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-rw-r--r--test/CodeGen/X86/musttail-indirect.ll124
1 files changed, 0 insertions, 124 deletions
diff --git a/test/CodeGen/X86/musttail-indirect.ll b/test/CodeGen/X86/musttail-indirect.ll
deleted file mode 100644
index 7bb71c3fb038..000000000000
--- a/test/CodeGen/X86/musttail-indirect.ll
+++ /dev/null
@@ -1,124 +0,0 @@
-; RUN: llc < %s -mtriple=i686-win32 | FileCheck %s
-; RUN: llc < %s -mtriple=i686-win32 -O0 | FileCheck %s
-
-; IR simplified from the following C++ snippet compiled for i686-windows-msvc:
-
-; struct A { A(); ~A(); int a; };
-;
-; struct B {
-; virtual int f(int);
-; virtual int g(A, int, A);
-; virtual void h(A, int, A);
-; virtual A i(A, int, A);
-; virtual A j(int);
-; };
-;
-; int (B::*mp_f)(int) = &B::f;
-; int (B::*mp_g)(A, int, A) = &B::g;
-; void (B::*mp_h)(A, int, A) = &B::h;
-; A (B::*mp_i)(A, int, A) = &B::i;
-; A (B::*mp_j)(int) = &B::j;
-
-; Each member pointer creates a thunk. The ones with inalloca are required to
-; tail calls by the ABI, even at O0.
-
-%struct.B = type { i32 (...)** }
-%struct.A = type { i32 }
-
-; CHECK-LABEL: f_thunk:
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_thiscallcc i32 @f_thunk(%struct.B* %this, i32) {
-entry:
- %1 = bitcast %struct.B* %this to i32 (%struct.B*, i32)***
- %vtable = load i32 (%struct.B*, i32)**, i32 (%struct.B*, i32)*** %1
- %2 = load i32 (%struct.B*, i32)*, i32 (%struct.B*, i32)** %vtable
- %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, i32 %0)
- ret i32 %3
-}
-
-; Inalloca thunks shouldn't require any stores to the stack.
-; CHECK-LABEL: g_thunk:
-; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_thiscallcc i32 @g_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
-entry:
- %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
- %vtable = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)**, i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
- %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*, i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 1
- %2 = load i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*, i32 (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
- %3 = musttail call x86_thiscallcc i32 %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
- ret i32 %3
-}
-
-; CHECK-LABEL: h_thunk:
-; CHECK: jmpl
-; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
-; CHECK-NOT: ret
-define x86_thiscallcc void @h_thunk(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca) {
-entry:
- %1 = bitcast %struct.B* %this to void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)***
- %vtable = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)**, void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*** %1
- %vfn = getelementptr inbounds void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*, void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vtable, i32 2
- %2 = load void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)*, void (%struct.B*, <{ %struct.A, i32, %struct.A }>*)** %vfn
- musttail call x86_thiscallcc void %2(%struct.B* %this, <{ %struct.A, i32, %struct.A }>* inalloca %0)
- ret void
-}
-
-; CHECK-LABEL: i_thunk:
-; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_thiscallcc %struct.A* @i_thunk(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca) {
-entry:
- %1 = bitcast %struct.B* %this to %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)***
- %vtable = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)**, %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*** %1
- %vfn = getelementptr inbounds %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*, %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vtable, i32 3
- %2 = load %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)*, %struct.A* (%struct.B*, <{ %struct.A*, %struct.A, i32, %struct.A }>*)** %vfn
- %3 = musttail call x86_thiscallcc %struct.A* %2(%struct.B* %this, <{ %struct.A*, %struct.A, i32, %struct.A }>* inalloca %0)
- ret %struct.A* %3
-}
-
-; CHECK-LABEL: j_thunk:
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_thiscallcc void @j_thunk(%struct.A* noalias sret %agg.result, %struct.B* %this, i32) {
-entry:
- %1 = bitcast %struct.B* %this to void (%struct.A*, %struct.B*, i32)***
- %vtable = load void (%struct.A*, %struct.B*, i32)**, void (%struct.A*, %struct.B*, i32)*** %1
- %vfn = getelementptr inbounds void (%struct.A*, %struct.B*, i32)*, void (%struct.A*, %struct.B*, i32)** %vtable, i32 4
- %2 = load void (%struct.A*, %struct.B*, i32)*, void (%struct.A*, %struct.B*, i32)** %vfn
- musttail call x86_thiscallcc void %2(%struct.A* sret %agg.result, %struct.B* %this, i32 %0)
- ret void
-}
-
-; CHECK-LABEL: _stdcall_thunk@8:
-; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_stdcallcc i32 @stdcall_thunk(<{ %struct.B*, %struct.A }>* inalloca) {
-entry:
- %this_ptr = getelementptr inbounds <{ %struct.B*, %struct.A }>, <{ %struct.B*, %struct.A }>* %0, i32 0, i32 0
- %this = load %struct.B*, %struct.B** %this_ptr
- %1 = bitcast %struct.B* %this to i32 (<{ %struct.B*, %struct.A }>*)***
- %vtable = load i32 (<{ %struct.B*, %struct.A }>*)**, i32 (<{ %struct.B*, %struct.A }>*)*** %1
- %vfn = getelementptr inbounds i32 (<{ %struct.B*, %struct.A }>*)*, i32 (<{ %struct.B*, %struct.A }>*)** %vtable, i32 1
- %2 = load i32 (<{ %struct.B*, %struct.A }>*)*, i32 (<{ %struct.B*, %struct.A }>*)** %vfn
- %3 = musttail call x86_stdcallcc i32 %2(<{ %struct.B*, %struct.A }>* inalloca %0)
- ret i32 %3
-}
-
-; CHECK-LABEL: @fastcall_thunk@8:
-; CHECK-NOT: mov %{{.*}}, {{.*(.*esp.*)}}
-; CHECK: jmpl
-; CHECK-NOT: ret
-define x86_fastcallcc i32 @fastcall_thunk(%struct.B* inreg %this, <{ %struct.A }>* inalloca) {
-entry:
- %1 = bitcast %struct.B* %this to i32 (%struct.B*, <{ %struct.A }>*)***
- %vtable = load i32 (%struct.B*, <{ %struct.A }>*)**, i32 (%struct.B*, <{ %struct.A }>*)*** %1
- %vfn = getelementptr inbounds i32 (%struct.B*, <{ %struct.A }>*)*, i32 (%struct.B*, <{ %struct.A }>*)** %vtable, i32 1
- %2 = load i32 (%struct.B*, <{ %struct.A }>*)*, i32 (%struct.B*, <{ %struct.A }>*)** %vfn
- %3 = musttail call x86_fastcallcc i32 %2(%struct.B* inreg %this, <{ %struct.A }>* inalloca %0)
- ret i32 %3
-}