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# BSD Makefile for Quake II: Capture The Flag game source
SHLIB_NAME= game.so
SRCS= g_ai.c \
g_chase.c \
g_cmds.c \
g_combat.c \
g_ctf.c \
g_func.c \
g_items.c \
g_main.c \
g_misc.c \
g_monster.c \
g_phys.c \
g_save.c \
g_spawn.c \
g_svcmds.c \
g_target.c \
g_trigger.c \
g_utils.c \
g_weapon.c \
m_move.c \
p_client.c \
p_hud.c \
p_menu.c \
p_trail.c \
p_view.c \
p_weapon.c \
q_shared.c
.include <bsd.lib.mk>
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