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Diffstat (limited to 'test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp')
-rw-r--r--test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp89
1 files changed, 42 insertions, 47 deletions
diff --git a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
index 2f0fffee696f..7a00a731f5fa 100644
--- a/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
+++ b/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
@@ -32,8 +32,8 @@ B::B() {
// ...
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
- // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]**
- // CHECK: store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]]
+ // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
+ // CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
// Initialize vtorDisp:
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
@@ -65,8 +65,8 @@ B::~B() {
// ...
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
- // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]**
- // CHECK: store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]]
+ // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to i32 (...)***
+ // CHECK: store i32 (...)** bitcast ([3 x i8*]* @"\01??_7B@@6B@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
// Initialize vtorDisp:
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
@@ -96,7 +96,7 @@ B::~B() {
// CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]])
// CHECK2: ret
- // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_GB@@UAEPAXI@Z"
+ // CHECK2-LABEL: define linkonce_odr x86_thiscallcc i8* @"\01??_GB@@UAEPAXI@Z"
// CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
// CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8:.*]], i32 -8
// CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
@@ -122,10 +122,9 @@ void B::foo() {
// CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 0
-// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
-// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
-// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
-// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
+// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
+// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
@@ -147,10 +146,9 @@ void call_vbase_bar(B *obj) {
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
-// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
-// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
-// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
-// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
+// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
+// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
@@ -161,10 +159,9 @@ void call_vbase_bar(B *obj) {
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
-// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
-// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
-// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
-// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
+// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
+// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
@@ -181,30 +178,28 @@ void delete_B(B *obj) {
delete obj;
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
-// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
-// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
-// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
-// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
+// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
+// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
-// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (%struct.B*, i32)***
-// CHECK: %[[VFTABLE:.*]] = load void (%struct.B*, i32)*** %[[VFPTR]]
-// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.B*, i32)** %[[VFTABLE]], i64 0
-// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.B*, i32)** %[[VFUN]]
+// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to i8* (%struct.B*, i32)***
+// CHECK: %[[VFTABLE:.*]] = load i8* (%struct.B*, i32)*** %[[VFPTR]]
+// CHECK: %[[VFUN:.*]] = getelementptr inbounds i8* (%struct.B*, i32)** %[[VFTABLE]], i64 0
+// CHECK: %[[VFUN_VALUE:.*]] = load i8* (%struct.B*, i32)** %[[VFUN]]
//
// CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
-// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
-// CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
-// CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
-// CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
+// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
+// CHECK: %[[VBTABLE:.*]] = load i32** %[[VBPTR8]]
+// CHECK: %[[VBENTRY:.*]] = getelementptr inbounds i32* %[[VBTABLE]], i32 1
// CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
// CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
// CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
// CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B*
//
-// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1)
+// CHECK: call x86_thiscallcc i8* %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1)
// CHECK: ret void
}
@@ -250,9 +245,9 @@ struct D : virtual A, virtual B, virtual C {
D::D() {
// CHECK-LABEL: define x86_thiscallcc %"struct.multiple_vbases::D"* @"\01??0D@multiple_vbases@@QAE@XZ"
// Just make sure we emit 3 vtordisps after initializing vfptrs.
- // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@", [1 x i8*]** %{{.*}}
- // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@", [1 x i8*]** %{{.*}}
- // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@", [1 x i8*]** %{{.*}}
+ // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
+ // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
+ // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@" to i32 (...)**), i32 (...)*** %{{.*}}
// ...
// CHECK: store i32 %{{.*}}, i32* %{{.*}}
// CHECK: store i32 %{{.*}}, i32* %{{.*}}
@@ -401,8 +396,8 @@ C::~C() {
// In this case "this" points to the most derived class, so no GEPs needed.
// CHECK-NOT: getelementptr
// CHECK-NOT: bitcast
- // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::C"* %{{.*}} to [1 x i8*]**
- // CHECK: store [1 x i8*]* @"\01??_7C@test4@@6BB@1@@", [1 x i8*]** %[[VFPTR_i8]]
+ // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::C"* %{{.*}} to i32 (...)***
+ // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7C@test4@@6BB@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]]
foo(this);
// CHECK: ret
@@ -412,11 +407,11 @@ void destroy(C *obj) {
// CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUC@1@@Z"(%"struct.test4::C"* %obj)
delete obj;
- // CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to void (%"struct.test4::C"*, i32)***
- // CHECK: %[[VFTABLE:.*]] = load void (%"struct.test4::C"*, i32)*** %[[VPTR]]
- // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds void (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
- // CHECK: %[[VFUN:.*]] = load void (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
- // CHECK: call x86_thiscallcc void %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
+ // CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to i8* (%"struct.test4::C"*, i32)***
+ // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::C"*, i32)*** %[[VPTR]]
+ // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
+ // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
+ // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
// CHECK: ret
}
@@ -436,8 +431,8 @@ E::~E() {
// In this case "this" points to the most derived class, so no GEPs needed.
// CHECK-NOT: getelementptr
// CHECK-NOT: bitcast
- // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::E"* %{{.*}} to [1 x i8*]**
- // CHECK: store [1 x i8*]* @"\01??_7E@test4@@6BD@1@@", [1 x i8*]** %[[VFPTR_i8]]
+ // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::E"* %{{.*}} to i32 (...)***
+ // CHECK: store i32 (...)** bitcast ([1 x i8*]* @"\01??_7E@test4@@6BD@1@@" to i32 (...)**), i32 (...)*** %[[VFPTR_i8]]
foo(this);
}
@@ -447,15 +442,15 @@ void destroy(E *obj) {
// CHECK-NOT: getelementptr
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8*
// CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
- // CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to void (%"struct.test4::E"*, i32)***
- // CHECK: %[[VFTABLE:.*]] = load void (%"struct.test4::E"*, i32)*** %[[VPTR]]
- // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds void (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
- // CHECK: %[[VFUN:.*]] = load void (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
+ // CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to i8* (%"struct.test4::E"*, i32)***
+ // CHECK: %[[VFTABLE:.*]] = load i8* (%"struct.test4::E"*, i32)*** %[[VPTR]]
+ // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds i8* (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
+ // CHECK: %[[VFUN:.*]] = load i8* (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
// CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8*
// CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
// FIXME: in fact, the call should take i8* and the bitcast is redundant.
// CHECK: %[[B_as_E:.*]] = bitcast i8* %[[B_i8]] to %"struct.test4::E"*
- // CHECK: call x86_thiscallcc void %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1)
+ // CHECK: call x86_thiscallcc i8* %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1)
delete obj;
}