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Diffstat (limited to 'sys/dev/acpica/acpi_powerres.c')
-rw-r--r--sys/dev/acpica/acpi_powerres.c274
1 files changed, 264 insertions, 10 deletions
diff --git a/sys/dev/acpica/acpi_powerres.c b/sys/dev/acpica/acpi_powerres.c
index 29d1690f1bdd..0a8b67a5fa84 100644
--- a/sys/dev/acpica/acpi_powerres.c
+++ b/sys/dev/acpica/acpi_powerres.c
@@ -76,6 +76,13 @@ struct acpi_powerconsumer {
/* Device which is powered */
ACPI_HANDLE ac_consumer;
int ac_state;
+
+ struct {
+ bool prx_has;
+ size_t prx_count;
+ ACPI_HANDLE *prx_deps;
+ } ac_prx[ACPI_D_STATE_COUNT];
+
TAILQ_ENTRY(acpi_powerconsumer) ac_link;
TAILQ_HEAD(,acpi_powerreference) ac_references;
};
@@ -96,9 +103,7 @@ static TAILQ_HEAD(acpi_powerconsumer_list, acpi_powerconsumer)
ACPI_SERIAL_DECL(powerres, "ACPI power resources");
static ACPI_STATUS acpi_pwr_register_consumer(ACPI_HANDLE consumer);
-#ifdef notyet
static ACPI_STATUS acpi_pwr_deregister_consumer(ACPI_HANDLE consumer);
-#endif /* notyet */
static ACPI_STATUS acpi_pwr_register_resource(ACPI_HANDLE res);
#ifdef notyet
static ACPI_STATUS acpi_pwr_deregister_resource(ACPI_HANDLE res);
@@ -112,6 +117,8 @@ static struct acpi_powerresource
*acpi_pwr_find_resource(ACPI_HANDLE res);
static struct acpi_powerconsumer
*acpi_pwr_find_consumer(ACPI_HANDLE consumer);
+static ACPI_STATUS acpi_pwr_infer_state(struct acpi_powerconsumer *pc);
+static ACPI_STATUS acpi_pwr_get_state_locked(ACPI_HANDLE consumer, int *state);
/*
* Register a power resource.
@@ -222,6 +229,84 @@ acpi_pwr_deregister_resource(ACPI_HANDLE res)
#endif /* notyet */
/*
+ * Evaluate the _PRx (power resources each D-state depends on). This also
+ * populates the acpi_powerresources queue with the power resources discovered
+ * during this step.
+ *
+ * ACPI 7.3.8 - 7.3.11 guarantee that _PRx will return the same data each
+ * time they are evaluated.
+ *
+ * If this function fails, acpi_pwr_deregister_consumer() must be called on the
+ * power consumer to free already allocated memory.
+ */
+static ACPI_STATUS
+acpi_pwr_get_power_resources(ACPI_HANDLE consumer, struct acpi_powerconsumer *pc)
+{
+ ACPI_INTEGER status;
+ ACPI_STRING reslist_name;
+ ACPI_HANDLE reslist_handle;
+ ACPI_STRING reslist_names[] = {"_PR0", "_PR1", "_PR2", "_PR3"};
+ ACPI_BUFFER reslist;
+ ACPI_OBJECT *reslist_object;
+ ACPI_OBJECT *dep;
+ ACPI_HANDLE *res;
+
+ ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
+ ACPI_SERIAL_ASSERT(powerres);
+
+ MPASS(consumer != NULL);
+
+ for (int state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++) {
+ pc->ac_prx[state].prx_has = false;
+ pc->ac_prx[state].prx_count = 0;
+ pc->ac_prx[state].prx_deps = NULL;
+
+ reslist_name = reslist_names[state - ACPI_STATE_D0];
+ if (ACPI_FAILURE(AcpiGetHandle(consumer, reslist_name, &reslist_handle)))
+ continue;
+
+ reslist.Pointer = NULL;
+ reslist.Length = ACPI_ALLOCATE_BUFFER;
+ status = AcpiEvaluateObjectTyped(reslist_handle, NULL, NULL, &reslist,
+ ACPI_TYPE_PACKAGE);
+ if (ACPI_FAILURE(status) || reslist.Pointer == NULL)
+ /*
+ * ACPI_ALLOCATE_BUFFER entails everything will be freed on error
+ * by AcpiEvaluateObjectTyped.
+ */
+ continue;
+
+ reslist_object = (ACPI_OBJECT *)reslist.Pointer;
+ pc->ac_prx[state].prx_has = true;
+ pc->ac_prx[state].prx_count = reslist_object->Package.Count;
+
+ if (reslist_object->Package.Count == 0) {
+ AcpiOsFree(reslist_object);
+ continue;
+ }
+
+ pc->ac_prx[state].prx_deps = mallocarray(pc->ac_prx[state].prx_count,
+ sizeof(*pc->ac_prx[state].prx_deps), M_ACPIPWR, M_NOWAIT);
+ if (pc->ac_prx[state].prx_deps == NULL) {
+ AcpiOsFree(reslist_object);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ for (size_t i = 0; i < reslist_object->Package.Count; i++) {
+ dep = &reslist_object->Package.Elements[i];
+ res = dep->Reference.Handle;
+ pc->ac_prx[state].prx_deps[i] = res;
+
+ /* It's fine to attempt to register the same resource twice. */
+ acpi_pwr_register_resource(res);
+ }
+ AcpiOsFree(reslist_object);
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+/*
* Register a power consumer.
*
* It's OK to call this if we already know about the consumer.
@@ -229,6 +314,7 @@ acpi_pwr_deregister_resource(ACPI_HANDLE res)
static ACPI_STATUS
acpi_pwr_register_consumer(ACPI_HANDLE consumer)
{
+ ACPI_INTEGER status;
struct acpi_powerconsumer *pc;
ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
@@ -239,14 +325,30 @@ acpi_pwr_register_consumer(ACPI_HANDLE consumer)
return_ACPI_STATUS (AE_OK);
/* Allocate a new power consumer */
- if ((pc = malloc(sizeof(*pc), M_ACPIPWR, M_NOWAIT)) == NULL)
+ if ((pc = malloc(sizeof(*pc), M_ACPIPWR, M_NOWAIT | M_ZERO)) == NULL)
return_ACPI_STATUS (AE_NO_MEMORY);
TAILQ_INSERT_HEAD(&acpi_powerconsumers, pc, ac_link);
TAILQ_INIT(&pc->ac_references);
pc->ac_consumer = consumer;
- /* XXX we should try to find its current state */
- pc->ac_state = ACPI_STATE_UNKNOWN;
+ /*
+ * Get all its power resource dependencies, if it has _PRx. We do this now
+ * as an opportunity to populate the acpi_powerresources queue.
+ *
+ * If this fails, immediately deregister it.
+ */
+ status = acpi_pwr_get_power_resources(consumer, pc);
+ if (ACPI_FAILURE(status)) {
+ ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS,
+ "failed to get power resources for %s\n",
+ acpi_name(consumer)));
+ acpi_pwr_deregister_consumer(consumer);
+ return_ACPI_STATUS (status);
+ }
+
+ /* Find its initial state. */
+ if (ACPI_FAILURE(acpi_pwr_get_state_locked(consumer, &pc->ac_state)))
+ pc->ac_state = ACPI_STATE_UNKNOWN;
ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS, "registered power consumer %s\n",
acpi_name(consumer)));
@@ -254,7 +356,6 @@ acpi_pwr_register_consumer(ACPI_HANDLE consumer)
return_ACPI_STATUS (AE_OK);
}
-#ifdef notyet
/*
* Deregister a power consumer.
*
@@ -279,6 +380,9 @@ acpi_pwr_deregister_consumer(ACPI_HANDLE consumer)
/* Pull the consumer off the list and free it */
TAILQ_REMOVE(&acpi_powerconsumers, pc, ac_link);
+ for (size_t i = 0; i < sizeof(pc->ac_prx) / sizeof(*pc->ac_prx); i++)
+ if (pc->ac_prx[i].prx_deps != NULL)
+ free(pc->ac_prx[i].prx_deps, M_ACPIPWR);
free(pc, M_ACPIPWR);
ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS, "deregistered power consumer %s\n",
@@ -286,10 +390,139 @@ acpi_pwr_deregister_consumer(ACPI_HANDLE consumer)
return_ACPI_STATUS (AE_OK);
}
-#endif /* notyet */
/*
- * Set a power consumer to a particular power state.
+ * The _PSC control method isn't required if it's possible to infer the D-state
+ * from the _PRx control methods. (See 7.3.6.)
+ * We can infer that a given D-state has been achieved when all the dependencies
+ * are in the ON state.
+ */
+static ACPI_STATUS
+acpi_pwr_infer_state(struct acpi_powerconsumer *pc)
+{
+ ACPI_HANDLE *res;
+ uint32_t on;
+ bool all_on = false;
+
+ ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
+ ACPI_SERIAL_ASSERT(powerres);
+
+ /* It is important we go from the hottest to the coldest state. */
+ for (
+ pc->ac_state = ACPI_STATE_D0;
+ pc->ac_state <= ACPI_STATE_D3_HOT && !all_on;
+ pc->ac_state++
+ ) {
+ MPASS(pc->ac_state <= sizeof(pc->ac_prx) / sizeof(*pc->ac_prx));
+
+ if (!pc->ac_prx[pc->ac_state].prx_has)
+ continue;
+
+ all_on = true;
+
+ for (size_t i = 0; i < pc->ac_prx[pc->ac_state].prx_count; i++) {
+ res = pc->ac_prx[pc->ac_state].prx_deps[i];
+ /* If failure, better to assume D-state is hotter than colder. */
+ if (ACPI_FAILURE(acpi_GetInteger(res, "_STA", &on)))
+ continue;
+ if (on == 0) {
+ all_on = false;
+ break;
+ }
+ }
+ }
+
+ MPASS(pc->ac_state != ACPI_STATE_D0);
+
+ /*
+ * If none of the power resources required for the shallower D-states are
+ * on, then we can assume it is unpowered (i.e. D3cold). A device is not
+ * required to support D3cold however; in that case, _PR3 is not explicitly
+ * provided. Those devices should default to D3hot instead.
+ *
+ * See comments of first row of table 7.1 in ACPI spec.
+ */
+ if (!all_on)
+ pc->ac_state = pc->ac_prx[ACPI_STATE_D3_HOT].prx_has ?
+ ACPI_STATE_D3_COLD : ACPI_STATE_D3_HOT;
+ else
+ pc->ac_state--;
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+static ACPI_STATUS
+acpi_pwr_get_state_locked(ACPI_HANDLE consumer, int *state)
+{
+ struct acpi_powerconsumer *pc;
+ ACPI_HANDLE method_handle;
+ ACPI_STATUS status;
+ ACPI_BUFFER result;
+ ACPI_OBJECT *object = NULL;
+
+ ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
+ ACPI_SERIAL_ASSERT(powerres);
+
+ if (consumer == NULL)
+ return_ACPI_STATUS (AE_NOT_FOUND);
+
+ if ((pc = acpi_pwr_find_consumer(consumer)) == NULL) {
+ if (ACPI_FAILURE(status = acpi_pwr_register_consumer(consumer)))
+ goto out;
+ if ((pc = acpi_pwr_find_consumer(consumer)) == NULL)
+ panic("acpi added power consumer but can't find it");
+ }
+
+ status = AcpiGetHandle(consumer, "_PSC", &method_handle);
+ if (ACPI_FAILURE(status)) {
+ ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS, "no _PSC object - %s\n",
+ AcpiFormatException(status)));
+ status = acpi_pwr_infer_state(pc);
+ if (ACPI_FAILURE(status)) {
+ ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS, "couldn't infer D-state - %s\n",
+ AcpiFormatException(status)));
+ pc->ac_state = ACPI_STATE_UNKNOWN;
+ }
+ goto out;
+ }
+
+ result.Pointer = NULL;
+ result.Length = ACPI_ALLOCATE_BUFFER;
+ status = AcpiEvaluateObjectTyped(method_handle, NULL, NULL, &result, ACPI_TYPE_INTEGER);
+ if (ACPI_FAILURE(status) || result.Pointer == NULL) {
+ ACPI_DEBUG_PRINT((ACPI_DB_OBJECTS, "failed to get state with _PSC - %s\n",
+ AcpiFormatException(status)));
+ pc->ac_state = ACPI_STATE_UNKNOWN;
+ goto out;
+ }
+
+ object = (ACPI_OBJECT *)result.Pointer;
+ pc->ac_state = ACPI_STATE_D0 + object->Integer.Value;
+ status = AE_OK;
+
+out:
+ if (object != NULL)
+ AcpiOsFree(object);
+ *state = pc->ac_state;
+ return_ACPI_STATUS (status);
+}
+
+/*
+ * Get a power consumer's D-state.
+ */
+ACPI_STATUS
+acpi_pwr_get_state(ACPI_HANDLE consumer, int *state)
+{
+ ACPI_STATUS res;
+
+ ACPI_SERIAL_BEGIN(powerres);
+ res = acpi_pwr_get_state_locked(consumer, state);
+ ACPI_SERIAL_END(powerres);
+ return (res);
+}
+
+/*
+ * Set a power consumer to a particular D-state.
*/
ACPI_STATUS
acpi_pwr_switch_consumer(ACPI_HANDLE consumer, int state)
@@ -300,6 +533,7 @@ acpi_pwr_switch_consumer(ACPI_HANDLE consumer, int state)
ACPI_OBJECT *reslist_object;
ACPI_STATUS status;
char *method_name, *reslist_name = NULL;
+ int new_state;
ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
@@ -501,8 +735,28 @@ acpi_pwr_switch_consumer(ACPI_HANDLE consumer, int state)
}
}
- /* Transition was successful */
- pc->ac_state = state;
+ /*
+ * Make sure the transition succeeded. If getting new state failed,
+ * just assume the new state is what we wanted. This was the behaviour
+ * before we were checking D-states.
+ */
+ if (ACPI_FAILURE(acpi_pwr_get_state_locked(consumer, &new_state))) {
+ printf("%s: failed to get new D-state\n", __func__);
+ pc->ac_state = state;
+ } else {
+ if (new_state != state)
+ printf("%s: new power state %s is not the one requested %s\n",
+ __func__, acpi_d_state_to_str(new_state),
+ acpi_d_state_to_str(state));
+ pc->ac_state = new_state;
+ }
+
+ /*
+ * We consider the transition successful even if the state we got doesn't
+ * reflect what we set it to. This is because we weren't previously
+ * checking the new state at all, so there might exist buggy platforms on
+ * which suspend would otherwise succeed if we failed here.
+ */
status = AE_OK;
out: