diff options
Diffstat (limited to 'sys/contrib/dev/acpica/components/namespace/nsconvert.c')
| -rw-r--r-- | sys/contrib/dev/acpica/components/namespace/nsconvert.c | 674 |
1 files changed, 674 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/components/namespace/nsconvert.c b/sys/contrib/dev/acpica/components/namespace/nsconvert.c new file mode 100644 index 000000000000..ad4890b591a3 --- /dev/null +++ b/sys/contrib/dev/acpica/components/namespace/nsconvert.c @@ -0,0 +1,674 @@ +/****************************************************************************** + * + * Module Name: nsconvert - Object conversions for objects returned by + * predefined methods + * + *****************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999 - 2025, Intel Corp. + * All rights reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + ***************************************************************************** + * + * Alternatively, you may choose to be licensed under the terms of the + * following license: + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * Alternatively, you may choose to be licensed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + *****************************************************************************/ + +#include <contrib/dev/acpica/include/acpi.h> +#include <contrib/dev/acpica/include/accommon.h> +#include <contrib/dev/acpica/include/acnamesp.h> +#include <contrib/dev/acpica/include/acinterp.h> +#include <contrib/dev/acpica/include/acpredef.h> +#include <contrib/dev/acpica/include/amlresrc.h> + +#define _COMPONENT ACPI_NAMESPACE + ACPI_MODULE_NAME ("nsconvert") + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToInteger + * + * PARAMETERS: OriginalObject - Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful. + * + * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToInteger ( + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject; + ACPI_STATUS Status; + UINT64 Value = 0; + UINT32 i; + + + switch (OriginalObject->Common.Type) + { + case ACPI_TYPE_STRING: + + /* String-to-Integer conversion */ + + Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + break; + + case ACPI_TYPE_BUFFER: + + /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ + + if (OriginalObject->Buffer.Length > 8) + { + return (AE_AML_OPERAND_TYPE); + } + + /* Extract each buffer byte to create the integer */ + + for (i = 0; i < OriginalObject->Buffer.Length; i++) + { + Value |= ((UINT64) + OriginalObject->Buffer.Pointer[i] << (i * 8)); + } + break; + + default: + + return (AE_AML_OPERAND_TYPE); + } + + NewObject = AcpiUtCreateIntegerObject (Value); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + *ReturnObject = NewObject; + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToString + * + * PARAMETERS: OriginalObject - Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful. + * + * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToString ( + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject; + ACPI_SIZE Length; + ACPI_STATUS Status; + + + switch (OriginalObject->Common.Type) + { + case ACPI_TYPE_INTEGER: + /* + * Integer-to-String conversion. Commonly, convert + * an integer of value 0 to a NULL string. The last element of + * _BIF and _BIX packages occasionally need this fix. + */ + if (OriginalObject->Integer.Value == 0) + { + /* Allocate a new NULL string object */ + + NewObject = AcpiUtCreateStringObject (0); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + } + else + { + Status = AcpiExConvertToString (OriginalObject, + &NewObject, ACPI_IMPLICIT_CONVERT_HEX); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + } + break; + + case ACPI_TYPE_BUFFER: + /* + * Buffer-to-String conversion. Use a ToString + * conversion, no transform performed on the buffer data. The best + * example of this is the _BIF method, where the string data from + * the battery is often (incorrectly) returned as buffer object(s). + */ + Length = 0; + while ((Length < OriginalObject->Buffer.Length) && + (OriginalObject->Buffer.Pointer[Length])) + { + Length++; + } + + /* Allocate a new string object */ + + NewObject = AcpiUtCreateStringObject (Length); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + /* + * Copy the raw buffer data with no transform. String is already NULL + * terminated at Length+1. + */ + memcpy (NewObject->String.Pointer, + OriginalObject->Buffer.Pointer, Length); + break; + + default: + + return (AE_AML_OPERAND_TYPE); + } + + *ReturnObject = NewObject; + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToBuffer + * + * PARAMETERS: OriginalObject - Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful. + * + * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToBuffer ( + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject; + ACPI_STATUS Status; + ACPI_OPERAND_OBJECT **Elements; + UINT32 *DwordBuffer; + UINT32 Count; + UINT32 i; + + + switch (OriginalObject->Common.Type) + { + case ACPI_TYPE_INTEGER: + /* + * Integer-to-Buffer conversion. + * Convert the Integer to a packed-byte buffer. _MAT and other + * objects need this sometimes, if a read has been performed on a + * Field object that is less than or equal to the global integer + * size (32 or 64 bits). + */ + Status = AcpiExConvertToBuffer (OriginalObject, &NewObject); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + break; + + case ACPI_TYPE_STRING: + + /* String-to-Buffer conversion. Simple data copy */ + + NewObject = AcpiUtCreateBufferObject + (OriginalObject->String.Length); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + memcpy (NewObject->Buffer.Pointer, + OriginalObject->String.Pointer, OriginalObject->String.Length); + break; + + case ACPI_TYPE_PACKAGE: + /* + * This case is often seen for predefined names that must return a + * Buffer object with multiple DWORD integers within. For example, + * _FDE and _GTM. The Package can be converted to a Buffer. + */ + + /* All elements of the Package must be integers */ + + Elements = OriginalObject->Package.Elements; + Count = OriginalObject->Package.Count; + + for (i = 0; i < Count; i++) + { + if ((!*Elements) || + ((*Elements)->Common.Type != ACPI_TYPE_INTEGER)) + { + return (AE_AML_OPERAND_TYPE); + } + Elements++; + } + + /* Create the new buffer object to replace the Package */ + + NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count)); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + /* Copy the package elements (integers) to the buffer as DWORDs */ + + Elements = OriginalObject->Package.Elements; + DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer); + + for (i = 0; i < Count; i++) + { + *DwordBuffer = (UINT32) (*Elements)->Integer.Value; + DwordBuffer++; + Elements++; + } + break; + + default: + + return (AE_AML_OPERAND_TYPE); + } + + *ReturnObject = NewObject; + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToUnicode + * + * PARAMETERS: Scope - Namespace node for the method/object + * OriginalObject - ASCII String Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful. + * + * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToUnicode ( + ACPI_NAMESPACE_NODE *Scope, + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject; + char *AsciiString; + UINT16 *UnicodeBuffer; + UINT32 UnicodeLength; + UINT32 i; + + + if (!OriginalObject) + { + return (AE_OK); + } + + /* If a Buffer was returned, it must be at least two bytes long */ + + if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER) + { + if (OriginalObject->Buffer.Length < 2) + { + return (AE_AML_OPERAND_VALUE); + } + + *ReturnObject = NULL; + return (AE_OK); + } + + /* + * The original object is an ASCII string. Convert this string to + * a unicode buffer. + */ + AsciiString = OriginalObject->String.Pointer; + UnicodeLength = (OriginalObject->String.Length * 2) + 2; + + /* Create a new buffer object for the Unicode data */ + + NewObject = AcpiUtCreateBufferObject (UnicodeLength); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer); + + /* Convert ASCII to Unicode */ + + for (i = 0; i < OriginalObject->String.Length; i++) + { + UnicodeBuffer[i] = (UINT16) AsciiString[i]; + } + + *ReturnObject = NewObject; + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToResource + * + * PARAMETERS: Scope - Namespace node for the method/object + * OriginalObject - Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful + * + * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate + * Buffer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToResource ( + ACPI_NAMESPACE_NODE *Scope, + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject; + UINT8 *Buffer; + + + /* + * We can fix the following cases for an expected resource template: + * 1. No return value (interpreter slack mode is disabled) + * 2. A "Return (Zero)" statement + * 3. A "Return empty buffer" statement + * + * We will return a buffer containing a single EndTag + * resource descriptor. + */ + if (OriginalObject) + { + switch (OriginalObject->Common.Type) + { + case ACPI_TYPE_INTEGER: + + /* We can only repair an Integer==0 */ + + if (OriginalObject->Integer.Value) + { + return (AE_AML_OPERAND_TYPE); + } + break; + + case ACPI_TYPE_BUFFER: + + if (OriginalObject->Buffer.Length) + { + /* Additional checks can be added in the future */ + + *ReturnObject = NULL; + return (AE_OK); + } + break; + + case ACPI_TYPE_STRING: + default: + + return (AE_AML_OPERAND_TYPE); + } + } + + /* Create the new buffer object for the resource descriptor */ + + NewObject = AcpiUtCreateBufferObject (2); + if (!NewObject) + { + return (AE_NO_MEMORY); + } + + Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer); + + /* Initialize the Buffer with a single EndTag descriptor */ + + Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); + Buffer[1] = 0x00; + + *ReturnObject = NewObject; + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiNsConvertToReference + * + * PARAMETERS: Scope - Namespace node for the method/object + * OriginalObject - Object to be converted + * ReturnObject - Where the new converted object is returned + * + * RETURN: Status. AE_OK if conversion was successful + * + * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference. + * Buffer. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiNsConvertToReference ( + ACPI_NAMESPACE_NODE *Scope, + ACPI_OPERAND_OBJECT *OriginalObject, + ACPI_OPERAND_OBJECT **ReturnObject) +{ + ACPI_OPERAND_OBJECT *NewObject = NULL; + ACPI_STATUS Status; + ACPI_NAMESPACE_NODE *Node; + ACPI_GENERIC_STATE ScopeInfo; + char *Name; + + + ACPI_FUNCTION_NAME (NsConvertToReference); + + + /* Convert path into internal presentation */ + + Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + + /* Find the namespace node */ + + ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope); + Status = AcpiNsLookup (&ScopeInfo, Name, + ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, + ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node); + if (ACPI_FAILURE (Status)) + { + /* Check if we are resolving a named reference within a package */ + + ACPI_ERROR_NAMESPACE (&ScopeInfo, + OriginalObject->String.Pointer, Status); + goto ErrorExit; + } + + /* Create and init a new internal ACPI object */ + + NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE); + if (!NewObject) + { + Status = AE_NO_MEMORY; + goto ErrorExit; + } + NewObject->Reference.Node = Node; + NewObject->Reference.Object = Node->Object; + NewObject->Reference.Class = ACPI_REFCLASS_NAME; + + /* + * Increase reference of the object if needed (the object is likely a + * null for device nodes). + */ + AcpiUtAddReference (Node->Object); + +ErrorExit: + ACPI_FREE (Name); + *ReturnObject = NewObject; + return (Status); +} |
