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<?xml version="1.0" encoding="ISO-8859-1"?>
<screensaver name="xmountains" _label="Xmountains">
<command arg="-b"/>
<command arg="-r 1"/>
<hgroup>
<select id="mode">
<option id="side" _label="Side View"/>
<option id="top" _label="Top View" arg-set="-m"/>
</select>
<boolean id="reflections" _label="Reflections" arg-unset="-M"/>
</hgroup>
<number id="speed" type="slider" arg="-Z %"
_low-label="Speed Slow" _high-label="Fast"
low="0" high="10" default="10"
convert="invert"/>
<number id="vpalt" type="slider" arg="-a %"
_label="Viewpoint" _low-label="Altitude Low" _high-label="High"
low="0.0" high="10.0" default="2.5"/>
<number id="vpdistance" type="slider" arg="-p %"
_low-label="Distance Low" _high-label="High"
low="0.0" high="10.0" default="5.0"/>
<number id="vlight" type="slider" arg="-I %"
_label="Angle of Light" _low-label="Vertical Low" _high-label="High"
low="0" high="90" default="40"/>
<number id="hlight" type="slider" arg="-A %"
_low-label="Horizontal Low" _high-label="High"
low="0" high="90" default="0"/>
<number id="alight" type="slider" arg="-e %"
_label="Light Level" _low-label="Ambient Low" _high-label="High"
low="0.0" high="1.0" default="0.3"/>
<number id="vlight2" type="slider" arg="-v %"
_low-label="Vertical Low" _high-label="High"
low="0.0" high="1.0" default="0.6"/>
<number id="contrast" type="slider" arg="-c %"
_low-label="Contrast Low" _high-label="High"
low="0.0" high="5.0" default="1.0"/>
<!-- #### -B int [80] # shades in a colour band -->
<!-- #### -n int [245] # number of colours -->
<number id="stretch" type="slider" arg="-S %"
_label="Terrain" _low-label="V. Stretch Low" _high-label="High"
low="0.0" high="2.0" default="0.6"/>
<number id="shift" type="slider" arg="-T %"
_low-label="V. Shift Low" _high-label="High"
low="0.0" high="2.0" default="0.5"/>
<number id="sealevel" type="slider" arg="-W %"
_low-label="Sea Level Low" _high-label="High"
low="-150" high="300" default="0"/>
<number id="contour" type="slider" arg="-C %"
_low-label="Contour Low" _high-label="High"
low="0.0" high="1.0" default="0.3"/>
<number id="fgheight" type="slider" arg="-G %"
_label="Foreground" _low-label="Height Low" _high-label="High"
low="-3.0" high="3.0" default="-1.0"/>
<number id="fgvariance" type="slider" arg="-F %"
_low-label="Variance Low" _high-label="High"
low="0" high="5" default="1"/>
<number id="fractal" type="slider" arg="-f %"
_label="Fractal Options" _low-label="Smooth" _high-label="Craggy"
low="0" high="1.0" default="0.65"
convert="invert"/>
<number id="recurs" type="slider" arg="-l %"
_low-label="Recursion 0" _high-label="14"
low="0" high="14" default="10"/>
<number id="iterate" type="slider" arg="-t %"
_low-label="Iteration 0" _high-label="10"
low="0" high="10" default="2"/>
<number id="smoothing" type="slider" arg="-s %"
_low-label="Smoothing 0" _high-label="7"
low="0" high="7" default="0"/>
<number id="xf" type="slider" arg="-X %"
_low-label="Xf 0.0" _high-label="1.0"
low="0.0" high="1.0" default="0.0"/>
<number id="yf" type="slider" arg="-Y %"
_low-label="Yf 0.0" _high-label="1.0"
low="0.0" high="1.0" default="0.0"/>
<boolean id="cross" _label="Cross Update" arg-unset="-x"/>
<_description>
XMountains generates realistic-looking fractal terrains of snow-capped
mountains near water, with either a top view or a side view.
Written by Stephen Booth.
</_description>
</screensaver>
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