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-rw-r--r--include/lldb/Target/StackID.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/include/lldb/Target/StackID.h b/include/lldb/Target/StackID.h
index 7b7e9e5187b6..51e51a6c0741 100644
--- a/include/lldb/Target/StackID.h
+++ b/include/lldb/Target/StackID.h
@@ -81,20 +81,20 @@ protected:
lldb::addr_t
m_pc; // The pc value for the function/symbol for this frame. This will
// only get used if the symbol scope is nullptr (the code where we are
- // stopped is not represented by any function or symbol in any
- // shared library).
+ // stopped is not represented by any function or symbol in any shared
+ // library).
lldb::addr_t m_cfa; // The call frame address (stack pointer) value
// at the beginning of the function that uniquely
- // identifies this frame (along with m_symbol_scope below)
+ // identifies this frame (along with m_symbol_scope
+ // below)
SymbolContextScope *
m_symbol_scope; // If nullptr, there is no block or symbol for this frame.
// If not nullptr, this will either be the scope for the
- // lexical block for the frame, or the scope
- // for the symbol. Symbol context scopes are
- // always be unique pointers since the are part
- // of the Block and Symbol objects and can easily
- // be used to tell if a stack ID is the same as
- // another.
+ // lexical block for the frame, or the scope for the
+ // symbol. Symbol context scopes are always be unique
+ // pointers since the are part of the Block and Symbol
+ // objects and can easily be used to tell if a stack ID
+ // is the same as another.
};
bool operator==(const StackID &lhs, const StackID &rhs);