aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorVladimir Druzenko <vvd@FreeBSD.org>2024-02-21 13:50:23 +0000
committerVladimir Druzenko <vvd@FreeBSD.org>2024-02-21 13:50:23 +0000
commitb9da7fa0441f97e509ef289bf5770cad5568a351 (patch)
treea195aee87560b5ce46aa4fc1a53337ed2de7d592
parent9b8eff5fb0bdc284dc0c93ae16101fdb80637b7a (diff)
games/ezquake: support for textures built into bsp maps up to 8192x8192 in size
1. Add support for textures built into bsp maps up to 8192x8192 in size. 2. Add LICENSE. 3. Recreate all patches with make makepatch. Approved by: arrowd (mentor, implicit)
-rw-r--r--games/ezquake/Makefile5
-rw-r--r--games/ezquake/files/patch-Makefile6
-rw-r--r--games/ezquake/files/patch-config_manager.c4
-rw-r--r--games/ezquake/files/patch-fs.c12
-rw-r--r--games/ezquake/files/patch-gl__texture.c11
-rw-r--r--games/ezquake/files/patch-host.c6
6 files changed, 29 insertions, 15 deletions
diff --git a/games/ezquake/Makefile b/games/ezquake/Makefile
index 94ab54e06e9e..6052010e5a9f 100644
--- a/games/ezquake/Makefile
+++ b/games/ezquake/Makefile
@@ -1,6 +1,6 @@
PORTNAME= ezquake
DISTVERSION= 3.2.3
-PORTREVISION= 3
+PORTREVISION= 4
PORTEPOCH= 2
CATEGORIES= games
MASTER_SITES= https://github.com/ezQuake/ezquake-source/archive/ \
@@ -13,6 +13,9 @@ MAINTAINER= vvd@FreeBSD.org
COMMENT= Modern QuakeWorld client
WWW= https://www.ezquake.com/
+LICENSE= GPLv2
+LICENSE_FILE= ${WRKSRC}/LICENSE
+
LIB_DEPENDS= libcurl.so:ftp/curl \
libexpat.so:textproc/expat2 \
libjansson.so:devel/jansson \
diff --git a/games/ezquake/files/patch-Makefile b/games/ezquake/files/patch-Makefile
index a2bf147c34bb..36c05c1dc79f 100644
--- a/games/ezquake/files/patch-Makefile
+++ b/games/ezquake/files/patch-Makefile
@@ -1,6 +1,6 @@
---- Makefile.orig
+--- Makefile.orig 2021-02-09 17:35:52 UTC
+++ Makefile
-@@ -89,6 +89,7 @@
+@@ -89,6 +89,7 @@ SDL2_CFLAGS ?= $(shell sdl2-config --cflags)
SDL2_LIBS ?= $(shell sdl2-config --libs)
CFLAGS_c += $(BUILD_DEFS) $(VER_DEFS) $(PATH_DEFS) $(SDL2_CFLAGS) -DNDEBUG -DJSS_CAM -DUSE_PR2 -DWITH_NQPROGS -DUSE_SDL2 -DWITH_ZIP
@@ -8,7 +8,7 @@
LIBS_c += $(SDL2_LIBS)
# built-in requirements
-@@ -379,7 +380,7 @@
+@@ -379,7 +380,7 @@ endif
ifdef CONFIG_WINDOWS
TARG_c := ezquake.exe
else
diff --git a/games/ezquake/files/patch-config_manager.c b/games/ezquake/files/patch-config_manager.c
index a8101f526004..f4b99ada77e8 100644
--- a/games/ezquake/files/patch-config_manager.c
+++ b/games/ezquake/files/patch-config_manager.c
@@ -1,6 +1,6 @@
---- config_manager.c.orig
+--- config_manager.c.orig 2021-02-09 17:35:52 UTC
+++ config_manager.c
-@@ -68,7 +68,7 @@
+@@ -68,7 +68,7 @@ cvar_t cfg_save_sysinfo = {"cfg_save_sysinfo", "0"};
cvar_t cfg_save_cmdline = {"cfg_save_cmdline", "1"};
cvar_t cfg_backup = {"cfg_backup", "0"};
cvar_t cfg_legacy_exec = {"cfg_legacy_exec", "1"};
diff --git a/games/ezquake/files/patch-fs.c b/games/ezquake/files/patch-fs.c
index d8996840c962..a36395ef144f 100644
--- a/games/ezquake/files/patch-fs.c
+++ b/games/ezquake/files/patch-fs.c
@@ -1,6 +1,6 @@
---- fs.c.orig
+--- fs.c.orig 2021-02-09 17:35:52 UTC
+++ fs.c
-@@ -63,6 +63,8 @@
+@@ -63,6 +63,8 @@ char com_basedir[MAX_OSPATH]; // c:/quake
char com_homedir[MAX_PATH]; // something really long C:/Documents and Settings/qqshka
char userdirfile[MAX_OSPATH] = {0};
char com_userdir[MAX_OSPATH] = {0};
@@ -9,7 +9,7 @@
int userdir_type = -1;
searchpath_t *fs_searchpaths = NULL;
-@@ -616,6 +618,12 @@
+@@ -616,6 +618,12 @@ void FS_SetGamedir (char *dir, qbool force)
// Flush all data, so it will be forced to reload.
Cache_Flush ();
@@ -22,7 +22,7 @@
snprintf(com_gamedir, sizeof(com_gamedir), "%s/%s", com_basedir, dir);
FS_AddGameDirectory(com_gamedir, FS_LOAD_FILE_ALL);
-@@ -699,6 +707,8 @@
+@@ -699,6 +707,8 @@ void FS_InitFilesystemEx( qbool guess_cwd ) {
#elif defined(__linux__)
if (!Sys_fullpath(com_basedir, "/proc/self/exe", sizeof(com_basedir)))
Sys_Error("FS_InitFilesystemEx: Sys_fullpath failed");
@@ -31,7 +31,7 @@
#else
com_basedir[0] = 0; // FIXME: MAC / FreeBSD
#endif
-@@ -717,12 +727,11 @@
+@@ -717,12 +727,11 @@ void FS_InitFilesystemEx( qbool guess_cwd ) {
strlcpy (com_basedir, COM_Argv(i + 1), sizeof(com_basedir));
}
else { // made com_basedir equa to cwd
@@ -48,7 +48,7 @@
}
for (i = 0; i < (int) strlen(com_basedir); i++)
-@@ -767,6 +776,14 @@
+@@ -767,6 +776,14 @@ void FS_InitFilesystemEx( qbool guess_cwd ) {
}
// start up with id1 by default
diff --git a/games/ezquake/files/patch-gl__texture.c b/games/ezquake/files/patch-gl__texture.c
new file mode 100644
index 000000000000..c5250684aefd
--- /dev/null
+++ b/games/ezquake/files/patch-gl__texture.c
@@ -0,0 +1,11 @@
+--- gl_texture.c.orig 2021-02-09 17:35:52 UTC
++++ gl_texture.c
+@@ -417,7 +417,7 @@ static void GL_Upload32 (unsigned *data, int width, in
+
+ static void GL_Upload8 (byte *data, int width, int height, int mode)
+ {
+- static unsigned trans[640 * 480];
++ static unsigned trans[8192 * 8192];
+ int i, image_size, p;
+ unsigned *table;
+
diff --git a/games/ezquake/files/patch-host.c b/games/ezquake/files/patch-host.c
index cba197302ad7..ff4f65a13da5 100644
--- a/games/ezquake/files/patch-host.c
+++ b/games/ezquake/files/patch-host.c
@@ -1,6 +1,6 @@
---- host.c.orig
+--- host.c.orig 2021-02-09 17:35:52 UTC
+++ host.c
-@@ -333,16 +333,30 @@
+@@ -333,16 +333,30 @@ void SYSINFO_Init(void)
SYSINFO_processor_description = cpu_model;
gettimeofday(&old_tp, NULL);
@@ -31,7 +31,7 @@
if (gl_renderer && gl_renderer[0]) {
if (SYSINFO_3D_description != NULL) {
-@@ -351,7 +365,7 @@
+@@ -351,7 +365,7 @@ void SYSINFO_Init(void)
SYSINFO_3D_description = Q_strdup(gl_renderer);
}