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/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
* Copyright (c) 2007 Robert N. M. Watson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*-
* Simple DDB scripting mechanism. Each script consists of a named list of
* DDB commands to execute sequentially. A more sophisticated scripting
* language might be desirable, but would be significantly more complex to
* implement. A more interesting syntax might allow general use of variables
* and extracting of useful values, such as a thread's process identifier,
* for passing into further DDB commands. Certain scripts are run
* automatically at kdb_enter(), if defined, based on how the debugger is
* entered, allowing scripted responses to panics, break signals, etc.
*
* Scripts may be managed from within DDB using the script, scripts, and
* unscript commands. They may also be managed from userspace using ddb(8),
* which operates using a set of sysctls.
*
* TODO:
* - Allow scripts to be defined using tunables so that they can be defined
* before boot and be present in single-user mode without boot scripts
* running.
* - Memory allocation is not possible from within DDB, so we use a set of
* statically allocated buffers to hold defined scripts. However, when
* scripts are being defined from userspace via sysctl, we could in fact be
* using malloc(9) and therefore not impose a static limit, giving greater
* flexibility and avoiding hard-defined buffer limits.
* - When scripts run automatically on entrance to DDB, placing "continue" at
* the end still results in being in the debugger, as we unconditionally
* run db_command_loop() after the script. There should be a way to avoid
* this.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/kdb.h>
#include <sys/kernel.h>
#include <sys/libkern.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/sbuf.h>
#include <sys/sysctl.h>
#include <sys/systm.h>
#include <ddb/ddb.h>
#include <ddb/db_command.h>
#include <ddb/db_lex.h>
#include <machine/setjmp.h>
/*
* struct ddb_script describes an individual script.
*/
struct ddb_script {
char ds_scriptname[DB_MAXSCRIPTNAME];
char ds_script[DB_MAXSCRIPTLEN];
};
/*
* Global list of scripts -- defined scripts have non-empty name fields.
*/
static struct ddb_script db_script_table[DB_MAXSCRIPTS];
/*
* While executing a script, we parse it using strsep(), so require a
* temporary buffer that may be used destructively. Since we support weak
* recursion of scripts (one may reference another), we need one buffer for
* each concurrently executing script.
*/
static struct db_recursion_data {
char drd_buffer[DB_MAXSCRIPTLEN];
} db_recursion_data[DB_MAXSCRIPTRECURSION];
static int db_recursion = -1;
/*
* We use a separate static buffer for script validation so that it is safe
* to validate scripts from within a script. This is used only in
* db_script_valid(), which should never be called reentrantly.
*/
static char db_static_buffer[DB_MAXSCRIPTLEN];
/*
* Synchronization is not required from within the debugger, as it is
* singe-threaded (although reentrance must be carefully considered).
* However, it is required when interacting with scripts from user space
* processes. Sysctl procedures acquire db_script_mtx before accessing the
* global script data structures.
*/
static struct mtx db_script_mtx;
MTX_SYSINIT(db_script_mtx, &db_script_mtx, "db_script_mtx", MTX_DEF);
/*
* Some script names have special meaning, such as those executed
* automatically when KDB is entered.
*/
#define DB_SCRIPT_KDBENTER_PREFIX "kdb.enter" /* KDB has entered. */
#define DB_SCRIPT_KDBENTER_DEFAULT "kdb.enter.default"
/*
* Find the existing script slot for a named script, if any.
*/
static struct ddb_script *
db_script_lookup(const char *scriptname)
{
int i;
for (i = 0; i < DB_MAXSCRIPTS; i++) {
if (strcmp(db_script_table[i].ds_scriptname, scriptname) ==
0)
return (&db_script_table[i]);
}
return (NULL);
}
/*
* Find a new slot for a script, if available. Does not mark as allocated in
* any way--this must be done by the caller.
*/
static struct ddb_script *
db_script_new(void)
{
int i;
for (i = 0; i < DB_MAXSCRIPTS; i++) {
if (strlen(db_script_table[i].ds_scriptname) == 0)
return (&db_script_table[i]);
}
return (NULL);
}
/*
* Perform very rudimentary validation of a proposed script. It would be
* easy to imagine something more comprehensive. The script string is
* validated in a static buffer.
*/
static int
db_script_valid(const char *scriptname, const char *script)
{
char *buffer, *command;
if (strlen(scriptname) == 0)
return (EINVAL);
if (strlen(scriptname) >= DB_MAXSCRIPTNAME)
return (EINVAL);
if (strlen(script) >= DB_MAXSCRIPTLEN)
return (EINVAL);
buffer = db_static_buffer;
strcpy(buffer, script);
while ((command = strsep(&buffer, ";")) != NULL) {
if (strlen(command) >= DB_MAXLINE)
return (EINVAL);
}
return (0);
}
/*
* Modify an existing script or add a new script with the specified script
* name and contents. If there are no script slots available, an error will
* be returned.
*/
static int
db_script_set(const char *scriptname, const char *script)
{
struct ddb_script *dsp;
int error;
error = db_script_valid(scriptname, script);
if (error)
return (error);
dsp = db_script_lookup(scriptname);
if (dsp == NULL) {
dsp = db_script_new();
if (dsp == NULL)
return (ENOSPC);
strlcpy(dsp->ds_scriptname, scriptname,
sizeof(dsp->ds_scriptname));
}
strlcpy(dsp->ds_script, script, sizeof(dsp->ds_script));
return (0);
}
/*
* Delete an existing script by name, if found.
*/
static int
db_script_unset(const char *scriptname)
{
struct ddb_script *dsp;
dsp = db_script_lookup(scriptname);
if (dsp == NULL)
return (ENOENT);
strcpy(dsp->ds_scriptname, "");
strcpy(dsp->ds_script, "");
return (0);
}
/*
* Trim leading/trailing white space in a command so that we don't pass
* carriage returns, etc, into DDB command parser.
*/
static int
db_command_trimmable(char ch)
{
switch (ch) {
case ' ':
case '\t':
case '\n':
case '\r':
return (1);
default:
return (0);
}
}
static void
db_command_trim(char **commandp)
{
char *command;
command = *commandp;
while (db_command_trimmable(*command))
command++;
while ((strlen(command) > 0) &&
db_command_trimmable(command[strlen(command) - 1]))
command[strlen(command) - 1] = 0;
*commandp = command;
}
/*
* Execute a script, breaking it up into individual commands and passing them
* sequentially into DDB's input processing. Use the KDB jump buffer to
* restore control to the main script loop if things get too wonky when
* processing a command -- i.e., traps, etc. Also, make sure we don't exceed
* practical limits on recursion.
*
* XXXRW: If any individual command is too long, it will be truncated when
* injected into the input at a lower layer. We should validate the script
* before configuring it to avoid this scenario.
*/
static int
db_script_exec(const char *scriptname, int warnifnotfound)
{
struct db_recursion_data *drd;
struct ddb_script *dsp;
char *buffer, *command;
void *prev_jb;
jmp_buf jb;
dsp = db_script_lookup(scriptname);
if (dsp == NULL) {
if (warnifnotfound)
db_printf("script '%s' not found\n", scriptname);
return (ENOENT);
}
if (db_recursion >= DB_MAXSCRIPTRECURSION) {
db_printf("Script stack too deep\n");
return (E2BIG);
}
db_recursion++;
drd = &db_recursion_data[db_recursion];
/*
* Parse script in temporary buffer, since strsep() is destructive.
*/
buffer = drd->drd_buffer;
strcpy(buffer, dsp->ds_script);
while ((command = strsep(&buffer, ";")) != NULL) {
db_printf("db:%d:%s> %s\n", db_recursion, dsp->ds_scriptname,
command);
db_command_trim(&command);
prev_jb = kdb_jmpbuf(jb);
if (setjmp(jb) == 0)
db_command_script(command);
else
db_printf("Script command '%s' returned error\n",
command);
kdb_jmpbuf(prev_jb);
}
db_recursion--;
return (0);
}
/*
* Wrapper for exec path that is called on KDB enter. Map reason for KDB
* enter to a script name, and don't whine if the script doesn't exist. If
* there is no matching script, try the catch-all script.
*/
void
db_script_kdbenter(const char *eventname)
{
char scriptname[DB_MAXSCRIPTNAME];
snprintf(scriptname, sizeof(scriptname), "%s.%s",
DB_SCRIPT_KDBENTER_PREFIX, eventname);
if (db_script_exec(scriptname, 0) == ENOENT)
(void)db_script_exec(DB_SCRIPT_KDBENTER_DEFAULT, 0);
}
/*-
* DDB commands for scripting, as reached via the DDB user interface:
*
* scripts - lists scripts
* run <scriptname> - run a script
* script <scriptname> - prints script
* script <scriptname> <script> - set a script
* unscript <scriptname> - remove a script
*/
/*
* List scripts and their contents.
*/
void
db_scripts_cmd(db_expr_t addr, bool have_addr, db_expr_t count,
char *modif)
{
int i;
for (i = 0; i < DB_MAXSCRIPTS; i++) {
if (strlen(db_script_table[i].ds_scriptname) != 0) {
db_printf("%s=%s\n",
db_script_table[i].ds_scriptname,
db_script_table[i].ds_script);
}
}
}
/*
* Execute a script.
*/
void
db_run_cmd(db_expr_t addr, bool have_addr, db_expr_t count, char *modif)
{
int t;
/*
* Right now, we accept exactly one argument. In the future, we
* might want to accept flags and arguments to the script itself.
*/
t = db_read_token();
if (t != tIDENT)
db_error("?\n");
if (db_read_token() != tEOL)
db_error("?\n");
db_script_exec(db_tok_string, 1);
}
/*
* Print or set a named script, with the set portion broken out into its own
* function. We must directly access the remainder of the DDB line input as
* we do not wish to use db_lex's token processing.
*/
void
db_script_cmd(db_expr_t addr, bool have_addr, db_expr_t count,
char *modif)
{
char *buf, scriptname[DB_MAXSCRIPTNAME];
struct ddb_script *dsp;
int error, t;
t = db_read_token();
if (t != tIDENT) {
db_printf("usage: script scriptname=script\n");
db_skip_to_eol();
return;
}
if (strlcpy(scriptname, db_tok_string, sizeof(scriptname)) >=
sizeof(scriptname)) {
db_printf("scriptname too long\n");
db_skip_to_eol();
return;
}
t = db_read_token();
if (t == tEOL) {
dsp = db_script_lookup(scriptname);
if (dsp == NULL) {
db_printf("script '%s' not found\n", scriptname);
db_skip_to_eol();
return;
}
db_printf("%s=%s\n", scriptname, dsp->ds_script);
} else if (t == tEQ) {
buf = db_get_line();
if (buf[strlen(buf)-1] == '\n')
buf[strlen(buf)-1] = '\0';
error = db_script_set(scriptname, buf);
if (error != 0)
db_printf("Error: %d\n", error);
} else
db_printf("?\n");
db_skip_to_eol();
}
/*
* Remove a named script.
*/
void
db_unscript_cmd(db_expr_t addr, bool have_addr, db_expr_t count,
char *modif)
{
int error, t;
t = db_read_token();
if (t != tIDENT) {
db_printf("?\n");
db_skip_to_eol();
return;
}
error = db_script_unset(db_tok_string);
if (error == ENOENT) {
db_printf("script '%s' not found\n", db_tok_string);
db_skip_to_eol();
return;
}
db_skip_to_eol();
}
/*
* Sysctls for managing DDB scripting:
*
* debug.ddb.scripting.script - Define a new script
* debug.ddb.scripting.scripts - List of names *and* scripts
* debug.ddb.scripting.unscript - Remove an existing script
*
* Since we don't want to try to manage arbitrary extensions to the sysctl
* name space from the debugger, the script/unscript sysctls are a bit more
* like RPCs and a bit less like normal get/set requests. The ddb(8) command
* line tool wraps them to make things a bit more user-friendly.
*/
static SYSCTL_NODE(_debug_ddb, OID_AUTO, scripting,
CTLFLAG_RW | CTLFLAG_MPSAFE, 0,
"DDB script settings");
static int
sysctl_debug_ddb_scripting_scripts(SYSCTL_HANDLER_ARGS)
{
struct sbuf sb;
int error, i, len;
char *buffer;
/*
* Make space to include a maximum-length name, = symbol,
* maximum-length script, and carriage return for every script that
* may be defined.
*/
len = DB_MAXSCRIPTS * (DB_MAXSCRIPTNAME + 1 + DB_MAXSCRIPTLEN + 1);
buffer = malloc(len, M_TEMP, M_WAITOK);
(void)sbuf_new(&sb, buffer, len, SBUF_FIXEDLEN);
mtx_lock(&db_script_mtx);
for (i = 0; i < DB_MAXSCRIPTS; i++) {
if (strlen(db_script_table[i].ds_scriptname) == 0)
continue;
(void)sbuf_printf(&sb, "%s=%s\n",
db_script_table[i].ds_scriptname,
db_script_table[i].ds_script);
}
mtx_unlock(&db_script_mtx);
sbuf_finish(&sb);
error = SYSCTL_OUT(req, sbuf_data(&sb), sbuf_len(&sb) + 1);
sbuf_delete(&sb);
free(buffer, M_TEMP);
return (error);
}
SYSCTL_PROC(_debug_ddb_scripting, OID_AUTO, scripts,
CTLTYPE_STRING | CTLFLAG_RD | CTLFLAG_MPSAFE, 0, 0,
sysctl_debug_ddb_scripting_scripts, "A",
"List of defined scripts");
static int
sysctl_debug_ddb_scripting_script(SYSCTL_HANDLER_ARGS)
{
char *buffer, *script, *scriptname;
int error, len;
/*
* Maximum length for an input string is DB_MAXSCRIPTNAME + '='
* symbol + DB_MAXSCRIPT.
*/
len = DB_MAXSCRIPTNAME + DB_MAXSCRIPTLEN + 1;
buffer = malloc(len, M_TEMP, M_WAITOK | M_ZERO);
error = sysctl_handle_string(oidp, buffer, len, req);
if (error)
goto out;
/*
* Argument will be in form scriptname=script, so split into the
* scriptname and script.
*/
script = buffer;
scriptname = strsep(&script, "=");
if (script == NULL) {
error = EINVAL;
goto out;
}
mtx_lock(&db_script_mtx);
error = db_script_set(scriptname, script);
mtx_unlock(&db_script_mtx);
out:
free(buffer, M_TEMP);
return (error);
}
SYSCTL_PROC(_debug_ddb_scripting, OID_AUTO, script,
CTLTYPE_STRING | CTLFLAG_RW | CTLFLAG_MPSAFE, 0, 0,
sysctl_debug_ddb_scripting_script, "A",
"Set a script");
/*
* debug.ddb.scripting.unscript has somewhat unusual sysctl semantics -- set
* the name of the script that you want to delete.
*/
static int
sysctl_debug_ddb_scripting_unscript(SYSCTL_HANDLER_ARGS)
{
char name[DB_MAXSCRIPTNAME];
int error;
bzero(name, sizeof(name));
error = sysctl_handle_string(oidp, name, sizeof(name), req);
if (error)
return (error);
if (req->newptr == NULL)
return (0);
mtx_lock(&db_script_mtx);
error = db_script_unset(name);
mtx_unlock(&db_script_mtx);
if (error == ENOENT)
return (EINVAL); /* Don't confuse sysctl consumers. */
return (0);
}
SYSCTL_PROC(_debug_ddb_scripting, OID_AUTO, unscript,
CTLTYPE_STRING | CTLFLAG_RW | CTLFLAG_MPSAFE, 0, 0,
sysctl_debug_ddb_scripting_unscript, "A",
"Unset a script");
|