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# BSD Makefile for Quake II: Capture The Flag game source

SHLIB_NAME=	game.so

SRCS=		g_ai.c \
		g_chase.c \
		g_cmds.c \
		g_combat.c \
		g_ctf.c \
		g_func.c \
		g_items.c \
		g_main.c \
		g_misc.c \
		g_monster.c \
		g_phys.c \
		g_save.c \
		g_spawn.c \
		g_svcmds.c \
		g_target.c \
		g_trigger.c \
		g_utils.c \
		g_weapon.c \
		m_move.c \
		p_client.c \
		p_hud.c \
		p_menu.c \
		p_trail.c \
		p_view.c \
		p_weapon.c \
		q_shared.c

.include <bsd.lib.mk>