diff options
Diffstat (limited to 'magic/Magdir/audio')
| -rw-r--r-- | magic/Magdir/audio | 49 |
1 files changed, 37 insertions, 12 deletions
diff --git a/magic/Magdir/audio b/magic/Magdir/audio index 5492635dfc1d..448f000a38bc 100644 --- a/magic/Magdir/audio +++ b/magic/Magdir/audio @@ -1,6 +1,6 @@ #------------------------------------------------------------------------------ -# $File: audio,v 1.111 2019/05/08 18:02:45 christos Exp $ +# $File: audio,v 1.118 2019/11/19 05:30:07 christos Exp $ # audio: file(1) magic for sound formats (see also "iff") # # Jan Nicolai Langfeldt (janl@ifi.uio.no), Dan Quinlan (quinlan@yggdrasil.com), @@ -139,6 +139,11 @@ 0x2c string SCRM ScreamTracker III Module sound data >0 string >\0 Title: "%s" +!:mime audio/x-s3m + +# .stm before it got above .s3m extension +0x16 string \!Scream\! ScreamTracker Module sound data +>0 string >\0 Title: "%s" # Gravis UltraSound patches # From <ache@nagual.ru> @@ -553,6 +558,8 @@ >21 byte x \b.%u >20 byte x \b.%u +0 string CC2x CheeseCutter 2 song + 0 string RAWADATA RdosPlay RAW 1068 string RoR AMUSIC Adlib Tracker @@ -614,7 +621,13 @@ 1 string [licq] LICQ configuration file # Atari ST audio files by Dirk Jagdmann <doj@cubic.org> -0 string ICE! SNDH Atari ST music +# NOTE: Most SNDH music is packed using ICE, which has +# magic numbers "ICE!" and "Ice!". Some SNDH music is +# not packed, so we check for both packed and unpacked. +12 string SNDH SNDH Atari ST music +0 belong&0xFFDFDFFF 0x49434521 +>14 search/40 NDH SNDH Atari ST music +>14 search/40 TITL SNDH Atari ST music 0 string SC68\ Music-file\ /\ (c)\ (BeN)jami sc68 Atari ST music # musepak support From: "Jiri Pejchal" <jiri.pejchal@gmail.com> @@ -743,6 +756,8 @@ >>>>0x78 ubyte 0x03 AY-3-8930, >>>>0x78 ubyte 0x10 YM2149, >>>>0x78 ubyte 0x11 YM3439, +>>>>0x78 ubyte 0x12 YMZ284, +>>>>0x78 ubyte 0x13 YMZ294, # VGM 1.61 >>0x34 ulelong >0x4C >>>0x80 ulelong >0 DMG, @@ -993,17 +1008,27 @@ # Used for audio rips for various consoles. # http://fileformats.archiveteam.org/wiki/Portable_Sound_Format # Added by David Korth <gerbilsoft@gerbilsoft.com> -0 string PSF Portable Sound Format +0 string PSF +>3 byte 0x01 +>3 byte 0x02 +>3 byte 0x11 +>3 byte 0x12 +>3 byte 0x13 +>3 byte 0x21 +>3 byte 0x22 +>3 byte 0x23 +>3 byte 0x41 +>>0 string PSF Portable Sound Format !:mime audio/x-psf ->3 byte 0x01 (Sony PlayStation) ->3 byte 0x02 (Sony PlayStation 2) ->3 byte 0x11 (Sega Saturn) ->3 byte 0x12 (Sega Dreamcast) ->3 byte 0x13 (Sega Mega Drive) ->3 byte 0x21 (Nintendo 64) ->3 byte 0x22 (Game Boy Advance) ->3 byte 0x23 (Super NES) ->3 byte 0x41 (Capcom QSound) +>>>3 byte 0x01 (Sony PlayStation) +>>>3 byte 0x02 (Sony PlayStation 2) +>>>3 byte 0x11 (Sega Saturn) +>>>3 byte 0x12 (Sega Dreamcast) +>>>3 byte 0x13 (Sega Mega Drive) +>>>3 byte 0x21 (Nintendo 64) +>>>3 byte 0x22 (Game Boy Advance) +>>>3 byte 0x23 (Super NES) +>>>3 byte 0x41 (Capcom QSound) # Atari 8-bit SAP audio format # http://asap.sourceforge.net/sap-format.html |
