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-rw-r--r--stand/i386/libi386/vbe.c82
1 files changed, 49 insertions, 33 deletions
diff --git a/stand/i386/libi386/vbe.c b/stand/i386/libi386/vbe.c
index 6a70cfe6f3e9..8b2c74ade92e 100644
--- a/stand/i386/libi386/vbe.c
+++ b/stand/i386/libi386/vbe.c
@@ -48,12 +48,14 @@
static struct vbeinfoblock *vbe;
static struct modeinfoblock *vbe_mode;
+
+static uint16_t *vbe_mode_list;
+static size_t vbe_mode_list_size;
+
/* The default VGA color palette format is 6 bits per primary color. */
int palette_format = 6;
#define VESA_MODE_BASE 0x100
-#define VESA_MODE_MAX 0x1ff
-#define VESA_MODE_COUNT (VESA_MODE_MAX - VESA_MODE_BASE + 1)
/*
* palette array for 8-bit indexed colors. In this case, cmap does store
@@ -545,9 +547,17 @@ mode_set(struct env_var *ev, int flags __unused, const void *value)
return (0);
}
+static void *
+vbe_farptr(uint32_t farptr)
+{
+ return (PTOV((((farptr & 0xffff0000) >> 12) + (farptr & 0xffff))));
+}
+
void
vbe_init(void)
{
+ uint16_t *p, *ml;
+
/* First set FB for text mode. */
gfx_state.tg_fb_type = FB_TEXT;
gfx_state.tg_fb.fb_height = TEXT_ROWS;
@@ -573,6 +583,27 @@ vbe_init(void)
vbe_mode = NULL;
}
+ /*
+ * Copy mode list. We must do this because some systems do
+ * corrupt the provided list (vbox 6.1 is one example).
+ */
+ p = ml = vbe_farptr(vbe->VideoModePtr);
+ while(*p++ != 0xFFFF)
+ ;
+
+ vbe_mode_list_size = (uintptr_t)p - (uintptr_t)ml;
+ vbe_mode_list = malloc(vbe_mode_list_size);
+ if (vbe_mode_list == NULL) {
+ free(vbe);
+ vbe = NULL;
+ free(vbe_mode);
+ vbe_mode = NULL;
+ }
+ bcopy(ml, vbe_mode_list, vbe_mode_list_size);
+
+ /* reset VideoModePtr, so we will not have chance to use bad data. */
+ vbe->VideoModePtr = 0;
+
env_setenv("screen.textmode", EV_VOLATILE, "1", mode_set,
env_nounset);
env_setenv("vbe_max_resolution", EV_VOLATILE, NULL, mode_set,
@@ -717,12 +748,6 @@ vbe_set_mode(int modenum)
return (0);
}
-static void *
-vbe_farptr(uint32_t farptr)
-{
- return (PTOV((((farptr & 0xffff0000) >> 12) + (farptr & 0xffff))));
-}
-
/*
* Verify existance of mode number or find mode by
* dimensions. If depth is not given, walk values 32, 24, 16, 8.
@@ -731,15 +756,13 @@ static int
vbe_find_mode_xydm(int x, int y, int depth, int m)
{
struct modeinfoblock mi;
- uint32_t farptr;
+ uint16_t *farptr;
uint16_t mode;
- int safety, i;
+ int idx, nitems, i;
memset(vbe, 0, sizeof (*vbe));
if (biosvbe_info(vbe) != VBE_SUCCESS)
return (0);
- if (vbe->VideoModePtr == 0)
- return (0);
if (m != -1)
i = 8;
@@ -748,17 +771,17 @@ vbe_find_mode_xydm(int x, int y, int depth, int m)
else
i = depth;
+ nitems = vbe_mode_list_size / sizeof(*vbe_mode_list);
while (i > 0) {
- farptr = vbe->VideoModePtr;
- safety = 0;
- while ((mode = *(uint16_t *)vbe_farptr(farptr)) != 0xffff) {
- safety++;
- farptr += 2;
- if (safety == VESA_MODE_COUNT)
+ for (idx = 0; idx < nitems; idx++) {
+ mode = vbe_mode_list[idx];
+ if (mode == 0xffff)
break;
+
if (biosvbe_get_mode_info(mode, &mi) != VBE_SUCCESS) {
continue;
}
+
/* we only care about linear modes here */
if (vbe_mode_is_supported(&mi) == 0)
continue;
@@ -910,9 +933,8 @@ void
vbe_modelist(int depth)
{
struct modeinfoblock mi;
- uint32_t farptr;
uint16_t mode;
- int nmodes = 0, safety = 0;
+ int nmodes, idx, nentries;
int ddc_caps;
uint32_t width, height;
bool edid = false;
@@ -948,6 +970,7 @@ vbe_modelist(int depth)
if (vbe_get_flatpanel(&width, &height))
printf(": Panel %dx%d\n", width, height);
+ nmodes = 0;
memset(vbe, 0, sizeof (*vbe));
memcpy(vbe->VbeSignature, "VBE2", 4);
if (biosvbe_info(vbe) != VBE_SUCCESS)
@@ -958,26 +981,19 @@ vbe_modelist(int depth)
vbe_print_vbe_info(vbe);
printf("Modes: ");
- farptr = vbe->VideoModePtr;
- if (farptr == 0)
- goto done;
-
- while ((mode = *(uint16_t *)vbe_farptr(farptr)) != 0xffff) {
- safety++;
- farptr += 2;
- if (safety == VESA_MODE_COUNT) {
- printf("[?] ");
+ nentries = vbe_mode_list_size / sizeof(*vbe_mode_list);
+ for (idx = 0; idx < nentries; idx++) {
+ mode = vbe_mode_list[idx];
+ if (mode == 0xffff)
break;
- }
+
if (biosvbe_get_mode_info(mode, &mi) != VBE_SUCCESS)
continue;
+
/* we only care about linear modes here */
if (vbe_mode_is_supported(&mi) == 0)
continue;
- /* we found some mode so reset safety counter */
- safety = 0;
-
/* apply requested filter */
if (depth != -1 && mi.BitsPerPixel != depth)
continue;