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authorMarcel Moolenaar <marcel@FreeBSD.org>2014-07-02 22:34:06 +0000
committerMarcel Moolenaar <marcel@FreeBSD.org>2014-07-02 22:34:06 +0000
commit50f73640baa73831e2e0a9862a883b0460037aaf (patch)
tree38296895496a72f1a94a9ef87ba7b84081d013fb /Makefile
parent3dc404125c1c22ae7e0f0a1f56fbbd15807dd6b3 (diff)
downloadsrc-50f73640baa73831e2e0a9862a883b0460037aaf.tar.gz
src-50f73640baa73831e2e0a9862a883b0460037aaf.zip
Remove ia64 from the list of known architectures and add an entry to
UPDATING. This is the first step towards the removal of ia64 from head. A buildworld for ia64 will now yield: % make buildworld make[1]: "/usr/src/Makefile.inc1" line 151: Unknown target ia64:ia64. While here, trim the ia64-specific additions from ObsoleteFiles.inc Discussed at: BSDcan
Notes
Notes: svn path=/head/; revision=268191
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile4
1 files changed, 2 insertions, 2 deletions
diff --git a/Makefile b/Makefile
index c47ba90a70cb..4751f4f01a2f 100644
--- a/Makefile
+++ b/Makefile
@@ -82,7 +82,7 @@
#
# See src/UPDATING `COMMON ITEMS' for more complete information.
#
-# If TARGET=machine (e.g. ia64, sparc64, ...) is specified you can
+# If TARGET=machine (e.g. powerpc, sparc64, ...) is specified you can
# cross build world for other machine types using the buildworld target,
# and once the world is built you can cross build a kernel using the
# buildkernel target.
@@ -361,7 +361,7 @@ kernel-toolchains:
# existing system is.
#
.if make(universe) || make(universe_kernels) || make(tinderbox) || make(targets)
-TARGETS?=amd64 arm i386 ia64 mips pc98 powerpc sparc64
+TARGETS?=amd64 arm i386 mips pc98 powerpc sparc64
TARGET_ARCHES_arm?= arm armeb armv6 armv6hf
TARGET_ARCHES_mips?= mipsel mips mips64el mips64 mipsn32
TARGET_ARCHES_powerpc?= powerpc powerpc64