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authorKazutaka YOKOTA <yokota@FreeBSD.org>2001-07-24 11:15:20 +0000
committerKazutaka YOKOTA <yokota@FreeBSD.org>2001-07-24 11:15:20 +0000
commit16fc634b67ef55f745f6933ddd0c7503fa4e5f45 (patch)
tree2e95b7e1cb18d2be3e9263e665386e4230e549e9 /lib/libvgl
parentb2b50712a6520c00a117f4609564cffcd33f48ba (diff)
downloadsrc-16fc634b67ef55f745f6933ddd0c7503fa4e5f45.tar.gz
src-16fc634b67ef55f745f6933ddd0c7503fa4e5f45.zip
- Do not call VGLEnd() and exit() to terminate the program
immediately when a signal is caught. Instead, defer program termination until the next call to VGLCheckSwitch(). Otherwise, the video card may not be restored correctly if the signal is seen while inside libvgl functions. MFC after: 1 week
Notes
Notes: svn path=/head/; revision=80270
Diffstat (limited to 'lib/libvgl')
-rw-r--r--lib/libvgl/main.c17
1 files changed, 15 insertions, 2 deletions
diff --git a/lib/libvgl/main.c b/lib/libvgl/main.c
index 65222303fd7b..5da2047fabab 100644
--- a/lib/libvgl/main.c
+++ b/lib/libvgl/main.c
@@ -54,6 +54,7 @@ static int VGLOldMode;
static size_t VGLBufSize;
static byte *VGLMem = MAP_FAILED;
static int VGLSwitchPending;
+static int VGLAbortPending;
static int VGLOnDisplay;
static unsigned int VGLCurWindow;
static int VGLInitDone = 0;
@@ -67,6 +68,8 @@ struct vt_mode smode;
if (!VGLInitDone)
return;
VGLInitDone = 0;
+ VGLSwitchPending = 0;
+ VGLAbortPending = 0;
signal(SIGUSR1, SIG_IGN);
@@ -103,8 +106,12 @@ struct vt_mode smode;
static void
VGLAbort()
{
- VGLEnd();
- exit(0);
+ VGLAbortPending = 1;
+ signal(SIGINT, SIG_IGN);
+ signal(SIGTERM, SIG_IGN);
+ signal(SIGSEGV, SIG_IGN);
+ signal(SIGBUS, SIG_IGN);
+ signal(SIGUSR2, SIG_IGN);
}
static void
@@ -132,9 +139,11 @@ VGLInit(int mode)
signal(SIGTERM, VGLAbort);
signal(SIGSEGV, VGLAbort);
signal(SIGBUS, VGLAbort);
+ signal(SIGUSR2, SIG_IGN);
VGLOnDisplay = 1;
VGLSwitchPending = 0;
+ VGLAbortPending = 0;
if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype))
return -1;
@@ -322,6 +331,10 @@ VGLInit(int mode)
void
VGLCheckSwitch()
{
+ if (VGLAbortPending) {
+ VGLEnd();
+ exit(0);
+ }
while (VGLSwitchPending) {
unsigned int offset;
unsigned int len;