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-rw-r--r--stand/common/gfx_fb.c63
1 files changed, 63 insertions, 0 deletions
diff --git a/stand/common/gfx_fb.c b/stand/common/gfx_fb.c
index af72ab1a4c99..659bf8540422 100644
--- a/stand/common/gfx_fb.c
+++ b/stand/common/gfx_fb.c
@@ -232,6 +232,69 @@ gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
return (true);
}
+/*
+ * Returns true if we set the color from pre-existing environment, false if
+ * just used existing defaults.
+ */
+static bool
+gfx_fb_evalcolor(const char *envname, teken_color_t *cattr,
+ ev_sethook_t sethook, ev_unsethook_t unsethook)
+{
+ const char *ptr;
+ char env[10];
+ int eflags = EV_VOLATILE | EV_NOKENV;
+ bool from_env = false;
+
+ ptr = getenv(envname);
+ if (ptr != NULL) {
+ *cattr = strtol(ptr, NULL, 10);
+
+ /*
+ * If we can't unset the value, then it's probably hooked
+ * properly and we can just carry on. Otherwise, we want to
+ * reinitialize it so that we can hook it for the console that
+ * we're resetting defaults for.
+ */
+ if (unsetenv(envname) != 0)
+ return (true);
+ from_env = true;
+
+ /*
+ * If we're carrying over an existing value, we *do* want that
+ * to propagate to the kenv.
+ */
+ eflags &= ~EV_NOKENV;
+ }
+
+ snprintf(env, sizeof(env), "%d", *cattr);
+ env_setenv(envname, eflags, env, sethook, unsethook);
+
+ return (from_env);
+}
+
+void
+gfx_fb_setcolors(teken_attr_t *attr, ev_sethook_t sethook,
+ ev_unsethook_t unsethook)
+{
+ const char *ptr;
+ bool need_setattr = false;
+
+ /*
+ * On first run, we setup an environment hook to process any color
+ * changes. If the env is already set, we pick up fg and bg color
+ * values from the environment.
+ */
+ if (gfx_fb_evalcolor("teken.fg_color", &attr->ta_fgcolor,
+ sethook, unsethook))
+ need_setattr = true;
+ if (gfx_fb_evalcolor("teken.bg_color", &attr->ta_bgcolor,
+ sethook, unsethook))
+ need_setattr = true;
+
+ if (need_setattr)
+ teken_set_defattr(&gfx_state.tg_teken, attr);
+}
+
static uint32_t
rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
uint32_t gmax, int goffset, uint32_t bmax, int boffset)