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authorWarner Losh <imp@FreeBSD.org>2002-02-18 05:15:19 +0000
committerWarner Losh <imp@FreeBSD.org>2002-02-18 05:15:19 +0000
commitad64363769ccc68607fb1a7cf4559c3cc6edf59e (patch)
tree275284ba202a3acb4c5d5041be389eba1a666e3b /games/bs/bs.c
parentab3d6ee0980a4fdd7264657107a076f92afb0e56 (diff)
downloadsrc-ad64363769ccc68607fb1a7cf4559c3cc6edf59e.tar.gz
src-ad64363769ccc68607fb1a7cf4559c3cc6edf59e.zip
Remove __P
Remove __STDC__ (which means we now use stdarg rather than vararg) Remove register Remove main prototype
Notes
Notes: svn path=/head/; revision=90828
Diffstat (limited to 'games/bs/bs.c')
-rw-r--r--games/bs/bs.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/games/bs/bs.c b/games/bs/bs.c
index 4b4892f3a780..5ccaa3eb1b6e 100644
--- a/games/bs/bs.c
+++ b/games/bs/bs.c
@@ -141,9 +141,9 @@ static int salvo, blitz, closepack;
#define PR (void)addstr
-static bool checkplace __P((int, ship_t *, int));
-static int getcoord __P((int));
-int playagain __P((void));
+static bool checkplace(int, ship_t *, int);
+static int getcoord(int);
+int playagain(void);
static void uninitgame(sig)
/* end the game, either normally or due to signal */