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author | Piotr Kubaj <pkubaj@FreeBSD.org> | 2021-04-06 12:01:29 +0000 |
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committer | Piotr Kubaj <pkubaj@FreeBSD.org> | 2021-04-06 12:01:29 +0000 |
commit | 21173a4561118abf9578cb0a7320651cef6ab27c (patch) | |
tree | 482459e5fad07c370ac3c1de9162327ec577fde6 | |
parent | ab8a59366f5a75f0f28e09719c0dfdea6216fdb4 (diff) | |
download | ports-21173a4561118abf9578cb0a7320651cef6ab27c.tar.gz ports-21173a4561118abf9578cb0a7320651cef6ab27c.zip |
devel/godot: actually stop using builtin libpng
platform/x11/detect.py actually forces builtin libpng if builtin freetype or zlib is used.
Use the system ones.
This also fixes build on powerpc64le, since builtin libpng is not built with VSX.
PR: 254703
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
-rw-r--r-- | devel/godot/Makefile | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/devel/godot/Makefile b/devel/godot/Makefile index 69fe4bf8a4c4..a1b34f32fb6b 100644 --- a/devel/godot/Makefile +++ b/devel/godot/Makefile @@ -3,6 +3,7 @@ PORTNAME= godot DISTVERSION= 3.2.3 +PORTREVISION= 1 DISTVERSIONSUFFIX= -stable CATEGORIES= devel games @@ -28,7 +29,8 @@ USE_GL= gl glew glu USE_GITHUB= yes GH_ACCOUNT= godotengine -MAKE_ARGS+= platform=x11 builtin_libpng=False verbose=True +MAKE_ARGS+= platform=x11 builtin_libpng=False \ + builtin_freetype=False builtin_zlib=False verbose=True MAKE_ARGS+= ${MAKE_ARGS_${CHOSEN_COMPILER_TYPE}} MAKE_ARGS_clang= use_llvm=True use_lld=True CXXFLAGS_i386= ${CXXFLAGS_i386_${CHOSEN_COMPILER_TYPE}} |