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-rw-r--r--lib/Basic/SourceManager.cpp85
1 files changed, 48 insertions, 37 deletions
diff --git a/lib/Basic/SourceManager.cpp b/lib/Basic/SourceManager.cpp
index 3936afab21a4..f0b53b4e48a5 100644
--- a/lib/Basic/SourceManager.cpp
+++ b/lib/Basic/SourceManager.cpp
@@ -2018,9 +2018,51 @@ bool SourceManager::isBeforeInTranslationUnit(SourceLocation LHS,
if (LOffs.first.isInvalid() || ROffs.first.isInvalid())
return LOffs.first.isInvalid() && !ROffs.first.isInvalid();
+ std::pair<bool, bool> InSameTU = isInTheSameTranslationUnit(LOffs, ROffs);
+ if (InSameTU.first)
+ return InSameTU.second;
+
+ // If we arrived here, the location is either in a built-ins buffer or
+ // associated with global inline asm. PR5662 and PR22576 are examples.
+
+ StringRef LB = getBuffer(LOffs.first)->getBufferIdentifier();
+ StringRef RB = getBuffer(ROffs.first)->getBufferIdentifier();
+ bool LIsBuiltins = LB == "<built-in>";
+ bool RIsBuiltins = RB == "<built-in>";
+ // Sort built-in before non-built-in.
+ if (LIsBuiltins || RIsBuiltins) {
+ if (LIsBuiltins != RIsBuiltins)
+ return LIsBuiltins;
+ // Both are in built-in buffers, but from different files. We just claim that
+ // lower IDs come first.
+ return LOffs.first < ROffs.first;
+ }
+ bool LIsAsm = LB == "<inline asm>";
+ bool RIsAsm = RB == "<inline asm>";
+ // Sort assembler after built-ins, but before the rest.
+ if (LIsAsm || RIsAsm) {
+ if (LIsAsm != RIsAsm)
+ return RIsAsm;
+ assert(LOffs.first == ROffs.first);
+ return false;
+ }
+ bool LIsScratch = LB == "<scratch space>";
+ bool RIsScratch = RB == "<scratch space>";
+ // Sort scratch after inline asm, but before the rest.
+ if (LIsScratch || RIsScratch) {
+ if (LIsScratch != RIsScratch)
+ return LIsScratch;
+ return LOffs.second < ROffs.second;
+ }
+ llvm_unreachable("Unsortable locations found");
+}
+
+std::pair<bool, bool> SourceManager::isInTheSameTranslationUnit(
+ std::pair<FileID, unsigned> &LOffs,
+ std::pair<FileID, unsigned> &ROffs) const {
// If the source locations are in the same file, just compare offsets.
if (LOffs.first == ROffs.first)
- return LOffs.second < ROffs.second;
+ return std::make_pair(true, LOffs.second < ROffs.second);
// If we are comparing a source location with multiple locations in the same
// file, we get a big win by caching the result.
@@ -2030,7 +2072,8 @@ bool SourceManager::isBeforeInTranslationUnit(SourceLocation LHS,
// If we are comparing a source location with multiple locations in the same
// file, we get a big win by caching the result.
if (IsBeforeInTUCache.isCacheValid(LOffs.first, ROffs.first))
- return IsBeforeInTUCache.getCachedResult(LOffs.second, ROffs.second);
+ return std::make_pair(
+ true, IsBeforeInTUCache.getCachedResult(LOffs.second, ROffs.second));
// Okay, we missed in the cache, start updating the cache for this query.
IsBeforeInTUCache.setQueryFIDs(LOffs.first, ROffs.first,
@@ -2060,44 +2103,12 @@ bool SourceManager::isBeforeInTranslationUnit(SourceLocation LHS,
// locations within the common file and cache them.
if (LOffs.first == ROffs.first) {
IsBeforeInTUCache.setCommonLoc(LOffs.first, LOffs.second, ROffs.second);
- return IsBeforeInTUCache.getCachedResult(LOffs.second, ROffs.second);
+ return std::make_pair(
+ true, IsBeforeInTUCache.getCachedResult(LOffs.second, ROffs.second));
}
-
- // If we arrived here, the location is either in a built-ins buffer or
- // associated with global inline asm. PR5662 and PR22576 are examples.
-
// Clear the lookup cache, it depends on a common location.
IsBeforeInTUCache.clear();
- StringRef LB = getBuffer(LOffs.first)->getBufferIdentifier();
- StringRef RB = getBuffer(ROffs.first)->getBufferIdentifier();
- bool LIsBuiltins = LB == "<built-in>";
- bool RIsBuiltins = RB == "<built-in>";
- // Sort built-in before non-built-in.
- if (LIsBuiltins || RIsBuiltins) {
- if (LIsBuiltins != RIsBuiltins)
- return LIsBuiltins;
- // Both are in built-in buffers, but from different files. We just claim that
- // lower IDs come first.
- return LOffs.first < ROffs.first;
- }
- bool LIsAsm = LB == "<inline asm>";
- bool RIsAsm = RB == "<inline asm>";
- // Sort assembler after built-ins, but before the rest.
- if (LIsAsm || RIsAsm) {
- if (LIsAsm != RIsAsm)
- return RIsAsm;
- assert(LOffs.first == ROffs.first);
- return false;
- }
- bool LIsScratch = LB == "<scratch space>";
- bool RIsScratch = RB == "<scratch space>";
- // Sort scratch after inline asm, but before the rest.
- if (LIsScratch || RIsScratch) {
- if (LIsScratch != RIsScratch)
- return LIsScratch;
- return LOffs.second < ROffs.second;
- }
- llvm_unreachable("Unsortable locations found");
+ return std::make_pair(false, false);
}
void SourceManager::PrintStats() const {