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authorAndrzej Bialecki <abial@FreeBSD.org>2000-07-15 10:26:04 +0000
committerAndrzej Bialecki <abial@FreeBSD.org>2000-07-15 10:26:04 +0000
commitbd3cdc3105aaed624b5933269218e0a448781b61 (patch)
treed417a29249a083fb0b3f44620c1a02318842c717 /sys/kern/kern_sysctl.c
parent65594d9e65ee7762c7e5ccbaa2017473c72f80cc (diff)
downloadsrc-bd3cdc3105aaed624b5933269218e0a448781b61.tar.gz
src-bd3cdc3105aaed624b5933269218e0a448781b61.zip
These patches implement dynamic sysctls. It's possible now to add
and remove sysctl oids at will during runtime - they don't rely on linker sets. Also, the node oids can be referenced by more than one kernel user, which means that it's possible to create partially overlapping trees. Add sysctl contexts to help programmers manage multiple dynamic oids in convenient way. Please see the manpages for detailed discussion, and example module for typical use. This work is based on ideas and code snippets coming from many people, among them: Arun Sharma, Jonathan Lemon, Doug Rabson, Brian Feldman, Kelly Yancey, Poul-Henning Kamp and others. I'd like to specially thank Brian Feldman for detailed review and style fixes. PR: kern/16928 Reviewed by: dfr, green, phk
Notes
Notes: svn path=/head/; revision=63212
Diffstat (limited to 'sys/kern/kern_sysctl.c')
-rw-r--r--sys/kern/kern_sysctl.c252
1 files changed, 252 insertions, 0 deletions
diff --git a/sys/kern/kern_sysctl.c b/sys/kern/kern_sysctl.c
index 807d4ae97483..a827d551c177 100644
--- a/sys/kern/kern_sysctl.c
+++ b/sys/kern/kern_sysctl.c
@@ -53,6 +53,7 @@
#include <vm/vm_extern.h>
static MALLOC_DEFINE(M_SYSCTL, "sysctl", "sysctl internal magic");
+static MALLOC_DEFINE(M_SYSCTLOID, "sysctloid", "sysctl dynamic oids");
/*
* Locking and stats
@@ -67,6 +68,19 @@ static int sysctl_root(SYSCTL_HANDLER_ARGS);
struct sysctl_oid_list sysctl__children; /* root list */
+static struct sysctl_oid *
+sysctl_find_oidname(const char *name, struct sysctl_oid_list *list)
+{
+ struct sysctl_oid *oidp;
+
+ SLIST_FOREACH(oidp, list, oid_link) {
+ if (strcmp(oidp->oid_name, name) == 0) {
+ return (oidp);
+ }
+ }
+ return (NULL);
+}
+
/*
* Initialization of the MIB tree.
*
@@ -81,6 +95,20 @@ void sysctl_register_oid(struct sysctl_oid *oidp)
int n;
/*
+ * First check if another oid with the same name already
+ * exists in the parent's list.
+ */
+ p = sysctl_find_oidname(oidp->oid_name, parent);
+ if (p != NULL) {
+ if ((p->oid_kind & CTLTYPE) == CTLTYPE_NODE) {
+ p->oid_refcnt++;
+ return;
+ } else {
+ printf("can't re-use a leaf (%s)!\n", p->oid_name);
+ return;
+ }
+ }
+ /*
* If this oid has a number OID_AUTO, give it a number which
* is greater than any current oid. Make sure it is at least
* 100 to leave space for pre-assigned oid numbers.
@@ -115,6 +143,230 @@ void sysctl_unregister_oid(struct sysctl_oid *oidp)
SLIST_REMOVE(oidp->oid_parent, oidp, sysctl_oid, oid_link);
}
+/* Initialize a new context to keep track of dynamically added sysctls. */
+int
+sysctl_ctx_init(struct sysctl_ctx_list *c)
+{
+
+ if (c == NULL) {
+ return (EINVAL);
+ }
+ TAILQ_INIT(c);
+ return (0);
+}
+
+/* Free the context, and destroy all dynamic oids registered in this context */
+int
+sysctl_ctx_free(struct sysctl_ctx_list *clist)
+{
+ struct sysctl_ctx_entry *e, *e1;
+ int error;
+
+ error = 0;
+ /*
+ * First perform a "dry run" to check if it's ok to remove oids.
+ * XXX FIXME
+ * XXX This algorithm is a hack. But I don't know any
+ * XXX better solution for now...
+ */
+ TAILQ_FOREACH(e, clist, link) {
+ error = sysctl_remove_oid(e->entry, 0, 0);
+ if (error)
+ break;
+ }
+ /*
+ * Restore deregistered entries, either from the end,
+ * or from the place where error occured.
+ * e contains the entry that was not unregistered
+ */
+ if (error)
+ e1 = TAILQ_PREV(e, sysctl_ctx_list, link);
+ else
+ e1 = TAILQ_LAST(clist, sysctl_ctx_list);
+ while (e1 != NULL) {
+ sysctl_register_oid(e1->entry);
+ e1 = TAILQ_PREV(e1, sysctl_ctx_list, link);
+ }
+ if (error)
+ return(EBUSY);
+ /* Now really delete the entries */
+ e = TAILQ_FIRST(clist);
+ while (e != NULL) {
+ e1 = TAILQ_NEXT(e, link);
+ error = sysctl_remove_oid(e->entry, 1, 0);
+ if (error)
+ panic("sysctl_remove_oid: corrupt tree, entry: %s",
+ e->entry->oid_name);
+ free(e, M_SYSCTLOID);
+ e = e1;
+ }
+ return (error);
+}
+
+/* Add an entry to the context */
+struct sysctl_ctx_entry *
+sysctl_ctx_entry_add(struct sysctl_ctx_list *clist, struct sysctl_oid *oidp)
+{
+ struct sysctl_ctx_entry *e;
+
+ if (clist == NULL || oidp == NULL)
+ return(NULL);
+ e = malloc (sizeof(struct sysctl_ctx_entry), M_SYSCTLOID, M_WAITOK);
+ e->entry = oidp;
+ TAILQ_INSERT_HEAD(clist, e, link);
+ return (e);
+}
+
+/* Find an entry in the context */
+struct sysctl_ctx_entry *
+sysctl_ctx_entry_find(struct sysctl_ctx_list *clist, struct sysctl_oid *oidp)
+{
+ struct sysctl_ctx_entry *e;
+
+ if (clist == NULL || oidp == NULL)
+ return(NULL);
+ for (e = TAILQ_FIRST(clist); e != NULL; e = TAILQ_NEXT(e, link)) {
+ if(e->entry == oidp)
+ return(e);
+ }
+ return (e);
+}
+
+/*
+ * Delete an entry from the context.
+ * NOTE: this function doesn't free oidp! You have to remove it
+ * with sysctl_remove_oid().
+ */
+int
+sysctl_ctx_entry_del(struct sysctl_ctx_list *clist, struct sysctl_oid *oidp)
+{
+ struct sysctl_ctx_entry *e;
+
+ if (clist == NULL || oidp == NULL)
+ return (EINVAL);
+ e = sysctl_ctx_entry_find(clist, oidp);
+ if (e != NULL) {
+ TAILQ_REMOVE(clist, e, link);
+ free(e, M_SYSCTLOID);
+ return (0);
+ } else
+ return (ENOENT);
+}
+
+/*
+ * Remove dynamically created sysctl trees.
+ * oidp - top of the tree to be removed
+ * del - if 0 - just deregister, otherwise free up entries as well
+ * recurse - if != 0 traverse the subtree to be deleted
+ */
+int
+sysctl_remove_oid(struct sysctl_oid *oidp, int del, int recurse)
+{
+ struct sysctl_oid *p;
+ int error;
+
+ if (oidp == NULL)
+ return(EINVAL);
+ if ((oidp->oid_kind & CTLFLAG_DYN) == 0) {
+ printf("can't remove non-dynamic nodes!\n");
+ return (EINVAL);
+ }
+ /*
+ * WARNING: normal method to do this should be through
+ * sysctl_ctx_free(). Use recursing as the last resort
+ * method to purge your sysctl tree of leftovers...
+ * However, if some other code still references these nodes,
+ * it will panic.
+ */
+ if ((oidp->oid_kind & CTLTYPE) == CTLTYPE_NODE) {
+ if (oidp->oid_refcnt == 1) {
+ SLIST_FOREACH(p, SYSCTL_CHILDREN(oidp), oid_link) {
+ if (!recurse)
+ return (ENOTEMPTY);
+ error = sysctl_remove_oid(p, del, recurse);
+ if (error)
+ return (error);
+ }
+ if (del)
+ free(SYSCTL_CHILDREN(oidp), M_SYSCTLOID);
+ }
+ }
+ if (oidp->oid_refcnt > 1 ) {
+ oidp->oid_refcnt--;
+ } else {
+ if (oidp->oid_refcnt == 0) {
+ printf("Warning: bad oid_refcnt=%u (%s)!\n",
+ oidp->oid_refcnt, oidp->oid_name);
+ return (EINVAL);
+ }
+ sysctl_unregister_oid(oidp);
+ if (del) {
+ free ((char *)oidp->oid_name, M_SYSCTLOID);
+ free(oidp, M_SYSCTLOID);
+ }
+ }
+ return (0);
+}
+
+/*
+ * Create new sysctls at run time.
+ * clist may point to a valid context initialized with sysctl_ctx_init().
+ */
+struct sysctl_oid *
+sysctl_add_oid(struct sysctl_ctx_list *clist, struct sysctl_oid_list *parent,
+ int number, char *name, int kind, void *arg1, int arg2,
+ int (*handler)(SYSCTL_HANDLER_ARGS), char *fmt, char *descr)
+{
+ struct sysctl_oid *oidp;
+ ssize_t len;
+
+ /* You have to hook up somewhere.. */
+ if (parent == NULL)
+ return(NULL);
+ /* Check if the node already exists, otherwise create it */
+ oidp = sysctl_find_oidname(name, parent);
+ if (oidp != NULL) {
+ if ((oidp->oid_kind & CTLTYPE) == CTLTYPE_NODE) {
+ oidp->oid_refcnt++;
+ /* Update the context */
+ if (clist != NULL)
+ sysctl_ctx_entry_add(clist, oidp);
+ return (oidp);
+ } else {
+ printf("can't re-use a leaf (%s)!\n", name);
+ return (NULL);
+ }
+ }
+ oidp = malloc(sizeof(struct sysctl_oid), M_SYSCTLOID, M_WAITOK);
+ bzero(oidp, sizeof(struct sysctl_oid));
+ oidp->oid_parent = parent;
+ SLIST_NEXT(oidp, oid_link) = NULL;
+ oidp->oid_number = number;
+ oidp->oid_refcnt = 1;
+ len = strlen(name);
+ oidp->oid_name = (const char *)malloc(len + 1, M_SYSCTLOID, M_WAITOK);
+ bcopy(name, (char *)oidp->oid_name, len + 1);
+ (char)oidp->oid_name[len] = '\0';
+ oidp->oid_handler = handler;
+ oidp->oid_kind = CTLFLAG_DYN | kind;
+ if ((kind & CTLTYPE) == CTLTYPE_NODE) {
+ /* Allocate space for children */
+ SYSCTL_CHILDREN(oidp) = malloc(sizeof(struct sysctl_oid_list),
+ M_SYSCTLOID, M_WAITOK);
+ SLIST_INIT(SYSCTL_CHILDREN(oidp));
+ } else {
+ oidp->oid_arg1 = arg1;
+ oidp->oid_arg2 = arg2;
+ }
+ oidp->oid_fmt = fmt;
+ /* Update the context, if used */
+ if (clist != NULL)
+ sysctl_ctx_entry_add(clist, oidp);
+ /* Register this oid */
+ sysctl_register_oid(oidp);
+ return (oidp);
+}
+
/*
* Bulk-register all the oids in a linker_set.
*/