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authorSheldon Hearn <sheldonh@FreeBSD.org>2000-03-02 09:14:21 +0000
committerSheldon Hearn <sheldonh@FreeBSD.org>2000-03-02 09:14:21 +0000
commitc6ff3a1bf74d96278726113478b2c66884aab584 (patch)
tree6fdc69d4aab26ec98c8573dbb7c07e9edbb0900a /lib/libvgl
parent55609eba05d32edc56e3f69740099d4d9b095cef (diff)
downloadsrc-c6ff3a1bf74d96278726113478b2c66884aab584.tar.gz
src-c6ff3a1bf74d96278726113478b2c66884aab584.zip
Remove single-space hard sentence breaks. These degrade the quality
of the typeset output, tend to make diffs harder to read and provide bad examples for new-comers to mdoc.
Notes
Notes: svn path=/head/; revision=57686
Diffstat (limited to 'lib/libvgl')
-rw-r--r--lib/libvgl/vgl.312
1 files changed, 8 insertions, 4 deletions
diff --git a/lib/libvgl/vgl.3 b/lib/libvgl/vgl.3
index 21aa45ec0c1d..c05f5108b5dc 100644
--- a/lib/libvgl/vgl.3
+++ b/lib/libvgl/vgl.3
@@ -134,7 +134,8 @@
is a library that enables the programmer access to the graphics
modes supported by the console driver (syscons). The library takes care of
programming the actual video hardware, and provides a number of simple
-functions to do various graphic operations. There is also support for a
+functions to do various graphic operations.
+There is also support for a
mouse via the standard mouse system in
.Fx ,
see
@@ -143,7 +144,8 @@ including the ability to transparently have a mouse pointer superimposed on
the graphic image currently being worked on.
The library takes care of screen switching by storing the current image in
memory before switching to another virtual console, and restoring when the
-user switches back. This allows several graphic applications at once, but
+user switches back.
+This allows several graphic applications at once, but
on different virtual consoles.
Below is a short description of the various functions:
@@ -199,7 +201,8 @@ input mode, the function will not block even if there is no input data,
and returns 0.
.Pp
.Fn VGLMouseInit
-initialize the mouse. The optional on-screen mouse pointer is shown if the
+initialize the mouse.
+The optional on-screen mouse pointer is shown if the
argument is
.Dv VGL_MOUSESHOW .
.Pp
@@ -212,7 +215,8 @@ or hides the mouse pointer if the argument is
.Fn VGLMouseStatus
returns the current mouse pointer coordinates and button state in
.Va x , y ,
-buttons. The return value reflects if the mouse pointer
+buttons.
+The return value reflects if the mouse pointer
is currently shown on screen or not.
.Pp
.Fn VGLMouseSetImage