( float64 a )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) = *( (double *) &a );
+ return z;
+
+}
+
+#endif
+
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+
+float128 syst_float64_to_float128( float64 a )
+{
+ float128 z;
+
+ *( (long double *) &z ) = *( (double *) &a );
+ return z;
+
+}
+
+#endif
+
+float64 syst_float64_add( float64 a, float64 b )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (double *) &a ) + *( (double *) &b );
+ return z;
+
+}
+
+float64 syst_float64_sub( float64 a, float64 b )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (double *) &a ) - *( (double *) &b );
+ return z;
+
+}
+
+float64 syst_float64_mul( float64 a, float64 b )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (double *) &a ) * *( (double *) &b );
+ return z;
+
+}
+
+float64 syst_float64_div( float64 a, float64 b )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (double *) &a ) / *( (double *) &b );
+ return z;
+
+}
+
+float64 syst_float64_sqrt( float64 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = sqrt( *( (double *) &a ) );
+ return z;
+
+}
+
+flag syst_float64_eq( float64 a, float64 b )
+{
+
+ return ( *( (double *) &a ) == *( (double *) &b ) );
+
+}
+
+flag syst_float64_le( float64 a, float64 b )
+{
+
+ return ( *( (double *) &a ) <= *( (double *) &b ) );
+
+}
+
+flag syst_float64_lt( float64 a, float64 b )
+{
+
+ return ( *( (double *) &a ) < *( (double *) &b ) );
+
+}
+
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+
+int32 syst_floatx80_to_int32_round_to_zero( floatx80 a )
+{
+
+ return *( (long double *) &a );
+
+}
+
+#ifdef BITS64
+
+int64 syst_floatx80_to_int64_round_to_zero( floatx80 a )
+{
+
+ return *( (long double *) &a );
+
+}
+
+#endif
+
+float32 syst_floatx80_to_float32( floatx80 a )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (long double *) &a );
+ return z;
+
+}
+
+float64 syst_floatx80_to_float64( floatx80 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (long double *) &a );
+ return z;
+
+}
+
+floatx80 syst_floatx80_add( floatx80 a, floatx80 b )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) + *( (long double *) &b );
+ return z;
+
+}
+
+floatx80 syst_floatx80_sub( floatx80 a, floatx80 b )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) - *( (long double *) &b );
+ return z;
+
+}
+
+floatx80 syst_floatx80_mul( floatx80 a, floatx80 b )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) * *( (long double *) &b );
+ return z;
+
+}
+
+floatx80 syst_floatx80_div( floatx80 a, floatx80 b )
+{
+ floatx80 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) / *( (long double *) &b );
+ return z;
+
+}
+
+flag syst_floatx80_eq( floatx80 a, floatx80 b )
+{
+
+ return ( *( (long double *) &a ) == *( (long double *) &b ) );
+
+}
+
+flag syst_floatx80_le( floatx80 a, floatx80 b )
+{
+
+ return ( *( (long double *) &a ) <= *( (long double *) &b ) );
+
+}
+
+flag syst_floatx80_lt( floatx80 a, floatx80 b )
+{
+
+ return ( *( (long double *) &a ) < *( (long double *) &b ) );
+
+}
+
+#endif
+
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+
+int32 syst_float128_to_int32_round_to_zero( float128 a )
+{
+
+ return *( (long double *) &a );
+
+}
+
+#ifdef BITS64
+
+int64 syst_float128_to_int64_round_to_zero( float128 a )
+{
+
+ return *( (long double *) &a );
+
+}
+
+#endif
+
+float32 syst_float128_to_float32( float128 a )
+{
+ float32 z;
+
+ *( (float *) &z ) = *( (long double *) &a );
+ return z;
+
+}
+
+float64 syst_float128_to_float64( float128 a )
+{
+ float64 z;
+
+ *( (double *) &z ) = *( (long double *) &a );
+ return z;
+
+}
+
+float128 syst_float128_add( float128 a, float128 b )
+{
+ float128 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) + *( (long double *) &b );
+ return z;
+
+}
+
+float128 syst_float128_sub( float128 a, float128 b )
+{
+ float128 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) - *( (long double *) &b );
+ return z;
+
+}
+
+float128 syst_float128_mul( float128 a, float128 b )
+{
+ float128 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) * *( (long double *) &b );
+ return z;
+
+}
+
+float128 syst_float128_div( float128 a, float128 b )
+{
+ float128 z;
+
+ *( (long double *) &z ) =
+ *( (long double *) &a ) / *( (long double *) &b );
+ return z;
+
+}
+
+flag syst_float128_eq( float128 a, float128 b )
+{
+
+ return ( *( (long double *) &a ) == *( (long double *) &b ) );
+
+}
+
+flag syst_float128_le( float128 a, float128 b )
+{
+
+ return ( *( (long double *) &a ) <= *( (long double *) &b ) );
+
+}
+
+flag syst_float128_lt( float128 a, float128 b )
+{
+
+ return ( *( (long double *) &a ) < *( (long double *) &b ) );
+
+}
+
+#endif
+
diff --git a/testfloat/systfloat.h b/testfloat/systfloat.h
new file mode 100644
index 000000000000..88f0dc40498e
--- /dev/null
+++ b/testfloat/systfloat.h
@@ -0,0 +1,233 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+The following macros are defined to indicate that the corresponding
+functions exist.
+-------------------------------------------------------------------------------
+*/
+#define SYST_INT32_TO_FLOAT32
+#define SYST_INT32_TO_FLOAT64
+#ifdef BITS64
+#define SYST_INT64_TO_FLOAT32
+#define SYST_INT64_TO_FLOAT64
+#endif
+#define SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+#ifdef BITS64
+#define SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
+#endif
+#define SYST_FLOAT32_TO_FLOAT64
+#define SYST_FLOAT32_ADD
+#define SYST_FLOAT32_SUB
+#define SYST_FLOAT32_MUL
+#define SYST_FLOAT32_DIV
+#define SYST_FLOAT32_EQ
+#define SYST_FLOAT32_LE
+#define SYST_FLOAT32_LT
+#define SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+#ifdef BITS64
+#define SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
+#endif
+#define SYST_FLOAT64_TO_FLOAT32
+#define SYST_FLOAT64_ADD
+#define SYST_FLOAT64_SUB
+#define SYST_FLOAT64_MUL
+#define SYST_FLOAT64_DIV
+#define SYST_FLOAT64_SQRT
+#define SYST_FLOAT64_EQ
+#define SYST_FLOAT64_LE
+#define SYST_FLOAT64_LT
+#if defined( FLOATX80 ) && defined( LONG_DOUBLE_IS_FLOATX80 )
+#define SYST_INT32_TO_FLOATX80
+#ifdef BITS64
+#define SYST_INT64_TO_FLOATX80
+#endif
+#define SYST_FLOAT32_TO_FLOATX80
+#define SYST_FLOAT64_TO_FLOATX80
+#define SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
+#ifdef BITS64
+#define SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
+#endif
+#define SYST_FLOATX80_TO_FLOAT32
+#define SYST_FLOATX80_TO_FLOAT64
+#define SYST_FLOATX80_ADD
+#define SYST_FLOATX80_SUB
+#define SYST_FLOATX80_MUL
+#define SYST_FLOATX80_DIV
+#define SYST_FLOATX80_EQ
+#define SYST_FLOATX80_LE
+#define SYST_FLOATX80_LT
+#endif
+#if defined( FLOAT128 ) && defined( LONG_DOUBLE_IS_FLOAT128 )
+#define SYST_INT32_TO_FLOAT128
+#ifdef BITS64
+#define SYST_INT64_TO_FLOAT128
+#endif
+#define SYST_FLOAT32_TO_FLOAT128
+#define SYST_FLOAT64_TO_FLOAT128
+#define SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+#ifdef BITS64
+#define SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
+#endif
+#define SYST_FLOAT128_TO_FLOAT32
+#define SYST_FLOAT128_TO_FLOAT64
+#define SYST_FLOAT128_ADD
+#define SYST_FLOAT128_SUB
+#define SYST_FLOAT128_MUL
+#define SYST_FLOAT128_DIV
+#define SYST_FLOAT128_EQ
+#define SYST_FLOAT128_LE
+#define SYST_FLOAT128_LT
+#endif
+
+/*
+-------------------------------------------------------------------------------
+System function declarations. (Some of these functions may not exist.)
+-------------------------------------------------------------------------------
+*/
+float32 syst_int32_to_float32( int32 );
+float64 syst_int32_to_float64( int32 );
+#ifdef FLOATX80
+floatx80 syst_int32_to_floatx80( int32 );
+#endif
+#ifdef FLOAT128
+float128 syst_int32_to_float128( int32 );
+#endif
+#ifdef BITS64
+float32 syst_int64_to_float32( int64 );
+float64 syst_int64_to_float64( int64 );
+#ifdef FLOATX80
+floatx80 syst_int64_to_floatx80( int64 );
+#endif
+#ifdef FLOAT128
+float128 syst_int64_to_float128( int64 );
+#endif
+#endif
+int32 syst_float32_to_int32( float32 );
+int32 syst_float32_to_int32_round_to_zero( float32 );
+#ifdef BITS64
+int64 syst_float32_to_int64( float32 );
+int64 syst_float32_to_int64_round_to_zero( float32 );
+#endif
+float64 syst_float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 syst_float32_to_floatx80( float32 );
+#endif
+#ifdef FLOAT128
+float128 syst_float32_to_float128( float32 );
+#endif
+float32 syst_float32_round_to_int( float32 );
+float32 syst_float32_add( float32, float32 );
+float32 syst_float32_sub( float32, float32 );
+float32 syst_float32_mul( float32, float32 );
+float32 syst_float32_div( float32, float32 );
+float32 syst_float32_rem( float32, float32 );
+float32 syst_float32_sqrt( float32 );
+flag syst_float32_eq( float32, float32 );
+flag syst_float32_le( float32, float32 );
+flag syst_float32_lt( float32, float32 );
+flag syst_float32_eq_signaling( float32, float32 );
+flag syst_float32_le_quiet( float32, float32 );
+flag syst_float32_lt_quiet( float32, float32 );
+int32 syst_float64_to_int32( float64 );
+int32 syst_float64_to_int32_round_to_zero( float64 );
+#ifdef BITS64
+int64 syst_float64_to_int64( float64 );
+int64 syst_float64_to_int64_round_to_zero( float64 );
+#endif
+float32 syst_float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 syst_float64_to_floatx80( float64 );
+#endif
+#ifdef FLOAT128
+float128 syst_float64_to_float128( float64 );
+#endif
+float64 syst_float64_round_to_int( float64 );
+float64 syst_float64_add( float64, float64 );
+float64 syst_float64_sub( float64, float64 );
+float64 syst_float64_mul( float64, float64 );
+float64 syst_float64_div( float64, float64 );
+float64 syst_float64_rem( float64, float64 );
+float64 syst_float64_sqrt( float64 );
+flag syst_float64_eq( float64, float64 );
+flag syst_float64_le( float64, float64 );
+flag syst_float64_lt( float64, float64 );
+flag syst_float64_eq_signaling( float64, float64 );
+flag syst_float64_le_quiet( float64, float64 );
+flag syst_float64_lt_quiet( float64, float64 );
+#ifdef FLOATX80
+int32 syst_floatx80_to_int32( floatx80 );
+int32 syst_floatx80_to_int32_round_to_zero( floatx80 );
+#ifdef BITS64
+int64 syst_floatx80_to_int64( floatx80 );
+int64 syst_floatx80_to_int64_round_to_zero( floatx80 );
+#endif
+float32 syst_floatx80_to_float32( floatx80 );
+float64 syst_floatx80_to_float64( floatx80 );
+#ifdef FLOAT128
+float128 syst_floatx80_to_float128( floatx80 );
+#endif
+floatx80 syst_floatx80_round_to_int( floatx80 );
+floatx80 syst_floatx80_add( floatx80, floatx80 );
+floatx80 syst_floatx80_sub( floatx80, floatx80 );
+floatx80 syst_floatx80_mul( floatx80, floatx80 );
+floatx80 syst_floatx80_div( floatx80, floatx80 );
+floatx80 syst_floatx80_rem( floatx80, floatx80 );
+floatx80 syst_floatx80_sqrt( floatx80 );
+flag syst_floatx80_eq( floatx80, floatx80 );
+flag syst_floatx80_le( floatx80, floatx80 );
+flag syst_floatx80_lt( floatx80, floatx80 );
+flag syst_floatx80_eq_signaling( floatx80, floatx80 );
+flag syst_floatx80_le_quiet( floatx80, floatx80 );
+flag syst_floatx80_lt_quiet( floatx80, floatx80 );
+#endif
+#ifdef FLOAT128
+int32 syst_float128_to_int32( float128 );
+int32 syst_float128_to_int32_round_to_zero( float128 );
+#ifdef BITS64
+int64 syst_float128_to_int64( float128 );
+int64 syst_float128_to_int64_round_to_zero( float128 );
+#endif
+float32 syst_float128_to_float32( float128 );
+float64 syst_float128_to_float64( float128 );
+#ifdef FLOATX80
+floatx80 syst_float128_to_floatx80( float128 );
+#endif
+float128 syst_float128_round_to_int( float128 );
+float128 syst_float128_add( float128, float128 );
+float128 syst_float128_sub( float128, float128 );
+float128 syst_float128_mul( float128, float128 );
+float128 syst_float128_div( float128, float128 );
+float128 syst_float128_rem( float128, float128 );
+float128 syst_float128_sqrt( float128 );
+flag syst_float128_eq( float128, float128 );
+flag syst_float128_le( float128, float128 );
+flag syst_float128_lt( float128, float128 );
+flag syst_float128_eq_signaling( float128, float128 );
+flag syst_float128_le_quiet( float128, float128 );
+flag syst_float128_lt_quiet( float128, float128 );
+#endif
+
diff --git a/testfloat/systmodes.h b/testfloat/systmodes.h
new file mode 100644
index 000000000000..b2befa4ad59b
--- /dev/null
+++ b/testfloat/systmodes.h
@@ -0,0 +1,42 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Target-specific function for setting the system's IEC/IEEE floating-point
+rounding mode. Other system modes are also initialized as necessary (for
+example, exception trapping may be disabled).
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_mode( int8 );
+
+/*
+-------------------------------------------------------------------------------
+Target-specific function for setting the IEC/IEEE rounding precision of
+subsequent extended double-precision operations performed by the system.
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_precision( int8 );
+
diff --git a/testfloat/templates/Makefile b/testfloat/templates/Makefile
new file mode 100644
index 000000000000..f5f3cde713cc
--- /dev/null
+++ b/testfloat/templates/Makefile
@@ -0,0 +1,67 @@
+
+PROCESSOR_H = ../../processors/!!!processor.h
+SOFTFLOAT_VERSION = bits64
+TARGET = !!!target
+SOFTFLOAT_DIR = ../../softfloat/$(SOFTFLOAT_VERSION)/$(TARGET)
+
+OBJ = .o
+EXE =
+INCLUDES = -I. -I.. -I$(SOFTFLOAT_DIR)
+COMPILE_C = gcc -c -o $@ $(INCLUDES) -I- -O2
+COMPILE_SLOWFLOAT_C = gcc -c -o $@ $(INCLUDES) -I- -O3
+LINK = gcc -o $@
+
+SOFTFLOAT_H = $(SOFTFLOAT_DIR)/softfloat.h
+SOFTFLOAT_OBJ = $(SOFTFLOAT_DIR)/softfloat$(OBJ)
+
+ALL: testsoftfloat$(EXE) testfloat$(EXE)
+
+systmodes$(OBJ): milieu.h ../systmodes.h systmodes.c
+ $(COMPILE_C) systmodes.c
+
+systflags$(OBJ): milieu.h ../systflags.h systflags.c
+ $(COMPILE_C) systflags.c
+
+systfloat$(OBJ): milieu.h $(SOFTFLOAT_H) ../systfloat.h ../systfloat.c
+ $(COMPILE_C) ../systfloat.c
+
+#------------------------------------------------------------------------------
+# Probably O.K. below here.
+#------------------------------------------------------------------------------
+
+milieu.h: $(PROCESSOR_H)
+ touch milieu.h
+
+fail$(OBJ): milieu.h ../fail.h
+ $(COMPILE_C) ../fail.c
+
+random$(OBJ): milieu.h ../random.h
+ $(COMPILE_C) ../random.c
+
+testCases$(OBJ): milieu.h ../fail.h ../random.h $(SOFTFLOAT_H) ../testCases.h ../testCases.c
+ $(COMPILE_C) ../testCases.c
+
+writeHex$(OBJ): milieu.h $(SOFTFLOAT_H) ../writeHex.h ../writeHex.c
+ $(COMPILE_C) ../writeHex.c
+
+testLoops$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../writeHex.h ../testLoops.h ../testLoops.c
+ $(COMPILE_C) ../testLoops.c
+
+slowfloat$(OBJ): milieu.h $(SOFTFLOAT_H) ../slowfloat.h ../slowfloat-32.c ../slowfloat-64.c ../slowfloat.c
+ $(COMPILE_SLOWFLOAT_C) ../slowfloat.c
+
+testsoftfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../slowfloat.h ../testsoftfloat.c
+ $(COMPILE_C) ../testsoftfloat.c
+
+testsoftfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) slowfloat$(OBJ) testsoftfloat$(OBJ)
+
+testFunction$(OBJ): milieu.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systmodes.h ../systflags.h systfloat.h ../testFunction.h ../testFunction.c
+ $(COMPILE_C) ../testFunction.c
+
+testfloat$(OBJ): milieu.h ../fail.h $(SOFTFLOAT_H) ../testCases.h ../testLoops.h ../systflags.h ../testFunction.h testfloat.c
+ $(COMPILE_C) testfloat.c
+
+testfloat$(EXE): fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+ $(LINK) fail$(OBJ) random$(OBJ) $(SOFTFLOAT_OBJ) testCases$(OBJ) writeHex$(OBJ) testLoops$(OBJ) systmodes$(OBJ) systflags$(OBJ) systfloat$(OBJ) testFunction$(OBJ) testfloat$(OBJ)
+
diff --git a/testfloat/templates/milieu.h b/testfloat/templates/milieu.h
new file mode 100644
index 000000000000..56d3ac49a9af
--- /dev/null
+++ b/testfloat/templates/milieu.h
@@ -0,0 +1,62 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Include common integer types and flags.
+-------------------------------------------------------------------------------
+*/
+#include "../../processors/!!!processor.h"
+
+/*
+-------------------------------------------------------------------------------
+If the `BITS64' macro is defined by the processor header file but the
+version of SoftFloat being used/tested is the 32-bit one (`bits32'), the
+`BITS64' macro must be undefined here.
+-------------------------------------------------------------------------------
+#undef BITS64
+*/
+
+/*
+-------------------------------------------------------------------------------
+The macro `LONG_DOUBLE_IS_FLOATX80' can be defined to indicate that the
+C compiler supports the type `long double' as an extended double-precision
+format. Alternatively, the macro `LONG_DOUBLE_IS_FLOAT128' can be defined
+to indicate that `long double' is a quadruple-precision format. If neither
+of these macros is defined, `long double' will be ignored.
+-------------------------------------------------------------------------------
+#define LONG_DOUBLE_IS_FLOATX80
+*/
+
+/*
+-------------------------------------------------------------------------------
+Symbolic Boolean literals.
+-------------------------------------------------------------------------------
+*/
+enum {
+ FALSE = 0,
+ TRUE = 1
+};
+
diff --git a/testfloat/templates/systflags.c b/testfloat/templates/systflags.c
new file mode 100644
index 000000000000..3eb86c1ade86
--- /dev/null
+++ b/testfloat/templates/systflags.c
@@ -0,0 +1,41 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "systflags.h"
+
+/*
+-------------------------------------------------------------------------------
+Clears the system's IEC/IEEE floating-point exception flags. Returns the
+previous value of the flags.
+-------------------------------------------------------------------------------
+*/
+int8 syst_float_flags_clear( void )
+{
+
+ !!!code
+
+}
+
diff --git a/testfloat/templates/systmodes.c b/testfloat/templates/systmodes.c
new file mode 100644
index 000000000000..49450ab258b9
--- /dev/null
+++ b/testfloat/templates/systmodes.c
@@ -0,0 +1,58 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "systmodes.h"
+
+/*
+-------------------------------------------------------------------------------
+Sets the system's IEC/IEEE floating-point rounding mode. Also disables all
+system exception traps.
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_mode( int8 roundingMode )
+{
+
+ !!!code
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Sets the rounding precision of subsequent extended double-precision
+operations. The `precision' argument should be one of 0, 32, 64, or 80.
+If `precision' is 32, the rounding precision is set equivalent to single
+precision; else if `precision' is 64, the rounding precision is set
+equivalent to double precision; else the rounding precision is set to full
+extended double precision.
+-------------------------------------------------------------------------------
+*/
+void syst_float_set_rounding_precision( int8 precision )
+{
+
+ !!!code (possibly empty)
+
+}
+
diff --git a/testfloat/testCases.c b/testfloat/testCases.c
new file mode 100644
index 000000000000..44676306af34
--- /dev/null
+++ b/testfloat/testCases.c
@@ -0,0 +1,3679 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "fail.h"
+#include "random.h"
+#include "softfloat.h"
+#include "testCases.h"
+
+typedef struct {
+ int16 expNum, term1Num, term2Num;
+ flag done;
+} sequenceT;
+
+enum {
+ int32NumP1 = 124
+};
+
+static const uint32 int32P1[ int32NumP1 ] = {
+ 0x00000000,
+ 0x00000001,
+ 0x00000002,
+ 0x00000004,
+ 0x00000008,
+ 0x00000010,
+ 0x00000020,
+ 0x00000040,
+ 0x00000080,
+ 0x00000100,
+ 0x00000200,
+ 0x00000400,
+ 0x00000800,
+ 0x00001000,
+ 0x00002000,
+ 0x00004000,
+ 0x00008000,
+ 0x00010000,
+ 0x00020000,
+ 0x00040000,
+ 0x00080000,
+ 0x00100000,
+ 0x00200000,
+ 0x00400000,
+ 0x00800000,
+ 0x01000000,
+ 0x02000000,
+ 0x04000000,
+ 0x08000000,
+ 0x10000000,
+ 0x20000000,
+ 0x40000000,
+ 0x80000000,
+ 0xC0000000,
+ 0xE0000000,
+ 0xF0000000,
+ 0xF8000000,
+ 0xFC000000,
+ 0xFE000000,
+ 0xFF000000,
+ 0xFF800000,
+ 0xFFC00000,
+ 0xFFE00000,
+ 0xFFF00000,
+ 0xFFF80000,
+ 0xFFFC0000,
+ 0xFFFE0000,
+ 0xFFFF0000,
+ 0xFFFF8000,
+ 0xFFFFC000,
+ 0xFFFFE000,
+ 0xFFFFF000,
+ 0xFFFFF800,
+ 0xFFFFFC00,
+ 0xFFFFFE00,
+ 0xFFFFFF00,
+ 0xFFFFFF80,
+ 0xFFFFFFC0,
+ 0xFFFFFFE0,
+ 0xFFFFFFF0,
+ 0xFFFFFFF8,
+ 0xFFFFFFFC,
+ 0xFFFFFFFE,
+ 0xFFFFFFFF,
+ 0xFFFFFFFD,
+ 0xFFFFFFFB,
+ 0xFFFFFFF7,
+ 0xFFFFFFEF,
+ 0xFFFFFFDF,
+ 0xFFFFFFBF,
+ 0xFFFFFF7F,
+ 0xFFFFFEFF,
+ 0xFFFFFDFF,
+ 0xFFFFFBFF,
+ 0xFFFFF7FF,
+ 0xFFFFEFFF,
+ 0xFFFFDFFF,
+ 0xFFFFBFFF,
+ 0xFFFF7FFF,
+ 0xFFFEFFFF,
+ 0xFFFDFFFF,
+ 0xFFFBFFFF,
+ 0xFFF7FFFF,
+ 0xFFEFFFFF,
+ 0xFFDFFFFF,
+ 0xFFBFFFFF,
+ 0xFF7FFFFF,
+ 0xFEFFFFFF,
+ 0xFDFFFFFF,
+ 0xFBFFFFFF,
+ 0xF7FFFFFF,
+ 0xEFFFFFFF,
+ 0xDFFFFFFF,
+ 0xBFFFFFFF,
+ 0x7FFFFFFF,
+ 0x3FFFFFFF,
+ 0x1FFFFFFF,
+ 0x0FFFFFFF,
+ 0x07FFFFFF,
+ 0x03FFFFFF,
+ 0x01FFFFFF,
+ 0x00FFFFFF,
+ 0x007FFFFF,
+ 0x003FFFFF,
+ 0x001FFFFF,
+ 0x000FFFFF,
+ 0x0007FFFF,
+ 0x0003FFFF,
+ 0x0001FFFF,
+ 0x0000FFFF,
+ 0x00007FFF,
+ 0x00003FFF,
+ 0x00001FFF,
+ 0x00000FFF,
+ 0x000007FF,
+ 0x000003FF,
+ 0x000001FF,
+ 0x000000FF,
+ 0x0000007F,
+ 0x0000003F,
+ 0x0000001F,
+ 0x0000000F,
+ 0x00000007,
+ 0x00000003
+};
+
+static int32 int32NextP1( sequenceT *sequencePtr )
+{
+ uint8 termNum;
+ int32 z;
+
+ termNum = sequencePtr->term1Num;
+ z = int32P1[ termNum ];
+ ++termNum;
+ if ( int32NumP1 <= termNum ) {
+ termNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->term1Num = termNum;
+ return (sbits32) z;
+
+}
+
+static const int32 int32NumP2 = ( int32NumP1 * int32NumP1 + int32NumP1 ) / 2;
+
+static int32 int32NextP2( sequenceT *sequencePtr )
+{
+ uint8 term1Num, term2Num;
+ int32 z;
+
+ term2Num = sequencePtr->term2Num;
+ term1Num = sequencePtr->term1Num;
+ z = int32P1[ term1Num ] + int32P1[ term2Num ];
+ ++term2Num;
+ if ( int32NumP1 <= term2Num ) {
+ ++term1Num;
+ if ( int32NumP1 <= term1Num ) {
+ term1Num = 0;
+ sequencePtr->done = TRUE;
+ }
+ term2Num = term1Num;
+ sequencePtr->term1Num = term1Num;
+ }
+ sequencePtr->term2Num = term2Num;
+ return (sbits32) z;
+
+}
+
+static int32 int32RandomP3( void )
+{
+
+ return
+ (sbits32) (
+ int32P1[ randomUint8() % int32NumP1 ]
+ + int32P1[ randomUint8() % int32NumP1 ]
+ + int32P1[ randomUint8() % int32NumP1 ]
+ );
+
+}
+
+enum {
+ int32NumPInfWeightMasks = 29
+};
+
+static const uint32 int32PInfWeightMasks[ int32NumPInfWeightMasks ] = {
+ 0xFFFFFFFF,
+ 0x7FFFFFFF,
+ 0x3FFFFFFF,
+ 0x1FFFFFFF,
+ 0x0FFFFFFF,
+ 0x07FFFFFF,
+ 0x03FFFFFF,
+ 0x01FFFFFF,
+ 0x00FFFFFF,
+ 0x007FFFFF,
+ 0x003FFFFF,
+ 0x001FFFFF,
+ 0x000FFFFF,
+ 0x0007FFFF,
+ 0x0003FFFF,
+ 0x0001FFFF,
+ 0x0000FFFF,
+ 0x00007FFF,
+ 0x00003FFF,
+ 0x00001FFF,
+ 0x00000FFF,
+ 0x000007FF,
+ 0x000003FF,
+ 0x000001FF,
+ 0x000000FF,
+ 0x0000007F,
+ 0x0000003F,
+ 0x0000001F,
+ 0x0000000F
+};
+
+static const uint32 int32PInfWeightOffsets[ int32NumPInfWeightMasks ] = {
+ 0x00000000,
+ 0xC0000000,
+ 0xE0000000,
+ 0xF0000000,
+ 0xF8000000,
+ 0xFC000000,
+ 0xFE000000,
+ 0xFF000000,
+ 0xFF800000,
+ 0xFFC00000,
+ 0xFFE00000,
+ 0xFFF00000,
+ 0xFFF80000,
+ 0xFFFC0000,
+ 0xFFFE0000,
+ 0xFFFF0000,
+ 0xFFFF8000,
+ 0xFFFFC000,
+ 0xFFFFE000,
+ 0xFFFFF000,
+ 0xFFFFF800,
+ 0xFFFFFC00,
+ 0xFFFFFE00,
+ 0xFFFFFF00,
+ 0xFFFFFF80,
+ 0xFFFFFFC0,
+ 0xFFFFFFE0,
+ 0xFFFFFFF0,
+ 0xFFFFFFF8
+};
+
+static int32 int32RandomPInf( void )
+{
+ int8 weightMaskNum;
+
+ weightMaskNum = randomUint8() % int32NumPInfWeightMasks;
+ return
+ (sbits32) (
+ ( randomUint32() & int32PInfWeightMasks[ weightMaskNum ] )
+ + int32PInfWeightOffsets[ weightMaskNum ]
+ );
+
+}
+
+#ifdef BITS64
+
+enum {
+ int64NumP1 = 252
+};
+
+static const uint64 int64P1[ int64NumP1 ] = {
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0x0000000000000001 ),
+ LIT64( 0x0000000000000002 ),
+ LIT64( 0x0000000000000004 ),
+ LIT64( 0x0000000000000008 ),
+ LIT64( 0x0000000000000010 ),
+ LIT64( 0x0000000000000020 ),
+ LIT64( 0x0000000000000040 ),
+ LIT64( 0x0000000000000080 ),
+ LIT64( 0x0000000000000100 ),
+ LIT64( 0x0000000000000200 ),
+ LIT64( 0x0000000000000400 ),
+ LIT64( 0x0000000000000800 ),
+ LIT64( 0x0000000000001000 ),
+ LIT64( 0x0000000000002000 ),
+ LIT64( 0x0000000000004000 ),
+ LIT64( 0x0000000000008000 ),
+ LIT64( 0x0000000000010000 ),
+ LIT64( 0x0000000000020000 ),
+ LIT64( 0x0000000000040000 ),
+ LIT64( 0x0000000000080000 ),
+ LIT64( 0x0000000000100000 ),
+ LIT64( 0x0000000000200000 ),
+ LIT64( 0x0000000000400000 ),
+ LIT64( 0x0000000000800000 ),
+ LIT64( 0x0000000001000000 ),
+ LIT64( 0x0000000002000000 ),
+ LIT64( 0x0000000004000000 ),
+ LIT64( 0x0000000008000000 ),
+ LIT64( 0x0000000010000000 ),
+ LIT64( 0x0000000020000000 ),
+ LIT64( 0x0000000040000000 ),
+ LIT64( 0x0000000080000000 ),
+ LIT64( 0x0000000100000000 ),
+ LIT64( 0x0000000200000000 ),
+ LIT64( 0x0000000400000000 ),
+ LIT64( 0x0000000800000000 ),
+ LIT64( 0x0000001000000000 ),
+ LIT64( 0x0000002000000000 ),
+ LIT64( 0x0000004000000000 ),
+ LIT64( 0x0000008000000000 ),
+ LIT64( 0x0000010000000000 ),
+ LIT64( 0x0000020000000000 ),
+ LIT64( 0x0000040000000000 ),
+ LIT64( 0x0000080000000000 ),
+ LIT64( 0x0000100000000000 ),
+ LIT64( 0x0000200000000000 ),
+ LIT64( 0x0000400000000000 ),
+ LIT64( 0x0000800000000000 ),
+ LIT64( 0x0001000000000000 ),
+ LIT64( 0x0002000000000000 ),
+ LIT64( 0x0004000000000000 ),
+ LIT64( 0x0008000000000000 ),
+ LIT64( 0x0010000000000000 ),
+ LIT64( 0x0020000000000000 ),
+ LIT64( 0x0040000000000000 ),
+ LIT64( 0x0080000000000000 ),
+ LIT64( 0x0100000000000000 ),
+ LIT64( 0x0200000000000000 ),
+ LIT64( 0x0400000000000000 ),
+ LIT64( 0x0800000000000000 ),
+ LIT64( 0x1000000000000000 ),
+ LIT64( 0x2000000000000000 ),
+ LIT64( 0x4000000000000000 ),
+ LIT64( 0x8000000000000000 ),
+ LIT64( 0xC000000000000000 ),
+ LIT64( 0xE000000000000000 ),
+ LIT64( 0xF000000000000000 ),
+ LIT64( 0xF800000000000000 ),
+ LIT64( 0xFC00000000000000 ),
+ LIT64( 0xFE00000000000000 ),
+ LIT64( 0xFF00000000000000 ),
+ LIT64( 0xFF80000000000000 ),
+ LIT64( 0xFFC0000000000000 ),
+ LIT64( 0xFFE0000000000000 ),
+ LIT64( 0xFFF0000000000000 ),
+ LIT64( 0xFFF8000000000000 ),
+ LIT64( 0xFFFC000000000000 ),
+ LIT64( 0xFFFE000000000000 ),
+ LIT64( 0xFFFF000000000000 ),
+ LIT64( 0xFFFF800000000000 ),
+ LIT64( 0xFFFFC00000000000 ),
+ LIT64( 0xFFFFE00000000000 ),
+ LIT64( 0xFFFFF00000000000 ),
+ LIT64( 0xFFFFF80000000000 ),
+ LIT64( 0xFFFFFC0000000000 ),
+ LIT64( 0xFFFFFE0000000000 ),
+ LIT64( 0xFFFFFF0000000000 ),
+ LIT64( 0xFFFFFF8000000000 ),
+ LIT64( 0xFFFFFFC000000000 ),
+ LIT64( 0xFFFFFFE000000000 ),
+ LIT64( 0xFFFFFFF000000000 ),
+ LIT64( 0xFFFFFFF800000000 ),
+ LIT64( 0xFFFFFFFC00000000 ),
+ LIT64( 0xFFFFFFFE00000000 ),
+ LIT64( 0xFFFFFFFF00000000 ),
+ LIT64( 0xFFFFFFFF80000000 ),
+ LIT64( 0xFFFFFFFFC0000000 ),
+ LIT64( 0xFFFFFFFFE0000000 ),
+ LIT64( 0xFFFFFFFFF0000000 ),
+ LIT64( 0xFFFFFFFFF8000000 ),
+ LIT64( 0xFFFFFFFFFC000000 ),
+ LIT64( 0xFFFFFFFFFE000000 ),
+ LIT64( 0xFFFFFFFFFF000000 ),
+ LIT64( 0xFFFFFFFFFF800000 ),
+ LIT64( 0xFFFFFFFFFFC00000 ),
+ LIT64( 0xFFFFFFFFFFE00000 ),
+ LIT64( 0xFFFFFFFFFFF00000 ),
+ LIT64( 0xFFFFFFFFFFF80000 ),
+ LIT64( 0xFFFFFFFFFFFC0000 ),
+ LIT64( 0xFFFFFFFFFFFE0000 ),
+ LIT64( 0xFFFFFFFFFFFF0000 ),
+ LIT64( 0xFFFFFFFFFFFF8000 ),
+ LIT64( 0xFFFFFFFFFFFFC000 ),
+ LIT64( 0xFFFFFFFFFFFFE000 ),
+ LIT64( 0xFFFFFFFFFFFFF000 ),
+ LIT64( 0xFFFFFFFFFFFFF800 ),
+ LIT64( 0xFFFFFFFFFFFFFC00 ),
+ LIT64( 0xFFFFFFFFFFFFFE00 ),
+ LIT64( 0xFFFFFFFFFFFFFF00 ),
+ LIT64( 0xFFFFFFFFFFFFFF80 ),
+ LIT64( 0xFFFFFFFFFFFFFFC0 ),
+ LIT64( 0xFFFFFFFFFFFFFFE0 ),
+ LIT64( 0xFFFFFFFFFFFFFFF0 ),
+ LIT64( 0xFFFFFFFFFFFFFFF8 ),
+ LIT64( 0xFFFFFFFFFFFFFFFC ),
+ LIT64( 0xFFFFFFFFFFFFFFFE ),
+ LIT64( 0xFFFFFFFFFFFFFFFF ),
+ LIT64( 0xFFFFFFFFFFFFFFFD ),
+ LIT64( 0xFFFFFFFFFFFFFFFB ),
+ LIT64( 0xFFFFFFFFFFFFFFF7 ),
+ LIT64( 0xFFFFFFFFFFFFFFEF ),
+ LIT64( 0xFFFFFFFFFFFFFFDF ),
+ LIT64( 0xFFFFFFFFFFFFFFBF ),
+ LIT64( 0xFFFFFFFFFFFFFF7F ),
+ LIT64( 0xFFFFFFFFFFFFFEFF ),
+ LIT64( 0xFFFFFFFFFFFFFDFF ),
+ LIT64( 0xFFFFFFFFFFFFFBFF ),
+ LIT64( 0xFFFFFFFFFFFFF7FF ),
+ LIT64( 0xFFFFFFFFFFFFEFFF ),
+ LIT64( 0xFFFFFFFFFFFFDFFF ),
+ LIT64( 0xFFFFFFFFFFFFBFFF ),
+ LIT64( 0xFFFFFFFFFFFF7FFF ),
+ LIT64( 0xFFFFFFFFFFFEFFFF ),
+ LIT64( 0xFFFFFFFFFFFDFFFF ),
+ LIT64( 0xFFFFFFFFFFFBFFFF ),
+ LIT64( 0xFFFFFFFFFFF7FFFF ),
+ LIT64( 0xFFFFFFFFFFEFFFFF ),
+ LIT64( 0xFFFFFFFFFFDFFFFF ),
+ LIT64( 0xFFFFFFFFFFBFFFFF ),
+ LIT64( 0xFFFFFFFFFF7FFFFF ),
+ LIT64( 0xFFFFFFFFFEFFFFFF ),
+ LIT64( 0xFFFFFFFFFDFFFFFF ),
+ LIT64( 0xFFFFFFFFFBFFFFFF ),
+ LIT64( 0xFFFFFFFFF7FFFFFF ),
+ LIT64( 0xFFFFFFFFEFFFFFFF ),
+ LIT64( 0xFFFFFFFFDFFFFFFF ),
+ LIT64( 0xFFFFFFFFBFFFFFFF ),
+ LIT64( 0xFFFFFFFF7FFFFFFF ),
+ LIT64( 0xFFFFFFFEFFFFFFFF ),
+ LIT64( 0xFFFFFFFDFFFFFFFF ),
+ LIT64( 0xFFFFFFFBFFFFFFFF ),
+ LIT64( 0xFFFFFFF7FFFFFFFF ),
+ LIT64( 0xFFFFFFEFFFFFFFFF ),
+ LIT64( 0xFFFFFFDFFFFFFFFF ),
+ LIT64( 0xFFFFFFBFFFFFFFFF ),
+ LIT64( 0xFFFFFF7FFFFFFFFF ),
+ LIT64( 0xFFFFFEFFFFFFFFFF ),
+ LIT64( 0xFFFFFDFFFFFFFFFF ),
+ LIT64( 0xFFFFFBFFFFFFFFFF ),
+ LIT64( 0xFFFFF7FFFFFFFFFF ),
+ LIT64( 0xFFFFEFFFFFFFFFFF ),
+ LIT64( 0xFFFFDFFFFFFFFFFF ),
+ LIT64( 0xFFFFBFFFFFFFFFFF ),
+ LIT64( 0xFFFF7FFFFFFFFFFF ),
+ LIT64( 0xFFFEFFFFFFFFFFFF ),
+ LIT64( 0xFFFDFFFFFFFFFFFF ),
+ LIT64( 0xFFFBFFFFFFFFFFFF ),
+ LIT64( 0xFFF7FFFFFFFFFFFF ),
+ LIT64( 0xFFEFFFFFFFFFFFFF ),
+ LIT64( 0xFFDFFFFFFFFFFFFF ),
+ LIT64( 0xFFBFFFFFFFFFFFFF ),
+ LIT64( 0xFF7FFFFFFFFFFFFF ),
+ LIT64( 0xFEFFFFFFFFFFFFFF ),
+ LIT64( 0xFDFFFFFFFFFFFFFF ),
+ LIT64( 0xFBFFFFFFFFFFFFFF ),
+ LIT64( 0xF7FFFFFFFFFFFFFF ),
+ LIT64( 0xEFFFFFFFFFFFFFFF ),
+ LIT64( 0xDFFFFFFFFFFFFFFF ),
+ LIT64( 0xBFFFFFFFFFFFFFFF ),
+ LIT64( 0x7FFFFFFFFFFFFFFF ),
+ LIT64( 0x3FFFFFFFFFFFFFFF ),
+ LIT64( 0x1FFFFFFFFFFFFFFF ),
+ LIT64( 0x0FFFFFFFFFFFFFFF ),
+ LIT64( 0x07FFFFFFFFFFFFFF ),
+ LIT64( 0x03FFFFFFFFFFFFFF ),
+ LIT64( 0x01FFFFFFFFFFFFFF ),
+ LIT64( 0x00FFFFFFFFFFFFFF ),
+ LIT64( 0x007FFFFFFFFFFFFF ),
+ LIT64( 0x003FFFFFFFFFFFFF ),
+ LIT64( 0x001FFFFFFFFFFFFF ),
+ LIT64( 0x000FFFFFFFFFFFFF ),
+ LIT64( 0x0007FFFFFFFFFFFF ),
+ LIT64( 0x0003FFFFFFFFFFFF ),
+ LIT64( 0x0001FFFFFFFFFFFF ),
+ LIT64( 0x0000FFFFFFFFFFFF ),
+ LIT64( 0x00007FFFFFFFFFFF ),
+ LIT64( 0x00003FFFFFFFFFFF ),
+ LIT64( 0x00001FFFFFFFFFFF ),
+ LIT64( 0x00000FFFFFFFFFFF ),
+ LIT64( 0x000007FFFFFFFFFF ),
+ LIT64( 0x000003FFFFFFFFFF ),
+ LIT64( 0x000001FFFFFFFFFF ),
+ LIT64( 0x000000FFFFFFFFFF ),
+ LIT64( 0x0000007FFFFFFFFF ),
+ LIT64( 0x0000003FFFFFFFFF ),
+ LIT64( 0x0000001FFFFFFFFF ),
+ LIT64( 0x0000000FFFFFFFFF ),
+ LIT64( 0x00000007FFFFFFFF ),
+ LIT64( 0x00000003FFFFFFFF ),
+ LIT64( 0x00000001FFFFFFFF ),
+ LIT64( 0x00000000FFFFFFFF ),
+ LIT64( 0x000000007FFFFFFF ),
+ LIT64( 0x000000003FFFFFFF ),
+ LIT64( 0x000000001FFFFFFF ),
+ LIT64( 0x000000000FFFFFFF ),
+ LIT64( 0x0000000007FFFFFF ),
+ LIT64( 0x0000000003FFFFFF ),
+ LIT64( 0x0000000001FFFFFF ),
+ LIT64( 0x0000000000FFFFFF ),
+ LIT64( 0x00000000007FFFFF ),
+ LIT64( 0x00000000003FFFFF ),
+ LIT64( 0x00000000001FFFFF ),
+ LIT64( 0x00000000000FFFFF ),
+ LIT64( 0x000000000007FFFF ),
+ LIT64( 0x000000000003FFFF ),
+ LIT64( 0x000000000001FFFF ),
+ LIT64( 0x000000000000FFFF ),
+ LIT64( 0x0000000000007FFF ),
+ LIT64( 0x0000000000003FFF ),
+ LIT64( 0x0000000000001FFF ),
+ LIT64( 0x0000000000000FFF ),
+ LIT64( 0x00000000000007FF ),
+ LIT64( 0x00000000000003FF ),
+ LIT64( 0x00000000000001FF ),
+ LIT64( 0x00000000000000FF ),
+ LIT64( 0x000000000000007F ),
+ LIT64( 0x000000000000003F ),
+ LIT64( 0x000000000000001F ),
+ LIT64( 0x000000000000000F ),
+ LIT64( 0x0000000000000007 ),
+ LIT64( 0x0000000000000003 )
+};
+
+static int64 int64NextP1( sequenceT *sequencePtr )
+{
+ uint8 termNum;
+ int64 z;
+
+ termNum = sequencePtr->term1Num;
+ z = int64P1[ termNum ];
+ ++termNum;
+ if ( int64NumP1 <= termNum ) {
+ termNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->term1Num = termNum;
+ return (sbits64) z;
+
+}
+
+static const int64 int64NumP2 = ( int64NumP1 * int64NumP1 + int64NumP1 ) / 2;
+
+static int64 int64NextP2( sequenceT *sequencePtr )
+{
+ uint8 term1Num, term2Num;
+ int64 z;
+
+ term2Num = sequencePtr->term2Num;
+ term1Num = sequencePtr->term1Num;
+ z = int64P1[ term1Num ] + int64P1[ term2Num ];
+ ++term2Num;
+ if ( int64NumP1 <= term2Num ) {
+ ++term1Num;
+ if ( int64NumP1 <= term1Num ) {
+ term1Num = 0;
+ sequencePtr->done = TRUE;
+ }
+ term2Num = term1Num;
+ sequencePtr->term1Num = term1Num;
+ }
+ sequencePtr->term2Num = term2Num;
+ return (sbits64) z;
+
+}
+
+static int64 int64RandomP3( void )
+{
+
+ return
+ (sbits64) (
+ int64P1[ randomUint8() % int64NumP1 ]
+ + int64P1[ randomUint8() % int64NumP1 ]
+ + int64P1[ randomUint8() % int64NumP1 ]
+ );
+
+}
+
+enum {
+ int64NumPInfWeightMasks = 61
+};
+
+static const uint64 int64PInfWeightMasks[ int64NumPInfWeightMasks ] = {
+ LIT64( 0xFFFFFFFFFFFFFFFF ),
+ LIT64( 0x7FFFFFFFFFFFFFFF ),
+ LIT64( 0x3FFFFFFFFFFFFFFF ),
+ LIT64( 0x1FFFFFFFFFFFFFFF ),
+ LIT64( 0x0FFFFFFFFFFFFFFF ),
+ LIT64( 0x07FFFFFFFFFFFFFF ),
+ LIT64( 0x03FFFFFFFFFFFFFF ),
+ LIT64( 0x01FFFFFFFFFFFFFF ),
+ LIT64( 0x00FFFFFFFFFFFFFF ),
+ LIT64( 0x007FFFFFFFFFFFFF ),
+ LIT64( 0x003FFFFFFFFFFFFF ),
+ LIT64( 0x001FFFFFFFFFFFFF ),
+ LIT64( 0x000FFFFFFFFFFFFF ),
+ LIT64( 0x0007FFFFFFFFFFFF ),
+ LIT64( 0x0003FFFFFFFFFFFF ),
+ LIT64( 0x0001FFFFFFFFFFFF ),
+ LIT64( 0x0000FFFFFFFFFFFF ),
+ LIT64( 0x00007FFFFFFFFFFF ),
+ LIT64( 0x00003FFFFFFFFFFF ),
+ LIT64( 0x00001FFFFFFFFFFF ),
+ LIT64( 0x00000FFFFFFFFFFF ),
+ LIT64( 0x000007FFFFFFFFFF ),
+ LIT64( 0x000003FFFFFFFFFF ),
+ LIT64( 0x000001FFFFFFFFFF ),
+ LIT64( 0x000000FFFFFFFFFF ),
+ LIT64( 0x0000007FFFFFFFFF ),
+ LIT64( 0x0000003FFFFFFFFF ),
+ LIT64( 0x0000001FFFFFFFFF ),
+ LIT64( 0x0000000FFFFFFFFF ),
+ LIT64( 0x00000007FFFFFFFF ),
+ LIT64( 0x00000003FFFFFFFF ),
+ LIT64( 0x00000001FFFFFFFF ),
+ LIT64( 0x00000000FFFFFFFF ),
+ LIT64( 0x000000007FFFFFFF ),
+ LIT64( 0x000000003FFFFFFF ),
+ LIT64( 0x000000001FFFFFFF ),
+ LIT64( 0x000000000FFFFFFF ),
+ LIT64( 0x0000000007FFFFFF ),
+ LIT64( 0x0000000003FFFFFF ),
+ LIT64( 0x0000000001FFFFFF ),
+ LIT64( 0x0000000000FFFFFF ),
+ LIT64( 0x00000000007FFFFF ),
+ LIT64( 0x00000000003FFFFF ),
+ LIT64( 0x00000000001FFFFF ),
+ LIT64( 0x00000000000FFFFF ),
+ LIT64( 0x000000000007FFFF ),
+ LIT64( 0x000000000003FFFF ),
+ LIT64( 0x000000000001FFFF ),
+ LIT64( 0x000000000000FFFF ),
+ LIT64( 0x0000000000007FFF ),
+ LIT64( 0x0000000000003FFF ),
+ LIT64( 0x0000000000001FFF ),
+ LIT64( 0x0000000000000FFF ),
+ LIT64( 0x00000000000007FF ),
+ LIT64( 0x00000000000003FF ),
+ LIT64( 0x00000000000001FF ),
+ LIT64( 0x00000000000000FF ),
+ LIT64( 0x000000000000007F ),
+ LIT64( 0x000000000000003F ),
+ LIT64( 0x000000000000001F ),
+ LIT64( 0x000000000000000F )
+};
+
+static const uint64 int64PInfWeightOffsets[ int64NumPInfWeightMasks ] = {
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0xC000000000000000 ),
+ LIT64( 0xE000000000000000 ),
+ LIT64( 0xF000000000000000 ),
+ LIT64( 0xF800000000000000 ),
+ LIT64( 0xFC00000000000000 ),
+ LIT64( 0xFE00000000000000 ),
+ LIT64( 0xFF00000000000000 ),
+ LIT64( 0xFF80000000000000 ),
+ LIT64( 0xFFC0000000000000 ),
+ LIT64( 0xFFE0000000000000 ),
+ LIT64( 0xFFF0000000000000 ),
+ LIT64( 0xFFF8000000000000 ),
+ LIT64( 0xFFFC000000000000 ),
+ LIT64( 0xFFFE000000000000 ),
+ LIT64( 0xFFFF000000000000 ),
+ LIT64( 0xFFFF800000000000 ),
+ LIT64( 0xFFFFC00000000000 ),
+ LIT64( 0xFFFFE00000000000 ),
+ LIT64( 0xFFFFF00000000000 ),
+ LIT64( 0xFFFFF80000000000 ),
+ LIT64( 0xFFFFFC0000000000 ),
+ LIT64( 0xFFFFFE0000000000 ),
+ LIT64( 0xFFFFFF0000000000 ),
+ LIT64( 0xFFFFFF8000000000 ),
+ LIT64( 0xFFFFFFC000000000 ),
+ LIT64( 0xFFFFFFE000000000 ),
+ LIT64( 0xFFFFFFF000000000 ),
+ LIT64( 0xFFFFFFF800000000 ),
+ LIT64( 0xFFFFFFFC00000000 ),
+ LIT64( 0xFFFFFFFE00000000 ),
+ LIT64( 0xFFFFFFFF00000000 ),
+ LIT64( 0xFFFFFFFF80000000 ),
+ LIT64( 0xFFFFFFFFC0000000 ),
+ LIT64( 0xFFFFFFFFE0000000 ),
+ LIT64( 0xFFFFFFFFF0000000 ),
+ LIT64( 0xFFFFFFFFF8000000 ),
+ LIT64( 0xFFFFFFFFFC000000 ),
+ LIT64( 0xFFFFFFFFFE000000 ),
+ LIT64( 0xFFFFFFFFFF000000 ),
+ LIT64( 0xFFFFFFFFFF800000 ),
+ LIT64( 0xFFFFFFFFFFC00000 ),
+ LIT64( 0xFFFFFFFFFFE00000 ),
+ LIT64( 0xFFFFFFFFFFF00000 ),
+ LIT64( 0xFFFFFFFFFFF80000 ),
+ LIT64( 0xFFFFFFFFFFFC0000 ),
+ LIT64( 0xFFFFFFFFFFFE0000 ),
+ LIT64( 0xFFFFFFFFFFFF0000 ),
+ LIT64( 0xFFFFFFFFFFFF8000 ),
+ LIT64( 0xFFFFFFFFFFFFC000 ),
+ LIT64( 0xFFFFFFFFFFFFE000 ),
+ LIT64( 0xFFFFFFFFFFFFF000 ),
+ LIT64( 0xFFFFFFFFFFFFF800 ),
+ LIT64( 0xFFFFFFFFFFFFFC00 ),
+ LIT64( 0xFFFFFFFFFFFFFE00 ),
+ LIT64( 0xFFFFFFFFFFFFFF00 ),
+ LIT64( 0xFFFFFFFFFFFFFF80 ),
+ LIT64( 0xFFFFFFFFFFFFFFC0 ),
+ LIT64( 0xFFFFFFFFFFFFFFE0 ),
+ LIT64( 0xFFFFFFFFFFFFFFF0 ),
+ LIT64( 0xFFFFFFFFFFFFFFF8 )
+};
+
+static int64 int64RandomPInf( void )
+{
+ int8 weightMaskNum;
+
+ weightMaskNum = randomUint8() % int64NumPInfWeightMasks;
+ return
+ (sbits64) (
+ ( randomUint64() & int64PInfWeightMasks[ weightMaskNum ] )
+ + int64PInfWeightOffsets[ weightMaskNum ]
+ );
+
+}
+
+#endif
+
+enum {
+ float32NumQIn = 22,
+ float32NumQOut = 50,
+ float32NumP1 = 4,
+ float32NumP2 = 88
+};
+
+static const uint32 float32QIn[ float32NumQIn ] = {
+ 0x00000000, /* positive, subnormal */
+ 0x00800000, /* positive, -126 */
+ 0x33800000, /* positive, -24 */
+ 0x3E800000, /* positive, -2 */
+ 0x3F000000, /* positive, -1 */
+ 0x3F800000, /* positive, 0 */
+ 0x40000000, /* positive, 1 */
+ 0x40800000, /* positive, 2 */
+ 0x4B800000, /* positive, 24 */
+ 0x7F000000, /* positive, 127 */
+ 0x7F800000, /* positive, infinity or NaN */
+ 0x80000000, /* negative, subnormal */
+ 0x80800000, /* negative, -126 */
+ 0xB3800000, /* negative, -24 */
+ 0xBE800000, /* negative, -2 */
+ 0xBF000000, /* negative, -1 */
+ 0xBF800000, /* negative, 0 */
+ 0xC0000000, /* negative, 1 */
+ 0xC0800000, /* negative, 2 */
+ 0xCB800000, /* negative, 24 */
+ 0xFE800000, /* negative, 126 */
+ 0xFF800000 /* negative, infinity or NaN */
+};
+
+static const uint32 float32QOut[ float32NumQOut ] = {
+ 0x00000000, /* positive, subnormal */
+ 0x00800000, /* positive, -126 */
+ 0x01000000, /* positive, -125 */
+ 0x33800000, /* positive, -24 */
+ 0x3D800000, /* positive, -4 */
+ 0x3E000000, /* positive, -3 */
+ 0x3E800000, /* positive, -2 */
+ 0x3F000000, /* positive, -1 */
+ 0x3F800000, /* positive, 0 */
+ 0x40000000, /* positive, 1 */
+ 0x40800000, /* positive, 2 */
+ 0x41000000, /* positive, 3 */
+ 0x41800000, /* positive, 4 */
+ 0x4B800000, /* positive, 24 */
+ 0x4E000000, /* positive, 29 */
+ 0x4E800000, /* positive, 30 */
+ 0x4F000000, /* positive, 31 */
+ 0x4F800000, /* positive, 32 */
+ 0x5E000000, /* positive, 61 */
+ 0x5E800000, /* positive, 62 */
+ 0x5F000000, /* positive, 63 */
+ 0x5F800000, /* positive, 64 */
+ 0x7E800000, /* positive, 126 */
+ 0x7F000000, /* positive, 127 */
+ 0x7F800000, /* positive, infinity or NaN */
+ 0x80000000, /* negative, subnormal */
+ 0x80800000, /* negative, -126 */
+ 0x81000000, /* negative, -125 */
+ 0xB3800000, /* negative, -24 */
+ 0xBD800000, /* negative, -4 */
+ 0xBE000000, /* negative, -3 */
+ 0xBE800000, /* negative, -2 */
+ 0xBF000000, /* negative, -1 */
+ 0xBF800000, /* negative, 0 */
+ 0xC0000000, /* negative, 1 */
+ 0xC0800000, /* negative, 2 */
+ 0xC1000000, /* negative, 3 */
+ 0xC1800000, /* negative, 4 */
+ 0xCB800000, /* negative, 24 */
+ 0xCE000000, /* negative, 29 */
+ 0xCE800000, /* negative, 30 */
+ 0xCF000000, /* negative, 31 */
+ 0xCF800000, /* negative, 32 */
+ 0xDE000000, /* negative, 61 */
+ 0xDE800000, /* negative, 62 */
+ 0xDF000000, /* negative, 63 */
+ 0xDF800000, /* negative, 64 */
+ 0xFE800000, /* negative, 126 */
+ 0xFF000000, /* negative, 127 */
+ 0xFF800000 /* negative, infinity or NaN */
+};
+
+static const uint32 float32P1[ float32NumP1 ] = {
+ 0x00000000,
+ 0x00000001,
+ 0x007FFFFF,
+ 0x007FFFFE
+};
+
+static const uint32 float32P2[ float32NumP2 ] = {
+ 0x00000000,
+ 0x00000001,
+ 0x00000002,
+ 0x00000004,
+ 0x00000008,
+ 0x00000010,
+ 0x00000020,
+ 0x00000040,
+ 0x00000080,
+ 0x00000100,
+ 0x00000200,
+ 0x00000400,
+ 0x00000800,
+ 0x00001000,
+ 0x00002000,
+ 0x00004000,
+ 0x00008000,
+ 0x00010000,
+ 0x00020000,
+ 0x00040000,
+ 0x00080000,
+ 0x00100000,
+ 0x00200000,
+ 0x00400000,
+ 0x00600000,
+ 0x00700000,
+ 0x00780000,
+ 0x007C0000,
+ 0x007E0000,
+ 0x007F0000,
+ 0x007F8000,
+ 0x007FC000,
+ 0x007FE000,
+ 0x007FF000,
+ 0x007FF800,
+ 0x007FFC00,
+ 0x007FFE00,
+ 0x007FFF00,
+ 0x007FFF80,
+ 0x007FFFC0,
+ 0x007FFFE0,
+ 0x007FFFF0,
+ 0x007FFFF8,
+ 0x007FFFFC,
+ 0x007FFFFE,
+ 0x007FFFFF,
+ 0x007FFFFD,
+ 0x007FFFFB,
+ 0x007FFFF7,
+ 0x007FFFEF,
+ 0x007FFFDF,
+ 0x007FFFBF,
+ 0x007FFF7F,
+ 0x007FFEFF,
+ 0x007FFDFF,
+ 0x007FFBFF,
+ 0x007FF7FF,
+ 0x007FEFFF,
+ 0x007FDFFF,
+ 0x007FBFFF,
+ 0x007F7FFF,
+ 0x007EFFFF,
+ 0x007DFFFF,
+ 0x007BFFFF,
+ 0x0077FFFF,
+ 0x006FFFFF,
+ 0x005FFFFF,
+ 0x003FFFFF,
+ 0x001FFFFF,
+ 0x000FFFFF,
+ 0x0007FFFF,
+ 0x0003FFFF,
+ 0x0001FFFF,
+ 0x0000FFFF,
+ 0x00007FFF,
+ 0x00003FFF,
+ 0x00001FFF,
+ 0x00000FFF,
+ 0x000007FF,
+ 0x000003FF,
+ 0x000001FF,
+ 0x000000FF,
+ 0x0000007F,
+ 0x0000003F,
+ 0x0000001F,
+ 0x0000000F,
+ 0x00000007,
+ 0x00000003
+};
+
+static const uint32 float32NumQInP1 = float32NumQIn * float32NumP1;
+static const uint32 float32NumQOutP1 = float32NumQOut * float32NumP1;
+
+static float32 float32NextQInP1( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float32 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z = float32QIn[ expNum ] | float32P1[ sigNum ];
+ ++sigNum;
+ if ( float32NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float32NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float32 float32NextQOutP1( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float32 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z = float32QOut[ expNum ] | float32P1[ sigNum ];
+ ++sigNum;
+ if ( float32NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float32NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static const uint32 float32NumQInP2 = float32NumQIn * float32NumP2;
+static const uint32 float32NumQOutP2 = float32NumQOut * float32NumP2;
+
+static float32 float32NextQInP2( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float32 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z = float32QIn[ expNum ] | float32P2[ sigNum ];
+ ++sigNum;
+ if ( float32NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float32NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float32 float32NextQOutP2( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float32 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z = float32QOut[ expNum ] | float32P2[ sigNum ];
+ ++sigNum;
+ if ( float32NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float32NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float32 float32RandomQOutP3( void )
+{
+
+ return
+ float32QOut[ randomUint8() % float32NumQOut ]
+ | ( ( float32P2[ randomUint8() % float32NumP2 ]
+ + float32P2[ randomUint8() % float32NumP2 ] )
+ & 0x007FFFFF );
+
+}
+
+static float32 float32RandomQOutPInf( void )
+{
+
+ return
+ float32QOut[ randomUint8() % float32NumQOut ]
+ | ( randomUint32() & 0x007FFFFF );
+
+}
+
+enum {
+ float32NumQInfWeightMasks = 7
+};
+
+static const uint32 float32QInfWeightMasks[ float32NumQInfWeightMasks ] = {
+ 0x7F800000,
+ 0x7F800000,
+ 0x3F800000,
+ 0x1F800000,
+ 0x0F800000,
+ 0x07800000,
+ 0x03800000
+};
+
+static const uint32 float32QInfWeightOffsets[ float32NumQInfWeightMasks ] = {
+ 0x00000000,
+ 0x00000000,
+ 0x20000000,
+ 0x30000000,
+ 0x38000000,
+ 0x3C000000,
+ 0x3E000000
+};
+
+static float32 float32RandomQInfP3( void )
+{
+ int8 weightMaskNum;
+
+ weightMaskNum = randomUint8() % float32NumQInfWeightMasks;
+ return
+ ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
+ | ( ( ( ( (uint32) ( randomUint16() & 0x1FF ) )<<23 )
+ & float32QInfWeightMasks[ weightMaskNum ] )
+ + float32QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( ( float32P2[ randomUint8() % float32NumP2 ]
+ + float32P2[ randomUint8() % float32NumP2 ] )
+ & 0x007FFFFF );
+
+}
+
+static float32 float32RandomQInfPInf( void )
+{
+ int8 weightMaskNum;
+
+ weightMaskNum = randomUint8() % float32NumQInfWeightMasks;
+ return
+ ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
+ | ( ( ( ( (uint32) ( randomUint16() & 0x1FF ) )<<23 )
+ & float32QInfWeightMasks[ weightMaskNum ] )
+ + float32QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( randomUint32() & 0x007FFFFF );
+
+}
+
+static float32 float32Random( void )
+{
+
+ switch ( randomUint8() & 7 ) {
+ case 0:
+ case 1:
+ case 2:
+ return float32RandomQOutP3();
+ case 3:
+ return float32RandomQOutPInf();
+ case 4:
+ case 5:
+ case 6:
+ return float32RandomQInfP3();
+ case 7:
+ return float32RandomQInfPInf();
+ }
+
+}
+
+#ifdef BITS64
+#define SETFLOAT64( z, zHigh, zLow ) z = ( ( (float64) zHigh )<<32 ) | zLow
+#else
+#define SETFLOAT64( z, zHigh, zLow ) z.low = zLow; z.high = zHigh
+#endif
+
+enum {
+ float64NumQIn = 22,
+ float64NumQOut = 64,
+ float64NumP1 = 4,
+ float64NumP2 = 204
+};
+
+static const uint32 float64QIn[ float64NumQIn ] = {
+ 0x00000000, /* positive, subnormal */
+ 0x00100000, /* positive, -1022 */
+ 0x3CA00000, /* positive, -53 */
+ 0x3FD00000, /* positive, -2 */
+ 0x3FE00000, /* positive, -1 */
+ 0x3FF00000, /* positive, 0 */
+ 0x40000000, /* positive, 1 */
+ 0x40100000, /* positive, 2 */
+ 0x43400000, /* positive, 53 */
+ 0x7FE00000, /* positive, 1023 */
+ 0x7FF00000, /* positive, infinity or NaN */
+ 0x80000000, /* negative, subnormal */
+ 0x80100000, /* negative, -1022 */
+ 0xBCA00000, /* negative, -53 */
+ 0xBFD00000, /* negative, -2 */
+ 0xBFE00000, /* negative, -1 */
+ 0xBFF00000, /* negative, 0 */
+ 0xC0000000, /* negative, 1 */
+ 0xC0100000, /* negative, 2 */
+ 0xC3400000, /* negative, 53 */
+ 0xFFE00000, /* negative, 1023 */
+ 0xFFF00000 /* negative, infinity or NaN */
+};
+
+static const uint32 float64QOut[ float64NumQOut ] = {
+ 0x00000000, /* positive, subnormal */
+ 0x00100000, /* positive, -1022 */
+ 0x00200000, /* positive, -1021 */
+ 0x37E00000, /* positive, -129 */
+ 0x37F00000, /* positive, -128 */
+ 0x38000000, /* positive, -127 */
+ 0x38100000, /* positive, -126 */
+ 0x3CA00000, /* positive, -53 */
+ 0x3FB00000, /* positive, -4 */
+ 0x3FC00000, /* positive, -3 */
+ 0x3FD00000, /* positive, -2 */
+ 0x3FE00000, /* positive, -1 */
+ 0x3FF00000, /* positive, 0 */
+ 0x40000000, /* positive, 1 */
+ 0x40100000, /* positive, 2 */
+ 0x40200000, /* positive, 3 */
+ 0x40300000, /* positive, 4 */
+ 0x41C00000, /* positive, 29 */
+ 0x41D00000, /* positive, 30 */
+ 0x41E00000, /* positive, 31 */
+ 0x41F00000, /* positive, 32 */
+ 0x43400000, /* positive, 53 */
+ 0x43C00000, /* positive, 61 */
+ 0x43D00000, /* positive, 62 */
+ 0x43E00000, /* positive, 63 */
+ 0x43F00000, /* positive, 64 */
+ 0x47E00000, /* positive, 127 */
+ 0x47F00000, /* positive, 128 */
+ 0x48000000, /* positive, 129 */
+ 0x7FD00000, /* positive, 1022 */
+ 0x7FE00000, /* positive, 1023 */
+ 0x7FF00000, /* positive, infinity or NaN */
+ 0x80000000, /* negative, subnormal */
+ 0x80100000, /* negative, -1022 */
+ 0x80200000, /* negative, -1021 */
+ 0xB7E00000, /* negative, -129 */
+ 0xB7F00000, /* negative, -128 */
+ 0xB8000000, /* negative, -127 */
+ 0xB8100000, /* negative, -126 */
+ 0xBCA00000, /* negative, -53 */
+ 0xBFB00000, /* negative, -4 */
+ 0xBFC00000, /* negative, -3 */
+ 0xBFD00000, /* negative, -2 */
+ 0xBFE00000, /* negative, -1 */
+ 0xBFF00000, /* negative, 0 */
+ 0xC0000000, /* negative, 1 */
+ 0xC0100000, /* negative, 2 */
+ 0xC0200000, /* negative, 3 */
+ 0xC0300000, /* negative, 4 */
+ 0xC1C00000, /* negative, 29 */
+ 0xC1D00000, /* negative, 30 */
+ 0xC1E00000, /* negative, 31 */
+ 0xC1F00000, /* negative, 32 */
+ 0xC3400000, /* negative, 53 */
+ 0xC3C00000, /* negative, 61 */
+ 0xC3D00000, /* negative, 62 */
+ 0xC3E00000, /* negative, 63 */
+ 0xC3F00000, /* negative, 64 */
+ 0xC7E00000, /* negative, 127 */
+ 0xC7F00000, /* negative, 128 */
+ 0xC8000000, /* negative, 129 */
+ 0xFFD00000, /* negative, 1022 */
+ 0xFFE00000, /* negative, 1023 */
+ 0xFFF00000 /* negative, infinity or NaN */
+};
+
+static const struct { bits32 high, low; } float64P1[ float64NumP1 ] = {
+ { 0x00000000, 0x00000000 },
+ { 0x00000000, 0x00000001 },
+ { 0x000FFFFF, 0xFFFFFFFF },
+ { 0x000FFFFF, 0xFFFFFFFE }
+};
+
+static const struct { bits32 high, low; } float64P2[ float64NumP2 ] = {
+ { 0x00000000, 0x00000000 },
+ { 0x00000000, 0x00000001 },
+ { 0x00000000, 0x00000002 },
+ { 0x00000000, 0x00000004 },
+ { 0x00000000, 0x00000008 },
+ { 0x00000000, 0x00000010 },
+ { 0x00000000, 0x00000020 },
+ { 0x00000000, 0x00000040 },
+ { 0x00000000, 0x00000080 },
+ { 0x00000000, 0x00000100 },
+ { 0x00000000, 0x00000200 },
+ { 0x00000000, 0x00000400 },
+ { 0x00000000, 0x00000800 },
+ { 0x00000000, 0x00001000 },
+ { 0x00000000, 0x00002000 },
+ { 0x00000000, 0x00004000 },
+ { 0x00000000, 0x00008000 },
+ { 0x00000000, 0x00010000 },
+ { 0x00000000, 0x00020000 },
+ { 0x00000000, 0x00040000 },
+ { 0x00000000, 0x00080000 },
+ { 0x00000000, 0x00100000 },
+ { 0x00000000, 0x00200000 },
+ { 0x00000000, 0x00400000 },
+ { 0x00000000, 0x00800000 },
+ { 0x00000000, 0x01000000 },
+ { 0x00000000, 0x02000000 },
+ { 0x00000000, 0x04000000 },
+ { 0x00000000, 0x08000000 },
+ { 0x00000000, 0x10000000 },
+ { 0x00000000, 0x20000000 },
+ { 0x00000000, 0x40000000 },
+ { 0x00000000, 0x80000000 },
+ { 0x00000001, 0x00000000 },
+ { 0x00000002, 0x00000000 },
+ { 0x00000004, 0x00000000 },
+ { 0x00000008, 0x00000000 },
+ { 0x00000010, 0x00000000 },
+ { 0x00000020, 0x00000000 },
+ { 0x00000040, 0x00000000 },
+ { 0x00000080, 0x00000000 },
+ { 0x00000100, 0x00000000 },
+ { 0x00000200, 0x00000000 },
+ { 0x00000400, 0x00000000 },
+ { 0x00000800, 0x00000000 },
+ { 0x00001000, 0x00000000 },
+ { 0x00002000, 0x00000000 },
+ { 0x00004000, 0x00000000 },
+ { 0x00008000, 0x00000000 },
+ { 0x00010000, 0x00000000 },
+ { 0x00020000, 0x00000000 },
+ { 0x00040000, 0x00000000 },
+ { 0x00080000, 0x00000000 },
+ { 0x000C0000, 0x00000000 },
+ { 0x000E0000, 0x00000000 },
+ { 0x000F0000, 0x00000000 },
+ { 0x000F8000, 0x00000000 },
+ { 0x000FC000, 0x00000000 },
+ { 0x000FE000, 0x00000000 },
+ { 0x000FF000, 0x00000000 },
+ { 0x000FF800, 0x00000000 },
+ { 0x000FFC00, 0x00000000 },
+ { 0x000FFE00, 0x00000000 },
+ { 0x000FFF00, 0x00000000 },
+ { 0x000FFF80, 0x00000000 },
+ { 0x000FFFC0, 0x00000000 },
+ { 0x000FFFE0, 0x00000000 },
+ { 0x000FFFF0, 0x00000000 },
+ { 0x000FFFF8, 0x00000000 },
+ { 0x000FFFFC, 0x00000000 },
+ { 0x000FFFFE, 0x00000000 },
+ { 0x000FFFFF, 0x00000000 },
+ { 0x000FFFFF, 0x80000000 },
+ { 0x000FFFFF, 0xC0000000 },
+ { 0x000FFFFF, 0xE0000000 },
+ { 0x000FFFFF, 0xF0000000 },
+ { 0x000FFFFF, 0xF8000000 },
+ { 0x000FFFFF, 0xFC000000 },
+ { 0x000FFFFF, 0xFE000000 },
+ { 0x000FFFFF, 0xFF000000 },
+ { 0x000FFFFF, 0xFF800000 },
+ { 0x000FFFFF, 0xFFC00000 },
+ { 0x000FFFFF, 0xFFE00000 },
+ { 0x000FFFFF, 0xFFF00000 },
+ { 0x000FFFFF, 0xFFF80000 },
+ { 0x000FFFFF, 0xFFFC0000 },
+ { 0x000FFFFF, 0xFFFE0000 },
+ { 0x000FFFFF, 0xFFFF0000 },
+ { 0x000FFFFF, 0xFFFF8000 },
+ { 0x000FFFFF, 0xFFFFC000 },
+ { 0x000FFFFF, 0xFFFFE000 },
+ { 0x000FFFFF, 0xFFFFF000 },
+ { 0x000FFFFF, 0xFFFFF800 },
+ { 0x000FFFFF, 0xFFFFFC00 },
+ { 0x000FFFFF, 0xFFFFFE00 },
+ { 0x000FFFFF, 0xFFFFFF00 },
+ { 0x000FFFFF, 0xFFFFFF80 },
+ { 0x000FFFFF, 0xFFFFFFC0 },
+ { 0x000FFFFF, 0xFFFFFFE0 },
+ { 0x000FFFFF, 0xFFFFFFF0 },
+ { 0x000FFFFF, 0xFFFFFFF8 },
+ { 0x000FFFFF, 0xFFFFFFFC },
+ { 0x000FFFFF, 0xFFFFFFFE },
+ { 0x000FFFFF, 0xFFFFFFFF },
+ { 0x000FFFFF, 0xFFFFFFFD },
+ { 0x000FFFFF, 0xFFFFFFFB },
+ { 0x000FFFFF, 0xFFFFFFF7 },
+ { 0x000FFFFF, 0xFFFFFFEF },
+ { 0x000FFFFF, 0xFFFFFFDF },
+ { 0x000FFFFF, 0xFFFFFFBF },
+ { 0x000FFFFF, 0xFFFFFF7F },
+ { 0x000FFFFF, 0xFFFFFEFF },
+ { 0x000FFFFF, 0xFFFFFDFF },
+ { 0x000FFFFF, 0xFFFFFBFF },
+ { 0x000FFFFF, 0xFFFFF7FF },
+ { 0x000FFFFF, 0xFFFFEFFF },
+ { 0x000FFFFF, 0xFFFFDFFF },
+ { 0x000FFFFF, 0xFFFFBFFF },
+ { 0x000FFFFF, 0xFFFF7FFF },
+ { 0x000FFFFF, 0xFFFEFFFF },
+ { 0x000FFFFF, 0xFFFDFFFF },
+ { 0x000FFFFF, 0xFFFBFFFF },
+ { 0x000FFFFF, 0xFFF7FFFF },
+ { 0x000FFFFF, 0xFFEFFFFF },
+ { 0x000FFFFF, 0xFFDFFFFF },
+ { 0x000FFFFF, 0xFFBFFFFF },
+ { 0x000FFFFF, 0xFF7FFFFF },
+ { 0x000FFFFF, 0xFEFFFFFF },
+ { 0x000FFFFF, 0xFDFFFFFF },
+ { 0x000FFFFF, 0xFBFFFFFF },
+ { 0x000FFFFF, 0xF7FFFFFF },
+ { 0x000FFFFF, 0xEFFFFFFF },
+ { 0x000FFFFF, 0xDFFFFFFF },
+ { 0x000FFFFF, 0xBFFFFFFF },
+ { 0x000FFFFF, 0x7FFFFFFF },
+ { 0x000FFFFE, 0xFFFFFFFF },
+ { 0x000FFFFD, 0xFFFFFFFF },
+ { 0x000FFFFB, 0xFFFFFFFF },
+ { 0x000FFFF7, 0xFFFFFFFF },
+ { 0x000FFFEF, 0xFFFFFFFF },
+ { 0x000FFFDF, 0xFFFFFFFF },
+ { 0x000FFFBF, 0xFFFFFFFF },
+ { 0x000FFF7F, 0xFFFFFFFF },
+ { 0x000FFEFF, 0xFFFFFFFF },
+ { 0x000FFDFF, 0xFFFFFFFF },
+ { 0x000FFBFF, 0xFFFFFFFF },
+ { 0x000FF7FF, 0xFFFFFFFF },
+ { 0x000FEFFF, 0xFFFFFFFF },
+ { 0x000FDFFF, 0xFFFFFFFF },
+ { 0x000FBFFF, 0xFFFFFFFF },
+ { 0x000F7FFF, 0xFFFFFFFF },
+ { 0x000EFFFF, 0xFFFFFFFF },
+ { 0x000DFFFF, 0xFFFFFFFF },
+ { 0x000BFFFF, 0xFFFFFFFF },
+ { 0x0007FFFF, 0xFFFFFFFF },
+ { 0x0003FFFF, 0xFFFFFFFF },
+ { 0x0001FFFF, 0xFFFFFFFF },
+ { 0x0000FFFF, 0xFFFFFFFF },
+ { 0x00007FFF, 0xFFFFFFFF },
+ { 0x00003FFF, 0xFFFFFFFF },
+ { 0x00001FFF, 0xFFFFFFFF },
+ { 0x00000FFF, 0xFFFFFFFF },
+ { 0x000007FF, 0xFFFFFFFF },
+ { 0x000003FF, 0xFFFFFFFF },
+ { 0x000001FF, 0xFFFFFFFF },
+ { 0x000000FF, 0xFFFFFFFF },
+ { 0x0000007F, 0xFFFFFFFF },
+ { 0x0000003F, 0xFFFFFFFF },
+ { 0x0000001F, 0xFFFFFFFF },
+ { 0x0000000F, 0xFFFFFFFF },
+ { 0x00000007, 0xFFFFFFFF },
+ { 0x00000003, 0xFFFFFFFF },
+ { 0x00000001, 0xFFFFFFFF },
+ { 0x00000000, 0xFFFFFFFF },
+ { 0x00000000, 0x7FFFFFFF },
+ { 0x00000000, 0x3FFFFFFF },
+ { 0x00000000, 0x1FFFFFFF },
+ { 0x00000000, 0x0FFFFFFF },
+ { 0x00000000, 0x07FFFFFF },
+ { 0x00000000, 0x03FFFFFF },
+ { 0x00000000, 0x01FFFFFF },
+ { 0x00000000, 0x00FFFFFF },
+ { 0x00000000, 0x007FFFFF },
+ { 0x00000000, 0x003FFFFF },
+ { 0x00000000, 0x001FFFFF },
+ { 0x00000000, 0x000FFFFF },
+ { 0x00000000, 0x0007FFFF },
+ { 0x00000000, 0x0003FFFF },
+ { 0x00000000, 0x0001FFFF },
+ { 0x00000000, 0x0000FFFF },
+ { 0x00000000, 0x00007FFF },
+ { 0x00000000, 0x00003FFF },
+ { 0x00000000, 0x00001FFF },
+ { 0x00000000, 0x00000FFF },
+ { 0x00000000, 0x000007FF },
+ { 0x00000000, 0x000003FF },
+ { 0x00000000, 0x000001FF },
+ { 0x00000000, 0x000000FF },
+ { 0x00000000, 0x0000007F },
+ { 0x00000000, 0x0000003F },
+ { 0x00000000, 0x0000001F },
+ { 0x00000000, 0x0000000F },
+ { 0x00000000, 0x00000007 },
+ { 0x00000000, 0x00000003 }
+};
+
+static const uint32 float64NumQInP1 = float64NumQIn * float64NumP1;
+static const uint32 float64NumQOutP1 = float64NumQOut * float64NumP1;
+
+static float64 float64NextQInP1( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float64 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ SETFLOAT64(
+ z,
+ float64QIn[ expNum ] | float64P1[ sigNum ].high,
+ float64P1[ sigNum ].low
+ );
+ ++sigNum;
+ if ( float64NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float64NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float64 float64NextQOutP1( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float64 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ SETFLOAT64(
+ z,
+ float64QOut[ expNum ] | float64P1[ sigNum ].high,
+ float64P1[ sigNum ].low
+ );
+ ++sigNum;
+ if ( float64NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float64NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static const uint32 float64NumQInP2 = float64NumQIn * float64NumP2;
+static const uint32 float64NumQOutP2 = float64NumQOut * float64NumP2;
+
+static float64 float64NextQInP2( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float64 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ SETFLOAT64(
+ z,
+ float64QIn[ expNum ] | float64P2[ sigNum ].high,
+ float64P2[ sigNum ].low
+ );
+ ++sigNum;
+ if ( float64NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float64NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float64 float64NextQOutP2( sequenceT *sequencePtr )
+{
+ uint8 expNum, sigNum;
+ float64 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ SETFLOAT64(
+ z,
+ float64QOut[ expNum ] | float64P2[ sigNum ].high,
+ float64P2[ sigNum ].low
+ );
+ ++sigNum;
+ if ( float64NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float64NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float64 float64RandomQOutP3( void )
+{
+ int8 sigNum1, sigNum2;
+ uint32 sig1Low, sig2Low, zLow;
+ float64 z;
+
+ sigNum1 = randomUint8() % float64NumP2;
+ sigNum2 = randomUint8() % float64NumP2;
+ sig1Low = float64P2[ sigNum1 ].low;
+ sig2Low = float64P2[ sigNum2 ].low;
+ zLow = sig1Low + sig2Low;
+ SETFLOAT64(
+ z,
+ float64QOut[ randomUint8() % float64NumQOut ]
+ | ( ( float64P2[ sigNum1 ].high
+ + float64P2[ sigNum2 ].high
+ + ( zLow < sig1Low )
+ )
+ & 0x000FFFFF
+ ),
+ zLow
+ );
+ return z;
+
+}
+
+static float64 float64RandomQOutPInf( void )
+{
+ float64 z;
+
+ SETFLOAT64(
+ z,
+ float64QOut[ randomUint8() % float64NumQOut ]
+ | ( randomUint32() & 0x000FFFFF ),
+ randomUint32()
+ );
+ return z;
+
+}
+
+enum {
+ float64NumQInfWeightMasks = 10
+};
+
+static const uint32 float64QInfWeightMasks[ float64NumQInfWeightMasks ] = {
+ 0x7FF00000,
+ 0x7FF00000,
+ 0x3FF00000,
+ 0x1FF00000,
+ 0x0FF00000,
+ 0x07F00000,
+ 0x03F00000,
+ 0x01F00000,
+ 0x00F00000,
+ 0x00700000
+};
+
+static const uint32 float64QInfWeightOffsets[ float64NumQInfWeightMasks ] = {
+ 0x00000000,
+ 0x00000000,
+ 0x20000000,
+ 0x30000000,
+ 0x38000000,
+ 0x3C000000,
+ 0x3E000000,
+ 0x3F000000,
+ 0x3F800000,
+ 0x3FC00000
+};
+
+static float64 float64RandomQInfP3( void )
+{
+ int8 sigNum1, sigNum2;
+ uint32 sig1Low, sig2Low, zLow;
+ int8 weightMaskNum;
+ float64 z;
+
+ sigNum1 = randomUint8() % float64NumP2;
+ sigNum2 = randomUint8() % float64NumP2;
+ sig1Low = float64P2[ sigNum1 ].low;
+ sig2Low = float64P2[ sigNum2 ].low;
+ zLow = sig1Low + sig2Low;
+ weightMaskNum = randomUint8() % float64NumQInfWeightMasks;
+ SETFLOAT64(
+ z,
+ ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
+ | ( ( ( ( (uint32) ( randomUint16() & 0xFFF ) )<<20 )
+ & float64QInfWeightMasks[ weightMaskNum ] )
+ + float64QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( ( float64P2[ sigNum1 ].high
+ + float64P2[ sigNum2 ].high
+ + ( zLow < sig1Low )
+ )
+ & 0x000FFFFF
+ ),
+ zLow
+ );
+ return z;
+
+}
+
+static float64 float64RandomQInfPInf( void )
+{
+ int8 weightMaskNum;
+ float64 z;
+
+ weightMaskNum = randomUint8() % float64NumQInfWeightMasks;
+ SETFLOAT64(
+ z,
+ ( ( (uint32) ( randomUint8() & 1 ) )<<31 )
+ | ( ( ( ( (uint32) ( randomUint16() & 0xFFF ) )<<20 )
+ & float64QInfWeightMasks[ weightMaskNum ] )
+ + float64QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( randomUint32() & 0x000FFFFF ),
+ randomUint32()
+ );
+ return z;
+
+}
+
+static float64 float64Random( void )
+{
+
+ switch ( randomUint8() & 7 ) {
+ case 0:
+ case 1:
+ case 2:
+ return float64RandomQOutP3();
+ case 3:
+ return float64RandomQOutPInf();
+ case 4:
+ case 5:
+ case 6:
+ return float64RandomQInfP3();
+ case 7:
+ return float64RandomQInfPInf();
+ }
+
+}
+
+#ifdef FLOATX80
+
+enum {
+ floatx80NumQIn = 22,
+ floatx80NumQOut = 76,
+ floatx80NumP1 = 4,
+ floatx80NumP2 = 248
+};
+
+static const uint16 floatx80QIn[ floatx80NumQIn ] = {
+ 0x0000, /* positive, subnormal */
+ 0x0001, /* positive, -16382 */
+ 0x3FBF, /* positive, -64 */
+ 0x3FFD, /* positive, -2 */
+ 0x3FFE, /* positive, -1 */
+ 0x3FFF, /* positive, 0 */
+ 0x4000, /* positive, 1 */
+ 0x4001, /* positive, 2 */
+ 0x403F, /* positive, 64 */
+ 0x7FFE, /* positive, 16383 */
+ 0x7FFF, /* positive, infinity or NaN */
+ 0x8000, /* negative, subnormal */
+ 0x8001, /* negative, -16382 */
+ 0xBFBF, /* negative, -64 */
+ 0xBFFD, /* negative, -2 */
+ 0xBFFE, /* negative, -1 */
+ 0xBFFF, /* negative, 0 */
+ 0xC000, /* negative, 1 */
+ 0xC001, /* negative, 2 */
+ 0xC03F, /* negative, 64 */
+ 0xFFFE, /* negative, 16383 */
+ 0xFFFF /* negative, infinity or NaN */
+};
+
+static const uint16 floatx80QOut[ floatx80NumQOut ] = {
+ 0x0000, /* positive, subnormal */
+ 0x0001, /* positive, -16382 */
+ 0x0002, /* positive, -16381 */
+ 0x3BFE, /* positive, -1025 */
+ 0x3BFF, /* positive, -1024 */
+ 0x3C00, /* positive, -1023 */
+ 0x3C01, /* positive, -1022 */
+ 0x3F7E, /* positive, -129 */
+ 0x3F7F, /* positive, -128 */
+ 0x3F80, /* positive, -127 */
+ 0x3F81, /* positive, -126 */
+ 0x3FBF, /* positive, -64 */
+ 0x3FFB, /* positive, -4 */
+ 0x3FFC, /* positive, -3 */
+ 0x3FFD, /* positive, -2 */
+ 0x3FFE, /* positive, -1 */
+ 0x3FFF, /* positive, 0 */
+ 0x4000, /* positive, 1 */
+ 0x4001, /* positive, 2 */
+ 0x4002, /* positive, 3 */
+ 0x4003, /* positive, 4 */
+ 0x401C, /* positive, 29 */
+ 0x401D, /* positive, 30 */
+ 0x401E, /* positive, 31 */
+ 0x401F, /* positive, 32 */
+ 0x403C, /* positive, 61 */
+ 0x403D, /* positive, 62 */
+ 0x403E, /* positive, 63 */
+ 0x403F, /* positive, 64 */
+ 0x407E, /* positive, 127 */
+ 0x407F, /* positive, 128 */
+ 0x4080, /* positive, 129 */
+ 0x43FE, /* positive, 1023 */
+ 0x43FF, /* positive, 1024 */
+ 0x4400, /* positive, 1025 */
+ 0x7FFD, /* positive, 16382 */
+ 0x7FFE, /* positive, 16383 */
+ 0x7FFF, /* positive, infinity or NaN */
+ 0x8000, /* negative, subnormal */
+ 0x8001, /* negative, -16382 */
+ 0x8002, /* negative, -16381 */
+ 0xBBFE, /* negative, -1025 */
+ 0xBBFF, /* negative, -1024 */
+ 0xBC00, /* negative, -1023 */
+ 0xBC01, /* negative, -1022 */
+ 0xBF7E, /* negative, -129 */
+ 0xBF7F, /* negative, -128 */
+ 0xBF80, /* negative, -127 */
+ 0xBF81, /* negative, -126 */
+ 0xBFBF, /* negative, -64 */
+ 0xBFFB, /* negative, -4 */
+ 0xBFFC, /* negative, -3 */
+ 0xBFFD, /* negative, -2 */
+ 0xBFFE, /* negative, -1 */
+ 0xBFFF, /* negative, 0 */
+ 0xC000, /* negative, 1 */
+ 0xC001, /* negative, 2 */
+ 0xC002, /* negative, 3 */
+ 0xC003, /* negative, 4 */
+ 0xC01C, /* negative, 29 */
+ 0xC01D, /* negative, 30 */
+ 0xC01E, /* negative, 31 */
+ 0xC01F, /* negative, 32 */
+ 0xC03C, /* negative, 61 */
+ 0xC03D, /* negative, 62 */
+ 0xC03E, /* negative, 63 */
+ 0xC03F, /* negative, 64 */
+ 0xC07E, /* negative, 127 */
+ 0xC07F, /* negative, 128 */
+ 0xC080, /* negative, 129 */
+ 0xC3FE, /* negative, 1023 */
+ 0xC3FF, /* negative, 1024 */
+ 0xC400, /* negative, 1025 */
+ 0xFFFD, /* negative, 16382 */
+ 0xFFFE, /* negative, 16383 */
+ 0xFFFF /* negative, infinity or NaN */
+};
+
+static const bits64 floatx80P1[ floatx80NumP1 ] = {
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0x0000000000000001 ),
+ LIT64( 0x7FFFFFFFFFFFFFFF ),
+ LIT64( 0x7FFFFFFFFFFFFFFE )
+};
+
+static const bits64 floatx80P2[ floatx80NumP2 ] = {
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0x0000000000000001 ),
+ LIT64( 0x0000000000000002 ),
+ LIT64( 0x0000000000000004 ),
+ LIT64( 0x0000000000000008 ),
+ LIT64( 0x0000000000000010 ),
+ LIT64( 0x0000000000000020 ),
+ LIT64( 0x0000000000000040 ),
+ LIT64( 0x0000000000000080 ),
+ LIT64( 0x0000000000000100 ),
+ LIT64( 0x0000000000000200 ),
+ LIT64( 0x0000000000000400 ),
+ LIT64( 0x0000000000000800 ),
+ LIT64( 0x0000000000001000 ),
+ LIT64( 0x0000000000002000 ),
+ LIT64( 0x0000000000004000 ),
+ LIT64( 0x0000000000008000 ),
+ LIT64( 0x0000000000010000 ),
+ LIT64( 0x0000000000020000 ),
+ LIT64( 0x0000000000040000 ),
+ LIT64( 0x0000000000080000 ),
+ LIT64( 0x0000000000100000 ),
+ LIT64( 0x0000000000200000 ),
+ LIT64( 0x0000000000400000 ),
+ LIT64( 0x0000000000800000 ),
+ LIT64( 0x0000000001000000 ),
+ LIT64( 0x0000000002000000 ),
+ LIT64( 0x0000000004000000 ),
+ LIT64( 0x0000000008000000 ),
+ LIT64( 0x0000000010000000 ),
+ LIT64( 0x0000000020000000 ),
+ LIT64( 0x0000000040000000 ),
+ LIT64( 0x0000000080000000 ),
+ LIT64( 0x0000000100000000 ),
+ LIT64( 0x0000000200000000 ),
+ LIT64( 0x0000000400000000 ),
+ LIT64( 0x0000000800000000 ),
+ LIT64( 0x0000001000000000 ),
+ LIT64( 0x0000002000000000 ),
+ LIT64( 0x0000004000000000 ),
+ LIT64( 0x0000008000000000 ),
+ LIT64( 0x0000010000000000 ),
+ LIT64( 0x0000020000000000 ),
+ LIT64( 0x0000040000000000 ),
+ LIT64( 0x0000080000000000 ),
+ LIT64( 0x0000100000000000 ),
+ LIT64( 0x0000200000000000 ),
+ LIT64( 0x0000400000000000 ),
+ LIT64( 0x0000800000000000 ),
+ LIT64( 0x0001000000000000 ),
+ LIT64( 0x0002000000000000 ),
+ LIT64( 0x0004000000000000 ),
+ LIT64( 0x0008000000000000 ),
+ LIT64( 0x0010000000000000 ),
+ LIT64( 0x0020000000000000 ),
+ LIT64( 0x0040000000000000 ),
+ LIT64( 0x0080000000000000 ),
+ LIT64( 0x0100000000000000 ),
+ LIT64( 0x0200000000000000 ),
+ LIT64( 0x0400000000000000 ),
+ LIT64( 0x0800000000000000 ),
+ LIT64( 0x1000000000000000 ),
+ LIT64( 0x2000000000000000 ),
+ LIT64( 0x4000000000000000 ),
+ LIT64( 0x6000000000000000 ),
+ LIT64( 0x7000000000000000 ),
+ LIT64( 0x7800000000000000 ),
+ LIT64( 0x7C00000000000000 ),
+ LIT64( 0x7E00000000000000 ),
+ LIT64( 0x7F00000000000000 ),
+ LIT64( 0x7F80000000000000 ),
+ LIT64( 0x7FC0000000000000 ),
+ LIT64( 0x7FE0000000000000 ),
+ LIT64( 0x7FF0000000000000 ),
+ LIT64( 0x7FF8000000000000 ),
+ LIT64( 0x7FFC000000000000 ),
+ LIT64( 0x7FFE000000000000 ),
+ LIT64( 0x7FFF000000000000 ),
+ LIT64( 0x7FFF800000000000 ),
+ LIT64( 0x7FFFC00000000000 ),
+ LIT64( 0x7FFFE00000000000 ),
+ LIT64( 0x7FFFF00000000000 ),
+ LIT64( 0x7FFFF80000000000 ),
+ LIT64( 0x7FFFFC0000000000 ),
+ LIT64( 0x7FFFFE0000000000 ),
+ LIT64( 0x7FFFFF0000000000 ),
+ LIT64( 0x7FFFFF8000000000 ),
+ LIT64( 0x7FFFFFC000000000 ),
+ LIT64( 0x7FFFFFE000000000 ),
+ LIT64( 0x7FFFFFF000000000 ),
+ LIT64( 0x7FFFFFF800000000 ),
+ LIT64( 0x7FFFFFFC00000000 ),
+ LIT64( 0x7FFFFFFE00000000 ),
+ LIT64( 0x7FFFFFFF00000000 ),
+ LIT64( 0x7FFFFFFF80000000 ),
+ LIT64( 0x7FFFFFFFC0000000 ),
+ LIT64( 0x7FFFFFFFE0000000 ),
+ LIT64( 0x7FFFFFFFF0000000 ),
+ LIT64( 0x7FFFFFFFF8000000 ),
+ LIT64( 0x7FFFFFFFFC000000 ),
+ LIT64( 0x7FFFFFFFFE000000 ),
+ LIT64( 0x7FFFFFFFFF000000 ),
+ LIT64( 0x7FFFFFFFFF800000 ),
+ LIT64( 0x7FFFFFFFFFC00000 ),
+ LIT64( 0x7FFFFFFFFFE00000 ),
+ LIT64( 0x7FFFFFFFFFF00000 ),
+ LIT64( 0x7FFFFFFFFFF80000 ),
+ LIT64( 0x7FFFFFFFFFFC0000 ),
+ LIT64( 0x7FFFFFFFFFFE0000 ),
+ LIT64( 0x7FFFFFFFFFFF0000 ),
+ LIT64( 0x7FFFFFFFFFFF8000 ),
+ LIT64( 0x7FFFFFFFFFFFC000 ),
+ LIT64( 0x7FFFFFFFFFFFE000 ),
+ LIT64( 0x7FFFFFFFFFFFF000 ),
+ LIT64( 0x7FFFFFFFFFFFF800 ),
+ LIT64( 0x7FFFFFFFFFFFFC00 ),
+ LIT64( 0x7FFFFFFFFFFFFE00 ),
+ LIT64( 0x7FFFFFFFFFFFFF00 ),
+ LIT64( 0x7FFFFFFFFFFFFF80 ),
+ LIT64( 0x7FFFFFFFFFFFFFC0 ),
+ LIT64( 0x7FFFFFFFFFFFFFE0 ),
+ LIT64( 0x7FFFFFFFFFFFFFF0 ),
+ LIT64( 0x7FFFFFFFFFFFFFF8 ),
+ LIT64( 0x7FFFFFFFFFFFFFFC ),
+ LIT64( 0x7FFFFFFFFFFFFFFE ),
+ LIT64( 0x7FFFFFFFFFFFFFFF ),
+ LIT64( 0x7FFFFFFFFFFFFFFD ),
+ LIT64( 0x7FFFFFFFFFFFFFFB ),
+ LIT64( 0x7FFFFFFFFFFFFFF7 ),
+ LIT64( 0x7FFFFFFFFFFFFFEF ),
+ LIT64( 0x7FFFFFFFFFFFFFDF ),
+ LIT64( 0x7FFFFFFFFFFFFFBF ),
+ LIT64( 0x7FFFFFFFFFFFFF7F ),
+ LIT64( 0x7FFFFFFFFFFFFEFF ),
+ LIT64( 0x7FFFFFFFFFFFFDFF ),
+ LIT64( 0x7FFFFFFFFFFFFBFF ),
+ LIT64( 0x7FFFFFFFFFFFF7FF ),
+ LIT64( 0x7FFFFFFFFFFFEFFF ),
+ LIT64( 0x7FFFFFFFFFFFDFFF ),
+ LIT64( 0x7FFFFFFFFFFFBFFF ),
+ LIT64( 0x7FFFFFFFFFFF7FFF ),
+ LIT64( 0x7FFFFFFFFFFEFFFF ),
+ LIT64( 0x7FFFFFFFFFFDFFFF ),
+ LIT64( 0x7FFFFFFFFFFBFFFF ),
+ LIT64( 0x7FFFFFFFFFF7FFFF ),
+ LIT64( 0x7FFFFFFFFFEFFFFF ),
+ LIT64( 0x7FFFFFFFFFDFFFFF ),
+ LIT64( 0x7FFFFFFFFFBFFFFF ),
+ LIT64( 0x7FFFFFFFFF7FFFFF ),
+ LIT64( 0x7FFFFFFFFEFFFFFF ),
+ LIT64( 0x7FFFFFFFFDFFFFFF ),
+ LIT64( 0x7FFFFFFFFBFFFFFF ),
+ LIT64( 0x7FFFFFFFF7FFFFFF ),
+ LIT64( 0x7FFFFFFFEFFFFFFF ),
+ LIT64( 0x7FFFFFFFDFFFFFFF ),
+ LIT64( 0x7FFFFFFFBFFFFFFF ),
+ LIT64( 0x7FFFFFFF7FFFFFFF ),
+ LIT64( 0x7FFFFFFEFFFFFFFF ),
+ LIT64( 0x7FFFFFFDFFFFFFFF ),
+ LIT64( 0x7FFFFFFBFFFFFFFF ),
+ LIT64( 0x7FFFFFF7FFFFFFFF ),
+ LIT64( 0x7FFFFFEFFFFFFFFF ),
+ LIT64( 0x7FFFFFDFFFFFFFFF ),
+ LIT64( 0x7FFFFFBFFFFFFFFF ),
+ LIT64( 0x7FFFFF7FFFFFFFFF ),
+ LIT64( 0x7FFFFEFFFFFFFFFF ),
+ LIT64( 0x7FFFFDFFFFFFFFFF ),
+ LIT64( 0x7FFFFBFFFFFFFFFF ),
+ LIT64( 0x7FFFF7FFFFFFFFFF ),
+ LIT64( 0x7FFFEFFFFFFFFFFF ),
+ LIT64( 0x7FFFDFFFFFFFFFFF ),
+ LIT64( 0x7FFFBFFFFFFFFFFF ),
+ LIT64( 0x7FFF7FFFFFFFFFFF ),
+ LIT64( 0x7FFEFFFFFFFFFFFF ),
+ LIT64( 0x7FFDFFFFFFFFFFFF ),
+ LIT64( 0x7FFBFFFFFFFFFFFF ),
+ LIT64( 0x7FF7FFFFFFFFFFFF ),
+ LIT64( 0x7FEFFFFFFFFFFFFF ),
+ LIT64( 0x7FDFFFFFFFFFFFFF ),
+ LIT64( 0x7FBFFFFFFFFFFFFF ),
+ LIT64( 0x7F7FFFFFFFFFFFFF ),
+ LIT64( 0x7EFFFFFFFFFFFFFF ),
+ LIT64( 0x7DFFFFFFFFFFFFFF ),
+ LIT64( 0x7BFFFFFFFFFFFFFF ),
+ LIT64( 0x77FFFFFFFFFFFFFF ),
+ LIT64( 0x6FFFFFFFFFFFFFFF ),
+ LIT64( 0x5FFFFFFFFFFFFFFF ),
+ LIT64( 0x3FFFFFFFFFFFFFFF ),
+ LIT64( 0x1FFFFFFFFFFFFFFF ),
+ LIT64( 0x0FFFFFFFFFFFFFFF ),
+ LIT64( 0x07FFFFFFFFFFFFFF ),
+ LIT64( 0x03FFFFFFFFFFFFFF ),
+ LIT64( 0x01FFFFFFFFFFFFFF ),
+ LIT64( 0x00FFFFFFFFFFFFFF ),
+ LIT64( 0x007FFFFFFFFFFFFF ),
+ LIT64( 0x003FFFFFFFFFFFFF ),
+ LIT64( 0x001FFFFFFFFFFFFF ),
+ LIT64( 0x000FFFFFFFFFFFFF ),
+ LIT64( 0x0007FFFFFFFFFFFF ),
+ LIT64( 0x0003FFFFFFFFFFFF ),
+ LIT64( 0x0001FFFFFFFFFFFF ),
+ LIT64( 0x0000FFFFFFFFFFFF ),
+ LIT64( 0x00007FFFFFFFFFFF ),
+ LIT64( 0x00003FFFFFFFFFFF ),
+ LIT64( 0x00001FFFFFFFFFFF ),
+ LIT64( 0x00000FFFFFFFFFFF ),
+ LIT64( 0x000007FFFFFFFFFF ),
+ LIT64( 0x000003FFFFFFFFFF ),
+ LIT64( 0x000001FFFFFFFFFF ),
+ LIT64( 0x000000FFFFFFFFFF ),
+ LIT64( 0x0000007FFFFFFFFF ),
+ LIT64( 0x0000003FFFFFFFFF ),
+ LIT64( 0x0000001FFFFFFFFF ),
+ LIT64( 0x0000000FFFFFFFFF ),
+ LIT64( 0x00000007FFFFFFFF ),
+ LIT64( 0x00000003FFFFFFFF ),
+ LIT64( 0x00000001FFFFFFFF ),
+ LIT64( 0x00000000FFFFFFFF ),
+ LIT64( 0x000000007FFFFFFF ),
+ LIT64( 0x000000003FFFFFFF ),
+ LIT64( 0x000000001FFFFFFF ),
+ LIT64( 0x000000000FFFFFFF ),
+ LIT64( 0x0000000007FFFFFF ),
+ LIT64( 0x0000000003FFFFFF ),
+ LIT64( 0x0000000001FFFFFF ),
+ LIT64( 0x0000000000FFFFFF ),
+ LIT64( 0x00000000007FFFFF ),
+ LIT64( 0x00000000003FFFFF ),
+ LIT64( 0x00000000001FFFFF ),
+ LIT64( 0x00000000000FFFFF ),
+ LIT64( 0x000000000007FFFF ),
+ LIT64( 0x000000000003FFFF ),
+ LIT64( 0x000000000001FFFF ),
+ LIT64( 0x000000000000FFFF ),
+ LIT64( 0x0000000000007FFF ),
+ LIT64( 0x0000000000003FFF ),
+ LIT64( 0x0000000000001FFF ),
+ LIT64( 0x0000000000000FFF ),
+ LIT64( 0x00000000000007FF ),
+ LIT64( 0x00000000000003FF ),
+ LIT64( 0x00000000000001FF ),
+ LIT64( 0x00000000000000FF ),
+ LIT64( 0x000000000000007F ),
+ LIT64( 0x000000000000003F ),
+ LIT64( 0x000000000000001F ),
+ LIT64( 0x000000000000000F ),
+ LIT64( 0x0000000000000007 ),
+ LIT64( 0x0000000000000003 )
+};
+
+static const uint32 floatx80NumQInP1 = floatx80NumQIn * floatx80NumP1;
+static const uint32 floatx80NumQOutP1 = floatx80NumQOut * floatx80NumP1;
+
+static floatx80 floatx80NextQInP1( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ floatx80 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = floatx80P1[ sigNum ];
+ z.high = floatx80QIn[ expNum ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ ++sigNum;
+ if ( floatx80NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( floatx80NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static floatx80 floatx80NextQOutP1( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ floatx80 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = floatx80P1[ sigNum ];
+ z.high = floatx80QOut[ expNum ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ ++sigNum;
+ if ( floatx80NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( floatx80NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static const uint32 floatx80NumQInP2 = floatx80NumQIn * floatx80NumP2;
+static const uint32 floatx80NumQOutP2 = floatx80NumQOut * floatx80NumP2;
+
+static floatx80 floatx80NextQInP2( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ floatx80 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = floatx80P2[ sigNum ];
+ z.high = floatx80QIn[ expNum ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ ++sigNum;
+ if ( floatx80NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( floatx80NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static floatx80 floatx80NextQOutP2( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ floatx80 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = floatx80P2[ sigNum ];
+ z.high = floatx80QOut[ expNum ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ ++sigNum;
+ if ( floatx80NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( floatx80NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static floatx80 floatx80RandomQOutP3( void )
+{
+ floatx80 z;
+
+ z.low =
+ ( floatx80P2[ randomUint8() % floatx80NumP2 ]
+ + floatx80P2[ randomUint8() % floatx80NumP2 ] )
+ & LIT64( 0x7FFFFFFFFFFFFFFF );
+ z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ return z;
+
+}
+
+static floatx80 floatx80RandomQOutPInf( void )
+{
+ floatx80 z;
+
+ z.low = randomUint64() & LIT64( 0x7FFFFFFFFFFFFFFF );
+ z.high = floatx80QOut[ randomUint8() % floatx80NumQOut ];
+ if ( z.high & 0x7FFF ) z.low |= LIT64( 0x8000000000000000 );
+ return z;
+
+}
+
+enum {
+ floatx80NumQInfWeightMasks = 14
+};
+
+static const uint16 floatx80QInfWeightMasks[ floatx80NumQInfWeightMasks ] = {
+ 0x7FFF,
+ 0x7FFF,
+ 0x3FFF,
+ 0x1FFF,
+ 0x07FF,
+ 0x07FF,
+ 0x03FF,
+ 0x01FF,
+ 0x00FF,
+ 0x007F,
+ 0x003F,
+ 0x001F,
+ 0x000F,
+ 0x0007
+};
+
+static const uint16 floatx80QInfWeightOffsets[ floatx80NumQInfWeightMasks ] = {
+ 0x0000,
+ 0x0000,
+ 0x2000,
+ 0x3000,
+ 0x3800,
+ 0x3C00,
+ 0x3E00,
+ 0x3F00,
+ 0x3F80,
+ 0x3FC0,
+ 0x3FE0,
+ 0x3FF0,
+ 0x3FF8,
+ 0x3FFC
+};
+
+static floatx80 floatx80RandomQInfP3( void )
+{
+ int8 weightMaskNum;
+ floatx80 z;
+
+ z.low =
+ ( floatx80P2[ randomUint8() % floatx80NumP2 ]
+ + floatx80P2[ randomUint8() % floatx80NumP2 ] )
+ & LIT64( 0x7FFFFFFFFFFFFFFF );
+ weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks;
+ z.high =
+ randomUint16() & floatx80QInfWeightMasks[ weightMaskNum ]
+ + floatx80QInfWeightOffsets[ weightMaskNum ];
+ if ( z.high ) z.low |= LIT64( 0x8000000000000000 );
+ z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15;
+ return z;
+
+}
+
+static floatx80 floatx80RandomQInfPInf( void )
+{
+ int8 weightMaskNum;
+ floatx80 z;
+
+ z.low = randomUint64() & LIT64( 0x7FFFFFFFFFFFFFFF );
+ weightMaskNum = randomUint8() % floatx80NumQInfWeightMasks;
+ z.high =
+ randomUint16() & floatx80QInfWeightMasks[ weightMaskNum ]
+ + floatx80QInfWeightOffsets[ weightMaskNum ];
+ if ( z.high ) z.low |= LIT64( 0x8000000000000000 );
+ z.high |= ( (uint16) ( randomUint8() & 1 ) )<<15;
+ return z;
+
+}
+
+static floatx80 floatx80Random( void )
+{
+
+ switch ( randomUint8() & 7 ) {
+ case 0:
+ case 1:
+ case 2:
+ return floatx80RandomQOutP3();
+ case 3:
+ return floatx80RandomQOutPInf();
+ case 4:
+ case 5:
+ case 6:
+ return floatx80RandomQInfP3();
+ case 7:
+ return floatx80RandomQInfPInf();
+ }
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+enum {
+ float128NumQIn = 22,
+ float128NumQOut = 78,
+ float128NumP1 = 4,
+ float128NumP2 = 443
+};
+
+static const uint64 float128QIn[ float128NumQIn ] = {
+ LIT64( 0x0000000000000000 ), /* positive, subnormal */
+ LIT64( 0x0001000000000000 ), /* positive, -16382 */
+ LIT64( 0x3F8E000000000000 ), /* positive, -113 */
+ LIT64( 0x3FFD000000000000 ), /* positive, -2 */
+ LIT64( 0x3FFE000000000000 ), /* positive, -1 */
+ LIT64( 0x3FFF000000000000 ), /* positive, 0 */
+ LIT64( 0x4000000000000000 ), /* positive, 1 */
+ LIT64( 0x4001000000000000 ), /* positive, 2 */
+ LIT64( 0x4070000000000000 ), /* positive, 113 */
+ LIT64( 0x7FFE000000000000 ), /* positive, 16383 */
+ LIT64( 0x7FFF000000000000 ), /* positive, infinity or NaN */
+ LIT64( 0x8000000000000000 ), /* negative, subnormal */
+ LIT64( 0x8001000000000000 ), /* negative, -16382 */
+ LIT64( 0xBF8E000000000000 ), /* negative, -113 */
+ LIT64( 0xBFFD000000000000 ), /* negative, -2 */
+ LIT64( 0xBFFE000000000000 ), /* negative, -1 */
+ LIT64( 0xBFFF000000000000 ), /* negative, 0 */
+ LIT64( 0xC000000000000000 ), /* negative, 1 */
+ LIT64( 0xC001000000000000 ), /* negative, 2 */
+ LIT64( 0xC070000000000000 ), /* negative, 113 */
+ LIT64( 0xFFFE000000000000 ), /* negative, 16383 */
+ LIT64( 0xFFFF000000000000 ) /* negative, infinity or NaN */
+};
+
+static const uint64 float128QOut[ float128NumQOut ] = {
+ LIT64( 0x0000000000000000 ), /* positive, subnormal */
+ LIT64( 0x0001000000000000 ), /* positive, -16382 */
+ LIT64( 0x0002000000000000 ), /* positive, -16381 */
+ LIT64( 0x3BFE000000000000 ), /* positive, -1025 */
+ LIT64( 0x3BFF000000000000 ), /* positive, -1024 */
+ LIT64( 0x3C00000000000000 ), /* positive, -1023 */
+ LIT64( 0x3C01000000000000 ), /* positive, -1022 */
+ LIT64( 0x3F7E000000000000 ), /* positive, -129 */
+ LIT64( 0x3F7F000000000000 ), /* positive, -128 */
+ LIT64( 0x3F80000000000000 ), /* positive, -127 */
+ LIT64( 0x3F81000000000000 ), /* positive, -126 */
+ LIT64( 0x3F8E000000000000 ), /* positive, -113 */
+ LIT64( 0x3FFB000000000000 ), /* positive, -4 */
+ LIT64( 0x3FFC000000000000 ), /* positive, -3 */
+ LIT64( 0x3FFD000000000000 ), /* positive, -2 */
+ LIT64( 0x3FFE000000000000 ), /* positive, -1 */
+ LIT64( 0x3FFF000000000000 ), /* positive, 0 */
+ LIT64( 0x4000000000000000 ), /* positive, 1 */
+ LIT64( 0x4001000000000000 ), /* positive, 2 */
+ LIT64( 0x4002000000000000 ), /* positive, 3 */
+ LIT64( 0x4003000000000000 ), /* positive, 4 */
+ LIT64( 0x401C000000000000 ), /* positive, 29 */
+ LIT64( 0x401D000000000000 ), /* positive, 30 */
+ LIT64( 0x401E000000000000 ), /* positive, 31 */
+ LIT64( 0x401F000000000000 ), /* positive, 32 */
+ LIT64( 0x403C000000000000 ), /* positive, 61 */
+ LIT64( 0x403D000000000000 ), /* positive, 62 */
+ LIT64( 0x403E000000000000 ), /* positive, 63 */
+ LIT64( 0x403F000000000000 ), /* positive, 64 */
+ LIT64( 0x4070000000000000 ), /* positive, 113 */
+ LIT64( 0x407E000000000000 ), /* positive, 127 */
+ LIT64( 0x407F000000000000 ), /* positive, 128 */
+ LIT64( 0x4080000000000000 ), /* positive, 129 */
+ LIT64( 0x43FE000000000000 ), /* positive, 1023 */
+ LIT64( 0x43FF000000000000 ), /* positive, 1024 */
+ LIT64( 0x4400000000000000 ), /* positive, 1025 */
+ LIT64( 0x7FFD000000000000 ), /* positive, 16382 */
+ LIT64( 0x7FFE000000000000 ), /* positive, 16383 */
+ LIT64( 0x7FFF000000000000 ), /* positive, infinity or NaN */
+ LIT64( 0x8000000000000000 ), /* negative, subnormal */
+ LIT64( 0x8001000000000000 ), /* negative, -16382 */
+ LIT64( 0x8002000000000000 ), /* negative, -16381 */
+ LIT64( 0xBBFE000000000000 ), /* negative, -1025 */
+ LIT64( 0xBBFF000000000000 ), /* negative, -1024 */
+ LIT64( 0xBC00000000000000 ), /* negative, -1023 */
+ LIT64( 0xBC01000000000000 ), /* negative, -1022 */
+ LIT64( 0xBF7E000000000000 ), /* negative, -129 */
+ LIT64( 0xBF7F000000000000 ), /* negative, -128 */
+ LIT64( 0xBF80000000000000 ), /* negative, -127 */
+ LIT64( 0xBF81000000000000 ), /* negative, -126 */
+ LIT64( 0xBF8E000000000000 ), /* negative, -113 */
+ LIT64( 0xBFFB000000000000 ), /* negative, -4 */
+ LIT64( 0xBFFC000000000000 ), /* negative, -3 */
+ LIT64( 0xBFFD000000000000 ), /* negative, -2 */
+ LIT64( 0xBFFE000000000000 ), /* negative, -1 */
+ LIT64( 0xBFFF000000000000 ), /* negative, 0 */
+ LIT64( 0xC000000000000000 ), /* negative, 1 */
+ LIT64( 0xC001000000000000 ), /* negative, 2 */
+ LIT64( 0xC002000000000000 ), /* negative, 3 */
+ LIT64( 0xC003000000000000 ), /* negative, 4 */
+ LIT64( 0xC01C000000000000 ), /* negative, 29 */
+ LIT64( 0xC01D000000000000 ), /* negative, 30 */
+ LIT64( 0xC01E000000000000 ), /* negative, 31 */
+ LIT64( 0xC01F000000000000 ), /* negative, 32 */
+ LIT64( 0xC03C000000000000 ), /* negative, 61 */
+ LIT64( 0xC03D000000000000 ), /* negative, 62 */
+ LIT64( 0xC03E000000000000 ), /* negative, 63 */
+ LIT64( 0xC03F000000000000 ), /* negative, 64 */
+ LIT64( 0xC070000000000000 ), /* negative, 113 */
+ LIT64( 0xC07E000000000000 ), /* negative, 127 */
+ LIT64( 0xC07F000000000000 ), /* negative, 128 */
+ LIT64( 0xC080000000000000 ), /* negative, 129 */
+ LIT64( 0xC3FE000000000000 ), /* negative, 1023 */
+ LIT64( 0xC3FF000000000000 ), /* negative, 1024 */
+ LIT64( 0xC400000000000000 ), /* negative, 1025 */
+ LIT64( 0xFFFD000000000000 ), /* negative, 16382 */
+ LIT64( 0xFFFE000000000000 ), /* negative, 16383 */
+ LIT64( 0xFFFF000000000000 ) /* negative, infinity or NaN */
+};
+
+static const struct { bits64 high, low; } float128P1[ float128NumP1 ] = {
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFE ) }
+};
+
+static const struct { bits64 high, low; } float128P2[ float128NumP2 ] = {
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000001 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000002 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000004 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000008 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000010 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000020 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000040 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000080 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000100 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000200 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000400 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000800 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000001000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000002000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000004000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000008000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000010000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000020000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000040000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000080000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000100000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000200000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000400000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000800000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000001000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000002000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000004000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000008000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000010000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000020000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000040000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000080000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000100000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000200000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000400000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000800000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000001000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000002000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000004000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000008000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000010000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000020000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000040000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000080000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000100000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000200000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000400000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000800000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0001000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0002000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0004000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0008000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0010000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0020000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0040000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0080000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0100000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0200000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0400000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0800000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x1000000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x2000000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x4000000000000000 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x8000000000000000 ) },
+ { LIT64( 0x0000000000000001 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000002 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000004 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000008 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000010 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000020 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000040 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000080 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000100 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000200 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000400 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000000800 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000001000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000002000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000004000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000008000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000010000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000020000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000040000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000080000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000100000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000200000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000400000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000000800000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000001000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000002000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000004000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000008000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000010000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000020000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000040000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000080000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000100000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000200000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000400000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000000800000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000001000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000002000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000004000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000008000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000010000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000020000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000040000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000080000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000100000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000200000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000400000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000800000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000C00000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000E00000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000F00000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000F80000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FC0000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FE0000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FF0000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FF8000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFC000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFE000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFF000000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFF800000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFC00000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFE00000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFF00000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFF80000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFC0000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFE0000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFF0000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFF8000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFC000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFE000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFF000000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFF800000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFC00000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFE00000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFF00000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFF80000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFC0000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFE0000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFF0000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFF8000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFC000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFE000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFF000 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFF800 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFC00 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFE00 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFF00 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFF80 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFC0 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFE0 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFF0 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFF8 ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFC ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFE ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x0000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x8000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xC000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xE000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xF000000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xF800000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFC00000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFE00000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFF00000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFF80000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFC0000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFE0000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFF0000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFF8000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFC000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFE000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFF000000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFF800000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFC00000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFE00000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFF00000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFF80000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFC0000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFE0000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFF0000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFF8000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFC000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFE000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFF000000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFF800000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFC00000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFE00000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFF00000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFF80000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFC0000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFE0000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFF0000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFF8000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFC000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFE000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFF000000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFF800000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFC00000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFE00000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFF00000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFF80000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFC0000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFE0000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFF0000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFF8000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFC000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFE000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFF000 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFF800 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFC00 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFE00 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFF00 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFF80 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFC0 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFE0 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFF0 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFF8 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFC ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFE ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFD ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFB ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFF7 ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFEF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFDF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFBF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFF7F ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFEFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFDFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFBFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFF7FF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFEFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFDFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFBFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFF7FFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFEFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFDFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFBFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFF7FFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFEFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFDFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFBFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFF7FFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFEFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFDFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFBFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFF7FFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFEFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFDFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFFBFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFF7FFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFEFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFDFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFFBFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFF7FFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFEFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFDFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFFBFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFF7FFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFEFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFDFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFFBFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFF7FFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFEFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFDFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFFBFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFF7FFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFEFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFDFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFFBFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFF7FFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFEFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFDFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFFBFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFF7FFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFEFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFDFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xFBFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xF7FFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xEFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xDFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0xBFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFF ), LIT64( 0x7FFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFD ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFFB ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFF7 ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFEF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFDF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFFBF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFF7F ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFEFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFDFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFFBFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFF7FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFEFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFDFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFFBFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFF7FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFEFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFDFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFFBFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFF7FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFEFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFDFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFFBFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFF7FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFEFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFDFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFFBFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFF7FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFEFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFDFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFFBFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFF7FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFEFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFDFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFFBFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFF7FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFEFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFDFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FFBFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FF7FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FEFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FDFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000FBFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000F7FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000EFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000DFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000BFFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00007FFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00003FFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00001FFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000FFFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000007FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000003FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000001FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000FFFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000007FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000003FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000001FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000FFFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000007FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000003FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000001FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000FFFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000007FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000003FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000001FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000FFFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000007FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000003FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000001FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000FFFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000007FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000003FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000001FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000000FFFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000007FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000003FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000001FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000000FFFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000007FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000003FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000001FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000FFF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000000007FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x00000000000003FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
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+ { LIT64( 0x00000000000000FF ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000000007F ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000000003F ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000000001F ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x000000000000000F ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
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+ { LIT64( 0x0000000000000001 ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0xFFFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x7FFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x3FFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x1FFFFFFFFFFFFFFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0FFFFFFFFFFFFFFF ) },
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+ { LIT64( 0x0000000000000000 ), LIT64( 0x01FFFFFFFFFFFFFF ) },
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+ { LIT64( 0x0000000000000000 ), LIT64( 0x000000FFFFFFFFFF ) },
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+ { LIT64( 0x0000000000000000 ), LIT64( 0x00000000FFFFFFFF ) },
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+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000FFF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000007FF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000003FF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000001FF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x00000000000000FF ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000007F ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000003F ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000001F ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x000000000000000F ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000007 ) },
+ { LIT64( 0x0000000000000000 ), LIT64( 0x0000000000000003 ) }
+};
+
+static const uint32 float128NumQInP1 = float128NumQIn * float128NumP1;
+static const uint32 float128NumQOutP1 = float128NumQOut * float128NumP1;
+
+static float128 float128NextQInP1( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ float128 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = float128P1[ sigNum ].low;
+ z.high = float128QIn[ expNum ] | float128P1[ sigNum ].high;
+ ++sigNum;
+ if ( float128NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float128NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float128 float128NextQOutP1( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ float128 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = float128P1[ sigNum ].low;
+ z.high = float128QOut[ expNum ] | float128P1[ sigNum ].high;
+ ++sigNum;
+ if ( float128NumP1 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float128NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static const uint32 float128NumQInP2 = float128NumQIn * float128NumP2;
+static const uint32 float128NumQOutP2 = float128NumQOut * float128NumP2;
+
+static float128 float128NextQInP2( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ float128 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = float128P2[ sigNum ].low;
+ z.high = float128QIn[ expNum ] | float128P2[ sigNum ].high;
+ ++sigNum;
+ if ( float128NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float128NumQIn <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float128 float128NextQOutP2( sequenceT *sequencePtr )
+{
+ int16 expNum, sigNum;
+ float128 z;
+
+ sigNum = sequencePtr->term1Num;
+ expNum = sequencePtr->expNum;
+ z.low = float128P2[ sigNum ].low;
+ z.high = float128QOut[ expNum ] | float128P2[ sigNum ].high;
+ ++sigNum;
+ if ( float128NumP2 <= sigNum ) {
+ sigNum = 0;
+ ++expNum;
+ if ( float128NumQOut <= expNum ) {
+ expNum = 0;
+ sequencePtr->done = TRUE;
+ }
+ sequencePtr->expNum = expNum;
+ }
+ sequencePtr->term1Num = sigNum;
+ return z;
+
+}
+
+static float128 float128RandomQOutP3( void )
+{
+ int16 sigNum1, sigNum2;
+ uint64 sig1Low, sig2Low;
+ float128 z;
+
+ sigNum1 = randomUint8() % float128NumP2;
+ sigNum2 = randomUint8() % float128NumP2;
+ sig1Low = float128P2[ sigNum1 ].low;
+ sig2Low = float128P2[ sigNum2 ].low;
+ z.low = sig1Low + sig2Low;
+ z.high =
+ float128QOut[ randomUint8() % float128NumQOut ]
+ | ( ( float128P2[ sigNum1 ].high
+ + float128P2[ sigNum2 ].high
+ + ( z.low < sig1Low )
+ )
+ & LIT64( 0x0000FFFFFFFFFFFF )
+ );
+ return z;
+
+}
+
+static float128 float128RandomQOutPInf( void )
+{
+ float128 z;
+
+ z.low = randomUint64();
+ z.high =
+ float128QOut[ randomUint8() % float128NumQOut ]
+ | ( randomUint64() & LIT64( 0x0000FFFFFFFFFFFF ) );
+ return z;
+
+}
+
+enum {
+ float128NumQInfWeightMasks = 14
+};
+
+static const uint64 float128QInfWeightMasks[ float128NumQInfWeightMasks ] = {
+ LIT64( 0x7FFF000000000000 ),
+ LIT64( 0x7FFF000000000000 ),
+ LIT64( 0x3FFF000000000000 ),
+ LIT64( 0x1FFF000000000000 ),
+ LIT64( 0x07FF000000000000 ),
+ LIT64( 0x07FF000000000000 ),
+ LIT64( 0x03FF000000000000 ),
+ LIT64( 0x01FF000000000000 ),
+ LIT64( 0x00FF000000000000 ),
+ LIT64( 0x007F000000000000 ),
+ LIT64( 0x003F000000000000 ),
+ LIT64( 0x001F000000000000 ),
+ LIT64( 0x000F000000000000 ),
+ LIT64( 0x0007000000000000 )
+};
+
+static const uint64 float128QInfWeightOffsets[ float128NumQInfWeightMasks ] = {
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0x0000000000000000 ),
+ LIT64( 0x2000000000000000 ),
+ LIT64( 0x3000000000000000 ),
+ LIT64( 0x3800000000000000 ),
+ LIT64( 0x3C00000000000000 ),
+ LIT64( 0x3E00000000000000 ),
+ LIT64( 0x3F00000000000000 ),
+ LIT64( 0x3F80000000000000 ),
+ LIT64( 0x3FC0000000000000 ),
+ LIT64( 0x3FE0000000000000 ),
+ LIT64( 0x3FF0000000000000 ),
+ LIT64( 0x3FF8000000000000 ),
+ LIT64( 0x3FFC000000000000 )
+};
+
+static float128 float128RandomQInfP3( void )
+{
+ int16 sigNum1, sigNum2;
+ uint64 sig1Low, sig2Low;
+ int8 weightMaskNum;
+ float128 z;
+
+ sigNum1 = randomUint8() % float128NumP2;
+ sigNum2 = randomUint8() % float128NumP2;
+ sig1Low = float128P2[ sigNum1 ].low;
+ sig2Low = float128P2[ sigNum2 ].low;
+ z.low = sig1Low + sig2Low;
+ weightMaskNum = randomUint8() % float128NumQInfWeightMasks;
+ z.high =
+ ( ( (uint64) ( randomUint8() & 1 ) )<<63 )
+ | ( ( ( ( (uint64) randomUint16() )<<48 )
+ & float128QInfWeightMasks[ weightMaskNum ] )
+ + float128QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( ( float128P2[ sigNum1 ].high
+ + float128P2[ sigNum2 ].high
+ + ( z.low < sig1Low )
+ )
+ & LIT64( 0x0000FFFFFFFFFFFF )
+ );
+ return z;
+
+}
+
+static float128 float128RandomQInfPInf( void )
+{
+ int8 weightMaskNum;
+ float128 z;
+
+ weightMaskNum = randomUint8() % float128NumQInfWeightMasks;
+ z.low = randomUint64();
+ z.high =
+ ( ( (uint64) ( randomUint8() & 1 ) )<<63 )
+ | ( ( ( ( (uint64) randomUint16() )<<48 )
+ & float128QInfWeightMasks[ weightMaskNum ] )
+ + float128QInfWeightOffsets[ weightMaskNum ]
+ )
+ | ( randomUint64() & LIT64( 0x0000FFFFFFFFFFFF ) );
+ return z;
+
+}
+
+static float128 float128Random( void )
+{
+
+ switch ( randomUint8() & 7 ) {
+ case 0:
+ case 1:
+ case 2:
+ return float128RandomQOutP3();
+ case 3:
+ return float128RandomQOutPInf();
+ case 4:
+ case 5:
+ case 6:
+ return float128RandomQInfP3();
+ case 7:
+ return float128RandomQInfPInf();
+ }
+
+}
+
+#endif
+
+static int8 level = 0;
+
+void testCases_setLevel( int8 levelIn )
+{
+
+ if ( ( levelIn < 1 ) || ( 2 < levelIn ) ) {
+ fail( "Invalid testing level: %d", levelIn );
+ }
+ level = levelIn;
+
+}
+
+static int8 sequenceType;
+static sequenceT sequenceA, sequenceB;
+static int8 subcase;
+
+uint32 testCases_total;
+flag testCases_done;
+
+static float32 current_a_float32;
+static float32 current_b_float32;
+static float64 current_a_float64;
+static float64 current_b_float64;
+#ifdef FLOATX80
+static floatx80 current_a_floatx80;
+static floatx80 current_b_floatx80;
+#endif
+#ifdef FLOAT128
+static float128 current_a_float128;
+static float128 current_b_float128;
+#endif
+
+void testCases_initSequence( int8 sequenceTypeIn )
+{
+
+ sequenceType = sequenceTypeIn;
+ sequenceA.term2Num = 0;
+ sequenceA.term1Num = 0;
+ sequenceA.expNum = 0;
+ sequenceA.done = FALSE;
+ sequenceB.term2Num = 0;
+ sequenceB.term1Num = 0;
+ sequenceB.expNum = 0;
+ sequenceB.done = FALSE;
+ subcase = 0;
+ switch ( level ) {
+ case 1:
+ switch ( sequenceTypeIn ) {
+ case testCases_sequence_a_int32:
+ testCases_total = 3 * int32NumP1;
+ break;
+#ifdef BITS64
+ case testCases_sequence_a_int64:
+ testCases_total = 3 * int64NumP1;
+ break;
+#endif
+ case testCases_sequence_a_float32:
+ testCases_total = 3 * float32NumQOutP1;
+ break;
+ case testCases_sequence_ab_float32:
+ testCases_total = 6 * float32NumQInP1 * float32NumQInP1;
+ current_a_float32 = float32NextQInP1( &sequenceA );
+ break;
+ case testCases_sequence_a_float64:
+ testCases_total = 3 * float64NumQOutP1;
+ break;
+ case testCases_sequence_ab_float64:
+ testCases_total = 6 * float64NumQInP1 * float64NumQInP1;
+ current_a_float64 = float64NextQInP1( &sequenceA );
+ break;
+#ifdef FLOATX80
+ case testCases_sequence_a_floatx80:
+ testCases_total = 3 * floatx80NumQOutP1;
+ break;
+ case testCases_sequence_ab_floatx80:
+ testCases_total = 6 * floatx80NumQInP1 * floatx80NumQInP1;
+ current_a_floatx80 = floatx80NextQInP1( &sequenceA );
+ break;
+#endif
+#ifdef FLOAT128
+ case testCases_sequence_a_float128:
+ testCases_total = 3 * float128NumQOutP1;
+ break;
+ case testCases_sequence_ab_float128:
+ testCases_total = 6 * float128NumQInP1 * float128NumQInP1;
+ current_a_float128 = float128NextQInP1( &sequenceA );
+ break;
+#endif
+ }
+ break;
+ case 2:
+ switch ( sequenceTypeIn ) {
+ case testCases_sequence_a_int32:
+ testCases_total = 2 * int32NumP2;
+ break;
+#ifdef BITS64
+ case testCases_sequence_a_int64:
+ testCases_total = 2 * int64NumP2;
+ break;
+#endif
+ case testCases_sequence_a_float32:
+ testCases_total = 2 * float32NumQOutP2;
+ break;
+ case testCases_sequence_ab_float32:
+ testCases_total = 2 * float32NumQInP2 * float32NumQInP2;
+ current_a_float32 = float32NextQInP2( &sequenceA );
+ break;
+ case testCases_sequence_a_float64:
+ testCases_total = 2 * float64NumQOutP2;
+ break;
+ case testCases_sequence_ab_float64:
+ testCases_total = 2 * float64NumQInP2 * float64NumQInP2;
+ current_a_float64 = float64NextQInP2( &sequenceA );
+ break;
+#ifdef FLOATX80
+ case testCases_sequence_a_floatx80:
+ testCases_total = 2 * floatx80NumQOutP2;
+ break;
+ case testCases_sequence_ab_floatx80:
+ testCases_total = 2 * floatx80NumQInP2 * floatx80NumQInP2;
+ current_a_floatx80 = floatx80NextQInP2( &sequenceA );
+ break;
+#endif
+#ifdef FLOAT128
+ case testCases_sequence_a_float128:
+ testCases_total = 2 * float128NumQOutP2;
+ break;
+ case testCases_sequence_ab_float128:
+ testCases_total = 2 * float128NumQInP2 * float128NumQInP2;
+ current_a_float128 = float128NextQInP2( &sequenceA );
+ break;
+#endif
+ }
+ break;
+ }
+ testCases_done = FALSE;
+
+}
+
+int32 testCases_a_int32;
+#ifdef BITS64
+int64 testCases_a_int64;
+#endif
+float32 testCases_a_float32;
+float32 testCases_b_float32;
+float64 testCases_a_float64;
+float64 testCases_b_float64;
+#ifdef FLOATX80
+floatx80 testCases_a_floatx80;
+floatx80 testCases_b_floatx80;
+#endif
+#ifdef FLOAT128
+float128 testCases_a_float128;
+float128 testCases_b_float128;
+#endif
+
+void testCases_next( void )
+{
+
+ switch ( level ) {
+ case 1:
+ switch ( sequenceType ) {
+ case testCases_sequence_a_int32:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_int32 = int32RandomP3();
+ break;
+ case 1:
+ testCases_a_int32 = int32RandomPInf();
+ break;
+ case 2:
+ testCases_a_int32 = int32NextP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#ifdef BITS64
+ case testCases_sequence_a_int64:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_int64 = int64RandomP3();
+ break;
+ case 1:
+ testCases_a_int64 = int64RandomPInf();
+ break;
+ case 2:
+ testCases_a_int64 = int64NextP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+ case testCases_sequence_a_float32:
+ switch ( subcase ) {
+ case 0:
+ case 1:
+ testCases_a_float32 = float32Random();
+ break;
+ case 2:
+ testCases_a_float32 = float32NextQOutP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float32:
+ switch ( subcase ) {
+ case 0:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float32 = float32NextQInP1( &sequenceA );
+ }
+ current_b_float32 = float32NextQInP1( &sequenceB );
+ case 2:
+ case 4:
+ testCases_a_float32 = float32Random();
+ testCases_b_float32 = float32Random();
+ break;
+ case 1:
+ testCases_a_float32 = current_a_float32;
+ testCases_b_float32 = float32Random();
+ break;
+ case 3:
+ testCases_a_float32 = float32Random();
+ testCases_b_float32 = current_b_float32;
+ break;
+ case 5:
+ testCases_a_float32 = current_a_float32;
+ testCases_b_float32 = current_b_float32;
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_a_float64:
+ switch ( subcase ) {
+ case 0:
+ case 1:
+ testCases_a_float64 = float64Random();
+ break;
+ case 2:
+ testCases_a_float64 = float64NextQOutP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float64:
+ switch ( subcase ) {
+ case 0:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float64 = float64NextQInP1( &sequenceA );
+ }
+ current_b_float64 = float64NextQInP1( &sequenceB );
+ case 2:
+ case 4:
+ testCases_a_float64 = float64Random();
+ testCases_b_float64 = float64Random();
+ break;
+ case 1:
+ testCases_a_float64 = current_a_float64;
+ testCases_b_float64 = float64Random();
+ break;
+ case 3:
+ testCases_a_float64 = float64Random();
+ testCases_b_float64 = current_b_float64;
+ break;
+ case 5:
+ testCases_a_float64 = current_a_float64;
+ testCases_b_float64 = current_b_float64;
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#ifdef FLOATX80
+ case testCases_sequence_a_floatx80:
+ switch ( subcase ) {
+ case 0:
+ case 1:
+ testCases_a_floatx80 = floatx80Random();
+ break;
+ case 2:
+ testCases_a_floatx80 = floatx80NextQOutP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_floatx80:
+ switch ( subcase ) {
+ case 0:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_floatx80 = floatx80NextQInP1( &sequenceA );
+ }
+ current_b_floatx80 = floatx80NextQInP1( &sequenceB );
+ case 2:
+ case 4:
+ testCases_a_floatx80 = floatx80Random();
+ testCases_b_floatx80 = floatx80Random();
+ break;
+ case 1:
+ testCases_a_floatx80 = current_a_floatx80;
+ testCases_b_floatx80 = floatx80Random();
+ break;
+ case 3:
+ testCases_a_floatx80 = floatx80Random();
+ testCases_b_floatx80 = current_b_floatx80;
+ break;
+ case 5:
+ testCases_a_floatx80 = current_a_floatx80;
+ testCases_b_floatx80 = current_b_floatx80;
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+#ifdef FLOAT128
+ case testCases_sequence_a_float128:
+ switch ( subcase ) {
+ case 0:
+ case 1:
+ testCases_a_float128 = float128Random();
+ break;
+ case 2:
+ testCases_a_float128 = float128NextQOutP1( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float128:
+ switch ( subcase ) {
+ case 0:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float128 = float128NextQInP1( &sequenceA );
+ }
+ current_b_float128 = float128NextQInP1( &sequenceB );
+ case 2:
+ case 4:
+ testCases_a_float128 = float128Random();
+ testCases_b_float128 = float128Random();
+ break;
+ case 1:
+ testCases_a_float128 = current_a_float128;
+ testCases_b_float128 = float128Random();
+ break;
+ case 3:
+ testCases_a_float128 = float128Random();
+ testCases_b_float128 = current_b_float128;
+ break;
+ case 5:
+ testCases_a_float128 = current_a_float128;
+ testCases_b_float128 = current_b_float128;
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+ }
+ break;
+ case 2:
+ switch ( sequenceType ) {
+ case testCases_sequence_a_int32:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_int32 = int32RandomP3();
+ break;
+ case 2:
+ testCases_a_int32 = int32RandomPInf();
+ break;
+ case 3:
+ subcase = -1;
+ case 1:
+ testCases_a_int32 = int32NextP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ break;
+ }
+ ++subcase;
+ break;
+#ifdef BITS64
+ case testCases_sequence_a_int64:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_int64 = int64RandomP3();
+ break;
+ case 2:
+ testCases_a_int64 = int64RandomPInf();
+ break;
+ case 3:
+ subcase = -1;
+ case 1:
+ testCases_a_int64 = int64NextP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+ case testCases_sequence_a_float32:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float32 = float32Random();
+ break;
+ case 1:
+ testCases_a_float32 = float32NextQOutP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float32:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float32 = float32Random();
+ testCases_b_float32 = float32Random();
+ break;
+ case 1:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float32 = float32NextQInP2( &sequenceA );
+ }
+ testCases_a_float32 = current_a_float32;
+ testCases_b_float32 = float32NextQInP2( &sequenceB );
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_a_float64:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float64 = float64Random();
+ break;
+ case 1:
+ testCases_a_float64 = float64NextQOutP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float64:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float64 = float64Random();
+ testCases_b_float64 = float64Random();
+ break;
+ case 1:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float64 = float64NextQInP2( &sequenceA );
+ }
+ testCases_a_float64 = current_a_float64;
+ testCases_b_float64 = float64NextQInP2( &sequenceB );
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#ifdef FLOATX80
+ case testCases_sequence_a_floatx80:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_floatx80 = floatx80Random();
+ break;
+ case 1:
+ testCases_a_floatx80 = floatx80NextQOutP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_floatx80:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_floatx80 = floatx80Random();
+ testCases_b_floatx80 = floatx80Random();
+ break;
+ case 1:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_floatx80 = floatx80NextQInP2( &sequenceA );
+ }
+ testCases_a_floatx80 = current_a_floatx80;
+ testCases_b_floatx80 = floatx80NextQInP2( &sequenceB );
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+#ifdef FLOAT128
+ case testCases_sequence_a_float128:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float128 = float128Random();
+ break;
+ case 1:
+ testCases_a_float128 = float128NextQOutP2( &sequenceA );
+ testCases_done = sequenceA.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+ case testCases_sequence_ab_float128:
+ switch ( subcase ) {
+ case 0:
+ testCases_a_float128 = float128Random();
+ testCases_b_float128 = float128Random();
+ break;
+ case 1:
+ if ( sequenceB.done ) {
+ sequenceB.done = FALSE;
+ current_a_float128 = float128NextQInP2( &sequenceA );
+ }
+ testCases_a_float128 = current_a_float128;
+ testCases_b_float128 = float128NextQInP2( &sequenceB );
+ testCases_done = sequenceA.done & sequenceB.done;
+ subcase = -1;
+ break;
+ }
+ ++subcase;
+ break;
+#endif
+ }
+ break;
+ }
+
+}
+
diff --git a/testfloat/testCases.h b/testfloat/testCases.h
new file mode 100644
index 000000000000..ed6ea2be46ba
--- /dev/null
+++ b/testfloat/testCases.h
@@ -0,0 +1,69 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+void testCases_setLevel( int8 );
+
+void testCases_initSequence( int8 );
+enum {
+ testCases_sequence_a_int32,
+#ifdef BITS64
+ testCases_sequence_a_int64,
+#endif
+ testCases_sequence_a_float32,
+ testCases_sequence_ab_float32,
+ testCases_sequence_a_float64,
+ testCases_sequence_ab_float64,
+#ifdef FLOATX80
+ testCases_sequence_a_floatx80,
+ testCases_sequence_ab_floatx80,
+#endif
+#ifdef FLOAT128
+ testCases_sequence_a_float128,
+ testCases_sequence_ab_float128,
+#endif
+};
+
+extern uint32 testCases_total;
+extern flag testCases_done;
+
+void testCases_next( void );
+
+extern int32 testCases_a_int32;
+#ifdef BITS64
+extern int64 testCases_a_int64;
+#endif
+extern float32 testCases_a_float32;
+extern float32 testCases_b_float32;
+extern float64 testCases_a_float64;
+extern float64 testCases_b_float64;
+#ifdef FLOATX80
+extern floatx80 testCases_a_floatx80;
+extern floatx80 testCases_b_floatx80;
+#endif
+#ifdef FLOAT128
+extern float128 testCases_a_float128;
+extern float128 testCases_b_float128;
+#endif
+
diff --git a/testfloat/testFunction.c b/testfloat/testFunction.c
new file mode 100644
index 000000000000..687563b0d750
--- /dev/null
+++ b/testfloat/testFunction.c
@@ -0,0 +1,1149 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include "milieu.h"
+#include "softfloat.h"
+#include "testCases.h"
+#include "testLoops.h"
+#include "systmodes.h"
+#include "systflags.h"
+#include "systfloat.h"
+#include "testFunction.h"
+
+const functionT functions[ NUM_FUNCTIONS ] = {
+ { 0, 0, 0, 0 },
+ { "int32_to_float32", 1, FALSE, TRUE },
+ { "int32_to_float64", 1, FALSE, FALSE },
+ { "int32_to_floatx80", 1, FALSE, FALSE },
+ { "int32_to_float128", 1, FALSE, FALSE },
+ { "int64_to_float32", 1, FALSE, TRUE },
+ { "int64_to_float64", 1, FALSE, TRUE },
+ { "int64_to_floatx80", 1, FALSE, FALSE },
+ { "int64_to_float128", 1, FALSE, FALSE },
+ { "float32_to_int32", 1, FALSE, TRUE },
+ { "float32_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float32_to_int64", 1, FALSE, TRUE },
+ { "float32_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float32_to_float64", 1, FALSE, FALSE },
+ { "float32_to_floatx80", 1, FALSE, FALSE },
+ { "float32_to_float128", 1, FALSE, FALSE },
+ { "float32_round_to_int", 1, FALSE, TRUE },
+ { "float32_add", 2, FALSE, TRUE },
+ { "float32_sub", 2, FALSE, TRUE },
+ { "float32_mul", 2, FALSE, TRUE },
+ { "float32_div", 2, FALSE, TRUE },
+ { "float32_rem", 2, FALSE, FALSE },
+ { "float32_sqrt", 1, FALSE, TRUE },
+ { "float32_eq", 2, FALSE, FALSE },
+ { "float32_le", 2, FALSE, FALSE },
+ { "float32_lt", 2, FALSE, FALSE },
+ { "float32_eq_signaling", 2, FALSE, FALSE },
+ { "float32_le_quiet", 2, FALSE, FALSE },
+ { "float32_lt_quiet", 2, FALSE, FALSE },
+ { "float64_to_int32", 1, FALSE, TRUE },
+ { "float64_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float64_to_int64", 1, FALSE, TRUE },
+ { "float64_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float64_to_float32", 1, FALSE, TRUE },
+ { "float64_to_floatx80", 1, FALSE, FALSE },
+ { "float64_to_float128", 1, FALSE, FALSE },
+ { "float64_round_to_int", 1, FALSE, TRUE },
+ { "float64_add", 2, FALSE, TRUE },
+ { "float64_sub", 2, FALSE, TRUE },
+ { "float64_mul", 2, FALSE, TRUE },
+ { "float64_div", 2, FALSE, TRUE },
+ { "float64_rem", 2, FALSE, FALSE },
+ { "float64_sqrt", 1, FALSE, TRUE },
+ { "float64_eq", 2, FALSE, FALSE },
+ { "float64_le", 2, FALSE, FALSE },
+ { "float64_lt", 2, FALSE, FALSE },
+ { "float64_eq_signaling", 2, FALSE, FALSE },
+ { "float64_le_quiet", 2, FALSE, FALSE },
+ { "float64_lt_quiet", 2, FALSE, FALSE },
+ { "floatx80_to_int32", 1, FALSE, TRUE },
+ { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "floatx80_to_int64", 1, FALSE, TRUE },
+ { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "floatx80_to_float32", 1, FALSE, TRUE },
+ { "floatx80_to_float64", 1, FALSE, TRUE },
+ { "floatx80_to_float128", 1, FALSE, FALSE },
+ { "floatx80_round_to_int", 1, FALSE, TRUE },
+ { "floatx80_add", 2, TRUE, TRUE },
+ { "floatx80_sub", 2, TRUE, TRUE },
+ { "floatx80_mul", 2, TRUE, TRUE },
+ { "floatx80_div", 2, TRUE, TRUE },
+ { "floatx80_rem", 2, FALSE, FALSE },
+ { "floatx80_sqrt", 1, TRUE, TRUE },
+ { "floatx80_eq", 2, FALSE, FALSE },
+ { "floatx80_le", 2, FALSE, FALSE },
+ { "floatx80_lt", 2, FALSE, FALSE },
+ { "floatx80_eq_signaling", 2, FALSE, FALSE },
+ { "floatx80_le_quiet", 2, FALSE, FALSE },
+ { "floatx80_lt_quiet", 2, FALSE, FALSE },
+ { "float128_to_int32", 1, FALSE, TRUE },
+ { "float128_to_int32_round_to_zero", 1, FALSE, FALSE },
+ { "float128_to_int64", 1, FALSE, TRUE },
+ { "float128_to_int64_round_to_zero", 1, FALSE, FALSE },
+ { "float128_to_float32", 1, FALSE, TRUE },
+ { "float128_to_float64", 1, FALSE, TRUE },
+ { "float128_to_floatx80", 1, FALSE, TRUE },
+ { "float128_round_to_int", 1, FALSE, TRUE },
+ { "float128_add", 2, FALSE, TRUE },
+ { "float128_sub", 2, FALSE, TRUE },
+ { "float128_mul", 2, FALSE, TRUE },
+ { "float128_div", 2, FALSE, TRUE },
+ { "float128_rem", 2, FALSE, FALSE },
+ { "float128_sqrt", 1, FALSE, TRUE },
+ { "float128_eq", 2, FALSE, FALSE },
+ { "float128_le", 2, FALSE, FALSE },
+ { "float128_lt", 2, FALSE, FALSE },
+ { "float128_eq_signaling", 2, FALSE, FALSE },
+ { "float128_le_quiet", 2, FALSE, FALSE },
+ { "float128_lt_quiet", 2, FALSE, FALSE },
+};
+
+const flag functionExists[ NUM_FUNCTIONS ] = {
+ 0,
+#ifdef SYST_INT32_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT32_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_INT64_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT32_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT64_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT128
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOATX80_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT32
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT64
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_TO_FLOATX80
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_ROUND_TO_INT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_ADD
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_SUB
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_MUL
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_DIV
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_REM
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_SQRT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_EQ
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LE
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LT
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_EQ_SIGNALING
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LE_QUIET
+ 1,
+#else
+ 0,
+#endif
+#ifdef SYST_FLOAT128_LT_QUIET
+ 1,
+#else
+ 0,
+#endif
+};
+
+static void
+ testFunctionVariety(
+ uint8 functionCode, int8 roundingPrecision, int8 roundingMode )
+{
+ uint8 roundingCode;
+
+ functionName = functions[ functionCode ].name;
+#ifdef FLOATX80
+ if ( roundingPrecision == 32 ) {
+ roundingPrecisionName = "32";
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecisionName = "64";
+ }
+ else if ( roundingPrecision == 80 ) {
+ roundingPrecisionName = "80";
+ }
+ else {
+ roundingPrecision = 80;
+ roundingPrecisionName = 0;
+ }
+ floatx80_rounding_precision = roundingPrecision;
+ syst_float_set_rounding_precision( roundingPrecision );
+#endif
+ switch ( roundingMode ) {
+ case 0:
+ roundingModeName = 0;
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_NEAREST_EVEN:
+ roundingModeName = "nearest_even";
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_TO_ZERO:
+ roundingModeName = "to_zero";
+ roundingCode = float_round_to_zero;
+ break;
+ case ROUND_DOWN:
+ roundingModeName = "down";
+ roundingCode = float_round_down;
+ break;
+ case ROUND_UP:
+ roundingModeName = "up";
+ roundingCode = float_round_up;
+ break;
+ }
+ float_rounding_mode = roundingCode;
+ syst_float_set_rounding_mode( roundingCode );
+ fputs( "Testing ", stderr );
+ writeFunctionName( stderr );
+ fputs( ".\n", stderr );
+ switch ( functionCode ) {
+#ifdef SYST_INT32_TO_FLOAT32
+ case INT32_TO_FLOAT32:
+ test_a_int32_z_float32( int32_to_float32, syst_int32_to_float32 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOAT64
+ case INT32_TO_FLOAT64:
+ test_a_int32_z_float64( int32_to_float64, syst_int32_to_float64 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOATX80
+ case INT32_TO_FLOATX80:
+ test_a_int32_z_floatx80( int32_to_floatx80, syst_int32_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_INT32_TO_FLOAT128
+ case INT32_TO_FLOAT128:
+ test_a_int32_z_float128( int32_to_float128, syst_int32_to_float128 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT32
+ case INT64_TO_FLOAT32:
+ test_a_int64_z_float32( int64_to_float32, syst_int64_to_float32 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT64
+ case INT64_TO_FLOAT64:
+ test_a_int64_z_float64( int64_to_float64, syst_int64_to_float64 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOATX80
+ case INT64_TO_FLOATX80:
+ test_a_int64_z_floatx80( int64_to_floatx80, syst_int64_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_INT64_TO_FLOAT128
+ case INT64_TO_FLOAT128:
+ test_a_int64_z_float128( int64_to_float128, syst_int64_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT32
+ case FLOAT32_TO_INT32:
+ test_a_float32_z_int32( float32_to_int32, syst_float32_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT32_ROUND_TO_ZERO
+ case FLOAT32_TO_INT32_ROUND_TO_ZERO:
+ test_a_float32_z_int32(
+ float32_to_int32_round_to_zero,
+ syst_float32_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT64
+ case FLOAT32_TO_INT64:
+ test_a_float32_z_int64( float32_to_int64, syst_float32_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_INT64_ROUND_TO_ZERO
+ case FLOAT32_TO_INT64_ROUND_TO_ZERO:
+ test_a_float32_z_int64(
+ float32_to_int64_round_to_zero,
+ syst_float32_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT64
+ case FLOAT32_TO_FLOAT64:
+ test_a_float32_z_float64(
+ float32_to_float64, syst_float32_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOATX80
+ case FLOAT32_TO_FLOATX80:
+ test_a_float32_z_floatx80(
+ float32_to_floatx80, syst_float32_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_TO_FLOAT128
+ case FLOAT32_TO_FLOAT128:
+ test_a_float32_z_float128(
+ float32_to_float128, syst_float32_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT32_ROUND_TO_INT
+ case FLOAT32_ROUND_TO_INT:
+ test_az_float32( float32_round_to_int, syst_float32_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT32_ADD
+ case FLOAT32_ADD:
+ test_abz_float32( float32_add, syst_float32_add );
+ break;
+#endif
+#ifdef SYST_FLOAT32_SUB
+ case FLOAT32_SUB:
+ test_abz_float32( float32_sub, syst_float32_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT32_MUL
+ case FLOAT32_MUL:
+ test_abz_float32( float32_mul, syst_float32_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT32_DIV
+ case FLOAT32_DIV:
+ test_abz_float32( float32_div, syst_float32_div );
+ break;
+#endif
+#ifdef SYST_FLOAT32_REM
+ case FLOAT32_REM:
+ test_abz_float32( float32_rem, syst_float32_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT32_SQRT
+ case FLOAT32_SQRT:
+ test_az_float32( float32_sqrt, syst_float32_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT32_EQ
+ case FLOAT32_EQ:
+ test_ab_float32_z_flag( float32_eq, syst_float32_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LE
+ case FLOAT32_LE:
+ test_ab_float32_z_flag( float32_le, syst_float32_le );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LT
+ case FLOAT32_LT:
+ test_ab_float32_z_flag( float32_lt, syst_float32_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT32_EQ_SIGNALING
+ case FLOAT32_EQ_SIGNALING:
+ test_ab_float32_z_flag(
+ float32_eq_signaling, syst_float32_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LE_QUIET
+ case FLOAT32_LE_QUIET:
+ test_ab_float32_z_flag( float32_le_quiet, syst_float32_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT32_LT_QUIET
+ case FLOAT32_LT_QUIET:
+ test_ab_float32_z_flag( float32_lt_quiet, syst_float32_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT32
+ case FLOAT64_TO_INT32:
+ test_a_float64_z_int32( float64_to_int32, syst_float64_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT32_ROUND_TO_ZERO
+ case FLOAT64_TO_INT32_ROUND_TO_ZERO:
+ test_a_float64_z_int32(
+ float64_to_int32_round_to_zero,
+ syst_float64_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT64
+ case FLOAT64_TO_INT64:
+ test_a_float64_z_int64( float64_to_int64, syst_float64_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_INT64_ROUND_TO_ZERO
+ case FLOAT64_TO_INT64_ROUND_TO_ZERO:
+ test_a_float64_z_int64(
+ float64_to_int64_round_to_zero,
+ syst_float64_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT32
+ case FLOAT64_TO_FLOAT32:
+ test_a_float64_z_float32(
+ float64_to_float32, syst_float64_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOATX80
+ case FLOAT64_TO_FLOATX80:
+ test_a_float64_z_floatx80(
+ float64_to_floatx80, syst_float64_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_TO_FLOAT128
+ case FLOAT64_TO_FLOAT128:
+ test_a_float64_z_float128(
+ float64_to_float128, syst_float64_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOAT64_ROUND_TO_INT
+ case FLOAT64_ROUND_TO_INT:
+ test_az_float64( float64_round_to_int, syst_float64_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT64_ADD
+ case FLOAT64_ADD:
+ test_abz_float64( float64_add, syst_float64_add );
+ break;
+#endif
+#ifdef SYST_FLOAT64_SUB
+ case FLOAT64_SUB:
+ test_abz_float64( float64_sub, syst_float64_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT64_MUL
+ case FLOAT64_MUL:
+ test_abz_float64( float64_mul, syst_float64_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT64_DIV
+ case FLOAT64_DIV:
+ test_abz_float64( float64_div, syst_float64_div );
+ break;
+#endif
+#ifdef SYST_FLOAT64_REM
+ case FLOAT64_REM:
+ test_abz_float64( float64_rem, syst_float64_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT64_SQRT
+ case FLOAT64_SQRT:
+ test_az_float64( float64_sqrt, syst_float64_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT64_EQ
+ case FLOAT64_EQ:
+ test_ab_float64_z_flag( float64_eq, syst_float64_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LE
+ case FLOAT64_LE:
+ test_ab_float64_z_flag( float64_le, syst_float64_le );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LT
+ case FLOAT64_LT:
+ test_ab_float64_z_flag( float64_lt, syst_float64_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT64_EQ_SIGNALING
+ case FLOAT64_EQ_SIGNALING:
+ test_ab_float64_z_flag(
+ float64_eq_signaling, syst_float64_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LE_QUIET
+ case FLOAT64_LE_QUIET:
+ test_ab_float64_z_flag( float64_le_quiet, syst_float64_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT64_LT_QUIET
+ case FLOAT64_LT_QUIET:
+ test_ab_float64_z_flag( float64_lt_quiet, syst_float64_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT32
+ case FLOATX80_TO_INT32:
+ test_a_floatx80_z_int32( floatx80_to_int32, syst_floatx80_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT32_ROUND_TO_ZERO
+ case FLOATX80_TO_INT32_ROUND_TO_ZERO:
+ test_a_floatx80_z_int32(
+ floatx80_to_int32_round_to_zero,
+ syst_floatx80_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT64
+ case FLOATX80_TO_INT64:
+ test_a_floatx80_z_int64( floatx80_to_int64, syst_floatx80_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_INT64_ROUND_TO_ZERO
+ case FLOATX80_TO_INT64_ROUND_TO_ZERO:
+ test_a_floatx80_z_int64(
+ floatx80_to_int64_round_to_zero,
+ syst_floatx80_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT32
+ case FLOATX80_TO_FLOAT32:
+ test_a_floatx80_z_float32(
+ floatx80_to_float32, syst_floatx80_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT64
+ case FLOATX80_TO_FLOAT64:
+ test_a_floatx80_z_float64(
+ floatx80_to_float64, syst_floatx80_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_TO_FLOAT128
+ case FLOATX80_TO_FLOAT128:
+ test_a_floatx80_z_float128(
+ floatx80_to_float128, syst_floatx80_to_float128 );
+ break;
+#endif
+#ifdef SYST_FLOATX80_ROUND_TO_INT
+ case FLOATX80_ROUND_TO_INT:
+ test_az_floatx80( floatx80_round_to_int, syst_floatx80_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOATX80_ADD
+ case FLOATX80_ADD:
+ test_abz_floatx80( floatx80_add, syst_floatx80_add );
+ break;
+#endif
+#ifdef SYST_FLOATX80_SUB
+ case FLOATX80_SUB:
+ test_abz_floatx80( floatx80_sub, syst_floatx80_sub );
+ break;
+#endif
+#ifdef SYST_FLOATX80_MUL
+ case FLOATX80_MUL:
+ test_abz_floatx80( floatx80_mul, syst_floatx80_mul );
+ break;
+#endif
+#ifdef SYST_FLOATX80_DIV
+ case FLOATX80_DIV:
+ test_abz_floatx80( floatx80_div, syst_floatx80_div );
+ break;
+#endif
+#ifdef SYST_FLOATX80_REM
+ case FLOATX80_REM:
+ test_abz_floatx80( floatx80_rem, syst_floatx80_rem );
+ break;
+#endif
+#ifdef SYST_FLOATX80_SQRT
+ case FLOATX80_SQRT:
+ test_az_floatx80( floatx80_sqrt, syst_floatx80_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOATX80_EQ
+ case FLOATX80_EQ:
+ test_ab_floatx80_z_flag( floatx80_eq, syst_floatx80_eq );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LE
+ case FLOATX80_LE:
+ test_ab_floatx80_z_flag( floatx80_le, syst_floatx80_le );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LT
+ case FLOATX80_LT:
+ test_ab_floatx80_z_flag( floatx80_lt, syst_floatx80_lt );
+ break;
+#endif
+#ifdef SYST_FLOATX80_EQ_SIGNALING
+ case FLOATX80_EQ_SIGNALING:
+ test_ab_floatx80_z_flag(
+ floatx80_eq_signaling, syst_floatx80_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LE_QUIET
+ case FLOATX80_LE_QUIET:
+ test_ab_floatx80_z_flag( floatx80_le_quiet, syst_floatx80_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOATX80_LT_QUIET
+ case FLOATX80_LT_QUIET:
+ test_ab_floatx80_z_flag( floatx80_lt_quiet, syst_floatx80_lt_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT32
+ case FLOAT128_TO_INT32:
+ test_a_float128_z_int32( float128_to_int32, syst_float128_to_int32 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT32_ROUND_TO_ZERO
+ case FLOAT128_TO_INT32_ROUND_TO_ZERO:
+ test_a_float128_z_int32(
+ float128_to_int32_round_to_zero,
+ syst_float128_to_int32_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT64
+ case FLOAT128_TO_INT64:
+ test_a_float128_z_int64( float128_to_int64, syst_float128_to_int64 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_INT64_ROUND_TO_ZERO
+ case FLOAT128_TO_INT64_ROUND_TO_ZERO:
+ test_a_float128_z_int64(
+ float128_to_int64_round_to_zero,
+ syst_float128_to_int64_round_to_zero
+ );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT32
+ case FLOAT128_TO_FLOAT32:
+ test_a_float128_z_float32(
+ float128_to_float32, syst_float128_to_float32 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOAT64
+ case FLOAT128_TO_FLOAT64:
+ test_a_float128_z_float64(
+ float128_to_float64, syst_float128_to_float64 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_TO_FLOATX80
+ case FLOAT128_TO_FLOATX80:
+ test_a_float128_z_floatx80(
+ float128_to_floatx80, syst_float128_to_floatx80 );
+ break;
+#endif
+#ifdef SYST_FLOAT128_ROUND_TO_INT
+ case FLOAT128_ROUND_TO_INT:
+ test_az_float128( float128_round_to_int, syst_float128_round_to_int );
+ break;
+#endif
+#ifdef SYST_FLOAT128_ADD
+ case FLOAT128_ADD:
+ test_abz_float128( float128_add, syst_float128_add );
+ break;
+#endif
+#ifdef SYST_FLOAT128_SUB
+ case FLOAT128_SUB:
+ test_abz_float128( float128_sub, syst_float128_sub );
+ break;
+#endif
+#ifdef SYST_FLOAT128_MUL
+ case FLOAT128_MUL:
+ test_abz_float128( float128_mul, syst_float128_mul );
+ break;
+#endif
+#ifdef SYST_FLOAT128_DIV
+ case FLOAT128_DIV:
+ test_abz_float128( float128_div, syst_float128_div );
+ break;
+#endif
+#ifdef SYST_FLOAT128_REM
+ case FLOAT128_REM:
+ test_abz_float128( float128_rem, syst_float128_rem );
+ break;
+#endif
+#ifdef SYST_FLOAT128_SQRT
+ case FLOAT128_SQRT:
+ test_az_float128( float128_sqrt, syst_float128_sqrt );
+ break;
+#endif
+#ifdef SYST_FLOAT128_EQ
+ case FLOAT128_EQ:
+ test_ab_float128_z_flag( float128_eq, syst_float128_eq );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LE
+ case FLOAT128_LE:
+ test_ab_float128_z_flag( float128_le, syst_float128_le );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LT
+ case FLOAT128_LT:
+ test_ab_float128_z_flag( float128_lt, syst_float128_lt );
+ break;
+#endif
+#ifdef SYST_FLOAT128_EQ_SIGNALING
+ case FLOAT128_EQ_SIGNALING:
+ test_ab_float128_z_flag(
+ float128_eq_signaling, syst_float128_eq_signaling );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LE_QUIET
+ case FLOAT128_LE_QUIET:
+ test_ab_float128_z_flag( float128_le_quiet, syst_float128_le_quiet );
+ break;
+#endif
+#ifdef SYST_FLOAT128_LT_QUIET
+ case FLOAT128_LT_QUIET:
+ test_ab_float128_z_flag( float128_lt_quiet, syst_float128_lt_quiet );
+ break;
+#endif
+ }
+ if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
+
+}
+
+void
+ testFunction(
+ uint8 functionCode, int8 roundingPrecisionIn, int8 roundingModeIn )
+{
+ int8 roundingPrecision, roundingMode;
+
+ roundingPrecision = 32;
+ for (;;) {
+ if ( ! functions[ functionCode ].roundingPrecision ) {
+ roundingPrecision = 0;
+ }
+ else if ( roundingPrecisionIn ) {
+ roundingPrecision = roundingPrecisionIn;
+ }
+ for ( roundingMode = 1;
+ roundingMode < NUM_ROUNDINGMODES;
+ ++roundingMode
+ ) {
+ if ( ! functions[ functionCode ].roundingMode ) {
+ roundingMode = 0;
+ }
+ else if ( roundingModeIn ) {
+ roundingMode = roundingModeIn;
+ }
+ testFunctionVariety(
+ functionCode, roundingPrecision, roundingMode );
+ if ( roundingModeIn || ! roundingMode ) break;
+ }
+ if ( roundingPrecisionIn || ! roundingPrecision ) break;
+ if ( roundingPrecision == 80 ) {
+ break;
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecision = 80;
+ }
+ else if ( roundingPrecision == 32 ) {
+ roundingPrecision = 64;
+ }
+ }
+
+}
+
diff --git a/testfloat/testFunction.h b/testfloat/testFunction.h
new file mode 100644
index 000000000000..04bf856046d4
--- /dev/null
+++ b/testfloat/testFunction.h
@@ -0,0 +1,135 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+enum {
+ INT32_TO_FLOAT32 = 1,
+ INT32_TO_FLOAT64,
+ INT32_TO_FLOATX80,
+ INT32_TO_FLOAT128,
+ INT64_TO_FLOAT32,
+ INT64_TO_FLOAT64,
+ INT64_TO_FLOATX80,
+ INT64_TO_FLOAT128,
+ FLOAT32_TO_INT32,
+ FLOAT32_TO_INT32_ROUND_TO_ZERO,
+ FLOAT32_TO_INT64,
+ FLOAT32_TO_INT64_ROUND_TO_ZERO,
+ FLOAT32_TO_FLOAT64,
+ FLOAT32_TO_FLOATX80,
+ FLOAT32_TO_FLOAT128,
+ FLOAT32_ROUND_TO_INT,
+ FLOAT32_ADD,
+ FLOAT32_SUB,
+ FLOAT32_MUL,
+ FLOAT32_DIV,
+ FLOAT32_REM,
+ FLOAT32_SQRT,
+ FLOAT32_EQ,
+ FLOAT32_LE,
+ FLOAT32_LT,
+ FLOAT32_EQ_SIGNALING,
+ FLOAT32_LE_QUIET,
+ FLOAT32_LT_QUIET,
+ FLOAT64_TO_INT32,
+ FLOAT64_TO_INT32_ROUND_TO_ZERO,
+ FLOAT64_TO_INT64,
+ FLOAT64_TO_INT64_ROUND_TO_ZERO,
+ FLOAT64_TO_FLOAT32,
+ FLOAT64_TO_FLOATX80,
+ FLOAT64_TO_FLOAT128,
+ FLOAT64_ROUND_TO_INT,
+ FLOAT64_ADD,
+ FLOAT64_SUB,
+ FLOAT64_MUL,
+ FLOAT64_DIV,
+ FLOAT64_REM,
+ FLOAT64_SQRT,
+ FLOAT64_EQ,
+ FLOAT64_LE,
+ FLOAT64_LT,
+ FLOAT64_EQ_SIGNALING,
+ FLOAT64_LE_QUIET,
+ FLOAT64_LT_QUIET,
+ FLOATX80_TO_INT32,
+ FLOATX80_TO_INT32_ROUND_TO_ZERO,
+ FLOATX80_TO_INT64,
+ FLOATX80_TO_INT64_ROUND_TO_ZERO,
+ FLOATX80_TO_FLOAT32,
+ FLOATX80_TO_FLOAT64,
+ FLOATX80_TO_FLOAT128,
+ FLOATX80_ROUND_TO_INT,
+ FLOATX80_ADD,
+ FLOATX80_SUB,
+ FLOATX80_MUL,
+ FLOATX80_DIV,
+ FLOATX80_REM,
+ FLOATX80_SQRT,
+ FLOATX80_EQ,
+ FLOATX80_LE,
+ FLOATX80_LT,
+ FLOATX80_EQ_SIGNALING,
+ FLOATX80_LE_QUIET,
+ FLOATX80_LT_QUIET,
+ FLOAT128_TO_INT32,
+ FLOAT128_TO_INT32_ROUND_TO_ZERO,
+ FLOAT128_TO_INT64,
+ FLOAT128_TO_INT64_ROUND_TO_ZERO,
+ FLOAT128_TO_FLOAT32,
+ FLOAT128_TO_FLOAT64,
+ FLOAT128_TO_FLOATX80,
+ FLOAT128_ROUND_TO_INT,
+ FLOAT128_ADD,
+ FLOAT128_SUB,
+ FLOAT128_MUL,
+ FLOAT128_DIV,
+ FLOAT128_REM,
+ FLOAT128_SQRT,
+ FLOAT128_EQ,
+ FLOAT128_LE,
+ FLOAT128_LT,
+ FLOAT128_EQ_SIGNALING,
+ FLOAT128_LE_QUIET,
+ FLOAT128_LT_QUIET,
+ NUM_FUNCTIONS
+};
+
+typedef struct {
+ char *name;
+ int8 numInputs;
+ flag roundingPrecision, roundingMode;
+} functionT;
+extern const functionT functions[ NUM_FUNCTIONS ];
+extern const flag functionExists[ NUM_FUNCTIONS ];
+
+enum {
+ ROUND_NEAREST_EVEN = 1,
+ ROUND_TO_ZERO,
+ ROUND_DOWN,
+ ROUND_UP,
+ NUM_ROUNDINGMODES
+};
+
+void testFunction( uint8, int8, int8 );
+
diff --git a/testfloat/testLoops.c b/testfloat/testLoops.c
new file mode 100644
index 000000000000..8ba92f313a41
--- /dev/null
+++ b/testfloat/testLoops.c
@@ -0,0 +1,2713 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "milieu.h"
+#include "softfloat.h"
+#include "testCases.h"
+#include "writeHex.h"
+#include "testLoops.h"
+
+volatile flag stop = FALSE;
+
+char *trueName, *testName;
+flag forever, errorStop;
+uint32 maxErrorCount = 0;
+flag checkNaNs = FALSE;
+int8 *trueFlagsPtr;
+int8 ( *testFlagsFunctionPtr )( void );
+char *functionName;
+char *roundingPrecisionName, *roundingModeName, *tininessModeName;
+flag anyErrors = FALSE;
+
+void writeFunctionName( FILE *stream )
+{
+
+ fputs( functionName, stream );
+ if ( roundingModeName ) {
+ if ( roundingPrecisionName ) {
+ fputs( ", precision ", stream );
+ fputs( roundingPrecisionName, stream );
+ }
+ fputs( ", rounding ", stream );
+ fputs( roundingModeName, stream );
+ if ( tininessModeName ) {
+ fputs( ", tininess ", stream );
+ fputs( tininessModeName, stream );
+ fputs( " rounding", stream );
+ }
+ }
+
+}
+
+void exitWithStatus( void )
+{
+
+ exit( anyErrors ? EXIT_FAILURE : EXIT_SUCCESS );
+
+}
+
+static uint32 tenthousandsCount, errorCount = 0;
+
+static void writeTestsTotal( void )
+{
+
+ if ( forever ) {
+ fputs( "Unbounded tests.\n", stderr );
+ }
+ else {
+ fprintf( stderr, "\r%d tests total.\n", testCases_total );
+ }
+
+}
+
+static void writeTestsPerformed( int16 count )
+{
+
+ if ( tenthousandsCount ) {
+ fprintf(
+ stderr, "\r%d%04d tests performed", tenthousandsCount, count );
+ }
+ else {
+ fprintf( stderr, "\r%d tests performed", count );
+ }
+ if ( errorCount ) {
+ fprintf(
+ stderr,
+ "; %d error%s found.\n",
+ errorCount,
+ ( errorCount == 1 ) ? "" : "s"
+ );
+ }
+ else {
+ fputs( ".\n", stderr );
+ fputs( "No errors found in ", stdout );
+ writeFunctionName( stdout );
+ fputs( ".\n", stdout );
+ fflush( stdout );
+ }
+
+}
+
+static void checkEarlyExit( void )
+{
+
+ ++tenthousandsCount;
+ if ( stop ) {
+ writeTestsPerformed( 0 );
+ exitWithStatus();
+ }
+ fprintf( stderr, "\r%3d0000", tenthousandsCount );
+
+}
+
+static void writeErrorFound( int16 count )
+{
+
+ fputc( '\r', stderr );
+ if ( errorCount == 1 ) {
+ fputs( "Errors found in ", stdout );
+ writeFunctionName( stdout );
+ fputs( ":\n", stdout );
+ }
+ if ( stop ) {
+ writeTestsPerformed( count );
+ exitWithStatus();
+ }
+ anyErrors = TRUE;
+
+}
+
+INLINE void writeInput_a_int32( void )
+{
+
+ writeHex_bits32( testCases_a_int32, stdout );
+
+}
+
+#ifdef BITS64
+
+INLINE void writeInput_a_int64( void )
+{
+
+ writeHex_bits64( testCases_a_int64, stdout );
+
+}
+
+#endif
+
+INLINE void writeInput_a_float32( void )
+{
+
+ writeHex_float32( testCases_a_float32, stdout );
+
+}
+
+static void writeInputs_ab_float32( void )
+{
+
+ writeHex_float32( testCases_a_float32, stdout );
+ fputs( " ", stdout );
+ writeHex_float32( testCases_b_float32, stdout );
+
+}
+
+INLINE void writeInput_a_float64( void )
+{
+
+ writeHex_float64( testCases_a_float64, stdout );
+
+}
+
+static void writeInputs_ab_float64( void )
+{
+
+ writeHex_float64( testCases_a_float64, stdout );
+ fputs( " ", stdout );
+ writeHex_float64( testCases_b_float64, stdout );
+
+}
+
+#ifdef FLOATX80
+
+INLINE void writeInput_a_floatx80( void )
+{
+
+ writeHex_floatx80( testCases_a_floatx80, stdout );
+
+}
+
+static void writeInputs_ab_floatx80( void )
+{
+
+ writeHex_floatx80( testCases_a_floatx80, stdout );
+ fputs( " ", stdout );
+ writeHex_floatx80( testCases_b_floatx80, stdout );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+INLINE void writeInput_a_float128( void )
+{
+
+ writeHex_float128( testCases_a_float128, stdout );
+
+}
+
+static void writeInputs_ab_float128( void )
+{
+
+ writeHex_float128( testCases_a_float128, stdout );
+ fputs( " ", stdout );
+ writeHex_float128( testCases_b_float128, stdout );
+
+}
+
+#endif
+
+static void
+ writeOutputs_z_flag(
+ flag trueZ, uint8 trueFlags, flag testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_flag( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_flag( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+static void
+ writeOutputs_z_int32(
+ int32 trueZ, uint8 trueFlags, int32 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_bits32( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_bits32( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+#ifdef BITS64
+
+static void
+ writeOutputs_z_int64(
+ int64 trueZ, uint8 trueFlags, int64 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_bits64( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_bits64( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+#endif
+
+static void
+ writeOutputs_z_float32(
+ float32 trueZ, uint8 trueFlags, float32 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float32( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float32( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+static void
+ writeOutputs_z_float64(
+ float64 trueZ, uint8 trueFlags, float64 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float64( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float64( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+#ifdef FLOATX80
+
+static void
+ writeOutputs_z_floatx80(
+ floatx80 trueZ, uint8 trueFlags, floatx80 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_floatx80( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( " ", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_floatx80( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+static void
+ writeOutputs_z_float128(
+ float128 trueZ, uint8 trueFlags, float128 testZ, uint8 testFlags )
+{
+
+ fputs( trueName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float128( trueZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( trueFlags, stdout );
+ fputs( "\n\t", stdout );
+ fputs( testName, stdout );
+ fputs( ": ", stdout );
+ writeHex_float128( testZ, stdout );
+ fputc( ' ', stdout );
+ writeHex_float_flags( testFlags, stdout );
+ fputc( '\n', stdout );
+
+}
+
+#endif
+
+INLINE flag float32_isNaN( float32 a )
+{
+
+ return 0x7F800000 < ( a & 0x7FFFFFFF );
+
+}
+
+#ifdef BITS64
+
+INLINE flag float64_same( float64 a, float64 b )
+{
+
+ return a == b;
+
+}
+
+INLINE flag float64_isNaN( float64 a )
+{
+
+ return LIT64( 0x7FF0000000000000 ) < ( a & LIT64( 0x7FFFFFFFFFFFFFFF ) );
+
+}
+
+#else
+
+INLINE flag float64_same( float64 a, float64 b )
+{
+
+ return ( a.high == b.high ) && ( a.low == b.low );
+
+}
+
+INLINE flag float64_isNaN( float64 a )
+{
+ bits32 absAHigh;
+
+ absAHigh = a.high & 0x7FFFFFFF;
+ return
+ ( 0x7FF00000 < absAHigh ) || ( ( absAHigh == 0x7FF00000 ) && a.low );
+
+}
+
+#endif
+
+#ifdef FLOATX80
+
+INLINE flag floatx80_same( floatx80 a, floatx80 b )
+{
+
+ return ( a.high == b.high ) && ( a.low == b.low );
+
+}
+
+INLINE flag floatx80_isNaN( floatx80 a )
+{
+
+ return ( ( a.high & 0x7FFF ) == 0x7FFF ) && a.low;
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+INLINE flag float128_same( float128 a, float128 b )
+{
+
+ return ( a.high == b.high ) && ( a.low == b.low );
+
+}
+
+INLINE flag float128_isNaN( float128 a )
+{
+ bits64 absAHigh;
+
+ absAHigh = a.high & LIT64( 0x7FFFFFFFFFFFFFFF );
+ return
+ ( LIT64( 0x7FFF000000000000 ) < absAHigh )
+ || ( ( absAHigh == LIT64( 0x7FFF000000000000 ) ) && a.low );
+
+}
+
+#endif
+
+void
+ test_a_int32_z_float32(
+ float32 trueFunction( int32 ), float32 testFunction( int32 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int32();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_a_int32_z_float64(
+ float64 trueFunction( int32 ), float64 testFunction( int32 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int32();
+ fputs( " ", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_int32_z_floatx80(
+ floatx80 trueFunction( int32 ), floatx80 testFunction( int32 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int32();
+ fputs( " ", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void
+ test_a_int32_z_float128(
+ float128 trueFunction( int32 ), float128 testFunction( int32 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int32();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#ifdef BITS64
+
+void
+ test_a_int64_z_float32(
+ float32 trueFunction( int64 ), float32 testFunction( int64 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int64();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_a_int64_z_float64(
+ float64 trueFunction( int64 ), float64 testFunction( int64 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int64();
+ fputs( " ", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_int64_z_floatx80(
+ floatx80 trueFunction( int64 ), floatx80 testFunction( int64 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int64();
+ fputs( " ", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void
+ test_a_int64_z_float128(
+ float128 trueFunction( int64 ), float128 testFunction( int64 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_int64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_int64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_int64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_int64();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#endif
+
+void
+ test_a_float32_z_int32(
+ int32 trueFunction( float32 ), int32 testFunction( float32 ) )
+{
+ int16 count;
+ int32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == 0x7FFFFFFF )
+ && ( ( testZ == 0x7FFFFFFF )
+ || ( testZ == (sbits32) 0x80000000 ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_int32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef BITS64
+
+void
+ test_a_float32_z_int64(
+ int64 trueFunction( float32 ), int64 testFunction( float32 ) )
+{
+ int16 count;
+ int64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ && ( ( testZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ || ( testZ == (sbits64) LIT64( 0x8000000000000000 ) ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_int64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_a_float32_z_float64(
+ float64 trueFunction( float32 ), float64 testFunction( float32 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_float32_z_floatx80(
+ floatx80 trueFunction( float32 ), floatx80 testFunction( float32 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void
+ test_a_float32_z_float128(
+ float128 trueFunction( float32 ), float128 testFunction( float32 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_az_float32(
+ float32 trueFunction( float32 ), float32 testFunction( float32 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float32_is_signaling_nan( testCases_a_float32 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_ab_float32_z_flag(
+ flag trueFunction( float32, float32 ),
+ flag testFunction( float32, float32 )
+ )
+{
+ int16 count;
+ flag trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32, testCases_b_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32, testCases_b_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float32_is_signaling_nan( testCases_a_float32 )
+ || float32_is_signaling_nan( testCases_b_float32 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_flag( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+void
+ test_abz_float32(
+ float32 trueFunction( float32, float32 ),
+ float32 testFunction( float32, float32 )
+ )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float32 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float32, testCases_b_float32 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float32, testCases_b_float32 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float32_is_signaling_nan( testCases_a_float32 )
+ || float32_is_signaling_nan( testCases_b_float32 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float32();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+void
+ test_a_float64_z_int32(
+ int32 trueFunction( float64 ), int32 testFunction( float64 ) )
+{
+ int16 count;
+ int32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == 0x7FFFFFFF )
+ && ( ( testZ == 0x7FFFFFFF )
+ || ( testZ == (sbits32) 0x80000000 ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( " ", stdout );
+ writeOutputs_z_int32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef BITS64
+
+void
+ test_a_float64_z_int64(
+ int64 trueFunction( float64 ), int64 testFunction( float64 ) )
+{
+ int16 count;
+ int64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ && ( ( testZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ || ( testZ == (sbits64) LIT64( 0x8000000000000000 ) ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( " ", stdout );
+ writeOutputs_z_int64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_a_float64_z_float32(
+ float32 trueFunction( float64 ), float32 testFunction( float64 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_float64_z_floatx80(
+ floatx80 trueFunction( float64 ), floatx80 testFunction( float64 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void
+ test_a_float64_z_float128(
+ float128 trueFunction( float64 ), float128 testFunction( float64 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_az_float64(
+ float64 trueFunction( float64 ), float64 testFunction( float64 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float64_is_signaling_nan( testCases_a_float64 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float64();
+ fputs( " ", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_ab_float64_z_flag(
+ flag trueFunction( float64, float64 ),
+ flag testFunction( float64, float64 )
+ )
+{
+ int16 count;
+ flag trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64, testCases_b_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64, testCases_b_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float64_is_signaling_nan( testCases_a_float64 )
+ || float64_is_signaling_nan( testCases_b_float64 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float64();
+ fputs( " ", stdout );
+ writeOutputs_z_flag( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+void
+ test_abz_float64(
+ float64 trueFunction( float64, float64 ),
+ float64 testFunction( float64, float64 )
+ )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float64 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float64, testCases_b_float64 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float64, testCases_b_float64 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float64_is_signaling_nan( testCases_a_float64 )
+ || float64_is_signaling_nan( testCases_b_float64 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float64();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_floatx80_z_int32(
+ int32 trueFunction( floatx80 ), int32 testFunction( floatx80 ) )
+{
+ int16 count;
+ int32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == 0x7FFFFFFF )
+ && ( ( testZ == 0x7FFFFFFF )
+ || ( testZ == (sbits32) 0x80000000 ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( " ", stdout );
+ writeOutputs_z_int32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef BITS64
+
+void
+ test_a_floatx80_z_int64(
+ int64 trueFunction( floatx80 ), int64 testFunction( floatx80 ) )
+{
+ int16 count;
+ int64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ && ( ( testZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ || ( testZ == (sbits64) LIT64( 0x8000000000000000 ) ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( " ", stdout );
+ writeOutputs_z_int64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_a_floatx80_z_float32(
+ float32 trueFunction( floatx80 ), float32 testFunction( floatx80 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_a_floatx80_z_float64(
+ float64 trueFunction( floatx80 ), float64 testFunction( floatx80 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOAT128
+
+void
+ test_a_floatx80_z_float128(
+ float128 trueFunction( floatx80 ), float128 testFunction( floatx80 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_az_floatx80(
+ floatx80 trueFunction( floatx80 ), floatx80 testFunction( floatx80 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && floatx80_is_signaling_nan( testCases_a_floatx80 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_floatx80();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_ab_floatx80_z_flag(
+ flag trueFunction( floatx80, floatx80 ),
+ flag testFunction( floatx80, floatx80 )
+ )
+{
+ int16 count;
+ flag trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80, testCases_b_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80, testCases_b_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( floatx80_is_signaling_nan( testCases_a_floatx80 )
+ || floatx80_is_signaling_nan( testCases_b_floatx80 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_floatx80();
+ fputs( " ", stdout );
+ writeOutputs_z_flag( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+void
+ test_abz_floatx80(
+ floatx80 trueFunction( floatx80, floatx80 ),
+ floatx80 testFunction( floatx80, floatx80 )
+ )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_floatx80 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_floatx80, testCases_b_floatx80 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_floatx80, testCases_b_floatx80 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( floatx80_is_signaling_nan( testCases_a_floatx80 )
+ || floatx80_is_signaling_nan( testCases_b_floatx80 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_floatx80();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void
+ test_a_float128_z_int32(
+ int32 trueFunction( float128 ), int32 testFunction( float128 ) )
+{
+ int16 count;
+ int32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == 0x7FFFFFFF )
+ && ( ( testZ == 0x7FFFFFFF )
+ || ( testZ == (sbits32) 0x80000000 ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( " ", stdout );
+ writeOutputs_z_int32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef BITS64
+
+void
+ test_a_float128_z_int64(
+ int64 trueFunction( float128 ), int64 testFunction( float128 ) )
+{
+ int16 count;
+ int64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ && ( ( testZ == LIT64( 0x7FFFFFFFFFFFFFFF ) )
+ || ( testZ == (sbits64) LIT64( 0x8000000000000000 ) ) )
+ && ( trueFlags == float_flag_invalid )
+ && ( testFlags == float_flag_invalid )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_int64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_a_float128_z_float32(
+ float32 trueFunction( float128 ), float32 testFunction( float128 ) )
+{
+ int16 count;
+ float32 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float32_isNaN( trueZ )
+ && float32_isNaN( testZ )
+ && ! float32_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( " ", stdout );
+ writeOutputs_z_float32( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_a_float128_z_float64(
+ float64 trueFunction( float128 ), float64 testFunction( float128 ) )
+{
+ int16 count;
+ float64 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float64_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float64_isNaN( trueZ )
+ && float64_isNaN( testZ )
+ && ! float64_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float64( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#ifdef FLOATX80
+
+void
+ test_a_float128_z_floatx80(
+ floatx80 trueFunction( float128 ), floatx80 testFunction( float128 ) )
+{
+ int16 count;
+ floatx80 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! floatx80_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && floatx80_isNaN( trueZ )
+ && floatx80_isNaN( testZ )
+ && ! floatx80_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_floatx80( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+#endif
+
+void
+ test_az_float128(
+ float128 trueFunction( float128 ), float128 testFunction( float128 ) )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_a_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && float128_is_signaling_nan( testCases_a_float128 ) ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInput_a_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+
+}
+
+void
+ test_ab_float128_z_flag(
+ flag trueFunction( float128, float128 ),
+ flag testFunction( float128, float128 )
+ )
+{
+ int16 count;
+ flag trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128, testCases_b_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128, testCases_b_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float128_is_signaling_nan( testCases_a_float128 )
+ || float128_is_signaling_nan( testCases_b_float128 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ( trueZ != testZ ) || ( trueFlags != testFlags ) ) {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_flag( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+void
+ test_abz_float128(
+ float128 trueFunction( float128, float128 ),
+ float128 testFunction( float128, float128 )
+ )
+{
+ int16 count;
+ float128 trueZ, testZ;
+ uint8 trueFlags, testFlags;
+
+ errorCount = 0;
+ tenthousandsCount = 0;
+ count = 10000;
+ testCases_initSequence( testCases_sequence_ab_float128 );
+ writeTestsTotal();
+ while ( ! testCases_done || forever ) {
+ testCases_next();
+ *trueFlagsPtr = 0;
+ trueZ = trueFunction( testCases_a_float128, testCases_b_float128 );
+ trueFlags = *trueFlagsPtr;
+ (void) testFlagsFunctionPtr();
+ testZ = testFunction( testCases_a_float128, testCases_b_float128 );
+ testFlags = testFlagsFunctionPtr();
+ --count;
+ if ( count == 0 ) {
+ checkEarlyExit();
+ count = 10000;
+ }
+ if ( ! float128_same( trueZ, testZ ) || ( trueFlags != testFlags ) ) {
+ if ( ! checkNaNs
+ && ( float128_is_signaling_nan( testCases_a_float128 )
+ || float128_is_signaling_nan( testCases_b_float128 ) )
+ ) {
+ trueFlags |= float_flag_invalid;
+ }
+ if ( ! checkNaNs
+ && float128_isNaN( trueZ )
+ && float128_isNaN( testZ )
+ && ! float128_is_signaling_nan( testZ )
+ && ( trueFlags == testFlags )
+ ) {
+ /* no problem */
+ }
+ else {
+ ++errorCount;
+ writeErrorFound( 10000 - count );
+ writeInputs_ab_float128();
+ fputs( "\n\t", stdout );
+ writeOutputs_z_float128( trueZ, trueFlags, testZ, testFlags );
+ fflush( stdout );
+ if ( errorCount == maxErrorCount ) goto exit;
+ }
+ }
+ }
+ exit:
+ writeTestsPerformed( 10000 - count );
+ return;
+
+}
+
+#endif
+
diff --git a/testfloat/testLoops.h b/testfloat/testLoops.h
new file mode 100644
index 000000000000..c3b08477f0ed
--- /dev/null
+++ b/testfloat/testLoops.h
@@ -0,0 +1,143 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdio.h>
+
+extern volatile flag stop;
+
+extern char *trueName, *testName;
+extern flag forever, errorStop;
+extern uint32 maxErrorCount;
+extern flag checkNaNs;
+extern int8 *trueFlagsPtr;
+extern int8 ( *testFlagsFunctionPtr )( void );
+extern char *functionName;
+extern char *roundingPrecisionName, *roundingModeName, *tininessModeName;
+extern flag anyErrors;
+
+void writeFunctionName( FILE * );
+void exitWithStatus( void );
+
+void test_a_int32_z_float32( float32 ( int32 ), float32 ( int32 ) );
+void test_a_int32_z_float64( float64 ( int32 ), float64 ( int32 ) );
+#ifdef FLOATX80
+void test_a_int32_z_floatx80( floatx80 ( int32 ), floatx80 ( int32 ) );
+#endif
+#ifdef FLOAT128
+void test_a_int32_z_float128( float128 ( int32 ), float128 ( int32 ) );
+#endif
+#ifdef BITS64
+void test_a_int64_z_float32( float32 ( int64 ), float32 ( int64 ) );
+void test_a_int64_z_float64( float64 ( int64 ), float64 ( int64 ) );
+#ifdef FLOATX80
+void test_a_int64_z_floatx80( floatx80 ( int64 ), floatx80 ( int64 ) );
+#endif
+#ifdef FLOAT128
+void test_a_int64_z_float128( float128 ( int64 ), float128 ( int64 ) );
+#endif
+#endif
+
+void test_a_float32_z_int32( int32 ( float32 ), int32 ( float32 ) );
+#ifdef BITS64
+void test_a_float32_z_int64( int64 ( float32 ), int64 ( float32 ) );
+#endif
+void test_a_float32_z_float64( float64 ( float32 ), float64 ( float32 ) );
+#ifdef FLOATX80
+void test_a_float32_z_floatx80( floatx80 ( float32 ), floatx80 ( float32 ) );
+#endif
+#ifdef FLOAT128
+void test_a_float32_z_float128( float128 ( float32 ), float128 ( float32 ) );
+#endif
+void test_az_float32( float32 ( float32 ), float32 ( float32 ) );
+void
+ test_ab_float32_z_flag(
+ flag ( float32, float32 ), flag ( float32, float32 ) );
+void
+ test_abz_float32(
+ float32 ( float32, float32 ), float32 ( float32, float32 ) );
+
+void test_a_float64_z_int32( int32 ( float64 ), int32 ( float64 ) );
+#ifdef BITS64
+void test_a_float64_z_int64( int64 ( float64 ), int64 ( float64 ) );
+#endif
+void test_a_float64_z_float32( float32 ( float64 ), float32 ( float64 ) );
+#ifdef FLOATX80
+void test_a_float64_z_floatx80( floatx80 ( float64 ), floatx80 ( float64 ) );
+#endif
+#ifdef FLOAT128
+void test_a_float64_z_float128( float128 ( float64 ), float128 ( float64 ) );
+#endif
+void test_az_float64( float64 ( float64 ), float64 ( float64 ) );
+void
+ test_ab_float64_z_flag(
+ flag ( float64, float64 ), flag ( float64, float64 ) );
+void
+ test_abz_float64(
+ float64 ( float64, float64 ), float64 ( float64, float64 ) );
+
+#ifdef FLOATX80
+
+void test_a_floatx80_z_int32( int32 ( floatx80 ), int32 ( floatx80 ) );
+#ifdef BITS64
+void test_a_floatx80_z_int64( int64 ( floatx80 ), int64 ( floatx80 ) );
+#endif
+void test_a_floatx80_z_float32( float32 ( floatx80 ), float32 ( floatx80 ) );
+void test_a_floatx80_z_float64( float64 ( floatx80 ), float64 ( floatx80 ) );
+#ifdef FLOAT128
+void
+ test_a_floatx80_z_float128( float128 ( floatx80 ), float128 ( floatx80 ) );
+#endif
+void test_az_floatx80( floatx80 ( floatx80 ), floatx80 ( floatx80 ) );
+void
+ test_ab_floatx80_z_flag(
+ flag ( floatx80, floatx80 ), flag ( floatx80, floatx80 ) );
+void
+ test_abz_floatx80(
+ floatx80 ( floatx80, floatx80 ), floatx80 ( floatx80, floatx80 ) );
+
+#endif
+
+#ifdef FLOAT128
+
+void test_a_float128_z_int32( int32 ( float128 ), int32 ( float128 ) );
+#ifdef BITS64
+void test_a_float128_z_int64( int64 ( float128 ), int64 ( float128 ) );
+#endif
+void test_a_float128_z_float32( float32 ( float128 ), float32 ( float128 ) );
+void test_a_float128_z_float64( float64 ( float128 ), float64 ( float128 ) );
+#ifdef FLOATX80
+void
+ test_a_float128_z_floatx80( floatx80 ( float128 ), floatx80 ( float128 ) );
+#endif
+void test_az_float128( float128 ( float128 ), float128 ( float128 ) );
+void
+ test_ab_float128_z_flag(
+ flag ( float128, float128 ), flag ( float128, float128 ) );
+void
+ test_abz_float128(
+ float128 ( float128, float128 ), float128 ( float128, float128 ) );
+
+#endif
+
diff --git a/testfloat/testfloat-history.txt b/testfloat/testfloat-history.txt
new file mode 100644
index 000000000000..61520b3b678a
--- /dev/null
+++ b/testfloat/testfloat-history.txt
@@ -0,0 +1,57 @@
+
+History of Major Changes to TestFloat, up to Release 2a
+
+John R. Hauser
+1998 December 17
+
+
+The TestFloat releases parallel those of SoftFloat, on which TestFloat is
+based. Each TestFloat release also incorporates all bug fixes from the
+corresponding release of SoftFloat.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Release 2a (1998 December)
+
+-- Added support for testing conversions between floating-point and 64-bit
+ integers.
+
+-- Improved the makefiles.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Release 2 (1997 June)
+
+-- Integrated the generation of test cases and the checking of system
+ results into a single program. (Before they were separate programs,
+ normally joined by explicit command-line pipes.)
+
+-- Improved the sequence of test cases.
+
+-- Added support for testing extended double precision and quadruple
+ precision.
+
+-- Made program output more readable, and added new command arguments.
+
+-- Reduced dependence on the quality of the standard `random' function for
+ generating test cases. (Previously naively expected `random' to be able
+ to generate good random bits for the entire machine word width.)
+
+-- Created `testsoftfloat', with its own simpler complete software floating-
+ point (``slowfloat'') for comparison purposes.
+
+-- Made some changes to the source file structure, including renaming
+ `environment.h' to `milieu.h' (to avoid confusion with environment
+ variables).
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Release 1a (1996 July)
+
+-- Added the `-tininessbefore' and `-tininessafter' options to control
+ whether tininess should be detected before or after rounding.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Release 1 (1996 July)
+
+-- Original release.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
diff --git a/testfloat/testfloat-source.txt b/testfloat/testfloat-source.txt
new file mode 100644
index 000000000000..b8f7e9bb3ed4
--- /dev/null
+++ b/testfloat/testfloat-source.txt
@@ -0,0 +1,444 @@
+
+TestFloat Release 2a Source Documentation
+
+John R. Hauser
+1998 December 16
+
+
+-------------------------------------------------------------------------------
+Introduction
+
+TestFloat is a program for testing that a floating-point implementation
+conforms to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+All standard operations supported by the system can be tested, except for
+conversions to and from decimal. Any of the following machine formats can
+be tested: single precision, double precision, extended double precision,
+and/or quadruple precision. Testing extended double-precision or quadruple-
+precision formats requires a C compiler that supports 64-bit integer
+arithmetic.
+
+This document gives information needed for compiling and/or porting
+TestFloat.
+
+The source code for TestFloat is intended to be relatively machine-
+independent. TestFloat is written in C, and should be compilable using
+any ISO/ANSI C compiler. At the time of this writing, the program has
+been successfully compiled using the GNU C Compiler (`gcc') for several
+platforms. Because ISO/ANSI C does not provide access to some features
+of IEC/IEEE floating-point such as the exception flags, porting TestFloat
+unfortunately involves some machine-dependent coding.
+
+TestFloat depends on SoftFloat, which is a software implementation of
+floating-point that conforms to the IEC/IEEE Standard. SoftFloat is not
+included with the TestFloat sources. It can be obtained from the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
+
+In addition to a program for testing a machine's floating-point, the
+TestFloat package includes a variant for testing SoftFloat called
+`testsoftfloat'. The sources for both programs are intermixed, and both are
+described here.
+
+The first release of TestFloat (Release 1) was called _FloatTest_. The old
+name has been obsolete for some time.
+
+
+-------------------------------------------------------------------------------
+Limitations
+
+TestFloat as written requires an ISO/ANSI-style C compiler. No attempt has
+been made to accomodate compilers that are not ISO-conformant. Older ``K&R-
+style'' compilers are not adequate for compiling TestFloat. All testing I
+have done so far has been with the GNU C Compiler. Compilation with other
+compilers should be possible but has not been tested.
+
+The TestFloat sources assume that source code file names can be longer than
+8 characters. In order to compile under an MS-DOS-style system, many of the
+source files will need to be renamed, and the source and makefiles edited
+appropriately. Once compiled, the TestFloat program does not depend on the
+existence of long file names.
+
+The underlying machine is assumed to be binary with a word size that is a
+power of 2. Bytes are 8 bits. Testing of extended double-precision and
+quadruple-precision formats depends on the C compiler implementing a 64-bit
+integer type. If the largest integer type supported by the C compiler is
+32 bits, only single- and double-precision operations can be tested.
+
+
+-------------------------------------------------------------------------------
+Contents
+
+ Introduction
+ Limitations
+ Contents
+ Legal Notice
+ TestFloat Source Directory Structure
+ Target-Independent Modules
+ Target-Specific Modules
+ Target-Specific Header Files
+ processors/*.h
+ testfloat/*/milieu.h
+ Target-Specific Floating-Point Subroutines
+ Steps to Creating the TestFloat Executables
+ Improving the Random Number Generator
+ Contact Information
+
+
+
+-------------------------------------------------------------------------------
+Legal Notice
+
+TestFloat was written by John R. Hauser.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+
+-------------------------------------------------------------------------------
+TestFloat Source Directory Structure
+
+Because TestFloat is targeted to multiple platforms, its source code
+is slightly scattered between target-specific and target-independent
+directories and files. The directory structure is as follows:
+
+ processors
+ testfloat
+ templates
+ 386-Win32-gcc
+ SPARC-Solaris-gcc
+
+The two topmost directories and their contents are:
+
+ testfloat - Most of the source code needed for TestFloat.
+ processors - Target-specific header files that are not specific to
+ TestFloat.
+
+Within the `testfloat' directory are subdirectories for each of the
+targeted platforms. The TestFloat source code is distributed with targets
+`386-Win32-gcc' and `SPARC-Solaris-gcc' (and perhaps others) already
+prepared. These can be used as examples for porting to new targets. Source
+files that are not within these target-specific subdirectories are intended
+to be target-independent.
+
+The naming convention used for the target-specific directories is
+`<processor>-<executable-type>-<compiler>'. The names of the supplied
+target directories should be interpreted as follows:
+
+ <processor>:
+ 386 - Intel 386-compatible processor.
+ SPARC - SPARC processor (as used by Sun machines).
+ <executable-type>:
+ Win32 - Microsoft Win32 executable.
+ Solaris - Sun Solaris executable.
+ <compiler>:
+ gcc - GNU C Compiler.
+
+You do not need to maintain this convention if you do not want to.
+
+Alongside the supplied target-specific directories there is a `templates'
+directory containing a set of ``generic'' target-specific source files.
+A new target directory can be created by copying the `templates' directory
+and editing the files inside. (Complete instructions for porting TestFloat
+to a new target are in the section _Steps_to_Creating_the_TestFloat_
+_Executables_.) Note that the `templates' directory will not work as a
+target directory without some editing. To avoid confusion, it would be wise
+to refrain from editing the files inside `templates' directly.
+
+In addition to the distributed sources, TestFloat depends on the existence
+of an appropriately-compiled SoftFloat binary and the corresponding header
+file `softfloat.h'. SoftFloat is not included with the TestFloat sources.
+It can be obtained from the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+As distributed, the makefiles for TestFloat assume the existence of three
+sibling directories:
+
+ processors
+ softfloat
+ testfloat
+
+Only the `processors' and `testfloat' directories are included in the
+TestFloat package. The `softfloat' directory is assumed to contain a
+target-specific subdirectory within which the SoftFloat header file and
+compiled binary can be found. (See the source documentation accompanying
+SoftFloat.) The `processors' directory distributed with TestFloat is
+intended to be identical to that included with the SoftFloat source.
+
+These are the defaults, but other organizations of the sources are possible.
+The TestFloat makefiles and `milieu.h' files (see below) are easily edited
+to accomodate other arrangements.
+
+
+-------------------------------------------------------------------------------
+Target-Independent Modules
+
+The TestFloat program is composed of a number of modules, some target-
+specific and some target-independent. The target-independent modules are as
+follows:
+
+-- The `fail' module provides a common routine for writing an error message
+ and aborting.
+
+-- The `random' module generates random integer values.
+
+-- The `writeHex' module defines routines for writing the various types in
+ the hexadecimal form used by TestFloat.
+
+-- The `testCases' module generates test cases for the various types.
+
+-- The `testLoops' module contains various routines for exercising two
+ implementations of a function and reporting any differences observed.
+
+-- The `slowfloat' module provides the simple floating-point implementation
+ used by `testsoftfloat' for comparing against SoftFloat. The heart
+ of `slowfloat' is found in either `slowfloat-32' or `slowfloat-64',
+ depending on whether the `BITS64' macro is defined.
+
+-- The `systfloat' module gives a SoftFloat-like interface to the machine's
+ floating-point.
+
+-- The `testFunction' module implements `testfloat's main loop for testing a
+ function for all of the relevant rounding modes and rounding precisions.
+ (The `testsoftfloat' program contains its own version of this code.)
+
+-- The `testfloat' and `testsoftfloat' modules are the main modules for the
+ `testfloat' and `testsoftfloat' programs.
+
+Except possibly for `systfloat', these modules should not need to be
+modified.
+
+The `systfloat' module uses the floating-point operations of the C language
+to access a machine's floating-point. Unfortunately, some IEC/IEEE
+floating-point operations are not accessible within ISO/ANSI C. The
+following machine functions cannot be tested unless an alternate `systfloat'
+module is provided:
+
+ <float>_to_int32 (rounded according to rounding mode)
+ <float>_to_int64 (rounded according to rounding mode)
+ <float>_round_to_int
+ <float>_rem
+ <float>_sqrt, except float64_sqrt
+ <float>_eq_signaling
+ <float>_le_quiet
+ <float>_lt_quiet
+
+The `-list' option to `testfloat' will show the operations the program is
+prepared to test. The section _Target-Specific_Floating-Point_Subroutines_
+later in this document explains how to create a target-specific `systfloat'
+module to change the set of testable functions.
+
+
+-------------------------------------------------------------------------------
+Target-Specific Modules
+
+No target-specific modules are needed for `testsoftfloat'.
+
+The `testfloat' program uses two target-specific modules:
+
+-- The `systmodes' module defines functions for setting the modes
+ controlling the system's floating-point, including the rounding mode and
+ the rounding precision for extended double precision.
+
+-- The `systflags' module provides a function for clearing and examining the
+ system's floating-point exception flags.
+
+These modules must be supplied for each target. They can be implemented in
+any way desired, so long as all is reflected in the target's makefile. For
+the targets that come with the distributed source, each of these modules is
+implemented as a single assembly language or C language source file.
+
+
+-------------------------------------------------------------------------------
+Target-Specific Header Files
+
+The purpose of the two target-specific header files is detailed below.
+In the following, the `*' symbol is used in place of the name of a specific
+target, such as `386-Win32-gcc' or `SPARC-Solaris-gcc', or in place of some
+other text as explained below.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+processors/*.h
+
+The target-specific `processors' header file defines integer types
+of various sizes, and also defines certain C preprocessor macros that
+characterize the target. The two examples supplied are `386-gcc.h' and
+`SPARC-gcc.h'. The naming convention used for processor header files is
+`<processor>-<compiler>.h'. The `processors' header file used to compile
+TestFloat should be the same as that used to compile SoftFloat.
+
+If 64-bit integers are supported by the compiler, the macro name `BITS64'
+should be defined here along with the corresponding 64-bit integer
+types. In addition, the function-like macro `LIT64' must be defined for
+constructing 64-bit integer literals (constants). The `LIT64' macro is used
+consistently in the TestFloat code to annotate 64-bit literals.
+
+If an inlining attribute (such as an `inline' keyword) is provided by the
+compiler, the macro `INLINE' should be defined to the appropriate keyword.
+If not, `INLINE' can be set to the keyword `static'. The `INLINE' macro
+appears in the TestFloat source code before every function that should be
+inlined by the compiler.
+
+For maximum flexibility, the TestFloat source files do not include the
+`processors' header file directly; rather, this file is included by the
+target-specific `milieu.h' header, and `milieu.h' is included by the source
+files.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+testfloat/*/milieu.h
+
+The `milieu.h' header file provides declarations that are needed to
+compile TestFloat. In particular, it is through this header file that
+the appropriate `processors' header is included to characterize the target
+processor. In addition, deviations from ISO/ANSI C by the compiler (such as
+names not properly declared in system header files) are corrected in this
+header if possible.
+
+If the preprocessor macro `BITS64' is defined in the `processors' header
+file but only the 32-bit version of SoftFloat is actually used, the `BITS64'
+macro should be undefined here after the `processors' header has defined it.
+
+If the C compiler implements the `long double' floating-point type of C
+as extended double precision, then `LONG_DOUBLE_IS_FLOATX80' should be
+defined here. Alternatively, if the C `long double' type is implemented as
+quadruple precision, `LONG_DOUBLE_IS_FLOAT128' should be defined. At most
+one of these macros should be defined. A C compiler is allowed to implement
+`long double' the same as `double', in which case neither of these macros
+should be defined.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Target-Specific Floating-Point Subroutines
+
+This section applies only to `testfloat' and not to `testsoftfloat'.
+
+By default, TestFloat tests a machine's floating-point by testing the
+floating-point operations of the C language. Unfortunately, some IEC/IEEE
+floating-point operations are not defined within ISO/ANSI C. If a machine
+implements such ``non-C'' operations, target-specific subroutines for
+the operations can be supplied to allow TestFloat to test these machine
+features. Typically, such subroutines will need to be written in assembly
+language, although equivalent functions can sometimes be found among the
+system's software libraries.
+
+The following machine functions cannot be tested by TestFloat unless target-
+specific subroutines are supplied for them:
+
+ <float>_to_int32 (rounded according to rounding mode)
+ <float>_to_int64 (rounded according to rounding mode)
+ <float>_round_to_int
+ <float>_rem
+ <float>_sqrt, except float64_sqrt
+ <float>_eq_signaling
+ <float>_le_quiet
+ <float>_lt_quiet
+
+In addition to these, none of the `floatx80' functions can be tested by
+default if the C `long double' type is something other than extended double
+precision; and likewise, none of the `float128' functions can be tested by
+default if `long double' is not quadruple precision. Since `long double'
+cannot be both extended double precision and quadruple precision at the
+same time, at least one of these types cannot be tested by TestFloat without
+appropriate subroutines being supplied for that type. (On the other hand,
+few systems implement _both_ extended double-precision and quadruple-
+precision floating-point; and unless a system does implement both, it does
+not need both tested.)
+
+Note that the `-list' option to `testfloat' will show the operations
+TestFloat is prepared to test.
+
+TestFloat's `systfloat' module supplies the system version of the functions
+to be tested. The names of the `systfloat' subroutines are the same as the
+function names used as arguments to the `testfloat' command but with `syst_'
+prefixed--thus, for example, `syst_float32_add' and `syst_int32_to_float32'.
+The default `systfloat' module maps these system functions to the standard
+C operations; so `syst_float32_add', for example, is implemented using the
+C `+' operation for the single-precision `float' type. For each system
+function supplied by `systfloat', a corresponding `SYST_<function>'
+preprocessor macro is defined in `systfloat.h' to indicate that the function
+exists to be tested (e.g., `SYST_FLOAT32_ADD'). The `systfloat.h' header
+file also declares function prototypes for the `systfloat' functions.
+
+(The `systfloat.h' file that comes with the TestFloat package declares
+prototypes for all of the possible `systfloat' functions, whether defined in
+`systfloat' or not. There is no penalty for declaring a function prototype
+that is never used.)
+
+A target-specific version of the `systfloat' module can easily be created to
+replace the generic one. This in fact has been done for the example targets
+`386-Win32-gcc' and `SPARC-Solaris-gcc'. For each target, an assembly
+language `systfloat.S' has been created in the target directory along with
+a corresponding `systfloat.h' header file defining the `SYST_<function>'
+macros for the functions implemented. The makefiles of the targets have
+been edited to use these target-specific versions of `systfloat' rather than
+the generic one.
+
+The `systfloat' modules of the example targets have been written entirely
+in assembly language in order to bypass any peculiarities of the C compiler.
+Although this is probably a good idea, it is certainly not required.
+
+
+-------------------------------------------------------------------------------
+Steps to Creating the TestFloat Executables
+
+Porting and/or compiling TestFloat involves the following steps:
+
+1. Port SoftFloat and create a SoftFloat binary. (Refer to the
+ documentation accompanying SoftFloat.)
+
+2. If one does not already exist, create an appropriate target-specific
+ subdirectory under `testfloat' by copying the given `templates'
+ directory. The remaining steps occur within the target-specific
+ subdirectory.
+
+3. Edit the files `milieu.h' and `Makefile' to reflect the current
+ environment.
+
+4. Make `testsoftfloat' by executing `make testsoftfloat' (or `make
+ testsoftfloat.exe', or whatever the `testsoftfloat' executable is
+ called). Verify that SoftFloat is working correctly by testing it with
+ `testsoftfloat'.
+
+If you only wanted `testsoftfloat', you are done. The steps for `testfloat'
+continue:
+
+5. In the target-specific subdirectory, implement the `systmodes' and
+ `systflags' modules. (The `syst_float_set_rounding_precision' function
+ need not do anything if the system does not support extended double
+ precision.)
+
+6. If the target machine supports standard floating-point functions that are
+ not accessible within ISO/ANSI C, or if the C compiler cannot be trusted
+ to use the machine's floating-point directly, create a target-specific
+ `systfloat' module.
+
+7. In the target-specific subdirectory, execute `make'.
+
+
+-------------------------------------------------------------------------------
+Improving the Random Number Generator
+
+If you are serious about using TestFloat for testing floating-point, you
+should consider replacing the supplied `random.c' with a better target-
+specific one. The standard C `rand' function is rather poor on some
+systems, and consequently `random.c' has been written to assume very little
+about the quality of `rand'. As a result, the `rand' function is called
+more frequently than it might need to be, shortening the time before
+the random number generator repeats, and possibly wasting time as well.
+If `rand' is better on your system, or if another better random number
+generator is available (such as `rand48' on most Unix systems), TestFloat
+can be improved by overriding the given `random.c' with a target-specific
+one.
+
+
+-------------------------------------------------------------------------------
+Contact Information
+
+At the time of this writing, the most up-to-date information about
+TestFloat and the latest release can be found at the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+
diff --git a/testfloat/testfloat.c b/testfloat/testfloat.c
new file mode 100644
index 000000000000..ea9e8f4c09d6
--- /dev/null
+++ b/testfloat/testfloat.c
@@ -0,0 +1,295 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdlib.h>
+#include <signal.h>
+#include <string.h>
+#include "milieu.h"
+#include "fail.h"
+#include "softfloat.h"
+#include "testCases.h"
+#include "testLoops.h"
+#include "systflags.h"
+#include "testFunction.h"
+
+static void catchSIGINT( int signalCode )
+{
+
+ if ( stop ) exit( EXIT_FAILURE );
+ stop = TRUE;
+
+}
+
+main( int argc, char **argv )
+{
+ char *argPtr;
+ flag functionArgument;
+ uint8 functionCode;
+ int8 operands, roundingPrecision, roundingMode;
+
+ fail_programName = "testfloat";
+ if ( argc <= 1 ) goto writeHelpMessage;
+ testCases_setLevel( 1 );
+ trueName = "soft";
+ testName = "syst";
+ errorStop = FALSE;
+ forever = FALSE;
+ maxErrorCount = 20;
+ trueFlagsPtr = &float_exception_flags;
+ testFlagsFunctionPtr = syst_float_flags_clear;
+ tininessModeName = 0;
+ functionArgument = FALSE;
+ functionCode = 0;
+ operands = 0;
+ roundingPrecision = 0;
+ roundingMode = 0;
+ --argc;
+ ++argv;
+ while ( argc && ( argPtr = argv[ 0 ] ) ) {
+ if ( argPtr[ 0 ] == '-' ) ++argPtr;
+ if ( strcmp( argPtr, "help" ) == 0 ) {
+ writeHelpMessage:
+ fputs(
+"testfloat [<option>...] <function>\n"
+" <option>: (* is default)\n"
+" -help --Write this message and exit.\n"
+" -list --List all testable functions and exit.\n"
+" -level <num> --Testing level <num> (1 or 2).\n"
+" * -level 1\n"
+" -errors <num> --Stop each function test after <num> errors.\n"
+" * -errors 20\n"
+" -errorstop --Exit after first function with any error.\n"
+" -forever --Test one function repeatedly (implies `-level 2').\n"
+" -checkNaNs --Check for bitwise correctness of NaN results.\n"
+#ifdef FLOATX80
+" -precision32 --Only test rounding precision equivalent to float32.\n"
+" -precision64 --Only test rounding precision equivalent to float64.\n"
+" -precision80 --Only test maximum rounding precision.\n"
+#endif
+" -nearesteven --Only test rounding to nearest/even.\n"
+" -tozero --Only test rounding to zero.\n"
+" -down --Only test rounding down.\n"
+" -up --Only test rounding up.\n"
+" -tininessbefore --Underflow tininess detected before rounding.\n"
+" -tininessafter --Underflow tininess detected after rounding.\n"
+" <function>:\n"
+" int32_to_<float> <float>_add <float>_eq\n"
+" <float>_to_int32 <float>_sub <float>_le\n"
+" <float>_to_int32_round_to_zero <float>_mul <float>_lt\n"
+#ifdef BITS64
+" int64_to_<float> <float>_div <float>_eq_signaling\n"
+" <float>_to_int64 <float>_rem <float>_le_quiet\n"
+" <float>_to_int64_round_to_zero <float>_lt_quiet\n"
+" <float>_to_<float>\n"
+" <float>_round_to_int\n"
+" <float>_sqrt\n"
+#else
+" <float>_to_<float> <float>_div <float>_eq_signaling\n"
+" <float>_round_to_int <float>_rem <float>_le_quiet\n"
+" <float>_sqrt <float>_lt_quiet\n"
+#endif
+" -all1 --All 1-operand functions.\n"
+" -all2 --All 2-operand functions.\n"
+" -all --All functions.\n"
+" <float>:\n"
+" float32 --Single precision.\n"
+" float64 --Double precision.\n"
+#ifdef FLOATX80
+" floatx80 --Extended double precision.\n"
+#endif
+#ifdef FLOAT128
+" float128 --Quadruple precision.\n"
+#endif
+ ,
+ stdout
+ );
+ return EXIT_SUCCESS;
+ }
+ else if ( strcmp( argPtr, "list" ) == 0 ) {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functionExists[ functionCode ] ) {
+ puts( functions[ functionCode ].name );
+ }
+ }
+ return EXIT_SUCCESS;
+ }
+ else if ( strcmp( argPtr, "level" ) == 0 ) {
+ if ( argc < 2 ) goto optionError;
+ testCases_setLevel( atoi( argv[ 1 ] ) );
+ --argc;
+ ++argv;
+ }
+ else if ( strcmp( argPtr, "level1" ) == 0 ) {
+ testCases_setLevel( 1 );
+ }
+ else if ( strcmp( argPtr, "level2" ) == 0 ) {
+ testCases_setLevel( 2 );
+ }
+ else if ( strcmp( argPtr, "errors" ) == 0 ) {
+ if ( argc < 2 ) {
+ optionError:
+ fail( "`%s' option requires numeric argument", argv[ 0 ] );
+ }
+ maxErrorCount = atoi( argv[ 1 ] );
+ --argc;
+ ++argv;
+ }
+ else if ( strcmp( argPtr, "errorstop" ) == 0 ) {
+ errorStop = TRUE;
+ }
+ else if ( strcmp( argPtr, "forever" ) == 0 ) {
+ testCases_setLevel( 2 );
+ forever = TRUE;
+ }
+ else if ( ( strcmp( argPtr, "checkNaNs" ) == 0 )
+ || ( strcmp( argPtr, "checknans" ) == 0 ) ) {
+ checkNaNs = TRUE;
+ }
+#ifdef FLOATX80
+ else if ( strcmp( argPtr, "precision32" ) == 0 ) {
+ roundingPrecision = 32;
+ }
+ else if ( strcmp( argPtr, "precision64" ) == 0 ) {
+ roundingPrecision = 64;
+ }
+ else if ( strcmp( argPtr, "precision80" ) == 0 ) {
+ roundingPrecision = 80;
+ }
+#endif
+ else if ( ( strcmp( argPtr, "nearesteven" ) == 0 )
+ || ( strcmp( argPtr, "nearest_even" ) == 0 ) ) {
+ roundingMode = ROUND_NEAREST_EVEN;
+ }
+ else if ( ( strcmp( argPtr, "tozero" ) == 0 )
+ || ( strcmp( argPtr, "to_zero" ) == 0 ) ) {
+ roundingMode = ROUND_TO_ZERO;
+ }
+ else if ( strcmp( argPtr, "down" ) == 0 ) {
+ roundingMode = ROUND_DOWN;
+ }
+ else if ( strcmp( argPtr, "up" ) == 0 ) {
+ roundingMode = ROUND_UP;
+ }
+ else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) {
+ float_detect_tininess = float_tininess_before_rounding;
+ }
+ else if ( strcmp( argPtr, "tininessafter" ) == 0 ) {
+ float_detect_tininess = float_tininess_after_rounding;
+ }
+ else if ( strcmp( argPtr, "all1" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 1;
+ }
+ else if ( strcmp( argPtr, "all2" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 2;
+ }
+ else if ( strcmp( argPtr, "all" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 0;
+ }
+ else {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) {
+ break;
+ }
+ }
+ if ( functionCode == NUM_FUNCTIONS ) {
+ fail( "Invalid option or function `%s'", argv[ 0 ] );
+ }
+ if ( ! functionExists[ functionCode ] ) {
+ fail(
+ "Function `%s' is not supported or cannot be tested",
+ argPtr
+ );
+ }
+ functionArgument = TRUE;
+ }
+ --argc;
+ ++argv;
+ }
+ if ( ! functionArgument ) fail( "Function argument required" );
+ (void) signal( SIGINT, catchSIGINT );
+ (void) signal( SIGTERM, catchSIGINT );
+ if ( functionCode ) {
+ if ( forever ) {
+ if ( ! roundingPrecision ) roundingPrecision = 80;
+ if ( ! roundingMode ) roundingMode = ROUND_NEAREST_EVEN;
+ }
+ testFunction( functionCode, roundingPrecision, roundingMode );
+ }
+ else {
+ if ( forever ) {
+ fail( "Can only test one function with `-forever' option" );
+ }
+ if ( operands == 1 ) {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functionExists[ functionCode ]
+ && ( functions[ functionCode ].numInputs == 1 ) ) {
+ testFunction(
+ functionCode, roundingPrecision, roundingMode );
+ }
+ }
+ }
+ else if ( operands == 2 ) {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functionExists[ functionCode ]
+ && ( functions[ functionCode ].numInputs == 2 ) ) {
+ testFunction(
+ functionCode, roundingPrecision, roundingMode );
+ }
+ }
+ }
+ else {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functionExists[ functionCode ] ) {
+ testFunction(
+ functionCode, roundingPrecision, roundingMode );
+ }
+ }
+ }
+ }
+ exitWithStatus();
+
+}
+
diff --git a/testfloat/testfloat.txt b/testfloat/testfloat.txt
new file mode 100644
index 000000000000..6e72c1d89fd3
--- /dev/null
+++ b/testfloat/testfloat.txt
@@ -0,0 +1,771 @@
+
+TestFloat Release 2a General Documentation
+
+John R. Hauser
+1998 December 16
+
+
+-------------------------------------------------------------------------------
+Introduction
+
+TestFloat is a program for testing that a floating-point implementation
+conforms to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+All standard operations supported by the system can be tested, except for
+conversions to and from decimal. Any of the following machine formats can
+be tested: single precision, double precision, extended double precision,
+and/or quadruple precision.
+
+TestFloat actually comes in two variants: one is a program for testing
+a machine's floating-point, and the other is a program for testing
+the SoftFloat software implementation of floating-point. (Information
+about SoftFloat can be found at the SoftFloat Web page, `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.) The version that
+tests SoftFloat is expected to be of interest only to people compiling the
+SoftFloat sources. However, because the two versions share much in common,
+they are discussed together in all the TestFloat documentation.
+
+This document explains how to use the TestFloat programs. It does not
+attempt to define or explain the IEC/IEEE Standard for floating-point.
+Details about the standard are available elsewhere.
+
+The first release of TestFloat (Release 1) was called _FloatTest_. The old
+name has been obsolete for some time.
+
+
+-------------------------------------------------------------------------------
+Limitations
+
+TestFloat's output is not always easily interpreted. Detailed knowledge
+of the IEC/IEEE Standard and its vagaries is needed to use TestFloat
+responsibly.
+
+TestFloat performs relatively simple tests designed to check the fundamental
+soundness of the floating-point under test. TestFloat may also at times
+manage to find rarer and more subtle bugs, but it will probably only find
+such bugs by accident. Software that purposefully seeks out various kinds
+of subtle floating-point bugs can be found through links posted on the
+TestFloat Web page (`http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/
+TestFloat.html').
+
+
+-------------------------------------------------------------------------------
+Contents
+
+ Introduction
+ Limitations
+ Contents
+ Legal Notice
+ What TestFloat Does
+ Executing TestFloat
+ Functions Tested by TestFloat
+ Conversion Functions
+ Standard Arithmetic Functions
+ Remainder and Round-to-Integer Functions
+ Comparison Functions
+ Interpreting TestFloat Output
+ Variations Allowed by the IEC/IEEE Standard
+ Underflow
+ NaNs
+ Conversions to Integer
+ TestFloat Options
+ -help
+ -list
+ -level <num>
+ -errors <num>
+ -errorstop
+ -forever
+ -checkNaNs
+ -precision32, -precision64, -precision80
+ -nearesteven, -tozero, -down, -up
+ -tininessbefore, -tininessafter
+ Function Sets
+ Contact Information
+
+
+
+-------------------------------------------------------------------------------
+Legal Notice
+
+TestFloat was written by John R. Hauser.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+
+-------------------------------------------------------------------------------
+What TestFloat Does
+
+TestFloat tests a system's floating-point by comparing its behavior with
+that of TestFloat's own internal floating-point implemented in software.
+For each operation tested, TestFloat generates a large number of test cases,
+made up of simple pattern tests intermixed with weighted random inputs.
+The cases generated should be adequate for testing carry chain propagations,
+plus the rounding of adds, subtracts, multiplies, and simple operations like
+conversions. TestFloat makes a point of checking all boundary cases of the
+arithmetic, including underflows, overflows, invalid operations, subnormal
+inputs, zeros (positive and negative), infinities, and NaNs. For the
+interesting operations like adds and multiplies, literally millions of test
+cases can be checked.
+
+TestFloat is not remarkably good at testing difficult rounding cases for
+divisions and square roots. It also makes no attempt to find bugs specific
+to SRT divisions and the like (such as the infamous Pentium divide bug).
+Software that tests for such failures can be found through links on the
+TestFloat Web page, `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/
+TestFloat.html'.
+
+NOTE!
+It is the responsibility of the user to verify that the discrepancies
+TestFloat finds actually represent faults in the system being tested.
+Advice to help with this task is provided later in this document.
+Furthermore, even if TestFloat finds no fault with a floating-point
+implementation, that in no way guarantees that the implementation is bug-
+free.
+
+For each operation, TestFloat can test all four rounding modes required
+by the IEC/IEEE Standard. TestFloat verifies not only that the numeric
+results of an operation are correct, but also that the proper floating-point
+exception flags are raised. All five exception flags are tested, including
+the inexact flag. TestFloat does not attempt to verify that the floating-
+point exception flags are actually implemented as sticky flags.
+
+For machines that implement extended double precision with rounding
+precision control (such as Intel's 80x86), TestFloat can test the add,
+subtract, multiply, divide, and square root functions at all the standard
+rounding precisions. The rounding precision can be set equivalent to single
+precision, to double precision, or to the full extended double precision.
+Rounding precision control can only be applied to the extended double-
+precision format and only for the five standard arithmetic operations: add,
+subtract, multiply, divide, and square root. Other functions can be tested
+only at full precision.
+
+As a rule, TestFloat is not particular about the bit patterns of NaNs that
+appear as function results. Any NaN is considered as good a result as
+another. This laxness can be overridden so that TestFloat checks for
+particular bit patterns within NaN results. See the sections _Variations_
+_Allowed_by_the_IEC/IEEE_Standard_ and _TestFloat_Options_ for details.
+
+Not all IEC/IEEE Standard functions are supported by all machines.
+TestFloat can only test functions that exist on the machine. But even if
+a function is supported by the machine, TestFloat may still not be able
+to test the function if it is not accessible through standard ISO C (the
+programming language in which TestFloat is written) and if the person who
+compiled TestFloat did not provide an alternate means for TestFloat to
+invoke the machine function.
+
+TestFloat compares a machine's floating-point against the SoftFloat software
+implementation of floating-point, also written by me. SoftFloat is built
+into the TestFloat executable and does not need to be supplied by the user.
+If SoftFloat is wanted for some other reason (to compile a new version
+of TestFloat, for instance), it can be found separately at the Web page
+`http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
+
+For testing SoftFloat itself, the TestFloat package includes a program that
+compares SoftFloat's floating-point against _another_ software floating-
+point implementation. The second software floating-point is simpler and
+slower than SoftFloat, and is completely independent of SoftFloat. Although
+the second software floating-point cannot be guaranteed to be bug-free, the
+chance that it would mimic any of SoftFloat's bugs is remote. Consequently,
+an error in one or the other floating-point version should appear as an
+unexpected discrepancy between the two implementations. Note that testing
+SoftFloat should only be necessary when compiling a new TestFloat executable
+or when compiling SoftFloat for some other reason.
+
+
+-------------------------------------------------------------------------------
+Executing TestFloat
+
+TestFloat is intended to be executed from a command line interpreter. The
+`testfloat' program is invoked as follows:
+
+ testfloat [<option>...] <function>
+
+Here square brackets ([]) indicate optional items, while angled brackets
+(<>) denote parameters to be filled in.
+
+The `<function>' argument is a name like `float32_add' or `float64_to_int32'.
+The complete list of function names is given in the next section,
+_Functions_Tested_by_TestFloat_. It is also possible to test all machine
+functions in a single invocation. The various options to TestFloat are
+detailed in the section _TestFloat_Options_ later in this document. If
+`testfloat' is executed without any arguments, a summary of TestFloat usage
+is written.
+
+TestFloat will ordinarily test a function for all four rounding modes, one
+after the other. If the rounding mode is not supposed to have any affect
+on the results--for instance, some operations do not require rounding--only
+the nearest/even rounding mode is checked. For extended double-precision
+operations affected by rounding precision control, TestFloat also tests all
+three rounding precision modes, one after the other. Testing can be limited
+to a single rounding mode and/or rounding precision with appropriate options
+(see _TestFloat_Options_).
+
+As it executes, TestFloat writes status information to the standard error
+output, which should be the screen by default. In order for this status to
+be displayed properly, the standard error stream should not be redirected
+to a file. The discrepancies TestFloat finds are written to the standard
+output stream, which is easily redirected to a file if desired. Ordinarily,
+the errors TestFloat reports and the ongoing status information appear
+intermixed on the same screen.
+
+The version of TestFloat for testing SoftFloat is called `testsoftfloat'.
+It is invoked the same as `testfloat',
+
+ testsoftfloat [<option>...] <function>
+
+and operates similarly.
+
+
+-------------------------------------------------------------------------------
+Functions Tested by TestFloat
+
+TestFloat tests all operations required by the IEC/IEEE Standard except for
+conversions to and from decimal. The operations are
+
+-- Conversions among the supported floating-point formats, and also between
+ integers (32-bit and 64-bit) and any of the floating-point formats.
+
+-- The usual add, subtract, multiply, divide, and square root operations
+ for all supported floating-point formats.
+
+-- For each format, the floating-point remainder operation defined by the
+ IEC/IEEE Standard.
+
+-- For each floating-point format, a ``round to integer'' operation that
+ rounds to the nearest integer value in the same format. (The floating-
+ point formats can hold integer values, of course.)
+
+-- Comparisons between two values in the same floating-point format.
+
+Detailed information about these functions is given below. In the function
+names used by TestFloat, single precision is called `float32', double
+precision is `float64', extended double precision is `floatx80', and
+quadruple precision is `float128'. TestFloat uses the same names for
+functions as SoftFloat.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Conversion Functions
+
+All conversions among the floating-point formats and all conversion between
+a floating-point format and 32-bit and 64-bit signed integers can be tested.
+The conversion functions are:
+
+ int32_to_float32 int64_to_float32
+ int32_to_float64 int64_to_float32
+ int32_to_floatx80 int64_to_floatx80
+ int32_to_float128 int64_to_float128
+
+ float32_to_int32 float32_to_int64
+ float32_to_int32 float64_to_int64
+ floatx80_to_int32 floatx80_to_int64
+ float128_to_int32 float128_to_int64
+
+ float32_to_float64 float32_to_floatx80 float32_to_float128
+ float64_to_float32 float64_to_floatx80 float64_to_float128
+ floatx80_to_float32 floatx80_to_float64 floatx80_to_float128
+ float128_to_float32 float128_to_float64 float128_to_floatx80
+
+These conversions all round according to the current rounding mode as
+necessary. Conversions from a smaller to a larger floating-point format are
+always exact and so require no rounding. Conversions from 32-bit integers
+to double precision or to any larger floating-point format are also exact,
+and likewise for conversions from 64-bit integers to extended double and
+quadruple precisions.
+
+ISO/ANSI C requires that conversions to integers be rounded toward zero.
+Such conversions can be tested with the following functions that ignore any
+rounding mode:
+
+ float32_to_int32_round_to_zero float32_to_int64_round_to_zero
+ float64_to_int32_round_to_zero float64_to_int64_round_to_zero
+ floatx80_to_int32_round_to_zero floatx80_to_int64_round_to_zero
+ float128_to_int32_round_to_zero float128_to_int64_round_to_zero
+
+TestFloat assumes that conversions from floating-point to integer should
+raise the invalid exception if the source value cannot be rounded to a
+representable integer of the desired size (32 or 64 bits). If such a
+conversion overflows, TestFloat expects the largest integer with the same
+sign as the operand to be returned. If the floating-point operand is a NaN,
+TestFloat allows either the largest postive or largest negative integer to
+be returned.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Standard Arithmetic Functions
+
+The following standard arithmetic functions can be tested:
+
+ float32_add float32_sub float32_mul float32_div float32_sqrt
+ float64_add float64_sub float64_mul float64_div float64_sqrt
+ floatx80_add floatx80_sub floatx80_mul floatx80_div floatx80_sqrt
+ float128_add float128_sub float128_mul float128_div float128_sqrt
+
+The extended double-precision (`floatx80') functions can be rounded to
+reduced precision under rounding precision control.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Remainder and Round-to-Integer Functions
+
+For each format, TestFloat can test the IEC/IEEE Standard remainder and
+round-to-integer functions. The remainder functions are:
+
+ float32_rem
+ float64_rem
+ floatx80_rem
+ float128_rem
+
+The round-to-integer functions are:
+
+ float32_round_to_int
+ float64_round_to_int
+ floatx80_round_to_int
+ float128_round_to_int
+
+The remainder functions are always exact and so do not require rounding.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Comparison Functions
+
+The following floating-point comparison functions can be tested:
+
+ float32_eq float32_le float32_lt
+ float64_eq float64_le float64_lt
+ floatx80_eq floatx80_le floatx80_lt
+ float128_eq float128_le float128_lt
+
+The abbreviation `eq' stands for ``equal'' (=); `le' stands for ``less than
+or equal'' (<=); and `lt' stands for ``less than'' (<).
+
+The IEC/IEEE Standard specifies that the less-than-or-equal and less-than
+functions raise the invalid exception if either input is any kind of NaN.
+The equal functions, for their part, are defined not to raise the invalid
+exception on quiet NaNs. For completeness, the following additional
+functions can be tested if supported:
+
+ float32_eq_signaling float32_le_quiet float32_lt_quiet
+ float64_eq_signaling float64_le_quiet float64_lt_quiet
+ floatx80_eq_signaling floatx80_le_quiet floatx80_lt_quiet
+ float128_eq_signaling float128_le_quiet float128_lt_quiet
+
+The `signaling' equal functions are identical to the standard functions
+except that the invalid exception should be raised for any NaN input.
+Likewise, the `quiet' comparison functions should be identical to their
+counterparts except that the invalid exception is not raised for quiet NaNs.
+
+Obviously, no comparison functions ever require rounding. Any rounding mode
+is ignored.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Interpreting TestFloat Output
+
+The ``errors'' reported by TestFloat may or may not really represent errors
+in the system being tested. For each test case tried, TestFloat performs
+the same floating-point operation for the two implementations being compared
+and reports any unexpected difference in the results. The two results could
+differ for several reasons:
+
+-- The IEC/IEEE Standard allows for some variation in how conforming
+ floating-point behaves. Two implementations can occasionally give
+ different results without either being incorrect.
+
+-- The trusted floating-point emulation could be faulty. This could be
+ because there is a bug in the way the enulation is coded, or because a
+ mistake was made when the code was compiled for the current system.
+
+-- TestFloat may not work properly, reporting discrepancies that do not
+ exist.
+
+-- Lastly, the floating-point being tested could actually be faulty.
+
+It is the responsibility of the user to determine the causes for the
+discrepancies TestFloat reports. Making this determination can require
+detailed knowledge about the IEC/IEEE Standard. Assuming TestFloat is
+working properly, any differences found will be due to either the first or
+last of these reasons. Variations in the IEC/IEEE Standard that could lead
+to false error reports are discussed in the section _Variations_Allowed_by_
+_the_IEC/IEEE_Standard_.
+
+For each error (or apparent error) TestFloat reports, a line of text
+is written to the default output. If a line would be longer than 79
+characters, it is divided. The first part of each error line begins in the
+leftmost column, and any subsequent ``continuation'' lines are indented with
+a tab.
+
+Each error reported by `testfloat' is of the form:
+
+ <inputs> soft: <output-from-emulation> syst: <output-from-system>
+
+The `<inputs>' are the inputs to the operation. Each output is shown as a
+pair: the result value first, followed by the exception flags. The `soft'
+label stands for ``software'' (or ``SoftFloat''), while `syst' stands for
+``system,'' the machine's floating-point.
+
+For example, two typical error lines could be
+
+ 800.7FFF00 87F.000100 soft: 001.000000 ....x syst: 001.000000 ...ux
+ 081.000004 000.1FFFFF soft: 001.000000 ....x syst: 001.000000 ...ux
+
+In the first line, the inputs are `800.7FFF00' and `87F.000100'. The
+internal emulation result is `001.000000' with flags `....x', and the
+system result is the same but with flags `...ux'. All the items composed of
+hexadecimal digits and a single period represent floating-point values (here
+single precision). These cases were reported as errors because the flag
+results differ.
+
+In addition to the exception flags, there are seven data types that may
+be represented. Four are floating-point types: single precision, double
+precision, extended double precision, and quadruple precision. The
+remaining three types are 32-bit and 64-bit two's-complement integers and
+Boolean values (the results of comparison operations). Boolean values are
+represented as a single character, either a `0' or a `1'. 32-bit integers
+are written as 8 hexadecimal digits in two's-complement form. Thus,
+`FFFFFFFF' is -1, and `7FFFFFFF' is the largest positive 32-bit integer.
+64-bit integers are the same except with 16 hexadecimal digits.
+
+Floating-point values are written in a correspondingly primitive form.
+Double-precision values are represented by 16 hexadecimal digits that give
+the raw bits of the floating-point encoding. A period separates the 3rd and
+4th hexadecimal digits to mark the division between the exponent bits and
+fraction bits. Some notable double-precision values include:
+
+ 000.0000000000000 +0
+ 3FF.0000000000000 1
+ 400.0000000000000 2
+ 7FF.0000000000000 +infinity
+
+ 800.0000000000000 -0
+ BFF.0000000000000 -1
+ C00.0000000000000 -2
+ FFF.0000000000000 -infinity
+
+ 3FE.FFFFFFFFFFFFF largest representable number preceding +1
+
+The following categories are easily distinguished (assuming the `x's are not
+all 0):
+
+ 000.xxxxxxxxxxxxx positive subnormal (denormalized) numbers
+ 7FF.xxxxxxxxxxxxx positive NaNs
+ 800.xxxxxxxxxxxxx negative subnormal numbers
+ FFF.xxxxxxxxxxxxx negative NaNs
+
+Quadruple-precision values are written the same except with 4 hexadecimal
+digits for the sign and exponent and 28 for the fraction. Notable values
+include:
+
+ 0000.0000000000000000000000000000 +0
+ 3FFF.0000000000000000000000000000 1
+ 4000.0000000000000000000000000000 2
+ 7FFF.0000000000000000000000000000 +infinity
+
+ 8000.0000000000000000000000000000 -0
+ BFFF.0000000000000000000000000000 -1
+ C000.0000000000000000000000000000 -2
+ FFFF.0000000000000000000000000000 -infinity
+
+ 3FFE.FFFFFFFFFFFFFFFFFFFFFFFFFFFF largest representable number
+ preceding +1
+
+Extended double-precision values are a little unusual in that the leading
+significand bit is not hidden as with other formats. When correctly
+encoded, the leading significand bit of an extended double-precision value
+will be 0 if the value is zero or subnormal, and will be 1 otherwise.
+Hence, the same values listed above appear in extended double-precision as
+follows (note the leading `8' digit in the significands):
+
+ 0000.0000000000000000 +0
+ 3FFF.8000000000000000 1
+ 4000.8000000000000000 2
+ 7FFF.8000000000000000 +infinity
+
+ 8000.0000000000000000 -0
+ BFFF.8000000000000000 -1
+ C000.8000000000000000 -2
+ FFFF.8000000000000000 -infinity
+
+ 3FFE.FFFFFFFFFFFFFFFF largest representable number preceding +1
+
+The representation of single-precision values is unusual for a different
+reason. Because the subfields of standard single-precision do not fall
+on neat 4-bit boundaries, single-precision outputs are slightly perturbed.
+These are written as 9 hexadecimal digits, with a period separating the 3rd
+and 4th hexadecimal digits. Broken out into bits, the 9 hexademical digits
+cover the single-precision subfields as follows:
+
+ x000 .... .... . .... .... .... .... .... .... sign (1 bit)
+ .... xxxx xxxx . .... .... .... .... .... .... exponent (8 bits)
+ .... .... .... . 0xxx xxxx xxxx xxxx xxxx xxxx fraction (23 bits)
+
+As shown in this schematic, the first hexadecimal digit contains only
+the sign, and will be either `0' or `8'. The next two digits give the
+biased exponent as an 8-bit integer. This is followed by a period and
+6 hexadecimal digits of fraction. The most significant hexadecimal digit
+of the fraction can be at most a `7'.
+
+Notable single-precision values include:
+
+ 000.000000 +0
+ 07F.000000 1
+ 080.000000 2
+ 0FF.000000 +infinity
+
+ 800.000000 -0
+ 87F.000000 -1
+ 880.000000 -2
+ 8FF.000000 -infinity
+
+ 07E.7FFFFF largest representable number preceding +1
+
+Again, certain categories are easily distinguished (assuming the `x's are
+not all 0):
+
+ 000.xxxxxx positive subnormal (denormalized) numbers
+ 0FF.xxxxxx positive NaNs
+ 800.xxxxxx negative subnormal numbers
+ 8FF.xxxxxx negative NaNs
+
+Lastly, exception flag values are represented by five characters, one
+character per flag. Each flag is written as either a letter or a period
+(`.') according to whether the flag was set or not by the operation. A
+period indicates the flag was not set. The letter used to indicate a set
+flag depends on the flag:
+
+ v invalid flag
+ z division-by-zero flag
+ o overflow flag
+ u underflow flag
+ x inexact flag
+
+For example, the notation `...ux' indicates that the underflow and inexact
+exception flags were set and that the other three flags (invalid, division-
+by-zero, and overflow) were not set. The exception flags are always shown
+following the value returned as the result of the operation.
+
+The output from `testsoftfloat' is of the same form, except that the results
+are labeled `true' and `soft':
+
+ <inputs> true: <simple-software-result> soft: <SoftFloat-result>
+
+The ``true'' result is from the simpler, slower software floating-point,
+which, although not necessarily correct, is more likely to be right than
+the SoftFloat (`soft') result.
+
+
+-------------------------------------------------------------------------------
+Variations Allowed by the IEC/IEEE Standard
+
+The IEC/IEEE Standard admits some variation among conforming
+implementations. Because TestFloat expects the two implementations being
+compared to deliver bit-for-bit identical results under most circumstances,
+this leeway in the standard can result in false errors being reported if
+the two implementations do not make the same choices everywhere the standard
+provides an option.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Underflow
+
+The standard specifies that the underflow exception flag is to be raised
+when two conditions are met simultaneously: (1) _tininess_ and (2) _loss_
+_of_accuracy_. A result is tiny when its magnitude is nonzero yet smaller
+than any normalized floating-point number. The standard allows tininess to
+be determined either before or after a result is rounded to the destination
+precision. If tininess is detected before rounding, some borderline cases
+will be flagged as underflows even though the result after rounding actually
+lies within the normal floating-point range. By detecting tininess after
+rounding, a system can avoid some unnecessary signaling of underflow.
+
+Loss of accuracy occurs when the subnormal format is not sufficient
+to represent an underflowed result accurately. The standard allows
+loss of accuracy to be detected either as an _inexact_result_ or as a
+_denormalization_loss_. If loss of accuracy is detected as an inexact
+result, the underflow flag is raised whenever an underflowed quantity
+cannot be exactly represented in the subnormal format (that is, whenever the
+inexact flag is also raised). A denormalization loss, on the other hand,
+occurs only when the subnormal format is not able to represent the result
+that would have been returned if the destination format had infinite range.
+Some underflowed results are inexact but do not suffer a denormalization
+loss. By detecting loss of accuracy as a denormalization loss, a system can
+once again avoid some unnecessary signaling of underflow.
+
+The `-tininessbefore' and `-tininessafter' options can be used to control
+whether TestFloat expects tininess on underflow to be detected before or
+after rounding. (See _TestFloat_Options_ below.) One or the other is
+selected as the default when TestFloat is compiled, but these command
+options allow the default to be overridden.
+
+Most (possibly all) systems detect loss of accuracy as an inexact result.
+The current version of TestFloat can only test for this case.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+NaNs
+
+The IEC/IEEE Standard gives the floating-point formats a large number of
+NaN encodings and specifies that NaNs are to be returned as results under
+certain conditions. However, the standard allows an implementation almost
+complete freedom over _which_ NaN to return in each situation.
+
+By default, TestFloat does not check the bit patterns of NaN results. When
+the result of an operation should be a NaN, any NaN is considered as good
+as another. This laxness can be overridden with the `-checkNaNs' option.
+(See _TestFloat_Options_ below.) In order for this option to be sensible,
+TestFloat must have been compiled so that its internal floating-point
+implementation (SoftFloat) generates the proper NaN results for the system
+being tested.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+Conversions to Integer
+
+Conversion of a floating-point value to an integer format will fail if the
+source value is a NaN or if it is too large. The IEC/IEEE Standard does not
+specify what value should be returned as the integer result in these cases.
+Moreover, according to the standard, the invalid exception can be raised or
+an unspecified alternative mechanism may be used to signal such cases.
+
+TestFloat assumes that conversions to integer will raise the invalid
+exception if the source value cannot be rounded to a representable integer.
+When the conversion overflows, TestFloat expects the largest integer with
+the same sign as the operand to be returned. If the floating-point operand
+is a NaN, TestFloat allows either the largest postive or largest negative
+integer to be returned. The current version of TestFloat provides no means
+to alter these conventions.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+TestFloat Options
+
+The `testfloat' (and `testsoftfloat') program accepts several command
+options. If mutually contradictory options are given, the last one has
+priority.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-help
+
+The `-help' option causes a summary of program usage to be written, after
+which the program exits.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-list
+
+The `-list' option causes a list of testable functions to be written,
+after which the program exits. Some machines do not implement all of the
+functions TestFloat can test, plus it may not be possible to test functions
+that are inaccessible from the C language.
+
+The `testsoftfloat' program does not have this option. All SoftFloat
+functions can be tested by `testsoftfloat'.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-level <num>
+
+The `-level' option sets the level of testing. The argument to `-level' can
+be either 1 or 2. The default is level 1. Level 2 performs many more tests
+than level 1. Testing at level 2 can take as much as a day (even longer for
+`testsoftfloat'), but can reveal bugs not found by level 1.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-errors <num>
+
+The `-errors' option instructs TestFloat to report no more than the
+specified number of errors for any combination of function, rounding mode,
+etc. The argument to `-errors' must be a nonnegative decimal number. Once
+the specified number of error reports has been generated, TestFloat ends the
+current test and begins the next one, if any. The default is `-errors 20'.
+
+Against intuition, `-errors 0' causes TestFloat to report every error it
+finds.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-errorstop
+
+The `-errorstop' option causes the program to exit after the first function
+for which any errors are reported.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-forever
+
+The `-forever' option causes a single operation to be repeatedly tested.
+Only one rounding mode and/or rounding precision can be tested in a single
+invocation. If not specified, the rounding mode defaults to nearest/even.
+For extended double-precision operations, the rounding precision defaults
+to full extended double precision. The testing level is set to 2 by this
+option.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-checkNaNs
+
+The `-checkNaNs' option causes TestFloat to verify the bitwise correctness
+of NaN results. In order for this option to be sensible, TestFloat must
+have been compiled so that its internal floating-point implementation
+(SoftFloat) generates the proper NaN results for the system being tested.
+
+This option is not available to `testsoftfloat'.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-precision32, -precision64, -precision80
+
+For extended double-precision functions affected by rounding precision
+control, the `-precision32' option restricts testing to only the cases
+in which rounding precision is equivalent to single precision. The other
+rounding precision options are not tested. Likewise, the `-precision64'
+and `-precision80' options fix the rounding precision equivalent to double
+precision or extended double precision, respectively. These options are
+ignored for functions not affected by rounding precision control.
+
+These options are not available if extended double precision is not
+supported by the machine or if extended double precision functions cannot be
+tested.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-nearesteven, -tozero, -down, -up
+
+The `-nearesteven' option restricts testing to only the cases in which the
+rounding mode is nearest/even. The other rounding mode options are not
+tested. Likewise, `-tozero' forces rounding to zero; `-down' forces
+rounding down; and `-up' forces rounding up. These options are ignored for
+functions that are exact and thus do not round.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+-tininessbefore, -tininessafter
+
+The `-tininessbefore' option indicates that the system detects tininess
+on underflow before rounding. The `-tininessafter' option indicates that
+tininess is detected after rounding. TestFloat alters its expectations
+accordingly. These options override the default selected when TestFloat was
+compiled. Choosing the wrong one of these two options should cause error
+reports for some (not all) functions.
+
+For `testsoftfloat', these options operate more like the rounding precision
+and rounding mode options, in that they restrict the tests performed by
+`testsoftfloat'. By default, `testsoftfloat' tests both cases for any
+function for which there is a difference.
+
+- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+-------------------------------------------------------------------------------
+Function Sets
+
+Just as TestFloat can test an operation for all four rounding modes in
+sequence, multiple operations can be tested with a single invocation of
+TestFloat. Three sets are recognized: `-all1', `-all2', and `-all'. The
+set `-all1' comprises all one-operand functions; `-all2' is all two-operand
+functions; and `-all' is all functions. A function set can be used in place
+of a function name in the TestFloat command line, such as
+
+ testfloat [<option>...] -all
+
+
+-------------------------------------------------------------------------------
+Contact Information
+
+At the time of this writing, the most up-to-date information about
+TestFloat and the latest release can be found at the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+
diff --git a/testfloat/testsoftfloat.c b/testfloat/testsoftfloat.c
new file mode 100644
index 000000000000..07a46a58008a
--- /dev/null
+++ b/testfloat/testsoftfloat.c
@@ -0,0 +1,1040 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdlib.h>
+#include <signal.h>
+#include <string.h>
+#include "milieu.h"
+#include "fail.h"
+#include "softfloat.h"
+#include "slowfloat.h"
+#include "testCases.h"
+#include "testLoops.h"
+
+static void catchSIGINT( int signalCode )
+{
+
+ if ( stop ) exit( EXIT_FAILURE );
+ stop = TRUE;
+
+}
+
+int8 clearFlags( void )
+{
+ int8 flags;
+
+ flags = float_exception_flags;
+ float_exception_flags = 0;
+ return flags;
+
+}
+
+enum {
+ INT32_TO_FLOAT32 = 1,
+ INT32_TO_FLOAT64,
+#ifdef FLOATX80
+ INT32_TO_FLOATX80,
+#endif
+#ifdef FLOAT128
+ INT32_TO_FLOAT128,
+#endif
+#ifdef BITS64
+ INT64_TO_FLOAT32,
+ INT64_TO_FLOAT64,
+#ifdef FLOATX80
+ INT64_TO_FLOATX80,
+#endif
+#ifdef FLOAT128
+ INT64_TO_FLOAT128,
+#endif
+#endif
+ FLOAT32_TO_INT32,
+ FLOAT32_TO_INT32_ROUND_TO_ZERO,
+#ifdef BITS64
+ FLOAT32_TO_INT64,
+ FLOAT32_TO_INT64_ROUND_TO_ZERO,
+#endif
+ FLOAT32_TO_FLOAT64,
+#ifdef FLOATX80
+ FLOAT32_TO_FLOATX80,
+#endif
+#ifdef FLOAT128
+ FLOAT32_TO_FLOAT128,
+#endif
+ FLOAT32_ROUND_TO_INT,
+ FLOAT32_ADD,
+ FLOAT32_SUB,
+ FLOAT32_MUL,
+ FLOAT32_DIV,
+ FLOAT32_REM,
+ FLOAT32_SQRT,
+ FLOAT32_EQ,
+ FLOAT32_LE,
+ FLOAT32_LT,
+ FLOAT32_EQ_SIGNALING,
+ FLOAT32_LE_QUIET,
+ FLOAT32_LT_QUIET,
+ FLOAT64_TO_INT32,
+ FLOAT64_TO_INT32_ROUND_TO_ZERO,
+#ifdef BITS64
+ FLOAT64_TO_INT64,
+ FLOAT64_TO_INT64_ROUND_TO_ZERO,
+#endif
+ FLOAT64_TO_FLOAT32,
+#ifdef FLOATX80
+ FLOAT64_TO_FLOATX80,
+#endif
+#ifdef FLOAT128
+ FLOAT64_TO_FLOAT128,
+#endif
+ FLOAT64_ROUND_TO_INT,
+ FLOAT64_ADD,
+ FLOAT64_SUB,
+ FLOAT64_MUL,
+ FLOAT64_DIV,
+ FLOAT64_REM,
+ FLOAT64_SQRT,
+ FLOAT64_EQ,
+ FLOAT64_LE,
+ FLOAT64_LT,
+ FLOAT64_EQ_SIGNALING,
+ FLOAT64_LE_QUIET,
+ FLOAT64_LT_QUIET,
+#ifdef FLOATX80
+ FLOATX80_TO_INT32,
+ FLOATX80_TO_INT32_ROUND_TO_ZERO,
+#ifdef BITS64
+ FLOATX80_TO_INT64,
+ FLOATX80_TO_INT64_ROUND_TO_ZERO,
+#endif
+ FLOATX80_TO_FLOAT32,
+ FLOATX80_TO_FLOAT64,
+#ifdef FLOAT128
+ FLOATX80_TO_FLOAT128,
+#endif
+ FLOATX80_ROUND_TO_INT,
+ FLOATX80_ADD,
+ FLOATX80_SUB,
+ FLOATX80_MUL,
+ FLOATX80_DIV,
+ FLOATX80_REM,
+ FLOATX80_SQRT,
+ FLOATX80_EQ,
+ FLOATX80_LE,
+ FLOATX80_LT,
+ FLOATX80_EQ_SIGNALING,
+ FLOATX80_LE_QUIET,
+ FLOATX80_LT_QUIET,
+#endif
+#ifdef FLOAT128
+ FLOAT128_TO_INT32,
+ FLOAT128_TO_INT32_ROUND_TO_ZERO,
+#ifdef BITS64
+ FLOAT128_TO_INT64,
+ FLOAT128_TO_INT64_ROUND_TO_ZERO,
+#endif
+ FLOAT128_TO_FLOAT32,
+ FLOAT128_TO_FLOAT64,
+#ifdef FLOATX80
+ FLOAT128_TO_FLOATX80,
+#endif
+ FLOAT128_ROUND_TO_INT,
+ FLOAT128_ADD,
+ FLOAT128_SUB,
+ FLOAT128_MUL,
+ FLOAT128_DIV,
+ FLOAT128_REM,
+ FLOAT128_SQRT,
+ FLOAT128_EQ,
+ FLOAT128_LE,
+ FLOAT128_LT,
+ FLOAT128_EQ_SIGNALING,
+ FLOAT128_LE_QUIET,
+ FLOAT128_LT_QUIET,
+#endif
+ NUM_FUNCTIONS
+};
+static struct {
+ char *name;
+ int8 numInputs;
+ flag roundingPrecision, roundingMode;
+ flag tininessMode, tininessModeAtReducedPrecision;
+} functions[ NUM_FUNCTIONS ] = {
+ { 0, 0, 0, 0, 0, 0 },
+ { "int32_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "int32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef FLOATX80
+ { "int32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef FLOAT128
+ { "int32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef BITS64
+ { "int64_to_float32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "int64_to_float64", 1, FALSE, TRUE, FALSE, FALSE },
+#ifdef FLOATX80
+ { "int64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef FLOAT128
+ { "int64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#endif
+ { "float32_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float32_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef BITS64
+ { "float32_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float32_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "float32_to_float64", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef FLOATX80
+ { "float32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef FLOAT128
+ { "float32_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "float32_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float32_add", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float32_sub", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float32_mul", 2, FALSE, TRUE, TRUE, FALSE },
+ { "float32_div", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float32_rem", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float32_eq", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_le", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_lt", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float32_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float64_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef BITS64
+ { "float64_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float64_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "float64_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
+#ifdef FLOATX80
+ { "float64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef FLOAT128
+ { "float64_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "float64_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float64_add", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float64_sub", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float64_mul", 2, FALSE, TRUE, TRUE, FALSE },
+ { "float64_div", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float64_rem", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float64_eq", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_le", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_lt", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float64_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+#ifdef FLOATX80
+ { "floatx80_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef BITS64
+ { "floatx80_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
+ { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "floatx80_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
+ { "floatx80_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
+#ifdef FLOAT128
+ { "floatx80_to_float128", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "floatx80_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
+ { "floatx80_add", 2, TRUE, TRUE, FALSE, TRUE },
+ { "floatx80_sub", 2, TRUE, TRUE, FALSE, TRUE },
+ { "floatx80_mul", 2, TRUE, TRUE, TRUE, TRUE },
+ { "floatx80_div", 2, TRUE, TRUE, FALSE, TRUE },
+ { "floatx80_rem", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_sqrt", 1, TRUE, TRUE, FALSE, FALSE },
+ { "floatx80_eq", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_le", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_lt", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+ { "floatx80_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+#endif
+#ifdef FLOAT128
+ { "float128_to_int32", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float128_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#ifdef BITS64
+ { "float128_to_int64", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float128_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE },
+#endif
+ { "float128_to_float32", 1, FALSE, TRUE, TRUE, FALSE },
+ { "float128_to_float64", 1, FALSE, TRUE, TRUE, FALSE },
+#ifdef FLOATX80
+ { "float128_to_floatx80", 1, FALSE, TRUE, TRUE, FALSE },
+#endif
+ { "float128_round_to_int", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float128_add", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float128_sub", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float128_mul", 2, FALSE, TRUE, TRUE, FALSE },
+ { "float128_div", 2, FALSE, TRUE, FALSE, FALSE },
+ { "float128_rem", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_sqrt", 1, FALSE, TRUE, FALSE, FALSE },
+ { "float128_eq", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_le", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_lt", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_le_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+ { "float128_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE },
+#endif
+};
+
+enum {
+ ROUND_NEAREST_EVEN = 1,
+ ROUND_TO_ZERO,
+ ROUND_DOWN,
+ ROUND_UP,
+ NUM_ROUNDINGMODES
+};
+enum {
+ TININESS_BEFORE_ROUNDING = 1,
+ TININESS_AFTER_ROUNDING,
+ NUM_TININESSMODES
+};
+
+static void
+ testFunctionVariety(
+ uint8 functionCode,
+ int8 roundingPrecision,
+ int8 roundingMode,
+ int8 tininessMode
+ )
+{
+ uint8 roundingCode;
+ int8 tininessCode;
+
+ functionName = functions[ functionCode ].name;
+ if ( roundingPrecision == 32 ) {
+ roundingPrecisionName = "32";
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecisionName = "64";
+ }
+ else if ( roundingPrecision == 80 ) {
+ roundingPrecisionName = "80";
+ }
+ else {
+ roundingPrecisionName = 0;
+ }
+#ifdef FLOATX80
+ floatx80_rounding_precision = roundingPrecision;
+ slow_floatx80_rounding_precision = roundingPrecision;
+#endif
+ switch ( roundingMode ) {
+ case 0:
+ roundingModeName = 0;
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_NEAREST_EVEN:
+ roundingModeName = "nearest_even";
+ roundingCode = float_round_nearest_even;
+ break;
+ case ROUND_TO_ZERO:
+ roundingModeName = "to_zero";
+ roundingCode = float_round_to_zero;
+ break;
+ case ROUND_DOWN:
+ roundingModeName = "down";
+ roundingCode = float_round_down;
+ break;
+ case ROUND_UP:
+ roundingModeName = "up";
+ roundingCode = float_round_up;
+ break;
+ }
+ float_rounding_mode = roundingCode;
+ slow_float_rounding_mode = roundingCode;
+ switch ( tininessMode ) {
+ case 0:
+ tininessModeName = 0;
+ tininessCode = float_tininess_after_rounding;
+ break;
+ case TININESS_BEFORE_ROUNDING:
+ tininessModeName = "before";
+ tininessCode = float_tininess_before_rounding;
+ break;
+ case TININESS_AFTER_ROUNDING:
+ tininessModeName = "after";
+ tininessCode = float_tininess_after_rounding;
+ break;
+ }
+ float_detect_tininess = tininessCode;
+ slow_float_detect_tininess = tininessCode;
+ fputs( "Testing ", stderr );
+ writeFunctionName( stderr );
+ fputs( ".\n", stderr );
+ switch ( functionCode ) {
+ case INT32_TO_FLOAT32:
+ test_a_int32_z_float32( slow_int32_to_float32, int32_to_float32 );
+ break;
+ case INT32_TO_FLOAT64:
+ test_a_int32_z_float64( slow_int32_to_float64, int32_to_float64 );
+ break;
+#ifdef FLOATX80
+ case INT32_TO_FLOATX80:
+ test_a_int32_z_floatx80( slow_int32_to_floatx80, int32_to_floatx80 );
+ break;
+#endif
+#ifdef FLOAT128
+ case INT32_TO_FLOAT128:
+ test_a_int32_z_float128( slow_int32_to_float128, int32_to_float128 );
+ break;
+#endif
+#ifdef BITS64
+ case INT64_TO_FLOAT32:
+ test_a_int64_z_float32( slow_int64_to_float32, int64_to_float32 );
+ break;
+ case INT64_TO_FLOAT64:
+ test_a_int64_z_float64( slow_int64_to_float64, int64_to_float64 );
+ break;
+#ifdef FLOATX80
+ case INT64_TO_FLOATX80:
+ test_a_int64_z_floatx80( slow_int64_to_floatx80, int64_to_floatx80 );
+ break;
+#endif
+#ifdef FLOAT128
+ case INT64_TO_FLOAT128:
+ test_a_int64_z_float128( slow_int64_to_float128, int64_to_float128 );
+ break;
+#endif
+#endif
+ case FLOAT32_TO_INT32:
+ test_a_float32_z_int32( slow_float32_to_int32, float32_to_int32 );
+ break;
+ case FLOAT32_TO_INT32_ROUND_TO_ZERO:
+ test_a_float32_z_int32(
+ slow_float32_to_int32_round_to_zero,
+ float32_to_int32_round_to_zero
+ );
+ break;
+#ifdef BITS64
+ case FLOAT32_TO_INT64:
+ test_a_float32_z_int64( slow_float32_to_int64, float32_to_int64 );
+ break;
+ case FLOAT32_TO_INT64_ROUND_TO_ZERO:
+ test_a_float32_z_int64(
+ slow_float32_to_int64_round_to_zero,
+ float32_to_int64_round_to_zero
+ );
+ break;
+#endif
+ case FLOAT32_TO_FLOAT64:
+ test_a_float32_z_float64(
+ slow_float32_to_float64, float32_to_float64 );
+ break;
+#ifdef FLOATX80
+ case FLOAT32_TO_FLOATX80:
+ test_a_float32_z_floatx80(
+ slow_float32_to_floatx80, float32_to_floatx80 );
+ break;
+#endif
+#ifdef FLOAT128
+ case FLOAT32_TO_FLOAT128:
+ test_a_float32_z_float128(
+ slow_float32_to_float128, float32_to_float128 );
+ break;
+#endif
+ case FLOAT32_ROUND_TO_INT:
+ test_az_float32( slow_float32_round_to_int, float32_round_to_int );
+ break;
+ case FLOAT32_ADD:
+ test_abz_float32( slow_float32_add, float32_add );
+ break;
+ case FLOAT32_SUB:
+ test_abz_float32( slow_float32_sub, float32_sub );
+ break;
+ case FLOAT32_MUL:
+ test_abz_float32( slow_float32_mul, float32_mul );
+ break;
+ case FLOAT32_DIV:
+ test_abz_float32( slow_float32_div, float32_div );
+ break;
+ case FLOAT32_REM:
+ test_abz_float32( slow_float32_rem, float32_rem );
+ break;
+ case FLOAT32_SQRT:
+ test_az_float32( slow_float32_sqrt, float32_sqrt );
+ break;
+ case FLOAT32_EQ:
+ test_ab_float32_z_flag( slow_float32_eq, float32_eq );
+ break;
+ case FLOAT32_LE:
+ test_ab_float32_z_flag( slow_float32_le, float32_le );
+ break;
+ case FLOAT32_LT:
+ test_ab_float32_z_flag( slow_float32_lt, float32_lt );
+ break;
+ case FLOAT32_EQ_SIGNALING:
+ test_ab_float32_z_flag(
+ slow_float32_eq_signaling, float32_eq_signaling );
+ break;
+ case FLOAT32_LE_QUIET:
+ test_ab_float32_z_flag( slow_float32_le_quiet, float32_le_quiet );
+ break;
+ case FLOAT32_LT_QUIET:
+ test_ab_float32_z_flag( slow_float32_lt_quiet, float32_lt_quiet );
+ break;
+ case FLOAT64_TO_INT32:
+ test_a_float64_z_int32( slow_float64_to_int32, float64_to_int32 );
+ break;
+ case FLOAT64_TO_INT32_ROUND_TO_ZERO:
+ test_a_float64_z_int32(
+ slow_float64_to_int32_round_to_zero,
+ float64_to_int32_round_to_zero
+ );
+ break;
+#ifdef BITS64
+ case FLOAT64_TO_INT64:
+ test_a_float64_z_int64( slow_float64_to_int64, float64_to_int64 );
+ break;
+ case FLOAT64_TO_INT64_ROUND_TO_ZERO:
+ test_a_float64_z_int64(
+ slow_float64_to_int64_round_to_zero,
+ float64_to_int64_round_to_zero
+ );
+ break;
+#endif
+ case FLOAT64_TO_FLOAT32:
+ test_a_float64_z_float32(
+ slow_float64_to_float32, float64_to_float32 );
+ break;
+#ifdef FLOATX80
+ case FLOAT64_TO_FLOATX80:
+ test_a_float64_z_floatx80(
+ slow_float64_to_floatx80, float64_to_floatx80 );
+ break;
+#endif
+#ifdef FLOAT128
+ case FLOAT64_TO_FLOAT128:
+ test_a_float64_z_float128(
+ slow_float64_to_float128, float64_to_float128 );
+ break;
+#endif
+ case FLOAT64_ROUND_TO_INT:
+ test_az_float64( slow_float64_round_to_int, float64_round_to_int );
+ break;
+ case FLOAT64_ADD:
+ test_abz_float64( slow_float64_add, float64_add );
+ break;
+ case FLOAT64_SUB:
+ test_abz_float64( slow_float64_sub, float64_sub );
+ break;
+ case FLOAT64_MUL:
+ test_abz_float64( slow_float64_mul, float64_mul );
+ break;
+ case FLOAT64_DIV:
+ test_abz_float64( slow_float64_div, float64_div );
+ break;
+ case FLOAT64_REM:
+ test_abz_float64( slow_float64_rem, float64_rem );
+ break;
+ case FLOAT64_SQRT:
+ test_az_float64( slow_float64_sqrt, float64_sqrt );
+ break;
+ case FLOAT64_EQ:
+ test_ab_float64_z_flag( slow_float64_eq, float64_eq );
+ break;
+ case FLOAT64_LE:
+ test_ab_float64_z_flag( slow_float64_le, float64_le );
+ break;
+ case FLOAT64_LT:
+ test_ab_float64_z_flag( slow_float64_lt, float64_lt );
+ break;
+ case FLOAT64_EQ_SIGNALING:
+ test_ab_float64_z_flag(
+ slow_float64_eq_signaling, float64_eq_signaling );
+ break;
+ case FLOAT64_LE_QUIET:
+ test_ab_float64_z_flag( slow_float64_le_quiet, float64_le_quiet );
+ break;
+ case FLOAT64_LT_QUIET:
+ test_ab_float64_z_flag( slow_float64_lt_quiet, float64_lt_quiet );
+ break;
+#ifdef FLOATX80
+ case FLOATX80_TO_INT32:
+ test_a_floatx80_z_int32( slow_floatx80_to_int32, floatx80_to_int32 );
+ break;
+ case FLOATX80_TO_INT32_ROUND_TO_ZERO:
+ test_a_floatx80_z_int32(
+ slow_floatx80_to_int32_round_to_zero,
+ floatx80_to_int32_round_to_zero
+ );
+ break;
+#ifdef BITS64
+ case FLOATX80_TO_INT64:
+ test_a_floatx80_z_int64( slow_floatx80_to_int64, floatx80_to_int64 );
+ break;
+ case FLOATX80_TO_INT64_ROUND_TO_ZERO:
+ test_a_floatx80_z_int64(
+ slow_floatx80_to_int64_round_to_zero,
+ floatx80_to_int64_round_to_zero
+ );
+ break;
+#endif
+ case FLOATX80_TO_FLOAT32:
+ test_a_floatx80_z_float32(
+ slow_floatx80_to_float32, floatx80_to_float32 );
+ break;
+ case FLOATX80_TO_FLOAT64:
+ test_a_floatx80_z_float64(
+ slow_floatx80_to_float64, floatx80_to_float64 );
+ break;
+#ifdef FLOAT128
+ case FLOATX80_TO_FLOAT128:
+ test_a_floatx80_z_float128(
+ slow_floatx80_to_float128, floatx80_to_float128 );
+ break;
+#endif
+ case FLOATX80_ROUND_TO_INT:
+ test_az_floatx80( slow_floatx80_round_to_int, floatx80_round_to_int );
+ break;
+ case FLOATX80_ADD:
+ test_abz_floatx80( slow_floatx80_add, floatx80_add );
+ break;
+ case FLOATX80_SUB:
+ test_abz_floatx80( slow_floatx80_sub, floatx80_sub );
+ break;
+ case FLOATX80_MUL:
+ test_abz_floatx80( slow_floatx80_mul, floatx80_mul );
+ break;
+ case FLOATX80_DIV:
+ test_abz_floatx80( slow_floatx80_div, floatx80_div );
+ break;
+ case FLOATX80_REM:
+ test_abz_floatx80( slow_floatx80_rem, floatx80_rem );
+ break;
+ case FLOATX80_SQRT:
+ test_az_floatx80( slow_floatx80_sqrt, floatx80_sqrt );
+ break;
+ case FLOATX80_EQ:
+ test_ab_floatx80_z_flag( slow_floatx80_eq, floatx80_eq );
+ break;
+ case FLOATX80_LE:
+ test_ab_floatx80_z_flag( slow_floatx80_le, floatx80_le );
+ break;
+ case FLOATX80_LT:
+ test_ab_floatx80_z_flag( slow_floatx80_lt, floatx80_lt );
+ break;
+ case FLOATX80_EQ_SIGNALING:
+ test_ab_floatx80_z_flag(
+ slow_floatx80_eq_signaling, floatx80_eq_signaling );
+ break;
+ case FLOATX80_LE_QUIET:
+ test_ab_floatx80_z_flag( slow_floatx80_le_quiet, floatx80_le_quiet );
+ break;
+ case FLOATX80_LT_QUIET:
+ test_ab_floatx80_z_flag( slow_floatx80_lt_quiet, floatx80_lt_quiet );
+ break;
+#endif
+#ifdef FLOAT128
+ case FLOAT128_TO_INT32:
+ test_a_float128_z_int32( slow_float128_to_int32, float128_to_int32 );
+ break;
+ case FLOAT128_TO_INT32_ROUND_TO_ZERO:
+ test_a_float128_z_int32(
+ slow_float128_to_int32_round_to_zero,
+ float128_to_int32_round_to_zero
+ );
+ break;
+#ifdef BITS64
+ case FLOAT128_TO_INT64:
+ test_a_float128_z_int64( slow_float128_to_int64, float128_to_int64 );
+ break;
+ case FLOAT128_TO_INT64_ROUND_TO_ZERO:
+ test_a_float128_z_int64(
+ slow_float128_to_int64_round_to_zero,
+ float128_to_int64_round_to_zero
+ );
+ break;
+#endif
+ case FLOAT128_TO_FLOAT32:
+ test_a_float128_z_float32(
+ slow_float128_to_float32, float128_to_float32 );
+ break;
+ case FLOAT128_TO_FLOAT64:
+ test_a_float128_z_float64(
+ slow_float128_to_float64, float128_to_float64 );
+ break;
+#ifdef FLOATX80
+ case FLOAT128_TO_FLOATX80:
+ test_a_float128_z_floatx80(
+ slow_float128_to_floatx80, float128_to_floatx80 );
+ break;
+#endif
+ case FLOAT128_ROUND_TO_INT:
+ test_az_float128( slow_float128_round_to_int, float128_round_to_int );
+ break;
+ case FLOAT128_ADD:
+ test_abz_float128( slow_float128_add, float128_add );
+ break;
+ case FLOAT128_SUB:
+ test_abz_float128( slow_float128_sub, float128_sub );
+ break;
+ case FLOAT128_MUL:
+ test_abz_float128( slow_float128_mul, float128_mul );
+ break;
+ case FLOAT128_DIV:
+ test_abz_float128( slow_float128_div, float128_div );
+ break;
+ case FLOAT128_REM:
+ test_abz_float128( slow_float128_rem, float128_rem );
+ break;
+ case FLOAT128_SQRT:
+ test_az_float128( slow_float128_sqrt, float128_sqrt );
+ break;
+ case FLOAT128_EQ:
+ test_ab_float128_z_flag( slow_float128_eq, float128_eq );
+ break;
+ case FLOAT128_LE:
+ test_ab_float128_z_flag( slow_float128_le, float128_le );
+ break;
+ case FLOAT128_LT:
+ test_ab_float128_z_flag( slow_float128_lt, float128_lt );
+ break;
+ case FLOAT128_EQ_SIGNALING:
+ test_ab_float128_z_flag(
+ slow_float128_eq_signaling, float128_eq_signaling );
+ break;
+ case FLOAT128_LE_QUIET:
+ test_ab_float128_z_flag( slow_float128_le_quiet, float128_le_quiet );
+ break;
+ case FLOAT128_LT_QUIET:
+ test_ab_float128_z_flag( slow_float128_lt_quiet, float128_lt_quiet );
+ break;
+#endif
+ }
+ if ( ( errorStop && anyErrors ) || stop ) exitWithStatus();
+
+}
+
+static void
+ testFunction(
+ uint8 functionCode,
+ int8 roundingPrecisionIn,
+ int8 roundingModeIn,
+ int8 tininessModeIn
+ )
+{
+ int8 roundingPrecision, roundingMode, tininessMode;
+
+ roundingPrecision = 32;
+ for (;;) {
+ if ( ! functions[ functionCode ].roundingPrecision ) {
+ roundingPrecision = 0;
+ }
+ else if ( roundingPrecisionIn ) {
+ roundingPrecision = roundingPrecisionIn;
+ }
+ for ( roundingMode = 1;
+ roundingMode < NUM_ROUNDINGMODES;
+ ++roundingMode
+ ) {
+ if ( ! functions[ functionCode ].roundingMode ) {
+ roundingMode = 0;
+ }
+ else if ( roundingModeIn ) {
+ roundingMode = roundingModeIn;
+ }
+ for ( tininessMode = 1;
+ tininessMode < NUM_TININESSMODES;
+ ++tininessMode
+ ) {
+ if ( ( roundingPrecision == 32 )
+ || ( roundingPrecision == 64 ) ) {
+ if ( ! functions[ functionCode ]
+ .tininessModeAtReducedPrecision
+ ) {
+ tininessMode = 0;
+ }
+ else if ( tininessModeIn ) {
+ tininessMode = tininessModeIn;
+ }
+ }
+ else {
+ if ( ! functions[ functionCode ].tininessMode ) {
+ tininessMode = 0;
+ }
+ else if ( tininessModeIn ) {
+ tininessMode = tininessModeIn;
+ }
+ }
+ testFunctionVariety(
+ functionCode, roundingPrecision, roundingMode, tininessMode
+ );
+ if ( tininessModeIn || ! tininessMode ) break;
+ }
+ if ( roundingModeIn || ! roundingMode ) break;
+ }
+ if ( roundingPrecisionIn || ! roundingPrecision ) break;
+ if ( roundingPrecision == 80 ) {
+ break;
+ }
+ else if ( roundingPrecision == 64 ) {
+ roundingPrecision = 80;
+ }
+ else if ( roundingPrecision == 32 ) {
+ roundingPrecision = 64;
+ }
+ }
+
+}
+
+main( int argc, char **argv )
+{
+ char *argPtr;
+ flag functionArgument;
+ uint8 functionCode;
+ int8 operands, roundingPrecision, roundingMode, tininessMode;
+
+ fail_programName = "testsoftfloat";
+ if ( argc <= 1 ) goto writeHelpMessage;
+ testCases_setLevel( 1 );
+ trueName = "true";
+ testName = "soft";
+ errorStop = FALSE;
+ forever = FALSE;
+ maxErrorCount = 20;
+ trueFlagsPtr = &slow_float_exception_flags;
+ testFlagsFunctionPtr = clearFlags;
+ functionArgument = FALSE;
+ functionCode = 0;
+ operands = 0;
+ roundingPrecision = 0;
+ roundingMode = 0;
+ tininessMode = 0;
+ --argc;
+ ++argv;
+ while ( argc && ( argPtr = argv[ 0 ] ) ) {
+ if ( argPtr[ 0 ] == '-' ) ++argPtr;
+ if ( strcmp( argPtr, "help" ) == 0 ) {
+ writeHelpMessage:
+ fputs(
+"testsoftfloat [<option>...] <function>\n"
+" <option>: (* is default)\n"
+" -help --Write this message and exit.\n"
+" -level <num> --Testing level <num> (1 or 2).\n"
+" * -level 1\n"
+" -errors <num> --Stop each function test after <num> errors.\n"
+" * -errors 20\n"
+" -errorstop --Exit after first function with any error.\n"
+" -forever --Test one function repeatedly (implies `-level 2').\n"
+#ifdef FLOATX80
+" -precision32 --Only test rounding precision equivalent to float32.\n"
+" -precision64 --Only test rounding precision equivalent to float64.\n"
+" -precision80 --Only test maximum rounding precision.\n"
+#endif
+" -nearesteven --Only test rounding to nearest/even.\n"
+" -tozero --Only test rounding to zero.\n"
+" -down --Only test rounding down.\n"
+" -up --Only test rounding up.\n"
+" -tininessbefore --Only test underflow tininess before rounding.\n"
+" -tininessafter --Only test underflow tininess after rounding.\n"
+" <function>:\n"
+" int32_to_<float> <float>_add <float>_eq\n"
+" <float>_to_int32 <float>_sub <float>_le\n"
+" <float>_to_int32_round_to_zero <float>_mul <float>_lt\n"
+#ifdef BITS64
+" int64_to_<float> <float>_div <float>_eq_signaling\n"
+" <float>_to_int64 <float>_rem <float>_le_quiet\n"
+" <float>_to_int64_round_to_zero <float>_lt_quiet\n"
+" <float>_to_<float>\n"
+" <float>_round_to_int\n"
+" <float>_sqrt\n"
+#else
+" <float>_to_<float> <float>_div <float>_eq_signaling\n"
+" <float>_round_to_int <float>_rem <float>_le_quiet\n"
+" <float>_sqrt <float>_lt_quiet\n"
+#endif
+" -all1 --All 1-operand functions.\n"
+" -all2 --All 2-operand functions.\n"
+" -all --All functions.\n"
+" <float>:\n"
+" float32 --Single precision.\n"
+" float64 --Double precision.\n"
+#ifdef FLOATX80
+" floatx80 --Extended double precision.\n"
+#endif
+#ifdef FLOAT128
+" float128 --Quadruple precision.\n"
+#endif
+ ,
+ stdout
+ );
+ return EXIT_SUCCESS;
+ }
+ else if ( strcmp( argPtr, "level" ) == 0 ) {
+ if ( argc < 2 ) goto optionError;
+ testCases_setLevel( atoi( argv[ 1 ] ) );
+ --argc;
+ ++argv;
+ }
+ else if ( strcmp( argPtr, "level1" ) == 0 ) {
+ testCases_setLevel( 1 );
+ }
+ else if ( strcmp( argPtr, "level2" ) == 0 ) {
+ testCases_setLevel( 2 );
+ }
+ else if ( strcmp( argPtr, "errors" ) == 0 ) {
+ if ( argc < 2 ) {
+ optionError:
+ fail( "`%s' option requires numeric argument", argv[ 0 ] );
+ }
+ maxErrorCount = atoi( argv[ 1 ] );
+ --argc;
+ ++argv;
+ }
+ else if ( strcmp( argPtr, "errorstop" ) == 0 ) {
+ errorStop = TRUE;
+ }
+ else if ( strcmp( argPtr, "forever" ) == 0 ) {
+ testCases_setLevel( 2 );
+ forever = TRUE;
+ }
+#ifdef FLOATX80
+ else if ( strcmp( argPtr, "precision32" ) == 0 ) {
+ roundingPrecision = 32;
+ }
+ else if ( strcmp( argPtr, "precision64" ) == 0 ) {
+ roundingPrecision = 64;
+ }
+ else if ( strcmp( argPtr, "precision80" ) == 0 ) {
+ roundingPrecision = 80;
+ }
+#endif
+ else if ( ( strcmp( argPtr, "nearesteven" ) == 0 )
+ || ( strcmp( argPtr, "nearest_even" ) == 0 ) ) {
+ roundingMode = ROUND_NEAREST_EVEN;
+ }
+ else if ( ( strcmp( argPtr, "tozero" ) == 0 )
+ || ( strcmp( argPtr, "to_zero" ) == 0 ) ) {
+ roundingMode = ROUND_TO_ZERO;
+ }
+ else if ( strcmp( argPtr, "down" ) == 0 ) {
+ roundingMode = ROUND_DOWN;
+ }
+ else if ( strcmp( argPtr, "up" ) == 0 ) {
+ roundingMode = ROUND_UP;
+ }
+ else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) {
+ tininessMode = TININESS_BEFORE_ROUNDING;
+ }
+ else if ( strcmp( argPtr, "tininessafter" ) == 0 ) {
+ tininessMode = TININESS_AFTER_ROUNDING;
+ }
+ else if ( strcmp( argPtr, "all1" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 1;
+ }
+ else if ( strcmp( argPtr, "all2" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 2;
+ }
+ else if ( strcmp( argPtr, "all" ) == 0 ) {
+ functionArgument = TRUE;
+ functionCode = 0;
+ operands = 0;
+ }
+ else {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) {
+ break;
+ }
+ }
+ if ( functionCode == NUM_FUNCTIONS ) {
+ fail( "Invalid option or function `%s'", argv[ 0 ] );
+ }
+ functionArgument = TRUE;
+ }
+ --argc;
+ ++argv;
+ }
+ if ( ! functionArgument ) fail( "Function argument required" );
+ (void) signal( SIGINT, catchSIGINT );
+ (void) signal( SIGTERM, catchSIGINT );
+ if ( functionCode ) {
+ if ( forever ) {
+ if ( ! roundingPrecision ) roundingPrecision = 80;
+ if ( ! roundingMode ) roundingMode = ROUND_NEAREST_EVEN;
+ }
+ testFunction(
+ functionCode, roundingPrecision, roundingMode, tininessMode );
+ }
+ else {
+ if ( operands == 1 ) {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functions[ functionCode ].numInputs == 1 ) {
+ testFunction(
+ functionCode,
+ roundingPrecision,
+ roundingMode,
+ tininessMode
+ );
+ }
+ }
+ }
+ else if ( operands == 2 ) {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ if ( functions[ functionCode ].numInputs == 2 ) {
+ testFunction(
+ functionCode,
+ roundingPrecision,
+ roundingMode,
+ tininessMode
+ );
+ }
+ }
+ }
+ else {
+ for ( functionCode = 1;
+ functionCode < NUM_FUNCTIONS;
+ ++functionCode
+ ) {
+ testFunction(
+ functionCode, roundingPrecision, roundingMode, tininessMode
+ );
+ }
+ }
+ }
+ exitWithStatus();
+
+}
+
diff --git a/testfloat/writeHex.c b/testfloat/writeHex.c
new file mode 100644
index 000000000000..f304aed631d5
--- /dev/null
+++ b/testfloat/writeHex.c
@@ -0,0 +1,183 @@
+
+/*
+===============================================================================
+
+This C source file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdio.h>
+#include "milieu.h"
+#include "softfloat.h"
+#include "writeHex.h"
+
+void writeHex_flag( flag a, FILE *stream )
+{
+
+ fputc( a ? '1' : '0', stream );
+
+}
+
+static void writeHex_bits8( bits8 a, FILE *stream )
+{
+ int digit;
+
+ digit = ( a>>4 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = a & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+
+}
+
+static void writeHex_bits12( int16 a, FILE *stream )
+{
+ int digit;
+
+ digit = ( a>>8 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = ( a>>4 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = a & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+
+}
+
+static void writeHex_bits16( bits16 a, FILE *stream )
+{
+ int digit;
+
+ digit = ( a>>12 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = ( a>>8 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = ( a>>4 ) & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+ digit = a & 0xF;
+ if ( 9 < digit ) digit += 'A' - ( '0' + 10 );
+ fputc( '0' + digit, stream );
+
+}
+
+void writeHex_bits32( bits32 a, FILE *stream )
+{
+
+ writeHex_bits16( a>>16, stream );
+ writeHex_bits16( a, stream );
+
+}
+
+#ifdef BITS64
+
+void writeHex_bits64( bits64 a, FILE *stream )
+{
+
+ writeHex_bits32( a>>32, stream );
+ writeHex_bits32( a, stream );
+
+}
+
+#endif
+
+void writeHex_float32( float32 a, FILE *stream )
+{
+
+ fputc( ( ( (sbits32) a ) < 0 ) ? '8' : '0', stream );
+ writeHex_bits8( a>>23, stream );
+ fputc( '.', stream );
+ writeHex_bits8( ( a>>16 ) & 0x7F, stream );
+ writeHex_bits16( a, stream );
+
+}
+
+#ifdef BITS64
+
+void writeHex_float64( float64 a, FILE *stream )
+{
+
+ writeHex_bits12( a>>52, stream );
+ fputc( '.', stream );
+ writeHex_bits12( a>>40, stream );
+ writeHex_bits8( a>>32, stream );
+ writeHex_bits32( a, stream );
+
+}
+
+#else
+
+void writeHex_float64( float64 a, FILE *stream )
+{
+
+ writeHex_bits12( a.high>>20, stream );
+ fputc( '.', stream );
+ writeHex_bits12( a.high>>8, stream );
+ writeHex_bits8( a.high, stream );
+ writeHex_bits32( a.low, stream );
+
+}
+
+#endif
+
+#ifdef FLOATX80
+
+void writeHex_floatx80( floatx80 a, FILE *stream )
+{
+
+ writeHex_bits16( a.high, stream );
+ fputc( '.', stream );
+ writeHex_bits64( a.low, stream );
+
+}
+
+#endif
+
+#ifdef FLOAT128
+
+void writeHex_float128( float128 a, FILE *stream )
+{
+
+ writeHex_bits16( a.high>>48, stream );
+ fputc( '.', stream );
+ writeHex_bits16( a.high>>32, stream );
+ writeHex_bits32( a.high, stream );
+ writeHex_bits64( a.low, stream );
+
+}
+
+#endif
+
+void writeHex_float_flags( uint8 flags, FILE *stream )
+{
+
+ fputc( flags & float_flag_invalid ? 'v' : '.', stream );
+ fputc( flags & float_flag_divbyzero ? 'z' : '.', stream );
+ fputc( flags & float_flag_overflow ? 'o' : '.', stream );
+ fputc( flags & float_flag_underflow ? 'u' : '.', stream );
+ fputc( flags & float_flag_inexact ? 'x' : '.', stream );
+
+}
+
diff --git a/testfloat/writeHex.h b/testfloat/writeHex.h
new file mode 100644
index 000000000000..0dde44c43d34
--- /dev/null
+++ b/testfloat/writeHex.h
@@ -0,0 +1,42 @@
+
+/*
+===============================================================================
+
+This C header file is part of TestFloat, Release 2a, a package of programs
+for testing the correctness of floating-point arithmetic complying to the
+IEC/IEEE Standard for Floating-Point.
+
+Written by John R. Hauser. More information is available through the Web
+page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <stdio.h>
+
+void writeHex_flag( flag, FILE * );
+void writeHex_bits32( bits32, FILE * );
+#ifdef BITS64
+void writeHex_bits64( bits64, FILE * );
+#endif
+void writeHex_float32( float32, FILE * );
+void writeHex_float64( float64, FILE * );
+#ifdef FLOATX80
+void writeHex_floatx80( floatx80, FILE * );
+#endif
+#ifdef FLOAT128
+void writeHex_float128( float128, FILE * );
+#endif
+void writeHex_float_flags( uint8, FILE * );
+